Retropie Shaders and Pixel Smoothing on Retro Gaming
Вставка
- Опубліковано 21 сер 2024
- What the frig is up with shaders and pixel smoothing. Lets check it out! Lets compare the differences and see how it affects the looks.
More info on shaders: github.com/Ret...
-- TIP JAR --
Paypal | paypal.me/drew...
Patreon | / drewtalks
-Preferred Amazon products-
www.amazon.com...
-- Preferred Pi Products --
Raspberry Pie 4 1.5GHZ KIT | amzn.to/38ZQi8r
Raspberry Pie 3 B+ 1.4GHZ KIT | amzn.to/3Ghu0Rc
Raspberry Pie 3 1.2GHZ KIT | amzn.to/2gtxyWC
Raspberry Pie Zero W KIT | amzn.to/2ywaPEU
512gb micro sd | amzn.to/2RbsFDE
400gb micro sd | amzn.to/2glVtpH
256gb micro sd | amzn.to/2JIPc6N
128gb micro sd | amzn.to/2V1ljUx
64gb micro sd | amzn.to/2JEWFnh
32gb micro sd | amzn.to/3dSKUHM
-- Preferred Pi Controllers --
8BitDo Flagship | amzn.to/3niaPOs
Do Everything Wireless Controller | amzn.to/2vjEUEq
Classic SNES Style | amzn.to/2uWJOGu
Slick Controller Wi U | amzn.to/3pvEDKf
Serious Contender | amzn.to/3b6HYXV
I’m broke but wanna game | amzn.to/2u4F56M
Most Compatible | amzn.to/3pN1Tnt
-- UA-cam GEAR / RECORDING --
Capture Card | amzn.to/2RgHzbY
Computer | amzn.to/3GjQgtW
WebCam | amzn.to/2pNIaT7
Headset | amzn.to/3dR1Mid
Mic | amzn.to/2wjuzW1
Tripod | amzn.to/2uTpoOt
Good light: amzn.to/3Gl24Mg
Headset | amzn.to/3GaMZNk
Nice SLR Camera | amzn.to/2Zqyzbh
Nice SLR Camera Lens | amzn.to/2vRlCqQ
Keyboard | amzn.to/2wfhOBo
Mouse | amzn.to/39Mq0Xz
Backdrop support | amzn.to/2osFyZI
Green Screen | amzn.to/2oQiJBI
**This video is for educational purposes-
One good trick that helps with pixelation it’s to go on configuration editor and change the resolution of each individual emulator to a lower one like 600x400 that way your monitor and the game meet halfway . I tried it for psx games and reduces the jaggyness about 50%
Good video Drew but you can switch shaders and video modes much easier by going directly into the retroarch menu within the rom while playing by using hotkeys "select+X" That way you don't have to go into the retropie setup all the time. Just remember that when you find an ideal setting to save across the whole core. Also remember with these older games they were made in a aspect ratio usually of 4:3 so always run them at that ratio in order to preserve to correct aspect ratio and play the game how it was meant to be played otherwise the image is stretched.
Nice
I don't see the smoothing option in access it via this method
It would be nice to have the option to use 16:9 on a "per game" basis, rather than across the entire game folder. I prefer some of the games on 16:9.
I believe you can set aspect ratio by pressing select plus x While running the game . Going into the retro arch menu go down to setting press a , go into video press a down aspect ratio now move the d-pad left or right and it will cycle through the aspect ratios to save I believe you have to go to game overrides not core overrides hope that helps
I thought they were all made in 8:7. Not sure why, but the SNES looks squashed / stretched on an old CRT and you wouldn't ever notice until you change the aspect ratio. It's crazy.
Congratulations for the nice video that is very useful. I think the best performance is the "original" game that is:
Video smoothing: False
Aspect Ratio: 4:3
Video Shaders: True
Video Shaders file: crt-pi-curvature vertical.
Resolution: I have not seen great differences with the scanlines that cover the pixels.
This is exactly what I was looking for ! A big big big thank you !
Did the changes this morning on my Neo pi and boy does it make a difference! X2 shader file seems best. Fixed those pixelation issue but does affect performance of pi a touch (occasional slow response in game)
thank you for this comprehensible instruction and comparison!
