im terrified that people with actual degrees are playing this game and designing and coding stuff i can understand 90% of what youre saying, but actually putting this together is incredible
The cube knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is - whichever is greater - it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the cube from a position where it is to a position where it isn't, and arriving at a position that it wasn't, it now is. Consequently, the position where it is is now the position that it wasn't, and if follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation. The variation being the difference between where the cube is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the cube must also know where it was. The cube guidance computer scenario works as follows: Because a variation has modified some of the information that the cube has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it know where it was. It now subtracts where it should be from where it wasn't, or vice versa. And by differentiating this from the algebraic sum of where it shouldn't be and where it was, it is able to obtain the deviation and its variation, which is called error. xD Great work!
Very much a classic and also extremely fitting for this video. Long and overly complicated description of a task. Listen to an extremely technically minded programmer try to explain code with words and not math.
What a great idea using tractor beams like that. Won't it be great to use it as intended and move the asteroid to a exact location before starting mining though, it could save some time for the range finders.
would it be possible to have the ship scan for a second asteroid while mining the first? Maybe even tractor the asteroid for mining while traveling to the second? Or cargo frame lock? (Maybe dumb ideas, looking forward to open beta)
I lik ethis idea better, turns the ship into an asteroid collector. It uses the tractor beam to pull in an asteroid, then uses lasers to mine it all the while scanning and moving to the next asteroid piece. AND, the mining lasers on the inside will be far more accurate because you can also use deflectors to get those rudimentary bits. Good thinking!
Why not for the scanning of asteroid. Scan from the center point of the set of colliding center range finders. Then scan out in a binary space or sweep manner to see where to start the lasers.
do you mean like when both rangefinders in a pair are hitting the asteroid and the laser would hit both the points instead of just one of them? ive tried doing that but im terrible at organizing my code so i couldnt figure out how to fit it in without messing up the code i already had there lol
cables will count as connected as long as the end of one cable is touching the end of another, so by running a cable through the hinge wheel itself and making the cable snap because of it rotating on its own axis it doesnt move and the wires are still touching. it's a bit of an exploit but it works
Im just wondering why you needed such a complex setup for the mining laser turret? couldn't you just sweep the mining laser across the whole space and be done with it?
dont thing thats possible. ISAN does not know the orientation of your ship - it can just so tell you where you are relative to reference objects and even there with 4 receivers the accuracy is not high enough for this sorta job
@@zoolkhan i think, if you had 3 recievers spaced apart in a big triangle, you could map them in 3d space and calculate rotational position. Would be a lot more complex and slow, but it should be possible.
Hello. What if you set your mining lasers to longer burst and made a circle with the beam? It can help the aiming and maybe you will be able to mine 100% of the asteroid. By the way really great work! :-)
would it not perhaps be more efficient to have the rangefinders in the original scan do a fast sweep but then pause if they detect something and then re-scan the surrounding small angular area to take accurate measurements, rather than stopping every step? Purely theorizing here as I don't have access to the game yet and can't try for myself, but this is fascinating!
@@xCrimLP it's still working, ive been trying to get a set of mining drones working but the game REALLY struggles when players host multiple ships and things start glitching so i dont think that project is going further rn
This is amazing and gives me so many ideas :) I wonder if you could use the ships's rolling and pitch to scan the area rather than using hinges (for a smoother scan). I also wonder if you could ISAN to travel using coordinates rather than a free floating cube (to allow for faster travel).
If i understand correctly, you can already do this, but the accuracy of ISAN would only make it practical in wide open areas. This demonstrates a working accelerometer. I would be curious if by using a lighter mass, they could move faster. If that was the case, they could use cargo locks to freeze the block and have different cells for different masses for "fast" vs. "Slow" conditions.
You should work with bobkabob from UA-cam to work on his ship. Your automatic targeting with his astrodroid catching ship to speed-up automation. And mining.
it's an old design at this point, i was working on a second design near the end of alpha but ran into problems with it. i plan on getting back to working on these sorts of projects once ive got more progress in the main game
not, hard, but these kids know how to use mathematics.. and that is where the real difficulty is. learning the language symtax is not the problem, coming up with the math to build something like this? well that requires a certain type of brain and knowledge.
im terrified that people with actual degrees are playing this game and designing and coding stuff
i can understand 90% of what youre saying, but actually putting this together is incredible
99% patience, 1% skill. That's my programming method.
@@oldman1111 Just wait till you see what I built, this is highly inefficient...
