>Big Boss never heard Zero's final message. >Big Boss lived the rest of his life believing Zero was a monster only to reach the same epiphany in 2014 that Zero came to in the late 1970s. >Big Boss never got to hear Zero say goodbye. >because of Skull Face they were never able to reconcile. >and Zero never got to know that Venom killed Skull Face, the man that kept Zero and Big Boss from reconciling. Skull Face's true victory is keeping Big Boss and Zero apart. If Big Boss and Zero had come together in the late 70s, then the Patriot system would have never been activated, and Big Boss would have never gone on to build Outer Heaven. Solid, Liquid, and Solidus might have ended up having a decent life. Maybe the words that kill are the ones we never got to say.
My man just put out almost 3 hours of documentary level investigative work in 2 weeks and only has 22k subs. I'm so glad I found you when you put out part 1, can't wait to see more content from you. You're really good at breaking things down, pointed out details I never even noticed and elaborated deeper on things I already knew about
huh kind of rings true to what I think most of the time got me to think if the situation we are going threw is similar infection some people live but stays within the host well my tin foil hats on.
I've been playing Metal Gear since NES and the constant has always been. GIANT MECHS, NANOTECHNOLOGY & CLONING. Which are most likely to happen. ? or currently happening.? Nanotechnology and NO informed consent. Hideo if future telling minus the giant mechs.
It's explained in the game that cipher wants to eliminate every language except English so every country will gain a single lingual unifying chain and give everyone nukes to work as an absolute deterance against war. but skull face who has experienced the loss of his own language (and also eliminated zero) chose rather to eliminate English and use the nukes as the language to unify the world and prevent the destruction of smaller country's and cultures
Yes, as I understood it, Cipher originally wanted to use the parasites to eliminate all but English for the world (and possibly as an ethnic cleanser as well), which was a step too far for Skull Face, and was what finally pushed him away from Cipher once he discovered what they were planning. The project was abandoned by Cipher as the parasites were deemed too difficult to control, but Skull Face resurrected it in secret, and all the experimentation he does in MSGV (such as at the Devil's House) are done in an attempt to create a new strain of the parasite that responds to English and English only - as such a parasite has never exited before, since it would directly contradict Cipher's desires. I believe that Skull Face had trouble controlling the parasites as well, as shown by the several times Venom Snake encounters burned bodies of parasite victims. I think that even the Soviet victims in Mission 30: Skull Face were just unintended victims as well. I don't see why he would want to purposefully infect the soldiers that worked under him, since XOF and the Soviets were on the same side - at least, as far as the Soviets knew. The reason they were on the "same side" being that Skull Face wanted the Soviets to have Sahelanthropus as a weapon to reignite the Cold War, and as a byproduct increase the demand for nuclear weapons among smaller countries who would then seek to protect themselves from the increased tensions coming from the East and West. He'd then provide smaller, weaker countries with Walker Gears and nuclear weapons made from his enrichment archaea until every country in the world was a nuclear power, thus making them all on equal footing. And he would secretly control the nukes so that they couldn't actually be detonated (unless for some reason he would specifically want to allow them to) due to the corrosive archaea he hid within them. He would create a false peace, where all countries are equal, but separate. His goals contrast with Big Boss' vision for a world of conflict, and Zero's vision for a world united under one controlling entity. Skull Face wanted to preserve the individuality of all nations and cultures from what would essentially be a global form of imperialism - either through Zero using the parasites to eliminate all language besides English, or creating a system of AI that control the world through the shadows. The final part of Skull Face's plan is to release his newly created English strain of the parasites, to ensure that even the language of imperialism would no longer have a place in the spoken world. People would be forced to either abandon English or die, and the default tongue of the world - English - would be replaced by a language of nukes. Everyone would speak their own native tongues, but they would share the one common language of nuclear deterrence. Skull Face also tells Zero after he infects him with a parasite, that he will be the one to enact the Boss' Will, and I think he comes the closest to truly understanding her vision. Which may be ironic, as he likely only said that to hurt Zero as another facet of his revenge against him, and he likely would've carried out his plans anyway, even if they didn't align at all with what the Boss believed. I do also think that Zero may have been the one to order the attack on Mother Base, as he says to Paz during his interrogation of her prior to the events of Ground Zeros (as seen after the end credits) that by telling him Zero's location it may save Big Boss' life. Big Boss' survival is something that Skull Face doesn't seem much interested in (beyond using it as a bargaining chip with Paz), but is something that Zero would most certainly care about. So, why do I think Zero was behind it then? Well, Big Boss does survive. And even after XOF attacks Mother Base and Big Boss is put into a coma, Zero still allows Skull Face to continue to work for him, even if limits him to only operating in Africa. It seems odd that Zero would allow someone who attempted to kill the man he seemingly idolized to basically walk away with a slap on the wrist... Unless this was (more or less) something Zero wanted in some shape or form to begin with. Perhaps Skull Face was meant to destroy Mother Base, but went too far with the attack - likely by implanting not one, but two bombs in Paz, which almost ended up killing Big Boss, as the second bomb went undetected by the medic. In essence, he did his job a little TOO well, and got demoted for it. He would likely have been alright with Big Boss dying then and there, too, but I think he was also fine with the outcome we got, which was that he passed on his desire for revenge into Venom Snake. Which is exemplified after Venom kills Skull Face, and brings Sahelanthropus back to Mother Base, but Skull Face is shown to be either mentally or symbolically walking with him. At least, that's how I interpret the character of Skull Face.
@@BluRayDisk Controlling the nukes would make Skullface the eternal leader of the world seeing as he was biologically immortal because of the parasites similar to the Patriots, but not an Ai, as a human which is another F U to Zero.
@noponwisdom t That's ok. I already mentioned SuperBunnyHop, but Steak Bently did a fantastic take on MGS4 here ua-cam.com/video/93-_r0w7ykI/v-deo.html
Sometimes i just watching MGS explaining videos thinking to myself either Hideo Kojima is a mad genius or we fans are just going crazy with the lore and over examining his work, and he be sitting at home watching videos like these laughing about it.
@@Sevatar_VIIIth Ain't gonna happen in a million years. After the PT/Silent Hills Demo, his messy breakup with Konami (who owns the rights to MGS), and then him moving on to making Death Stranding; I don't think we'll ever see a Kojima directed MGS6
I think he just has an interest in the seedy threads that power our societies that most people wouldn't even agree with let alone be proud of, but through their national pride end up supporting the results and endeavors of these organizations because they protect the way of life they subjugate them into to begin with.
It has been proved, especially with Phantom Pain, that is the second case. Thinking the game was released unfinished deliberately, is hilarious, especially when you consider those same fans blame Konami for "releasing the game unfinished" (which would made the Konami executives the actual "mad geniuses" behind the game). The whole thing is hysterical.
Extraordinarily abilities. Shows bikini pants. This series of analysis needs a series of analysis to demonstrate the subtle stabs the creator has put in to keep its audience intrigued.
Another thing, Venom was created by Zero and used by Zero during the whole game. Just as in past MG games, we played as puppet of the Patriots, in this game we play as the puppet of Zero. Zero needed Venom to keep the icon of Big Boss alive as a hero, because by the end of peace walker the real Big Boss was already a villain.
@@reimuringa1505 He was only a hero during MGS3 events, after that during MGS Peace Walker he became a war monger that brain washed soldiers to follow him into a mercenary cult, kidnapped and utilize children for his cause, and threatened the world with a nuke. He was the bad guy during the original MG 1 & 2. An if my theory is correct he is also the villain in the Phantom Pain, he is Skull Face. Zero, the Patriots portrait him as a war hero. But he fits more in the description of terrorist.
@@VideoRawDog don't you feel like venom become worse than big boss so bad that in mgs 1 big boss send solid Snake to stop and kill venom Snake. I think venom eventually becomes a sociopath with all the deaths of his soldiers the madness gets in his head he becomes demon just like skull face , and I don't think skull face is big boss I think there are similar both victims of cypher but not same person.
You can get her back as a companion! just repeat the quest where you meet her until you no longer get a monetary reward. After that she will be back and available!
@@Dirty_Davos so ur in love by a dead fucking boddy well not really the parasites controll her boddy but she controll the vocal cords so yes ur talking to a boddy
You have retroactively made this game better for me. Really enjoyed the gameplay of mgsv but felt the story was lacking in a lot of way, guess I wasn’t catching it. I still would have preferred the story delivered more directly through cut scenes than the tapes.
I was disappointed by the lack of cut scenes too when I first played it but the fact that so much of the story is on tapes that you can play on your own carries the symbol that you are being brainwashed by the tapes'content. Cut scenes would have been too "real" of an objective reality to inject the many meanings intrinsic to the plot. At 1:20:04, Miller, aware of the hypnagogic work on Venom, even stops himself from talking about the cassette player used on the test subjects so as to hide similarities between them and Venom. These types of subtle hints could not have been possible through cut scenes
All other Metal Gear Solid games presented you with movie-like cutscenes that cinematically told the story. I expected the same thing with MGSV, but when I beat the game I barely knew what happened.
@@FlyingPastilla I think that there shouls be both, tapes and cutscenes. While I think that presenting the conflict between Zero and Skullface and it's ramifications being done by cutscenes would be clearer to the player, it would remove the mystery and the necessity of investigation throught the real story of the game. However, some of the npcs dialogues and some of the tapes couls easily be cutscenes and they could be used in conjunction with the tapes to give the "brainwashing" effect. Like, cutscenes of people talking about the missions and some narrative twists, while the tapes could be reaffirming that Venom was Big Boss in some ways. The way they made the game is still really disappointing to me and, even if I now think highly of the story, I still lack the will to play the game again, contrary to MGS III and IV.