This is the most important advantage of this emulation system!
Thanks for the comment lucas
"ctr-pi" is another great shader! It simply simulates the crt tv natural filter,great for 8 and 16 bits games, and it doesn't consume much resources.
Thanks, i was wondering why me snes games looked and ran so bad, turning these off helped, alot!
Drew u are on time bro with the vids keep it up!!
Nobody in their right mind would turn video smoothing and force 16:9 on Metal Slug.
This is an older image
facts
or every 4:3 game
After milion of hours spent on YT... finally the best video clip for pixel smoothing!!! Can be done on NeoGeo too?
Good stuff here. I had an old image that was using the Lakka interface and Gameboy games on that image were grayscale instead of yellow. I've tried all the shaders and Gameboy emulators but still haven't reproduced that look. I wish I hadn't written over that image because Lakka is pretty cool.
Nice
I personally think the crt-pi-curvature shader is the best.
nice!
Really a help full tutorial. Thanks Man..
Awesome you rly a RetroPie god! There are so many settings, what is your personal choise of setting?
On some settings it seem verry FPS dropping.
I appreciate the efforts in trying to educate others regarding emulation video output options but you need to edit your videos a little better. Like when you jumped to the game after selecting the video options, a little consistency would have been nice. For example sometimes you showed the intro, sometimes you didnt. Also you showed different shaders at different lengths, for some reason you had some last a lot longer than others. And you selected shader 30 and didnt show it and then showed shader 29 instead? It would have been a more pleasant viewing experience if every time you selected your options it cut straight to the game. at the exact same stage every time. You see this from other, more established UA-camrs and It's things like this that make for a slicker presentation and more professional video.
Side-by-side would have been nice. especially when there are longer gaps between seeing gameplay footage.
Just a lil update after going to retropie setup>c:configuration tools on my pie 805 its for bazelprojet, configedit is actually 807
Thanks for all the examples, but I am thinking no alterations is the best.
Thanks joe!
Thanks for the video. I've recently modded my Arcade 1UP cabinet and set the CRT shader for all arcade games on Retropie. The Street Fighter games look great with the shader. Only problem is the shader does not appear to work for any Midway/Williams games (such as Mortal Kombat, NBA Jam, etc). Do you happen to know why the shader doesn't work for these games?
In fact video smoothing or bilinear filtering it's the more simpler and almost more true to original, add a simple not very taxing scanlilne effect and that's all
Eazy Hax has a pretty good tutorial too. He makes n64 graphics look HD
nice
nice
nice
nice
I wish hq4x wasn't so choppy... the scanlines look more like dot matrix instead of the traditional scanlines I'm used to... torn on what to choose
there's not perfect solution for the pixel problem in retro games on modern tvs, is a compromise thing.
great video....thank you
Thanks George
2:35 I noticed that all SNES games look better in 8:7 Aspect Ratio. Why is this? Are the TV's in Japan using this ratio instead of 4:3?
according to Floobs curvature can cause more power drain. at least that's what he said. he seems to be the expert of shaders and Bezels.
hmmmm interesting! So maybe if your overclocking a bad idea?
DrewTalks I heard overclocking doesn't benifit much. maybe get extra 100 ghz but wear your unit out faster. dosent seem to make much difference. having a fan can cool things and adding the heat sinks will help reduce heat. but lose the paper sticky on them and use thermal paste.
ahh i was just saying someone people change voltage etc when overclocking, so if your overclocking be careful when adding shaders, etc that consume more draw
How can I cycle through shaders in RetroArch, using the keys m or n doesn't really work.
I like h2qx shader its for a gbz so not sure how it'll look on a small screen. Iv screwed my retropie setup up so need to reinstall a fresh first. I'm in mid build so just playing around with different settings to find the best setup for a gbz. Wasn't concerntrating and deleted vital files lol. Il try these shades when up n running again. Thanks.
all my games like water paintings, I followed your guide nothing changed. Please help...
Give me raw, unfiltered pixels every time. :)
Hey Drew, for some reason, I'm not seeing the 1920x1080 resolution option anywhere. the highest resolution I see is 1280x960. I tried setting it to custom, but it will not stay. I have a newer Samsung 4K tv, not sure if there is another setting somewhere I need to switch to get the higher resolution, or, if it's even necessary.
