If he gets a damage nerf...He is bottom 10...RN his few counters are Jacky, RT Split Form(with 20% star power), Mortis(Skilled), Frank, Rosa(With Super), Crazy Dynamike(With Crazy Jumping star power skilled)....These brawlers counter him if he wants to fight them...He can run away whenever he wants tho
Personally...I don't think he is top 10 tho...He is a good brawler for sure..Top 30 wd be safe...Maintaining distance and playing according to his range can counter him fine tho
i thought it was a bug cuz it scales double the ammount. the same as his sp which increases 100% dmg so maybe its an error on that also dmg gear doesnt increase dmg by 15% but by a lot more so i think its just bugged
Same! Honestly, I don't really understand how you can call a brawler that can basically dodge ANY hit in a game, weak. Like, even if you're not good with it, you can at least waste a lot of your opponents ammos. This last part is just my opinion and how I feel about it, but I would rather never see these kind of brawlers added in the game, I find them too toxic and I know I'm gonna avoid playing for a while, once again, and that's a shame because I like the game.
@@mattiamerlo2688 Can't dodge every shot but can dodge important shots. Especially strong against projectile sequence brawlers like Pam and Rico because is impossible to hit every projectile
Mico's definitely in that spot where he's either broken or he's super weak. He's hard to balance, like Carl or Mortis. I know he hasn't been nerfed yet, but I just feel like he'll become weak at some point. Also his Hypercharge isn't that good, cuz his HC will run out after he uses his Super. And it takes a while to get.
If your smart you can use your HC to get the stat boosts when your close to or have super then use ur auto attack and 2s before ur HC runs out u super and by the time u land ur super will still have the HC stun effect. Since Super will have stun effect if u use it before ur HC enfs
@@vladsoloshchenko5551that’s not the point of a hyper charge. most hyper charges get free team kills. if you can’t get multiple kills with hyper charges they are useless
mico is situational but not bad at all. people who think he is bad just havent levelled him up i guess. his gadget and star power are so important. Also , i came across something interesting while playing him. I used mico's super while standing over a gray portal and the time it took for the animation to happen , i teleported and my super got wasted.
Mico's SD bug is pretty similar to the Hank's bug tho, and let's remind that Kit is going to have a star power which scales insanely the damage buff by the power cubes. 💀👌
I think a good counter is speed gadget. You basically have enough time to dodge his jumps but only if you walk in a straight line and a really bushy map.
To make him more fun to play they could add more reload speed and nerf damage drastically, that way you can actually use ammo to dodge while you figure how to kill with little damage
The meta shifted greatly cuz of mico honestly. You can't play much non assassins or tanks since you'll be just a simple sitting duck against mico. They have to rework him definitely. Because theres no way that an attack that can 100% burst hit and evade when you can't dash with your brawler can be considered balanced. He also relies too much on his SP. I feel like they need to change that too About the damage bug it also feels insane. I feel like mico is gonna be hard to balance.
imo mico is simply bad without being able to dodge attacks. Like mortis he needs a way to get in. As he’s much slower than mortis and is a much worser brawler in general he will simply not be able to get in if he wasn’t invincible. i think a good change to his attack is add a little delay between shots OR decrease his air time mid attacks
i think that they should make it so he has a minimum jump distance so if you predict his next direction and walk in the opposite direction he'll actually miss you maybe increase damage per hit to compensate? then its not so matchup dependent and actually physically possible to dodge
@@jelmero3090 actually if youre really careful you can time your attacks so its impossible for mico to dodge shoot right before he lands, so the projectile is already out and he lands on it. no matter how fast he jumps after he already took damage if you need to practice it edgar is the easiest and safest to pull it off with
Mico is extremely unlikable more so than Edgar cuz when he attacks u can't hit him, but he's doing a lot of damage to u. There should be some delay for you to fight back while he's jumping on you to make him fair
Mico counters Mico. Whoever jumps first the other mico can follow and win the trade. It is important not to waste the 1st ammo since thats the one u have ur 1st SP with and missing that will be so bad and u will have slow reload speed and 2 ammo left
Pls dont nerf win streak just make it start from 3 wins instead of 2 wins cuz i need to push my brawlers over 1000 trophies. Plus before win streaks it must of been so long to push a brawler to r35
Ok so who are the other 3 brawlers he hasnt r35. Plus i need tips on how to hit r30 (1000 trophies) been stuck on 800 trophies r26 need good teammates to push to r30
1:27 I don't really agree with this. In showdown ye he is not skilled at all, but in 3v3 especially brawl ball he really needs to be played right for him to win consistently.