Well it wouldn't have worked with cutscenes. We'd just move on because the pieces would be there for us to form an answer. The thing about cutscenes is that it removes imagination. In the Truth tapes. Zero visits Jack as in real Big Boss. But he also is updated in the proceedings with Venom. So in the format of a cutscene. We would be shown whether or not the theory is true. Is Venom some form of experiment with the microbs as well. So far with the "open endedness" of the tapes. Not only can we not answer that question. But rather we can't answer bigger ones it poses. Like when Ocelot and Jack speak. Was that the moment they formulated their plan to kill the other 3(Patriots) and then die themselves as a weird form of the Boss dying with her cobras? Is the man who sold the world tape supposed to be Big Boss reclaiming his asset in the machine known as Cypher? Which leads to the events of MG1-MG2 Solid Snake. And is that why it's other half called Operation Intrude N313. Remember he supposedly randomly obtains the tape. So is that supposed to be big boss mailing it to him or something? Remember Paz had her own tapes similar to Big Boss's at the end. "But I will always be your angel of peace. So 1 more time for me say "Peace". By doing so her place in his illusion disappears. She fades away after revealing she was just a driving force for his lust for revenge against Skullface. Essentially the game could be implying this sequence of events. 1) Skullface tried to kill big boss but put him in a coma. 2) He tried to kill Zero. 3) Zero moves Snake and the medic to Cyprus. 4) It seems Eva was used to plant the suggestions on Eva. Ocelot reveals he was never really around in the tapes. They were just in the same place "the Ocelot's on guard duty"-Zero .4) Zero arranges for Kaz and Ocelot to make contact to help play in his little game of Venom Snake. 5) Ocelot and Jack devise another plan which seems to also be in junction with Eva. To not only set him free from the mind control when big boss needed him. He would continue to fight as well as well to ensure the real big boss is safely out of ciphers sight. As he works to create a nation that assimilated them under his command. Which is why Ocelot calls it an "Army Nation". It's apparently meant to be a force that allows him to counter Cypher threw subjugation of the countries Cypher controls from the shadows. So honestly this was done perfectly. It doesn't make any definitive truth known because Kojima left us with that task to hunt for forever. In the faith we'd keep his legacy alive.
I feel as if the lack if story through cutscenes is because kojima wasn't given enough time to make the scenes or finish post game content (kingdom of the flies) because of pressuring by konami to get it out.
Miller’s eyes are due to his photosensitivity, which is also why he wears sunglasses almost everywhere. Hence the line when Venom Snake first rescues him- “It’s just bright, is all.” Snake just took the bag off his head, and there’s bright light coming in through the window of the room where he’s being kept.
I couldn't be bothered to do all the mission objectives and i still don't know how ro s rank the "back up back down" missions, and thats after 300 hours of playing lol
@@vaquero141 The S rank has nothing to do with stealth or getting spotted , there is only one requirement : time. Rush in run past everything and everyone and you ll get the s rank. Back up back down is the mission where you eliminate tanks? If i remember correctly and that's it , i had a hard time too but i remember i finally did it using many supply drops , smart positioning and explosives. Put c4 on the ground at strategic positions and take out vehicles as fast as possible. Edit : i just searched it on yt and it seems there is a glitch still working. Plus the guy that uploaded the video took out only one vehicle and i feel like a dumbass because i remember i was trying to take all of them out
@@zoisantonopoulos7999 there are many ways to do it. An S rank with the FB MR launcher is more lucrative but speed [phantom cigar] will definitely get the job done.
@@zoisantonopoulos7999 That's how i got my S rank on that goddamn mission. I had spent hours doing the mission tasks on it so i decided i would just fulton one tank and phantom cigar the rest, easy S rank
Gotta say, coming from a place where I had to learn English as it is the "lingua franca" of the internet. Skull Face plan really touch an interesting point in my head, and the overall idea behind him feel more clearer now. Kojima definitely made a piece of art that it's impossible to solve, but like you said, it's not about solving the case, but the verdict. As always, wonderful video.
@@bonk4225 Exactly. But if removing English ever came to fruition, won’t another lingua franca simply take its place? That being Spanish or Mandarin or Hindi possible since these seem to be just as or more frequently spoken than English
@@FoddyFogHorn That's rather missing the point, yes English became the modern day Lingua Franca due to its spread via colonialism but that's just why it ended up being chosen, not why a Lingua Franca was required in the first place.
I can't wait to replay the entirety of GZ and MGSV armed with your analyses. I'll be taking it slow and drinking in the details, replaying missions so I can really get the full experience. You've turned these games from a 20hr experience into a 300hr one, and I already have over 300hrs on my game! This series you've made is a magnum opus, and I hope you're finally get the views and subs you deserve from it
yeah, I dont think that was an example in the game of conflicting stories, more like one dude coming up with a plausible scenario (that he himself doesnt believe in) while the other one is steadfast on his accusation
Hats off dude... it's really interesting to see someone working Precisely... On the story of MGSV after those 4 to 5 years later... with much more info that most of us the players had ignored... Or didn't pay up severe attention... Hats off
I honestly didn't realise how all of these small missions throughout MGSV actually contributed to the overall story of the series as much as they did... I've missed way more than I realised :O
I would also really watch one of Metal Gear Solid 4. I think that because there is so much story it becomes all the more confusing to understand what actually has transpired
uh hello, mgs2? I'd love it because of how indepth this is yet how interpretive 2 is, to the point where it keeps one person flip flopping let alone one persons view vrs anothers. Like I myself was once dubious of the assertion that snake was fake during the arsenal section atleast when he appears but now I not only think that that's true but that from then on snake isn't real, communicated by his impossible entry, infinite ammo, the odd yellow room before the boss that's directly reminiscent of also unreal psycho mantis boss in mgs1, and the certainly unreal section at the end in the middle of washington where he again appears out of nowhere, impossibly, and no one sees him. Most notably his outfit, a classic sneaking suit that the script notes is "outdated", clarifying that it's not of the present we're playing, symbolic of this suddenly different suited snake being a figment of raiden looking to him as a hero from the past of shadow moses, I think everything after raiden is knocked out by olga features a fake snake. He acts out of place, he looks out of place, and it's impossible for him to be there. I've never seen it pointed out as I think it, but I do think this view is more accurate. So videos on mgs2 would be a great series of wading through tons of reality bending and contradictory facts and elements, it'd be incredible
maybe a university class taught by a bad professor. The story isnt really told in a very intuitive/accessible way (which isnt necessarily a bad thing but past games had equally deep stories told in a more accessible way). Where even the basic facts going are difficult to follow unless you are making mental notes at every chapter or some how manage to listen to every bit of hidden dialogue during missions. So its sort up to the community to sort of collectively piece together the finer details of the plot. Not unlike the Dark souls community now that I think about it.
@@MrIndiemusic101 good point but don't forget hideo kojima was lock away in different room during development of this game with restrictions he had come up with a way to convey this story but I totally get your point they are things some gamers will miss because of the the way this story is presented .
@@MrIndiemusic101 It seems the Souls series really inspired Kojima, this game also has the invasions aspects from those games. PT also was made hinging on the online interaction of players to piece their experiences together.
@@ct9564 from what I understand konami didn't allow hideo near his team while in development of mgs v , he was giving direction from a distance trough writing or phone or his assistant manager, it got so bad that it was a toxic environment for him to the point his own family was advising him to quit, that why in the end of 2015 both kojima production and konami ended partnership, because konami wanted to move in a different direction while hideo still wanted triple AAA games , konami force hideo kojima out the company they didn't even allow kojima to participate in the game award 2015, this greatly affected mgs v ending because kojima production never got chance to properly finish it .
It’s taken me all this time to finally realize that the XOF unit is designed after 90s era navy seals VBSS teams. As well as understanding how such an advanced metal gear as the Sahelanthropus could work in the 80s. I understand now
As a self proclaimed walking Metal Gear encyclopedia and full on expert on the series I have to say this is some of the best MG content bar none with the deepest analysis and theory study. I would recommend all of these videos to anyone struggling to understand the concepts and storylines of the whole series and even to those of us experts who want a deeper dive and analysis into things that even we may have missed. Great job boss!
Skull face wants to eliminate other languages so english becomes more dominant... Me: Okay, yeah.. ...so when English becomes the dominant language, he can then release the English strain of the vocal cord parasites and essentially destroy spoken language... Me: Sure, okay, I’m following.. ...and then the new language would be nuclear weapons. Me: ...WHA-?!
Its like: "yeah im coming right away, let me just quickly send a nuke" its like facebook, just witg nuclear weapons. Skull face has send you a nuke😍 Nuke him back😍
Instead of seeing it as the language of nuclear weapons literally, I imagined it as communicating through power, making your presence known and communicating your message through annihilation.
I'm amazed that there were so many details in MGSV's story that completely flew over my head. This mini-series really made me appreciate the thought that was put into it as well as the implications it has on the rest of the series' lore. This is a bit off-topic but I would LOVE to see you cover more of SUDA51's stories in this style, especially his directorial games (FSR, killer7, etc.)
@@Xojn oh yeah thank you dear, of course :) Would make totally sense snake got the parasites. You can even see this motion of the nurse when she pulled the earpieces the moment the music gets quiet in the prologue.
I think one of the most important things is venom snakes dialogue at the end of the nuclear disarmament cutscene. Not sure how it connects to the timeline, or whether it’s before or after venom snakes revelation of who he is. But it solidified that, we the players, have accepted the identity of big boss/Joy’s will as she actually wanted. I hope you look at this on a future video!