Software Engineer here im gonna try to use my skills to take over the world
The cube knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is - whichever is greater - it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the cube from a position where it is to a position where it isn't, and arriving at a position that it wasn't, it now is. Consequently, the position where it is is now the position that it wasn't, and if follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation. The variation being the difference between where the cube is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the cube must also know where it was. The cube guidance computer scenario works as follows: Because a variation has modified some of the information that the cube has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it know where it was. It now subtracts where it should be from where it wasn't, or vice versa. And by differentiating this from the algebraic sum of where it shouldn't be and where it was, it is able to obtain the deviation and its variation, which is called error.
xD Great work!
classic
Very much a classic and also extremely fitting for this video. Long and overly complicated description of a task. Listen to an extremely technically minded programmer try to explain code with words and not math.
thank you steven hawking your ship is amazing 😂😂
This is what he's doing in the afterlife.
Not going to lie, but with the sophistication of this ship - this statement is more than a joke it has to be a fact.
p.s You need to work for NASA op.
Oh god the robots are taking jobs away from the robots
hahahahaha
deus ex machina
Steven hawking is playing starbase?
i just like how dectalk tts sounds after hearing it in moonbase alpha lol
They uploaded his conscience to the internet before he passed and now he is living out his dream of exploring the stars.
What a great idea using tractor beams like that. Won't it be great to use it as intended and move the asteroid to a exact location before starting mining though, it could save some time for the range finders.
Was thinking the same thing. Can't really criticize though because I could never achieve anything near this😂
I fly by your station all the time and use it as a marker!!
would it be possible to have the ship scan for a second asteroid while mining the first?
Maybe even tractor the asteroid for mining while traveling to the second? Or cargo frame lock? (Maybe dumb ideas, looking forward to open beta)
i mean now that you mention it having the ship scan while it mines seems like a pretty obvious thing that i should have added lmao
@@265deadpopes The feels!
I lik ethis idea better, turns the ship into an asteroid collector. It uses the tractor beam to pull in an asteroid, then uses lasers to mine it all the while scanning and moving to the next asteroid piece. AND, the mining lasers on the inside will be far more accurate because you can also use deflectors to get those rudimentary bits. Good thinking!
The fact that he talk to fluently with just his gnarled fingers is more amazing to me.
I am both immensely impressed and utterly terrified.
Have you thought about solar upgrades to not use fuel rods
This is quite the work. Good stuff. Puts my plans for a mining ship to shame.
Also this should be the way a set of robots mines. With more slightly less intelligent robots.
Why not for the scanning of asteroid. Scan from the center point of the set of colliding center range finders. Then scan out in a binary space or sweep manner to see where to start the lasers.
Bah who mines 100 percent of an steroid anyway :)
could the mining laser scan be shortened by using the distance data on the front facing scanners?
this is a really amazing idea and execution!
do you mean like when both rangefinders in a pair are hitting the asteroid and the laser would hit both the points instead of just one of them? ive tried doing that but im terrible at organizing my code so i couldnt figure out how to fit it in without messing up the code i already had there lol
How did you manage to make your harpoints movable and cables unbreakable?
cables will count as connected as long as the end of one cable is touching the end of another, so by running a cable through the hinge wheel itself and making the cable snap because of it rotating on its own axis it doesnt move and the wires are still touching. it's a bit of an exploit but it works
With the central rangefinders data, could volumetric scan from the middle out rather than the outside in to speed it up?
Now all you need is autopilot to get you to a selected distance into the belt and a automated loop system
Then you can make a drop-off script to bring the ship back to a station to drop off the resources gathered and go back out and repeat
by the time this ship starts to mine an asteroid, a manually found and mined asteroid field would've been mined out already.
Im just wondering why you needed such a complex setup for the mining laser turret? couldn't you just sweep the mining laser across the whole space and be done with it?
I agree with you, it would be faster. I think he was just having fun eith the novelty of an asteroid rasterizer.
12:22 - the TLDR version right here
I wonder if you could modify an ISAN system to get the ship's rotational position without the floating cube... more of a solid state solution
dont thing thats possible. ISAN does not know the orientation of your ship - it can just so tell you where you are relative to reference objects and even there with 4 receivers the accuracy is not high enough for this sorta job
@@zoolkhan i think, if you had 3 recievers spaced apart in a big triangle, you could map them in 3d space and calculate rotational position. Would be a lot more complex and slow, but it should be possible.
How did you manage to power the hardpoints on hinges?
Could split the range finders to half and have them come together making it take half the time.
Hello. What if you set your mining lasers to longer burst and made a circle with the beam? It can help the aiming and maybe you will be able to mine 100% of the asteroid. By the way really great work! :-)
I am a bit new to starbase, how does it not run out of fuel
Lol, the text to speech is accurate with the robot theme
Do you have a version for sell?
amazing to watch this, well , and here am i, surrendering when trying to make a simple ship flying
would it not perhaps be more efficient to have the rangefinders in the original scan do a fast sweep but then pause if they detect something and then re-scan the surrounding small angular area to take accurate measurements, rather than stopping every step? Purely theorizing here as I don't have access to the game yet and can't try for myself, but this is fascinating!