The problem with mico is that it goes against the principle of brawl star. he has polarized match ups, he will almost never win or lose depending on the match up. Very few ways of outplay, and it does not require skill to play. Where a mortis which also has polarized match ups can be killed by a colt or a rico, mico cannot, because it dodges by jumping 3/4 of the ammo. And he cannot miss because he just need to autoaim.
His glitch makes him very powerfull. For example, first cube gives him +21% damage, but second cube gives him +23% third cube gives 25% and etc(For example, on 11 level first cube gives him +457 additional damage, but seventh cube gives him +720 additional damage) . And damage gear gives him +32% of damage (≈1/3), but with damage of super and gadget it works normally without glitch. And I have some moments, when bug didn't work with perfect timing and Mico dealt normal damage (whe cube gives +10% of damage) when he has +1 cube but after that he dealt damage with bug.
Mico rework idea. Lower main attack damage from 2180 to 2000 Increase super damage from 2380 to 2600 Decrease reload speed from 2.6s to 2.4s Rework 1st star power so it only goes on succesful contact with enemies 2nd gadget. Mico does 220%(2.2 multiplier) damage to non brawlers so 2000-4400 to non brawlers ie pets and heist safe and showdown boxes Also fix the scaling multiplier from damage gear and power cubes.( Hank had the same thing when he was released and he got nerfed to ground) Also Pause the Hypercharge whilst hes in the air
overall terrible idea. What they need to focus on imo is make his super better and main attack worse. Make it so his attack has greater delay between attacks and make his super invincible on startup. make his super cancellable and make it do slightly more damage. his main attack tho should also have less air time so he’s not invincible for as long as
So, let's pick this apart: Attack damage decrease - good, currently he deals WAY too much. 1st SP rework - HELL NO, you need to have at least SOME skill, this would just upgrade it to the point of brokenness. 2nd SP rework - also no, with his current (and even nerfed) damage output double is more than enough. Scaling multiplier fix - yes, it's a bug so it should be fixed. Hypercharge pause - I feel like no because landing a hypercharged super nets you a free kill anyway.
This brawler has glitch in showdown bro if you get 10 power cubes you can deal more than 7000-6000 dmg 💀i got him 28 today he's really funny to play and good and his best mod is showdown for everyone ho want pushing in shadown if you play aggressive you need to have atleast 3 cubes so you can deal more than 3500 dmg per hit that means you can deal 14000 dmg ☠️💀if you use the starpower monkey business 15000 with gadget Gotta push him to 30 before nerf
i think he is defiantly a good brawler, i wouldn't say he is broken by any means, at least in comparison to other broken brawlers like charlie, but he is definitely good. The fact that i can get him up to almost 800 in spinning mode shows how good he is alone, but i just dont see him being that great in other game modes. He is good on maps that have a lot of walls that he can abuse to jump over and attack people and basically block people off from certain areas, but thats about it. Once he runs out of ammo, he is basically a sitting duck.
Jacky counter crush doesn't work on Mico's attack so it's not much in terms of counter. I think this needs to be fixed, the invincibility duration is too long. Also, yes his damage scaling is bugged just like Hank's before fix and the devs arent even aware of it and have not fixed it.
With good teammates surely he feels good like any other brawler. But with randoms he is below average at best. He's only good in SD and it's only because of the bug.
Edgar the assassin and Piper the marskman have the first two titles that have been unlocked on your account? Your first unlocked titles belong to two epic brawlers.
I swear as an 8-bit player it's incredibly awful to feel like you're a counter to Mico for his very slow reload speed only to be hitted by his gadget and see my 10k health bar just vanish. Can't have a break with my main 😂
Weird how even when gale activates twister gadget he can still deal damage to you. So basically unlike mortis gale cant counter mico But in a way mortis counters mico 😂😂
Jacky, Gale, and Bull are strong counters for Mico. Soft Countering it would be Otis, Cordelius, and Charlie. Overall he is pretty balanced, a lot of his counters are not doing too good like Primo and Sam. Because of how much most tanks are doing right now, almost every assassin is in a pretty decent to a really good position.
Did they fix the mico bug in brawl ball which you bounce the ball to yourself and super but still can hold to it making you unkillable/impossible to lose the ball?