The interesting thing about this game is it does show the moment Big Boss became a villain, just as Kojima said it would, however it was a lot more subtle than we were led to believe. Why did Big Boss quit the CIA? Why did he create the MSF? Because the CIA sent The Boss on a suicide mission, to be sacrificed and all her achievements and reputation flushed down the toilet. Yet, when Big Boss was almost killed by XOF, thats exactly what he does when he created the body double, Big Boss became the very thing he despised out of desperation. That was the moment he became a villain.
By the final revelation at the end, you could almost say the message "I'm Big Boss, and you are too" is directed at the player as well. No matter how many screw-ups or perfect mission scores the player has racked up, by the time you get to the end, you've created your own version of Big Boss. It's like Kojima is saying "this is the measure of the man that Snake will face down in Metal Gear, and this has been his story." In a way, it's also reminding the player that just as your avatar has been reacting to how you play the game, Venom Snake has been controlled and directed into the actions that will see Solid Snake dispatched against you (by events as equally out of his control as his own body when the player is playing).
The real phantom pain is the player never getting the answers to what really happened. This is my favorite game of the series because I still think about it today. Unresolved.
If only we got the other three chapters. I mean yeah a few cutscenes for chapter three are out there not complete but still there(And chapter 2 . But I want to know what causes Venom to turn into a villain. Did Naked know Solid was coming after outer heaven and asked Venom to hold him off so he could escape? Did the Diamond Dogs get wiped out so Venom was forced to take command of Outer Heaven by Naked to continue as his decoy. Considering most of us have played stealthy and grinded or afked to upgrade Mother Base what the hell happened to it?
I suspect that it was actually Kaz who caused the radiation leak that mutated the parasites. MGSV is all about Field Intelligence Work, but under restriction, since our current environment and ourselves are not reliable assets, then we turn to the rest of the series. We don't get much of Kaz's character beyond this point in the storyline, but what we do know of him is that he's a Cipher Agent, and he was the trainer / mentor of Solid Snake. Ocealot's modus operandi is to be the guy with all the answers and plenty of people to take falls. Its simple to point to the fact that he would bank on using Huey as a fall guy (And I suspect that most of Huey's crimes can only reliably lay regarding indirectly killing his wife-- We cannot trust Kaz or Ocealot's information, this is obvious (The irony of "Evidence" is required here)) And when Ocealot wants to set off something big, he'll just outright tell you he's doing it. He has this thing about rubbing it into people's faces to make sure they know they lost because they trusted / relied upon him. ... But Kaz doesn't do that. Kaz's behavior in MGSV is that of a vengeful angry man who knows he's under the thumb of the organization he wants to destroy. His intel tends to be malicious, his presence at mother base turns it hostile to its own soldiers, and if he's got an edge, he doesn't admit anything. If Big Boss has Outer Heaven, then Kaz has Inner Hell (He was known as the Hell Master after all). The Succumbing to emotion on the battlefield was the Cobra Unit's greatest asset, it was MGS4's lesson regarding "Sense", and MGSV puts it into practice and tells you how. So strip back the emotion, what do you see? You see Kaz purposely sabotaging the organization from the inside. This man did mentor Solid Snake, and if Solid Snake can admire him, then perhaps we need to peel back a layer or two and see what's there. What does he do? He not only ensures the destruction of the vocal cord parasite on Mother Base (Where it is a known strain), but he removes its scientists (tells Code Talker to hit the road), he has actively sabotaged Cipher plans from the start. Its why they're hell bent on trying to kill him. Ocealot's idea is "The best trick the devil ever pulled was convince the world he didn't exist". Kaz's idea, not unlike Snake's, is hide in plain sight-- "Find a needle in a stack of needles". Where Kaz ultimately fails is that he's knee deep into the conspiracy-- Snake succeeded in simply not getting pulled in.
You actually started making these videos as I was returning to and finishing MGSV for the first time (just last week), so removed from a lot of the anger and controversy around its release I feel I've been able to absorb a lot more of what the game is as opposed to my expectations of it. THAT SAID your videos have been astounding, you've uncovered so much detail buried in mission interrogations and pulled up every contradictory statement in the game and laid them out in a cleanly digestible way. I feel I am too smoothbrained to have pieced all those together myself, particularly the elements about Ocelot and Miller subtly manipulating VS in choice of words and mission structure, and while I'm not sure how I feel about it being so awkward feeling in pacing - or whether the story needed to be told at all - seeing it all clearly hashed up makes me appreciate what this game does so much more. Anyway, thanks for elevating my experience with MGSV. Couldn't have done it without you, Boss!
At 25:13, Ocelot is describing Mantis as a way of describing Venom, but I think he's also describing himself, too. Tool of the Cold War, born with unique gifts (or at least parentage), sacrificed on the altar of War. And Ocelot sure does manage to get revenge for the hand he's been dealt, eventually, after first being inspired by (the real) Naked Snake.
This made me re-examine my whole playthrough, and play the game again with a new out look. Lots of interesting insight gained and more appreciation for it. Keep doing cool stuff with the same quality of work.
Man, MGSV was an amazing game narratively and mechanically. And your documentary-video-thing on the story made it even better. Didn't think that was possible, but I never realized how clue-laden the secret conversations you were always able to listen in on were, or how deep the Cipher in-fighting really was. Thank you for all the hard work on this!
I'm watching this without having finished the game. 27:32 you say Eli kills another named Ralph. Dude is straight up Jack from Lord of the Flies, even has a white conch haha
It took me a 2nd rewatch of this essay series to make the most it. I even had notes while watching just to understand it more. Very thankful that I’ve discovered your channel. I’m playing MGSV the second time after 7yrs and I could not ask for more. I’m truly enjoying the replay of this game now that I have this knowledge while playing it. Its much more immersive in so many levels. Cheers 🍻
What a treat, these breakdowns really show just how good the story for MGSV actually was. You end up missing a lot when you get caught up in all the side missions and soldier grinding.
And by getting bogged down in the grind and losing sight of the big story your road mirrors that of the soldier, losing sight of any lofty goals and ideals in the endless grind of killing and killing and killing. Getting ever more efficient at it and everything feeling more and more meaningless. Genius game design or overinterpretation? One of the things I like about MGS is that any analysis extends sooner or later to the meta level. You can never be sure which story beats and details of game design are intentional and which are just badly done.
This segment about the trial and the oddness of miller's blaming huey reminds me of this incident. en.wikipedia.org/wiki/Nayirah_testimony This false testimony from the daughter of the Kuwait ambassador to the us was used as justification to start the gulf war. Very interesting stuff. Amazing video as always!
God damn, I used to be one of those people that insisted MGSV was an unfinished game. I firmly believed that, but only because I wanted a more traditional Metal Gear game. But your videos, like this series and the Chico tape analysis videos really made me appreciate and understand the game way more than I ever did. I had no idea mgsv was this profound.
Mgsv was obviously intended to be much more. Doesn't make it unfinished. But it's a 3 part epic that got cut to 1 and what was finished when Konami got sick of kojima
I'm more surprised than I probably should be about how little of the story was understood by many players. Yes, there are layers to it, but it speaks volumes that so many are incapable of absorbing the dialogue. I definitely picked up a few bits of info from this video series - mainly links with other games in the series cos i haven't played them - but still: if you can't follow this story, you have *no hope* of understanding the real world, and are wide open to being manipulated.
Around the 41:00 mark when you are talking about kaz and ocelot interrogating emmerich, the reason why one offers an explanation that shows a sympathetic side (that emmerich was trying to find a cure) and the other offers one in which the alleged action was deliberate, that's just classic good cop/bad cop interrogation technique. You are leaving the suspect with the option to confess to a "lesser" evil, or to potentially be left with being accused of a much more heinous act. The two scenarios may seem to conflict, but the end goal is to gain admission, which is the real point of interrogating.
Oh God the MGSV soundtrack its sooo goooood Can we talk about how beautiful venom snake theme is? I love how "V Has Come To" plays in different versions I wish we could have Heard "Regret an acceptance" in the game
I think the best possible final chapter for this game would have been a recreation of the very first Metal Gear, with you playing as Solid Snake again and ending with you fighting and killing Venom Snake, making you the final boss of MGSV and bringing the whole series full circle.
I figured this entire game was already bringing the series somewhat full circle in that Venom Snake was never really explored outside of this game and Metal Gear. Seems to me we already knew how all the other Snakes come about except for Big Boss's doppelganger. That being said I haven't played the other games at this point and have only seen lore explanation videos.
@@TheLegless101 Venom Snake never even EXISTED before this game. He was made up fir MGS V, then retconned into being the final boss of the very first game- before this, it was always assumed that the Big Boss was the final boss of the first two games, and he just somehow survived the first one; MGS V is saying he survived because he swapped places with his body double that nobody had heard about over the previous 30 years of lore.
Absolutely fantastic content. Played all the MGS games to death and a huge fan of the series. Smashed V to death but this really helped cement my understanding of what happened. I was so used to the block exposition dumps of the previous games that I never used enough detective work in the missions to put all this together
Incredible work. I really like your suggestion that Venom's horn might be metallic archaea. Also, a possible explanation for the infamous Episode 51 aka The Phantom Episode is that, just like Venom, it's supposed to 'draw attention' to itself as a way to 'distract' from something else. It is a 'Phantom' Episode after all. In any case, your series is the most thorough and grounded analysis of my favorite game of all time. Thank you, Futurasound Productions! :))
If you replace "language" with "race", the parasites become a lot less silly and the story a lot more interesting. Makes sense with the section of the game being called "race" too.
@33:15 like it or not, this is direct groundwork laid to set up MGSurvive and Death Stranding both. Between the wolbachhia zombies to the harvesting and use of khyral energy, the MGS universe has expanded to Kojima's other properties. Even Silent Hills.