No, Yolol runs every .2 seconds. So youll miss large swaths of volume if you were to sweep quickly
how much chips do you use?
somewhere between 50 and 60, you could use half that amount im sure but im very verbose with my coding
@@265deadpopes is it still working and do you improved it? :D
@@xCrimLP it's still working, ive been trying to get a set of mining drones working but the game REALLY struggles when players host multiple ships and things start glitching so i dont think that project is going further rn
@@265deadpopes Hm thats sad. Do you know how far you can go away from a ship until it gets unloaded?
@@xCrimLP 1km, but the game starts struggling even if the ships are less than 100m apart, it's just a problem with how it handles multiple ships
Impressive proof of concept
This is amazing and gives me so many ideas :) I wonder if you could use the ships's rolling and pitch to scan the area rather than using hinges (for a smoother scan). I also wonder if you could ISAN to travel using coordinates rather than a free floating cube (to allow for faster travel).
If i understand correctly, you can already do this, but the accuracy of ISAN would only make it practical in wide open areas. This demonstrates a working accelerometer. I would be curious if by using a lighter mass, they could move faster. If that was the case, they could use cargo locks to freeze the block and have different cells for different masses for "fast" vs. "Slow" conditions.
Steven hawking is alive and a ghost in this machine. Absolutely amazing !
This design is pure genius
You some kind of mad genius or what?
You should work with bobkabob from UA-cam to work on his ship. Your automatic targeting with his astrodroid catching ship to speed-up automation. And mining.
I'd have filled up half the storage by the time it mined that first asteroid. Really cool and awesome though!!!!
i would have mined the belt slowly, but i would also have watched a movie on netflix same time :)
John madden john madden john madden eeeeeoooo
(Sorry, your text to speech is giving me moonbase alpha flash backs.)
i chose this tts specifically cuz of moonbase alpha lmao
how you get stephen hawking to do voice over?
Bruh my mind cannot compute as to how precise that miner is WTF....
very cool
God level😳 salute you bro🖖
Or to gain 100% efficiency use a mining axe.
I cant program the time on my Microwave....this stuff here is NASA level brain power
maybe try a holding box to hold the cube in the tractor beams to move faster
Would probably interfere with the original orientation if it collides..
cool name and even cooler vid
This video is really statisfying
The Speed is Problem in my opinion
But the script is very nice
Guessing you dont plan on making design public?
it's an old design at this point, i was working on a second design near the end of alpha but ran into problems with it. i plan on getting back to working on these sorts of projects once ive got more progress in the main game
@@265deadpopes cool i dont play yet but if you build a new version i would love to dive in the plans see all the code and what not
i dont suppose this works in ea and is also for sale
Pretty sure I saw you online today
Very cool! The fact that Starbase gives you orientation data of an object in a beam is crazy. How hard is programming in YOLOL?
not, hard, but these kids know how to use mathematics.. and that is where the real difficulty is. learning the language symtax is not the problem, coming up with the math to build something like this? well that requires a certain type of brain and knowledge.
You will probly find you talking would be alot better then this voice. Your ship is amazing bro
this is rad!
This is ludacris 🤯
couldnt listen to the voice for 20 mins . this is all beyond me but the game is fun .
thats really cool and impressive, but i think mining with pickaxe is faster lol
Not if you habe multiple of them
running 24 hrs a day
105 subs, 15k views, wow
I knew Stephen Hawking was smart... but damn
This is amazing!
It's 2021 and you couldn't find a better TTS voice?
i like moonbase alpha :)
B-ore-g cube
you, sur, are a god. I hate yolol ))
You’re going to be rich
Thanks you
Big brain boii
extremely impressive as a proof of concept and just genius. But too slow to actually use. Shouldn't you be working at NASA or SpaceX? :)
so cool but so slow
NUTS!
Идея хорошая, но смысла в данный момент в этом нет.
Почему нет?
I can't take this video serously
This is some Pay 2 Win bullshit.
Trans flag on the back! Hell ya!
lol 1 hour for 1 little asteroid ok
But without a person! You could release multple of these beuties and get rich fast :D
@@1Animeculture sadly, no.
The game really struggles if you host multiple ship’s and gets glitchy
While it's impressive that it can do that. It's insanely inefficient.
Cool ship. Terrible video. Buy a microphone next time.
Robotic voice ruines it for me.
Can't understand anything you say should have just spoken in your normal voice sounds really awkward
Had to turn my volume off and captions on. That voice was awful
This text to speech is absolutely not understandable...
yes it is
I have no issues understanding, it feels just like im watching a 2 hour tutorial
your ship is frightening. Reminds me of event horizon somehow... i want it.