Yup you have to set it when you press "a" during the rom launch screen, not in configuration and tools
By running shader filters for example crt scanlines the sound starts to hook. I didn't check all the filters because I have over 490 of them but on those with scanlines the sound is distorted .... What to do?
your pc is not powerful enough, most certainly that is.
Try and begin with lesser demanding shaders. I know what I'm talking with my laptop that's not quite the powerhouse, only some shaders work without distorting the framerate. i will someday get a more powerful PC. just for emulation greatness haha ;)
You can turn blood on in meatal slug.
Can you do an update on this video. I am doing everything you saids but it is not affecting my game when I go to retroarch menu to see what emulator its running the game it says 1.7.6 - FBAlpha2012 v0.2.97.29 follow by other numbers and letter is it libreto using it own configuration file instead of the one I’m making change to it? Please you have time try to do another video show how to smooth the video, my games look all pixelated, the only way for me to fix it its by going into the retroarch menu, setting, video, and turning on Bilinear filtering
Hello Drew, thanks for your video. Do you know the reason why if applying changes on shaders / overlays in MAME are not applied? for example I want diable or enable overlays in configedit setting then cancel back, but overlays still there...
no not sure, anyone else have this?
how install the shaders ?
Have you tested all of the emulators at 1080p, just curious to know after seeing this run at 1080p how many can be upscaled and still run fine(meaning all games on that emulator). I am only curious because I noticed like the N64 games are default to 320x240, and I tried upscaling and it got worse but there was no option to go back to a resolution lower than 640x480.. Also, I have noticed that on the N64 Waverace works fairly well, but when I updated the emulator I could no longer do stunts even though all controls seems to work fine. Went back to earlier version and I could do stunts again. Wondering if anyone else noticed this issue?
depends some run better on lower resolution
When I turn on the video smoothing on does its apply it to all the games right ?? ?
in retroarch yes
love me sum scanlines
Hey drew,,Why after doing this would my in game audio on snes be lower than the display menu...on the display it is nice and loud,,go into the game and the volume is extremely lower,,can barely hear it...any thoughts
because one is emulation station the other is retroarch so two different front ends.
DrewTalks so how would I go about match8ng them up permanently?
Drew, do you have any idea why MK2 wouldnt have shadows?? MK3 has shadows!!!
How weird. I do know on the Pit II stage, there are no shadows. Is this arcade or a home console?
For me it's either no shaders whatsoever or a little bit of smoothing.
Your voice over drops out at 7:33. I can faintly hear you in the background but it's really hard to hear what you are saying.
Yup switch programs, sorry
Anyone know how to add NTSC shaders?
Watching metal slug with this aspect ratio makes me sick. First thing first! Correct 4:3 aspect ratio.
how about stfu i play in 21:9
I can't stand looking at pixelated characters so video smoothing and shading are improvements. My eyes want to merge pixels into something more coherent. Guess it's a personal preference. Thanks for the tutorial.
can the video smoothing be activated individually for certain games?
maybe, try pressing a when you load and game and do it there if its possible
I am driving my self nuts trying to pick a shader, I like the CRT Curved one because it fits the overlay best, but I also like the look of no scanlines better so I end up with no shader but then it doesn't fit the overlay the best
Then there is resolution, and aspect ratio so many options I am flopping all over
YUP! Limitless
FIRST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
got em tom!
Ratio is pronounced “ray-shee-oh”…..not “radio”……anyways, just sayin
Let me play a little and show you the differences.
20 mins later...
ugghhh big time fail here...you ran all of these with the games gfx stretched out. to 16:9. Notice how wide and distorted the statue head is at the start? This game made for 4:3 like most old game, setting it to 16:9 screwed the gfx up big time no matter what shader you use
Also stretching it like that will really screw up games that made heavy use of scanlies in CRTs
“I kinda prefer... What?!!! 😡🔪😵”
Shame u play Metal Slug without BLOOD. smfh.
true
damn this video is a mess on so many levels. sorry but unwatchable.
for sure, one of my older videos