I give like Futurasound Productions video even before starting the video, just because of the amount of serious research effort and non-sensationalist attitude of this youtuber. Keep on keeping on.
I believe good art criticism is changing other people's perceptions about pieces of art, and making them see them in other ways, sometimes even bringing back the feeling of approaching it for the first time, and sometimes even giving new value to it. I truly believe this is what you did here. Thank you so much, your videos (and other creators' who are also re-evaluating this game) have brought me back to MGSV GZ and TPP, feeling as if I played them for the first time, and approaching them in new ways.
Dude i have all the time in the world for you the work you put into to these videos is astounding and you also just have one of those voices that i can listen to for hours, i may tottally have been doing that haha
I really hope you keep putting videos out, your insight and ability to analyze & break down the meaning behind art is matched only (on this platform specifically) by creators whose insights have made them really popular. keep it up dude, I can’t tell you how glad I am to have found your channel before everybody else inevitably will.
I love this game so much its utterly tragic that the beautiful story has come to an end with Kojima being alienated from his own project. I love this game so much and the depth of the story leaves me speechless every time
Damn. 15 comments and it’s been 15 mins since he released this video. Thats sad Because this guy deserves way more comments and views on his channel for the amount of work and love he puts on this series and his channel overall. Love the videos! Keep it up!
The last tape hit me hard lol my heart really sunk......the beautiful instrumental in the background and her soft spoken words......The fact that you tried saving her in GZ and playing seeing her alive again in PP ... I really though she was alive and I was really happy....only to realize she was only a figment of my imagination..
Came here trying to learn about things I missed in the MGSV:TPP story, left with a degree in pathology and biosciences, a massive boost in tactical thinking during tense (war) settings, insight into God's plan for cleansing the world and storytelling techniques in order to paint a bigger picture using subtlety.
I don't know why, but I never thought to see Sunny as Strangelove's granddaughter. But it totally makes sense, thematically and literally. This game is incredible.
Honestly, this channel has been my favourite YT/online content find of 2020. This channel reinvigorated my love of a series I felt had turned into nothing more than a sort of gamers mark of honor series amoung the growing popularity of the medium. Mainly because when I wanted to talk about its deeper themes and means with folks, they hadn't delved that deep into it. Its refreshing to find someone with such a passion and ability to share it with alarger audience to deepens folks love and understanding of such a beloved franchise.
Damn good analysis video, as always Futurasound. That whole thing about Strangelove hiding a "egg" in the code of The Patriots reminds me of Chapter 3. What if that works in a similar way? Man, it would be the best surprise to end the series with. Kojima may have hinted at it, actually.. telling a fan it's not over yet once a year or two back.
Dude you are amazing! I also felt like this story was missing something. And in the end it was me that missed all these things. Hideo is the best story teller, and you my friend opened my eyes. I can not thank you enough. These videos are a true masterpiece in them self’s. You outdid yourself! Thanks Boss.
Yea, this is an automatic subscribe. MGSV is one of the greatest games I’ve played in my personal opinion and very misunderstood and it’s nice to see someone break it down into this level of detail. Well done.
I picked up on many of these themes and have been an advocate that MGSV was a brilliant game for years but your video essay has shed light on many aspect that I even overlooked. Thank you for this amazing dissertation.
The tie ins to MGS4 really made this episode for me, it makes the deus ex machina of Sunny's program and the generic personality's of the bosses make soo much more sense in it's proper context. btw can we an expect an epilogue for episode 51 I'm sure there's so much we have missed in it
As much as people ragged on the cutscene with skull face and snake going on for like a half hour or whatever, I was always entranced by the fact that the map you traversed all through the game was big enough to DRIVE a full effin half hour uninterrupted.
I was just going through the other 2 videos for the second time when I see this pop up. Really fantastic work, best and most informed analyses of Metal Gear I've ever seen. Thank you so much for these videos. Can't wait to watch this one!
You and all other MGS theorists are all a buncha big bosses running around different fobs. I get it now. After "beating" mgsV, as much as I enjoyed it, I thought to myself "I will not replay this." Because of your series, that's changed for me. Thank you.
Thanks so much for this series. I played a ton of this game to try and get the full story but you put it into a whole new perspective for me, whilst also covering a ton of stuff I’d missed myself. I can’t imagine how many hours of script writing and editing this entailed, great stuff!
You made a mistake in explaining the paradox in Skull Face’s supposed plan of wiping out all non-English languages and then wiping out English. Code Talker says Skull Face calls the parasites "his ethnic cleansers", leading Miller to assume that The Devil’s House experiments were Skull Face making parasites to wipe out all non-English languages (since English was nowhere to be heard there). Then later, Skull Face clarifies at the beginning of his monologue: "Whatever the Navajo [Code Talker] told you, it’s just one possible solution derived by Cipher. My will is different." So basically, the parasite research on other languages was actually comissioned by Skull Face’s superiors (The Philosohers, as we learn later on), not Skull Face himself. We know this from the phone call between him and Zero in the Truth Records, where Skull Face expressed his belief in the research’s potential, while Zero called it "just another one of my predecessors’ daydreams". To summarize, Skull Face used the legacy of The Philosophers’ "ethnic cleanser" parasite research to engineer a strain for the exact opposite purpose of which it was inteded: To wipe out English. This is why he burned The Devil’s House down after he had completed the English strain.
If chapter two wasn't all kinds of janky and we got all five of the chapters then yes it would be. Still good in it's current state but could have been so much greater.
This has been some of the most enjoyable analysis I've watched about this game. Even made me look at how deep MGSV really is. Good job man. You're pretty good.
where's the three hour analysis of the burgers of kazuhira miller
Lol I bet he's got it in him to 3 hours on Kaz's burgers too, there's probably so much story there we've missed that he's picked up on too.
I think that one is simple. They’re weapons to surpass Metal Gear.
I think he should find the recipe for each iteration and actually cook and review each
Sy Tran yes!
I was just thinking that. This is the real important lore we need to know.
>Big Boss never heard Zero's final message.
>Big Boss lived the rest of his life believing Zero was a monster only to reach the same epiphany in 2014 that Zero came to in the late 1970s.
>Big Boss never got to hear Zero say goodbye.
>because of Skull Face they were never able to reconcile.
>and Zero never got to know that Venom killed Skull Face, the man that kept Zero and Big Boss from reconciling.
Skull Face's true victory is keeping Big Boss and Zero apart. If Big Boss and Zero had come together in the late 70s, then the Patriot system would have never been activated, and Big Boss would have never gone on to build Outer Heaven. Solid, Liquid, and Solidus might have ended up having a decent life.
Maybe the words that kill are the ones we never got to say.
...Kind of like a phantom pain...holy shit i never realised how many phantom pains are in this game.
nice copy and paste
@@MGrey-qb5xz ? Mine wasnt a copy/paste.
@@tyrthemaimed7957 sure buddy
@2025.Julian Lodes Yeah that was my post lol
My man just put out almost 3 hours of documentary level investigative work in 2 weeks and only has 22k subs. I'm so glad I found you when you put out part 1, can't wait to see more content from you. You're really good at breaking things down, pointed out details I never even noticed and elaborated deeper on things I already knew about
This !
That's the difference between people who do it for a passion, and those who do it just for the profit.
@noponwisdom t I don't understand? If it's JUST for profit, it'll never be for any other reason.
@@dannywright1317 totally agree
He's at fukn 490k now
Moral of the story :
Don't trust anyone, not even yourself.
Great analysis. Good work.
huh kind of rings true to what I think most of the time got me to think if the situation we are going threw is similar infection some people live but stays within the host well my tin foil hats on.
*especially yourself
Moral of the story:
only live your own life, don't be the ghost of someone else.
that's a pointless moral. if it really is the moral then its a pointless story
I've been playing Metal Gear since NES and the constant has always been. GIANT MECHS, NANOTECHNOLOGY & CLONING. Which are most likely to happen. ? or currently happening.? Nanotechnology and NO informed consent. Hideo if future telling minus the giant mechs.
Thank you for coming to Skull Face's TED Talk.
I'm burning UUUUUUUUUUUUUUUUUUUUUP
This guys channel is gonna blow harder than an oil rig after a nuclear inspection.
3.6 Roentgen...wait... it’s over 9000!
I was gonna give a like but the 69 is on point
Adam Angeles I removed my like
Too soon :P
@@adamangeles9570 aim for 666 likes next
It's explained in the game that cipher wants to eliminate every language except English so every country will gain a single lingual unifying chain and give everyone nukes to work as an absolute deterance against war. but skull face who has experienced the loss of his own language (and also eliminated zero) chose rather to eliminate English and use the nukes as the language to unify the world and prevent the destruction of smaller country's and cultures
Yes, as I understood it, Cipher originally wanted to use the parasites to eliminate all but English for the world (and possibly as an ethnic cleanser as well), which was a step too far for Skull Face, and was what finally pushed him away from Cipher once he discovered what they were planning. The project was abandoned by Cipher as the parasites were deemed too difficult to control, but Skull Face resurrected it in secret, and all the experimentation he does in MSGV (such as at the Devil's House) are done in an attempt to create a new strain of the parasite that responds to English and English only - as such a parasite has never exited before, since it would directly contradict Cipher's desires.
I believe that Skull Face had trouble controlling the parasites as well, as shown by the several times Venom Snake encounters burned bodies of parasite victims. I think that even the Soviet victims in Mission 30: Skull Face were just unintended victims as well. I don't see why he would want to purposefully infect the soldiers that worked under him, since XOF and the Soviets were on the same side - at least, as far as the Soviets knew.
The reason they were on the "same side" being that Skull Face wanted the Soviets to have Sahelanthropus as a weapon to reignite the Cold War, and as a byproduct increase the demand for nuclear weapons among smaller countries who would then seek to protect themselves from the increased tensions coming from the East and West.
