0:30 We can search either Lara/Pilica or Wen. Lara gets more names in rotation at the end of your combo, Wen plays around D.D crow or belle. 1. For Colossus lines I forgot to say that you sometimes want pop your opponent's monsters AND your own monsters with steeds. Then use the destruction protection effect on Colossus (and/or SBT Lara) to get more names in rotation. 2. If you used prosperity, you usually want to to shuffle back whatever ED monsters you banished from Rampengu. Otherwise it's better to recycle lara/pilica/wen for the grind game.
I cannot even begin to understand how much time it takes y'all to memorize these combos. I picked the deck up randomly cause it seemed fun and this is just kinda insane lol. Huge respect.
I personally am not really a huge fan of all the Nemeses variants in combo decks, similar with the Beatrice/Rollback Setups. Usually, by the time you access those lines, you're already in a winning position. In RB specifically, more often than not it also messes up the Names you have in rotation and leaves Cannahawk too vulnerable, especially when Extra Deck space gets tighter. Something I've been tinkering with was the Kashtira Unicorn/Birth package that other decks in the Format also adapted. It still works under Shifter, provides bodies for Link Climbing and is a deterrent to early handtraps. Also, if you're getting Drolled on Unicorn regardless, easy Wynn access lets you set up Apollousa for free, in addition to the Extra Deck Rip of Unicorn and GY disruption in Birth. The Free Body also gives more value to Rampengu as a Normal Summon, since we can link him away before accessing Nochiudrago. Apart from that, I've also been running 3 Teleport and a single copy of Ghost Ogre, this way Teleport turns from an Extender to a potential interruption if you don't need it to combo.
Wish we'd gotten a new trap with the support. As much as I love steed and ambush, they just feel dated when compared to what's considered a good trap nowadays.
Hi man, nice video, but l have two questions.Why do you play link spider in your extra deck, and is the colossus line possible without s:p little knight, other than that everytning is nice.Keep up the good content.
Link spider is there to turn a nib token into an effect monter to make sp and Reiraitari, The sp is necessary to banish the flame banshee from your grave to trigger the revive effect. Though you could probably make due without it, thou you will end on much weaker boards.
Difficult to play well with the deck in a real game huh. I think you can take out 1 droll or 2 because it conflicts with shifter and you are not sure if your opponent is that much impacted by droll. Also, what are your side deck ideas? I feel like going with super poly because RB needs to care about decks from tier 1 to tier 3 and it's simpler to use.
0:30 We can search either Lara/Pilica or Wen. Lara gets more names in rotation at the end of your combo, Wen plays around D.D crow or belle.
1. For Colossus lines I forgot to say that you sometimes want pop your opponent's monsters AND your own monsters with steeds. Then use the destruction protection effect on Colossus (and/or SBT Lara) to get more names in rotation.
2. If you used prosperity, you usually want to to shuffle back whatever ED monsters you banished from Rampengu. Otherwise it's better to recycle lara/pilica/wen for the grind game.
Best Engine for Ritual Beast, even plays against Dimensional Barrier
I cannot even begin to understand how much time it takes y'all to memorize these combos. I picked the deck up randomly cause it seemed fun and this is just kinda insane lol. Huge respect.
Incredible video as always , u really are the best Ritual Beast player!
I personally am not really a huge fan of all the Nemeses variants in combo decks, similar with the Beatrice/Rollback Setups. Usually, by the time you access those lines, you're already in a winning position. In RB specifically, more often than not it also messes up the Names you have in rotation and leaves Cannahawk too vulnerable, especially when Extra Deck space gets tighter.
Something I've been tinkering with was the Kashtira Unicorn/Birth package that other decks in the Format also adapted. It still works under Shifter, provides bodies for Link Climbing and is a deterrent to early handtraps. Also, if you're getting Drolled on Unicorn regardless, easy Wynn access lets you set up Apollousa for free, in addition to the Extra Deck Rip of Unicorn and GY disruption in Birth. The Free Body also gives more value to Rampengu as a Normal Summon, since we can link him away before accessing Nochiudrago.
Apart from that, I've also been running 3 Teleport and a single copy of Ghost Ogre, this way Teleport turns from an Extender to a potential interruption if you don't need it to combo.
Great video as usual, Chu! Keep up the great work! 👍
Edygo vs Chu, who will be the best Ritual Beast player?
The dedication it takes to play this deck.... I tried to pick it up for fun on a simulator but like jeez. Huge respect to actual ritual beast players
pure might honestly be best way for this
Wish we'd gotten a new trap with the support.
As much as I love steed and ambush, they just feel dated when compared to what's considered a good trap nowadays.
Lessgo
Hi man, nice video, but l have two questions.Why do you play link spider in your extra deck, and is the colossus line possible without s:p little knight, other than that everytning is nice.Keep up the good content.
Link spider is there to turn a nib token into an effect monter to make sp and Reiraitari,
The sp is necessary to banish the flame banshee from your grave to trigger the revive effect. Though you could probably make due without it, thou you will end on much weaker boards.
You could use haggard lizardose as a budget SP. It doesn't need an effect monster so you can (maybe?) also get away with removing link spider
@@Chu627 Holy man thank you for telling me about your hidden knowledge❤️❤️❤️
@@Chu627 niiiice catch!!!
Difficult to play well with the deck in a real game huh. I think you can take out 1 droll or 2 because it conflicts with shifter and you are not sure if your opponent is that much impacted by droll. Also, what are your side deck ideas? I feel like going with super poly because RB needs to care about decks from tier 1 to tier 3 and it's simpler to use.
Is this the best Version for rb now?