Just clicked on this video (used to watch your old videos ages ago) genuinely took me by surprise to hear you have a deep voice LOL, still remember hearing the 12 year old alvin blox. Great to see you still making the best tutorials!
hello people,, one thing to note: if you want smoother animations, do the tweening on the client instead of the server. there is a clear difference. you can notice that the tweens on the server are much more jittery and laggy compared to just doing it on the client.
yep - tweening on the client can significantly improve the smoothness of animations because it reduces the lag caused by network latency and server load.
Alvin! I have a question... how can you make the Tween move not in a specific position... an example so you can understand me: "I want to make a player move freely anywhere smoothly with the Enum.EasingStyle.Sine ", when I walk... strange things can happen like for example" the player can stay floating in the specific position that I put in the "CFrame.new()", I don't know if you understood what I meant.
hey alvin blox i have a game idea but i need help, its like a mideval time based sword fighting game with 2 teams (red and blue) do you think you can make a game tutorial like that?
Just clicked on this video (used to watch your old videos ages ago) genuinely took me by surprise to hear you have a deep voice LOL, still remember hearing the 12 year old alvin blox. Great to see you still making the best tutorials!
hello people,, one thing to note:
if you want smoother animations, do the tweening on the client instead of the server. there is a clear difference. you can notice that the tweens on the server are much more jittery and laggy compared to just doing it on the client.
yep - tweening on the client can significantly improve the smoothness of animations because it reduces the lag caused by network latency and server load.
Yes, I liked my own comment.
Alvin! I have a question... how can you make the Tween move not in a specific position... an example so you can understand me: "I want to make a player move freely anywhere smoothly with the Enum.EasingStyle.Sine ", when I walk... strange things can happen like for example" the player can stay floating in the specific position that I put in the "CFrame.new()", I don't know if you understood what I meant.
Bros on a roll
hey alvin blox i have a game idea but i need help, its like a mideval time based sword fighting game with 2 teams (red and blue) do you think you can make a game tutorial like that?
yes do also gui animating pls 😊
First
bro i saw this tut when you was younger and me also i was like 12yo and now the past is repeating 😥😥
Hello
Thanks
Hi
under a hour gang
Make more how to make a game tuts