He'd then provide smaller, weaker countries with Walker Gears and nuclear weapons made from his enrichment archaea until every country in the world was a nuclear power, thus making them all on equal footing. And he would secretly control the nukes so that they couldn't actually be detonated (unless for some reason he would specifically want to allow them to) due to the corrosive archaea
he hid within them. He would create a false peace, where all countries are equal, but separate. His goals contrast with Big Boss' vision for a world of conflict, and Zero's vision for a world united under one controlling entity. Skull Face wanted to preserve the individuality of all nations and cultures from what would essentially be a global form of imperialism - either through Zero using the parasites to eliminate all language besides English, or creating a system of AI that control the world through the shadows.
The final part of Skull Face's plan is to release his newly created English strain of the parasites, to ensure that even the language of imperialism would no longer have a place in the spoken world. People would be forced to either abandon English or die, and the default tongue of the world - English - would be replaced by a language of nukes. Everyone would speak their own native tongues, but they would share the one common language of nuclear deterrence.
Skull Face also tells Zero after he infects him with a parasite, that he will be the one to enact the Boss' Will, and I think he comes the closest to truly understanding her vision. Which may be ironic, as he likely only said that to hurt Zero as another facet of his revenge against him, and he likely would've carried out his plans anyway, even if they didn't align at all with what the Boss believed.
I do also think that Zero may have been the one to order the attack on Mother Base, as he says to Paz during his interrogation of her prior to the events of Ground Zeros (as seen after the end credits) that by telling him Zero's location it may save Big Boss' life. Big Boss' survival is something that Skull Face doesn't seem much interested in (beyond using it as a bargaining chip with Paz), but is something that Zero would most certainly care about.
So, why do I think Zero was behind it then? Well, Big Boss does survive. And even after XOF attacks Mother Base and Big Boss is put into a coma, Zero still allows Skull Face to continue to work for him, even if limits him to only operating in Africa. It seems odd that Zero would allow someone who attempted to kill the man he seemingly idolized to basically walk away with a slap on the wrist... Unless this was (more or less) something Zero wanted in some shape or form to begin with.
Perhaps Skull Face was meant to destroy Mother Base, but went too far with the attack - likely by implanting not one, but two bombs in Paz, which almost ended up killing Big Boss, as the second bomb went undetected by the medic. In essence, he did his job a little TOO well, and got demoted for it.
He would likely have been alright with Big Boss dying then and there, too, but I think he was also fine with the outcome we got, which was that he passed on his desire for revenge into Venom Snake. Which is exemplified after Venom kills Skull Face, and brings Sahelanthropus back to Mother Base, but Skull Face is shown to be either mentally or symbolically walking with him.
At least, that's how I interpret the character of Skull Face.
@@BluRayDisk incredible reply
Now it makes sense to me, before this i just thought his plan was mad stupid
*countries
@@BluRayDisk Controlling the nukes would make Skullface the eternal leader of the world seeing as he was biologically immortal because of the parasites similar to the Patriots, but not an Ai, as a human which is another F U to Zero.
If you did a series covering the MGS series from start to finish that would be amazing. You do good work
SuperBunnyHop did and a few others, but there could always be more MG content on UA-cam!
@noponwisdom t That's ok. I already mentioned SuperBunnyHop, but Steak Bently did a fantastic take on MGS4 here
ua-cam.com/video/93-_r0w7ykI/v-deo.html
DDG 85 yeah steak is the shit
That's basically what the entire channel is.
Yes this!
Sometimes i just watching MGS explaining videos thinking to myself either Hideo Kojima is a mad genius or we fans are just going crazy with the lore and over examining his work, and he be sitting at home watching videos like these laughing about it.
He better be thinking up MGS6 dammnit...
@@Sevatar_VIIIth Ain't gonna happen in a million years.
After the PT/Silent Hills Demo, his messy breakup with Konami (who owns the rights to MGS), and then him moving on to making Death Stranding; I don't think we'll ever see a Kojima directed MGS6
Played us like a damn fiddle.
I think he just has an interest in the seedy threads that power our societies that most people wouldn't even agree with let alone be proud of, but through their national pride end up supporting the results and endeavors of these organizations because they protect the way of life they subjugate them into to begin with.
It has been proved, especially with Phantom Pain, that is the second case.
Thinking the game was released unfinished deliberately, is hilarious, especially when you consider those same fans blame Konami for "releasing the game unfinished" (which would made the Konami executives the actual "mad geniuses" behind the game).
The whole thing is hysterical.
Extraordinarily abilities.
Shows bikini pants.
This series of analysis needs a series of analysis to demonstrate the subtle stabs the creator has put in to keep its audience intrigued.
Stabs? Like with knives? Or is that not what you meant?
Another thing, Venom was created by Zero and used by Zero during the whole game. Just as in past MG games, we played as puppet of the Patriots, in this game we play as the puppet of Zero. Zero needed Venom to keep the icon of Big Boss alive as a hero, because by the end of peace walker the real Big Boss was already a villain.
Bb was never an villain
@@reimuringa1505 He was only a hero during MGS3 events, after that during MGS Peace Walker he became a war monger that brain washed soldiers to follow him into a mercenary cult, kidnapped and utilize children for his cause, and threatened the world with a nuke. He was the bad guy during the original MG 1 & 2. An if my theory is correct he is also the villain in the Phantom Pain, he is Skull Face.
Zero, the Patriots portrait him as a war hero. But he fits more in the description of terrorist.
@@VideoRawDog don't you feel like venom become worse than big boss so bad that in mgs 1 big boss send solid Snake to stop and kill venom Snake. I think venom eventually becomes a sociopath with all the deaths of his soldiers the madness gets in his head he becomes demon just like skull face , and I don't think skull face is big boss I think there are similar both victims of cypher but not same person.
@@VideoRawDog bro you cleary dont play these games and if you do, you do It wrong
@@VideoRawDog BB never has used childsoldiers.…..what are you saying?
It's been half a decade but I'm still big sad about Quiet.
And i'm still horny... 😥
You can get her back as a companion! just repeat the quest where you meet her until you no longer get a monetary reward. After that she will be back and available!
We need more of quiet. A better story and use of the character
@@Dirty_Davos so ur in love by a dead fucking boddy well not really the parasites controll her boddy but she controll the vocal cords so yes ur talking to a boddy
@Mekehl Lane bruhhh necrophilia 😂😂😂😂😂
You have retroactively made this game better for me. Really enjoyed the gameplay of mgsv but felt the story was lacking in a lot of way, guess I wasn’t catching it.
I still would have preferred the story delivered more directly through cut scenes than the tapes.
I was disappointed by the lack of cut scenes too when I first played it but the fact that so much of the story is on tapes that you can play on your own carries the symbol that you are being brainwashed by the tapes'content. Cut scenes would have been too "real" of an objective reality to inject the many meanings intrinsic to the plot.
At 1:20:04, Miller, aware of the hypnagogic work on Venom, even stops himself from talking about the cassette player used on the test subjects so as to hide similarities between them and Venom. These types of subtle hints could not have been possible through cut scenes
All other Metal Gear Solid games presented you with movie-like cutscenes that cinematically told the story. I expected the same thing with MGSV, but when I beat the game I barely knew what happened.
@@FlyingPastilla I think that there shouls be both, tapes and cutscenes.
While I think that presenting the conflict between Zero and Skullface and it's ramifications being done by cutscenes would be clearer to the player, it would remove the mystery and the necessity of investigation throught the real story of the game.
However, some of the npcs dialogues and some of the tapes couls easily be cutscenes and they could be used in conjunction with the tapes to give the "brainwashing" effect. Like, cutscenes of people talking about the missions and some narrative twists, while the tapes could be reaffirming that Venom was Big Boss in some ways.
The way they made the game is still really disappointing to me and, even if I now think highly of the story, I still lack the will to play the game again, contrary to MGS III and IV.
Well it wouldn't have worked with cutscenes. We'd just move on because the pieces would be there for us to form an answer. The thing about cutscenes is that it removes imagination. In the Truth tapes. Zero visits Jack as in real Big Boss. But he also is updated in the proceedings with Venom. So in the format of a cutscene. We would be shown whether or not the theory is true. Is Venom some form of experiment with the microbs as well. So far with the "open endedness" of the tapes. Not only can we not answer that question. But rather we can't answer bigger ones it poses. Like when Ocelot and Jack speak. Was that the moment they formulated their plan to kill the other 3(Patriots) and then die themselves as a weird form of the Boss dying with her cobras? Is the man who sold the world tape supposed to be Big Boss reclaiming his asset in the machine known as Cypher? Which leads to the events of MG1-MG2 Solid Snake. And is that why it's other half called Operation Intrude N313. Remember he supposedly randomly obtains the tape. So is that supposed to be big boss mailing it to him or something? Remember Paz had her own tapes similar to Big Boss's at the end. "But I will always be your angel of peace. So 1 more time for me say "Peace". By doing so her place in his illusion disappears. She fades away after revealing she was just a driving force for his lust for revenge against Skullface. Essentially the game could be implying this sequence of events. 1) Skullface tried to kill big boss but put him in a coma. 2) He tried to kill Zero. 3) Zero moves Snake and the medic to Cyprus. 4) It seems Eva was used to plant the suggestions on Eva. Ocelot reveals he was never really around in the tapes. They were just in the same place "the Ocelot's on guard duty"-Zero .4) Zero arranges for Kaz and Ocelot to make contact to help play in his little game of Venom Snake. 5) Ocelot and Jack devise another plan which seems to also be in junction with Eva. To not only set him free from the mind control when big boss needed him. He would continue to fight as well as well to ensure the real big boss is safely out of ciphers sight. As he works to create a nation that assimilated them under his command. Which is why Ocelot calls it an "Army Nation". It's apparently meant to be a force that allows him to counter Cypher threw subjugation of the countries Cypher controls from the shadows. So honestly this was done perfectly. It doesn't make any definitive truth known because Kojima left us with that task to hunt for forever. In the faith we'd keep his legacy alive.
