Heart of Akavir - Prologue EA Trailer
Вставка
- Опубліковано 1 жов 2024
- Heart of Akavir is a Combat behavior Expansion designed to enhance NPC actions, but with ongoing updates, Dragonborns will also have the chance to utilize this ancient technique. Will Upload to Nexus After EA test
EA: / 96447778
Some key features include:
Stance Switching: NPC will Switch stances in Combat and using different combat Animation ,there have 5 stances can be used.
Active Escape during Knockdown: When Condition are met NPC will actively break free when knocked down.
Dodge
NPC can use dodge in Combat
Timed Parry
NPCs will use special timed parry
When attacked in this state, will be immune to attack damage and use powerful counter attacks
WeaponArt
NPC will unleash unique and powerful moves by accumulating strength during immersive combat
Sprint Attack
NPC can using Sprint Attack
Other Behavior
NPC Can use Crouch Slide, Simple AirDash and Air Attack
also Bow Rapid Combo V3
Requirtment:
SCAR
Behavior Data Injector
Nemesis
OAR
Precision
Dynamic Animation Casting - NG
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Heart of Akavir是一個 戰鬥行為擴充 其目的是擴充NPC 使用更多的戰鬥行為
但隨著陸續的更新 龍裔也將有機會 使用這個密傳行為
在結束EA測試後 未來會上傳N網
/ 96447778
其中特色為
流派切換
NPC 在戰鬥中將能切換流派 當流派切換戰鬥動畫將會改變
閃避
NPC 會根據距離 和是否處於被擊打狀態下 來使用閃避
主動掙脫
當NPC 處於被擊倒狀態時 會主動掙脫
武器招式
NPC 會隨著沉浸戰鬥之中累積力量使出特殊招式
定時招架
NPC 會使用特殊的定時招架
當此狀態被攻擊時 會免疫攻擊傷害並且使出強力的反擊
衝刺攻擊
使用其他行為
NPC 將能使用 Crouch Slide, Simple AirDash and Air Attack
和 Bow Rapid Combo V3
前置為:
SCAR
Behavior Data Injector
Nemesis
OAR
Precision
Dynamic Animation Casting - NG
#skyrim #skyrimse
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Hi, Will the NPC be too brutal?
NPCs have conflict of interests and confrontation of beliefs lol
😄
this is amazing but I would tone down the colorful VFX a bit
Good advice, could you tell me which special effect you want to reduce?
I would probably want to reduce the "bubble" effect after NPCs breaking out of a stagger and make the shaders a bit more subtle
personally I always enjoy color-coded effects, like for example sticking to only red VFX for perilous attacks, only green for hyper armor, blue for dodge/deflect...
really looking forward to the mod, though! especially the NPC stance switching (I tried something like that myself years ago but it was stil using papyrus scripts)
no problem , i think i will make an option to reduce the bubble effect