I feel as if the lack if story through cutscenes is because kojima wasn't given enough time to make the scenes or finish post game content (kingdom of the flies) because of pressuring by konami to get it out.
Miller’s eyes are due to his photosensitivity, which is also why he wears sunglasses almost everywhere. Hence the line when Venom Snake first rescues him- “It’s just bright, is all.” Snake just took the bag off his head, and there’s bright light coming in through the window of the room where he’s being kept.
The people who feel cheated out of playing as Big Boss and lust for revenge have fallen into Kojima's big plan
Whoooooooooo
Big Boss is a code name for the damned. Nothing to be proud of.
He played us like a Damn FIDDLE 😡
you ARE playing as Big Boss
@@akdele5 you are PLAYING as Big Boss
The fact that you called us the Viewer "Boss" Is just amazing
Pretty good, huh
Right
We're all Big Boss now
"I am big boss and you are too"
@@arkku8822 i bet kojima's a spongebob fan 🤣😂🤣
I love the fact that i platinumed the game and had no idea about the story of the game outside the main stuff.
I couldn't be bothered to do all the mission objectives and i still don't know how ro s rank the "back up back down" missions, and thats after 300 hours of playing lol
@@vaquero141 The S rank has nothing to do with stealth or getting spotted , there is only one requirement : time. Rush in run past everything and everyone and you ll get the s rank. Back up back down is the mission where you eliminate tanks? If i remember correctly and that's it , i had a hard time too but i remember i finally did it using many supply drops , smart positioning and explosives. Put c4 on the ground at strategic positions and take out vehicles as fast as possible.
Edit : i just searched it on yt and it seems there is a glitch still working. Plus the guy that uploaded the video took out only one vehicle and i feel like a dumbass because i remember i was trying to take all of them out
@@zoisantonopoulos7999 there are many ways to do it. An S rank with the FB MR launcher is more lucrative but speed [phantom cigar] will definitely get the job done.
@@zoisantonopoulos7999 That's how i got my S rank on that goddamn mission. I had spent hours doing the mission tasks on it so i decided i would just fulton one tank and phantom cigar the rest, easy S rank
I just want to know if you will do this with other games, you're pretty good
There aren't many games that have such a mysterious story
a multi part docu-series really exploring the entire story line of MGS. Start to finish, every detail inbetween.
I recognized your profile pic, fellow hearthian
What even happens in final fantasy part 1/100
@@snakeman4795 I was thinking the same. This type of analysis I see only valuable in games that leave behind a lot of ambiguity when finished.
Gotta say, coming from a place where I had to learn English as it is the "lingua franca" of the internet.
Skull Face plan really touch an interesting point in my head, and the overall idea behind him feel more clearer now. Kojima definitely made a piece of art that it's impossible to solve, but like you said, it's not about solving the case, but the verdict.
As always, wonderful video.
@@bonk4225 Exactly. But if removing English ever came to fruition, won’t another lingua franca simply take its place? That being Spanish or Mandarin or Hindi possible since these seem to be just as or more frequently spoken than English
@@cocob0l0 Not really, as English was spread through colonialism.
@@FoddyFogHorn Well Spain conquered almost all of South America so…
@@FoddyFogHorn That's rather missing the point, yes English became the modern day Lingua Franca due to its spread via colonialism but that's just why it ended up being chosen, not why a Lingua Franca was required in the first place.
I can't wait to replay the entirety of GZ and MGSV armed with your analyses. I'll be taking it slow and drinking in the details, replaying missions so I can really get the full experience. You've turned these games from a 20hr experience into a 300hr one, and I already have over 300hrs on my game! This series you've made is a magnum opus, and I hope you're finally get the views and subs you deserve from it
300 hrs. Gotta dive into the Phantom pain
41:05 Ocelot is in my opinion trying to bait Huey into a confession by giving him an out, by saying "you actually tried to find a cure, right?".
i mean, he tortured prisoners in afghan so that would make sense
yeah, I dont think that was an example in the game of conflicting stories, more like one dude coming up with a plausible scenario (that he himself doesnt believe in) while the other one is steadfast on his accusation
Hats off dude... it's really interesting to see someone working Precisely... On the story of MGSV after those 4 to 5 years later... with much more info that most of us the players had ignored... Or didn't pay up severe attention...
Hats off
I honestly didn't realise how all of these small missions throughout MGSV actually contributed to the overall story of the series as much as they did... I've missed way more than I realised :O
I would absolutely watch a what really happened in mgs3 Snake Eater
I would also really watch one of Metal Gear Solid 4. I think that because there is so much story it becomes all the more confusing to understand what actually has transpired
@@saniakshay12 is rather forget that mgs4 ever happened
Upvote this
uh hello, mgs2? I'd love it because of how indepth this is yet how interpretive 2 is, to the point where it keeps one person flip flopping let alone one persons view vrs anothers. Like I myself was once dubious of the assertion that snake was fake during the arsenal section atleast when he appears but now I not only think that that's true but that from then on snake isn't real, communicated by his impossible entry, infinite ammo, the odd yellow room before the boss that's directly reminiscent of also unreal psycho mantis boss in mgs1, and the certainly unreal section at the end in the middle of washington where he again appears out of nowhere, impossibly, and no one sees him. Most notably his outfit, a classic sneaking suit that the script notes is "outdated", clarifying that it's not of the present we're playing, symbolic of this suddenly different suited snake being a figment of raiden looking to him as a hero from the past of shadow moses, I think everything after raiden is knocked out by olga features a fake snake. He acts out of place, he looks out of place, and it's impossible for him to be there. I've never seen it pointed out as I think it, but I do think this view is more accurate.
So videos on mgs2 would be a great series of wading through tons of reality bending and contradictory facts and elements, it'd be incredible
well the catch is that Snake Eater is Venom's VR Mission (Calorie Mate came out in the 80s ya know)
This game feels like a university college class I always feel more clever whenever I hear more about this game.
maybe a university class taught by a bad professor. The story isnt really told in a very intuitive/accessible way (which isnt necessarily a bad thing but past games had equally deep stories told in a more accessible way). Where even the basic facts going are difficult to follow unless you are making mental notes at every chapter or some how manage to listen to every bit of hidden dialogue during missions. So its sort up to the community to sort of collectively piece together the finer details of the plot. Not unlike the Dark souls community now that I think about it.
@@MrIndiemusic101 good point but don't forget hideo kojima was lock away in different room during development of this game with restrictions he had come up with a way to convey this story but I totally get your point they are things some gamers will miss because of the the way this story is presented .
@@MrIndiemusic101 It seems the Souls series really inspired Kojima, this game also has the invasions aspects from those games. PT also was made hinging on the online interaction of players to piece their experiences together.
@@mrnobody4792 What do you mean Kojima was in a different room during development?
@@ct9564 from what I understand konami didn't allow hideo near his team while in development of mgs v , he was giving direction from a distance trough writing or phone or his assistant manager, it got so bad that it was a toxic environment for him to the point his own family was advising him to quit, that why in the end of 2015 both kojima production and konami ended partnership, because konami wanted to move in a different direction while hideo still wanted triple AAA games , konami force hideo kojima out the company they didn't even allow kojima to participate in the game award 2015, this greatly affected mgs v ending because kojima production never got chance to properly finish it .
This whole series was really great. Can't wait to hear your full thoughts on Kingdom of the Flies
It’s taken me all this time to finally realize that the XOF unit is designed after 90s era navy seals VBSS teams.
As well as understanding how such an advanced metal gear as the Sahelanthropus could work in the 80s. I understand now
The last Paz tape still makes me cry, i just can't believe we lost so much in these games, our friends, allies, home... even ourselves!
As a self proclaimed walking Metal Gear encyclopedia and full on expert on the series I have to say this is some of the best MG content bar none with the deepest analysis and theory study. I would recommend all of these videos to anyone struggling to understand the concepts and storylines of the whole series and even to those of us experts who want a deeper dive and analysis into things that even we may have missed. Great job boss!
Skull face wants to eliminate other languages so english becomes more dominant...
Me: Okay, yeah..
...so when English becomes the dominant language, he can then release the English strain of the vocal cord parasites and essentially destroy spoken language...
Me: Sure, okay, I’m following..
...and then the new language would be nuclear weapons.
Me: ...WHA-?!
Yeah the game lost me there too xD nvmd
Its like: "yeah im coming right away, let me just quickly send a nuke" its like facebook, just witg nuclear weapons.
Skull face has send you a nuke😍
Nuke him back😍
Instead of seeing it as the language of nuclear weapons literally, I imagined it as communicating through power, making your presence known and communicating your message through annihilation.
@@Dirty_Davos same
☢🚀☢
Good things come in threes. I'm glad this one has the duration needed.
I'm amazed that there were so many details in MGSV's story that completely flew over my head. This mini-series really made me appreciate the thought that was put into it as well as the implications it has on the rest of the series' lore.
This is a bit off-topic but I would LOVE to see you cover more of SUDA51's stories in this style, especially his directorial games (FSR, killer7, etc.)
The parasite horn theory also explains why you don't have a health bar in this game
How does it explains that? Pls elaborate :*
Vector51990 Parasites naturally repair the body like Quiet and Skull Face
@@Xojn oh yeah thank you dear, of course :)
Would make totally sense snake got the parasites. You can even see this motion of the nurse when she pulled the earpieces the moment the music gets quiet in the prologue.
Not really, since it was the same in Ground Zeroes and applies to all characters you play as. It’s just a gameplay choice.
I think one of the most important things is venom snakes dialogue at the end of the nuclear disarmament cutscene. Not sure how it connects to the timeline, or whether it’s before or after venom snakes revelation of who he is. But it solidified that, we the players, have accepted the identity of big boss/Joy’s will as she actually wanted. I hope you look at this on a future video!
The interesting thing about this game is it does show the moment Big Boss became a villain, just as Kojima said it would, however it was a lot more subtle than we were led to believe. Why did Big Boss quit the CIA? Why did he create the MSF? Because the CIA sent The Boss on a suicide mission, to be sacrificed and all her achievements and reputation flushed down the toilet. Yet, when Big Boss was almost killed by XOF, thats exactly what he does when he created the body double, Big Boss became the very thing he despised out of desperation. That was the moment he became a villain.
YES
Oh my god dude, some of your observations are incredible and ones ive never heard before, did you write it all by yourself or was it a team effort?
A solo job, Boss
@@FuturasoundProductions 👏👏👏 stellar work!
A man to rival ocelot in Intel proficiency
Thanks boss!
@@FuturasoundProductions Snaku.... dat was perfect.
By the final revelation at the end, you could almost say the message "I'm Big Boss, and you are too" is directed at the player as well. No matter how many screw-ups or perfect mission scores the player has racked up, by the time you get to the end, you've created your own version of Big Boss. It's like Kojima is saying "this is the measure of the man that Snake will face down in Metal Gear, and this has been his story." In a way, it's also reminding the player that just as your avatar has been reacting to how you play the game, Venom Snake has been controlled and directed into the actions that will see Solid Snake dispatched against you (by events as equally out of his control as his own body when the player is playing).
The real phantom pain is the player never getting the answers to what really happened. This is my favorite game of the series because I still think about it today. Unresolved.
If only we got the other three chapters. I mean yeah a few cutscenes for chapter three are out there not complete but still there(And chapter 2 . But I want to know what causes Venom to turn into a villain. Did Naked know Solid was coming after outer heaven and asked Venom to hold him off so he could escape? Did the Diamond Dogs get wiped out so Venom was forced to take command of Outer Heaven by Naked to continue as his decoy. Considering most of us have played stealthy and grinded or afked to upgrade Mother Base what the hell happened to it?
Oh boy, this series has been so damn good, you really have a way with words. Can't wait to watch this.
I suspect that it was actually Kaz who caused the radiation leak that mutated the parasites.
MGSV is all about Field Intelligence Work, but under restriction, since our current environment and ourselves are not reliable assets, then we turn to the rest of the series. We don't get much of Kaz's character beyond this point in the storyline, but what we do know of him is that he's a Cipher Agent, and he was the trainer / mentor of Solid Snake.
Ocealot's modus operandi is to be the guy with all the answers and plenty of people to take falls. Its simple to point to the fact that he would bank on using Huey as a fall guy (And I suspect that most of Huey's crimes can only reliably lay regarding indirectly killing his wife-- We cannot trust Kaz or Ocealot's information, this is obvious (The irony of "Evidence" is required here))
And when Ocealot wants to set off something big, he'll just outright tell you he's doing it. He has this thing about rubbing it into people's faces to make sure they know they lost because they trusted / relied upon him.
... But Kaz doesn't do that.
Kaz's behavior in MGSV is that of a vengeful angry man who knows he's under the thumb of the organization he wants to destroy. His intel tends to be malicious, his presence at mother base turns it hostile to its own soldiers, and if he's got an edge, he doesn't admit anything. If Big Boss has Outer Heaven, then Kaz has Inner Hell (He was known as the Hell Master after all).
The Succumbing to emotion on the battlefield was the Cobra Unit's greatest asset, it was MGS4's lesson regarding "Sense", and MGSV puts it into practice and tells you how.
So strip back the emotion, what do you see?
You see Kaz purposely sabotaging the organization from the inside. This man did mentor Solid Snake, and if Solid Snake can admire him, then perhaps we need to peel back a layer or two and see what's there. What does he do? He not only ensures the destruction of the vocal cord parasite on Mother Base (Where it is a known strain), but he removes its scientists (tells Code Talker to hit the road), he has actively sabotaged Cipher plans from the start. Its why they're hell bent on trying to kill him.
Ocealot's idea is "The best trick the devil ever pulled was convince the world he didn't exist".
Kaz's idea, not unlike Snake's, is hide in plain sight-- "Find a needle in a stack of needles". Where Kaz ultimately fails is that he's knee deep into the conspiracy-- Snake succeeded in simply not getting pulled in.
Me: An hour and a half video of MGSV... Clic instanly.... dont get dissapointed.
Such a lust for MGS V... Whooooooooooo ?
@@jackoxy6300 such a lust for ur mum; meeeeeee!
You actually started making these videos as I was returning to and finishing MGSV for the first time (just last week), so removed from a lot of the anger and controversy around its release I feel I've been able to absorb a lot more of what the game is as opposed to my expectations of it. THAT SAID your videos have been astounding, you've uncovered so much detail buried in mission interrogations and pulled up every contradictory statement in the game and laid them out in a cleanly digestible way. I feel I am too smoothbrained to have pieced all those together myself, particularly the elements about Ocelot and Miller subtly manipulating VS in choice of words and mission structure, and while I'm not sure how I feel about it being so awkward feeling in pacing - or whether the story needed to be told at all - seeing it all clearly hashed up makes me appreciate what this game does so much more.
Anyway, thanks for elevating my experience with MGSV. Couldn't have done it without you, Boss!
At 25:13, Ocelot is describing Mantis as a way of describing Venom, but I think he's also describing himself, too. Tool of the Cold War, born with unique gifts (or at least parentage), sacrificed on the altar of War. And Ocelot sure does manage to get revenge for the hand he's been dealt, eventually, after first being inspired by (the real) Naked Snake.
This made me re-examine my whole playthrough, and play the game again with a new out look. Lots of interesting insight gained and more appreciation for it. Keep doing cool stuff with the same quality of work.
Man, MGSV was an amazing game narratively and mechanically. And your documentary-video-thing on the story made it even better. Didn't think that was possible, but I never realized how clue-laden the secret conversations you were always able to listen in on were, or how deep the Cipher in-fighting really was. Thank you for all the hard work on this!
I'm watching this without having finished the game. 27:32 you say Eli kills another named Ralph. Dude is straight up Jack from Lord of the Flies, even has a white conch haha
Thank you for explaining this fever dream of a story to me. But apparently I haven't even finished the game yet xP. I'll be back later.
It took me a 2nd rewatch of this essay series to make the most it. I even had notes while watching just to understand it more. Very thankful that I’ve discovered your channel. I’m playing MGSV the second time after 7yrs and I could not ask for more. I’m truly enjoying the replay of this game now that I have this knowledge while playing it. Its much more immersive in so many levels. Cheers 🍻
What a treat, these breakdowns really show just how good the story for MGSV actually was. You end up missing a lot when you get caught up in all the side missions and soldier grinding.
And by getting bogged down in the grind and losing sight of the big story your road mirrors that of the soldier, losing sight of any lofty goals and ideals in the endless grind of killing and killing and killing. Getting ever more efficient at it and everything feeling more and more meaningless. Genius game design or overinterpretation?
One of the things I like about MGS is that any analysis extends sooner or later to the meta level. You can never be sure which story beats and details of game design are intentional and which are just badly done.
This segment about the trial and the oddness of miller's blaming huey reminds me of this incident.
en.wikipedia.org/wiki/Nayirah_testimony
This false testimony from the daughter of the Kuwait ambassador to the us was used as justification to start the gulf war. Very interesting stuff.
Amazing video as always!
God damn, I used to be one of those people that insisted MGSV was an unfinished game. I firmly believed that, but only because I wanted a more traditional Metal Gear game. But your videos, like this series and the Chico tape analysis videos really made me appreciate and understand the game way more than I ever did. I had no idea mgsv was this profound.
Mgsv was obviously intended to be much more. Doesn't make it unfinished. But it's a 3 part epic that got cut to 1 and what was finished when Konami got sick of kojima
@@realitynowassigned Kojima has said that the game is finished. Episode 51 was going to be DLC, but was cut. It's finished.
@@FoddyFogHorn the game can be finished and the original plan have been much bigger
I'm more surprised than I probably should be about how little of the story was understood by many players.
Yes, there are layers to it, but it speaks volumes that so many are incapable of absorbing the dialogue.
I definitely picked up a few bits of info from this video series - mainly links with other games in the series cos i haven't played them - but still: if you can't follow this story, you have *no hope* of understanding the real world, and are wide open to being manipulated.
Around the 41:00 mark when you are talking about kaz and ocelot interrogating emmerich, the reason why one offers an explanation that shows a sympathetic side (that emmerich was trying to find a cure) and the other offers one in which the alleged action was deliberate, that's just classic good cop/bad cop interrogation technique. You are leaving the suspect with the option to confess to a "lesser" evil, or to potentially be left with being accused of a much more heinous act. The two scenarios may seem to conflict, but the end goal is to gain admission, which is the real point of interrogating.
dunno how people miss out on this - it felt incredibly obvioua lol
Oh God the MGSV soundtrack its sooo goooood
Can we talk about how beautiful venom snake theme is?
I love how "V Has Come To" plays in different versions
I wish we could have Heard "Regret an acceptance" in the game
I think the best possible final chapter for this game would have been a recreation of the very first Metal Gear, with you playing as Solid Snake again and ending with you fighting and killing Venom Snake, making you the final boss of MGSV and bringing the whole series full circle.
Or, you play as Venom and are pit into a fight you can't win
I figured this entire game was already bringing the series somewhat full circle in that Venom Snake was never really explored outside of this game and Metal Gear. Seems to me we already knew how all the other Snakes come about except for Big Boss's doppelganger. That being said I haven't played the other games at this point and have only seen lore explanation videos.
@@TheLegless101 Venom Snake never even EXISTED before this game.
He was made up fir MGS V, then retconned into being the final boss of the very first game- before this, it was always assumed that the Big Boss was the final boss of the first two games, and he just somehow survived the first one; MGS V is saying he survived because he swapped places with his body double that nobody had heard about over the previous 30 years of lore.
Jesus Christ these videos made me understand things waaaaay more than i THOUGHT I did! Thank you for these!
And just when you know everything about metal gear
There are still some over looked info that even the hardcore fan can't comprehend
I've always had this suspicion that Kaz is the force behind many of the tragedies that hit Diamond Dogs.
Maybe he is. I love how shady he is.
I cam never unsee it again. There are so many hints on that, some of them werent even shown in the essay.
If he knew what reality was soon after game begun then he would have good motive for that
The truth is it's not Kaz, it's Travis Touchdown
These are great, I feel like there's so much radio chatter and cassette tape dialogue in V that it can be easy to miss some of the details
might be on purpose. Might be Kojimas way of getting us to replay it. who knows?
Lol "Totalitarian speech by Kaz. Attention!! As Mint's new owner..." Damn ads trolled me
Absolutely fantastic content. Played all the MGS games to death and a huge fan of the series. Smashed V to death but this really helped cement my understanding of what happened. I was so used to the block exposition dumps of the previous games that I never used enough detective work in the missions to put all this together
Incredible work. I really like your suggestion that Venom's horn might be metallic archaea. Also, a possible explanation for the infamous Episode 51 aka The Phantom Episode is that, just like Venom, it's supposed to 'draw attention' to itself as a way to 'distract' from something else. It is a 'Phantom' Episode after all. In any case, your series is the most thorough and grounded analysis of my favorite game of all time. Thank you, Futurasound Productions! :))
Liquid Snake and Psycho Mantis jacking a Metal Gear? Sounds familiar ...
Woke up and was like let me see if there's a new one up... i managed to catch it 1 min after posting
If you replace "language" with "race", the parasites become a lot less silly and the story a lot more interesting. Makes sense with the section of the game being called "race" too.
@33:15 like it or not, this is direct groundwork laid to set up MGSurvive and Death Stranding both. Between the wolbachhia zombies to the harvesting and use of khyral energy, the MGS universe has expanded to Kojima's other properties. Even Silent Hills.
I give like Futurasound Productions video even before starting the video, just because of the amount of serious research effort and non-sensationalist attitude of this youtuber. Keep on keeping on.
16:40 how did you not get detected. that's hilarious.
That soviet was blind lmao
you can see he was knocked out too and just woke up just to be obliterated again lol
Outstanding essays. I love this intelligent and nuanced approach to story theory and analysis.
I believe good art criticism is changing other people's perceptions about pieces of art, and making them see them in other ways, sometimes even bringing back the feeling of approaching it for the first time, and sometimes even giving new value to it.
I truly believe this is what you did here. Thank you so much, your videos (and other creators' who are also re-evaluating this game) have brought me back to MGSV GZ and TPP, feeling as if I played them for the first time, and approaching them in new ways.
Dude i have all the time in the world for you the work you put into to these videos is astounding and you also just have one of those voices that i can listen to for hours, i may tottally have been doing that haha
I really hope you keep putting videos out, your insight and ability to analyze & break down the meaning behind art is matched only (on this platform specifically) by creators whose insights have made them really popular. keep it up dude, I can’t tell you how glad I am to have found your channel before everybody else inevitably will.
I love this game so much its utterly tragic that the beautiful story has come to an end with Kojima being alienated from his own project. I love this game so much and the depth of the story leaves me speechless every time
beat this game twice in the course of 3 years and still needed this to understand 30% of the game, cant stress how good this doc was
Damn. 15 comments and it’s been 15 mins since he released this video. Thats sad
Because this guy deserves way more comments and views on his channel for the amount of work and love he puts on this series and his channel overall. Love the videos! Keep it up!
its 45 minutes after midnight now, but well, sleep is for the weak
Man, Paz's tapes are sad AF. I'm not crying, you're crying.
The last tape hit me hard lol my heart really sunk......the beautiful instrumental in the background and her soft spoken words......The fact that you tried saving her in GZ and playing seeing her alive again in PP ... I really though she was alive and I was really happy....only to realize she was only a figment of my imagination..
I can't wait for the episode 51 analysis!
If you eliminate and extract all the skulls the mercs don't turn into puppets
Came here trying to learn about things I missed in the MGSV:TPP story, left with a degree in pathology and biosciences, a massive boost in tactical thinking during tense (war) settings, insight into God's plan for cleansing the world and storytelling techniques in order to paint a bigger picture using subtlety.
I don't know why, but I never thought to see Sunny as Strangelove's granddaughter. But it totally makes sense, thematically and literally. This game is incredible.
I thought Sunny was Olga's daughter?
@@Judah-144 Yes, she is, but Hal is Strangelove's son, and Hal adopts Sunny, so effectively, Sunny is her granddaughter.
@@DracXBelmont Makes sense
Honestly, this channel has been my favourite YT/online content find of 2020.
This channel reinvigorated my love of a series I felt had turned into nothing more than a sort of gamers mark of honor series amoung the growing popularity of the medium. Mainly because when I wanted to talk about its deeper themes and means with folks, they hadn't delved that deep into it.
Its refreshing to find someone with such a passion and ability to share it with alarger audience to deepens folks love and understanding of such a beloved franchise.
Damn good analysis video, as always Futurasound. That whole thing about Strangelove hiding a "egg" in the code of The Patriots reminds me of Chapter 3. What if that works in a similar way? Man, it would be the best surprise to end the series with. Kojima may have hinted at it, actually.. telling a fan it's not over yet once a year or two back.
Dude you are amazing! I also felt like this story was missing something. And in the end it was me that missed all these things. Hideo is the best story teller, and you my friend opened my eyes. I can not thank you enough. These videos are a true masterpiece in them self’s. You outdid yourself! Thanks Boss.
I’m so sick of video essays, but yours are pretty good.
great to put you to bed though
Pretty good.
Gates Of Hades pretty......good
b b my feelings exactly my man.
Yea, this is an automatic subscribe. MGSV is one of the greatest games I’ve played in my personal opinion and very misunderstood and it’s nice to see someone break it down into this level of detail. Well done.
You’re like the Vaatividya of Metal Gear! Keep going with the great content you make, you’re amazing!
I picked up on many of these themes and have been an advocate that MGSV was a brilliant game for years but your video essay has shed light on many aspect that I even overlooked. Thank you for this amazing dissertation.
The tie ins to MGS4 really made this episode for me, it makes the deus ex machina of Sunny's program and the generic personality's of the bosses make soo much more sense in it's proper context. btw can we an expect an epilogue for episode 51 I'm sure there's so much we have missed in it
As much as people ragged on the cutscene with skull face and snake going on for like a half hour or whatever, I was always entranced by the fact that the map you traversed all through the game was big enough to DRIVE a full effin half hour uninterrupted.
I was just going through the other 2 videos for the second time when I see this pop up. Really fantastic work, best and most informed analyses of Metal Gear I've ever seen. Thank you so much for these videos. Can't wait to watch this one!
You and all other MGS theorists are all a buncha big bosses running around different fobs. I get it now.
After "beating" mgsV, as much as I enjoyed it, I thought to myself "I will not replay this."
Because of your series, that's changed for me. Thank you.
Venom Snake was the only one in here that had the point of the boss' will
That was great. I’ve played through all the MGS games and missed so much just trying to survive. Thanks for laying all this out.
Really love your level of analysis dude.
Thanks so much for this series. I played a ton of this game to try and get the full story but you put it into a whole new perspective for me, whilst also covering a ton of stuff I’d missed myself. I can’t imagine how many hours of script writing and editing this entailed, great stuff!
You made a mistake in explaining the paradox in Skull Face’s supposed plan of wiping out all non-English languages and then wiping out English.
Code Talker says Skull Face calls the parasites "his ethnic cleansers", leading Miller to assume that The Devil’s House experiments were Skull Face making parasites to wipe out all non-English languages (since English was nowhere to be heard there). Then later, Skull Face clarifies at the beginning of his monologue: "Whatever the Navajo [Code Talker] told you, it’s just one possible solution derived by Cipher. My will is different."
So basically, the parasite research on other languages was actually comissioned by Skull Face’s superiors (The Philosohers, as we learn later on), not Skull Face himself. We know this from the phone call between him and Zero in the Truth Records, where Skull Face expressed his belief in the research’s potential, while Zero called it "just another one of my predecessors’ daydreams".
To summarize, Skull Face used the legacy of The Philosophers’ "ethnic cleanser" parasite research to engineer a strain for the exact opposite purpose of which it was inteded: To wipe out English. This is why he burned The Devil’s House down after he had completed the English strain.
got me into a MGSV mood, and man thank you for all the hardwork you did, these videos are so informative
This should be be the greatest game of all time I am obsessed with this game
Nah
@@gilistanica9098 it is but ok
If chapter two wasn't all kinds of janky and we got all five of the chapters then yes it would be. Still good in it's current state but could have been so much greater.
This has been some of the most enjoyable analysis I've watched about this game. Even made me look at how deep MGSV really is. Good job man. You're pretty good.