Top 10 brawler for sure
i agree it so hard to hit him
If he gets a damage nerf...He is bottom 10...RN his few counters are Jacky, RT Split Form(with 20% star power), Mortis(Skilled), Frank, Rosa(With Super), Crazy Dynamike(With Crazy Jumping star power skilled)....These brawlers counter him if he wants to fight them...He can run away whenever he wants tho
I hope they patch the cube glitch soon, cause it reminds me of Hank but more annoying
Personally...I don't think he is top 10 tho...He is a good brawler for sure..Top 30 wd be safe...Maintaining distance and playing according to his range can counter him fine tho
@@monkatheatre1901 Trust me he won’t be bottom 10 with damage nerf. He’s a lot more broken than some people think rn. Seriously annoying brawler
Mico is literally jumping Mortis 💀
yes, he is better than mortis for sure.
with a better super
@@garywingkeing2091When you know the timing, Mortis is better.
Yea but with slow reload.But then its ability to jump over walls makes up for it.😂
mortis also has slow reload@@PheonixGamingShorts
The fact he scales in damage with power cubes much more than other brawlers is insane. 13 shots for hypercharge tho😂
Yeah imagine you got 10 cubes and you can deal more than 7000-8000 dmg bro's so broken 🗿💀🔥
i thought it was a bug cuz it scales double the ammount.
the same as his sp which increases 100% dmg so maybe its an error on that
also dmg gear doesnt increase dmg by 15% but by a lot more so i think its just bugged
@@mateoamado7434 ye it is bugged
I remember 1 tapping frank, that’s on 10,900 Hp during showdown, I never thought it would be that easy
crow 2.0
The showdown is full of mico, and hard to kill…
Just use Sam and get all the boxes u can at the beginning
@Ex_Tiky but you can't really push other brawlers because of mico
Just use fang and shelly or cordelius it's ez
Dude me as charlie vs 9 stupid monkyrs
When. Is Mico getting a nerf
I'm glad I was one of the only few people who said Mico is actually game breaking😅
Same! Honestly, I don't really understand how you can call a brawler that can basically dodge ANY hit in a game, weak. Like, even if you're not good with it, you can at least waste a lot of your opponents ammos. This last part is just my opinion and how I feel about it, but I would rather never see these kind of brawlers added in the game, I find them too toxic and I know I'm gonna avoid playing for a while, once again, and that's a shame because I like the game.
@@hackeratoreMico can't dodge every shot, unless the player he's jumping into is someone with 0 timing.
@@mattiamerlo2688 Can't dodge every shot but can dodge important shots. Especially strong against projectile sequence brawlers like Pam and Rico because is impossible to hit every projectile
@@bszgusta pam is a really bad matchup for a Mico, other multishot brawlers I guess ye
@@mattiamerlo2688 you didn't play against my Mico with your Pam yet ;)
Mico cube glitch is insane
It's glitch? I think it's his sp
@@Hnhr_73No, that’s Kits Starpower you are taking about.
@@muellmanni1678no , mico's 2nd star power deals 200% dmg to boxes
No it is act a glitch
@@Aizygoat But not to brawlers. And he does glitched damage to brawlers.
Mico's definitely in that spot where he's either broken or he's super weak. He's hard to balance, like Carl or Mortis. I know he hasn't been nerfed yet, but I just feel like he'll become weak at some point. Also his Hypercharge isn't that good, cuz his HC will run out after he uses his Super. And it takes a while to get.
I mean if you land his hc you basically get a free kill
If your smart you can use your HC to get the stat boosts when your close to or have super then use ur auto attack and 2s before ur HC runs out u super and by the time u land ur super will still have the HC stun effect. Since Super will have stun effect if u use it before ur HC enfs
@@sohaibm1617 are you a league of legends player?
@@ThundererR64T no way
@@vladsoloshchenko5551that’s not the point of a hyper charge. most hyper charges get free team kills. if you can’t get multiple kills with hyper charges they are useless
Thank you for including me in your video cryingman, first time ever, im novelboy at 4:02, thank you so much, btw, nice vid. we got destroyed :(
mico is situational but not bad at all. people who think he is bad just havent levelled him up i guess. his gadget and star power are so important.
Also , i came across something interesting while playing him. I used mico's super while standing over a gray portal and the time it took for the animation to happen , i teleported and my super got wasted.
No brawler is bad, it’s just that not everybody can afford to max out every single one
Mico's SD bug is pretty similar to the Hank's bug tho, and let's remind that Kit is going to have a star power which scales insanely the damage buff by the power cubes. 💀👌
Dev team need to rethink their lifechoice for making a bug twice in a year
They havent even fixed it.
Kit has low hp tho
You‘re basically tanking so much damage by just jumping over your opponents attacks if you time it right😂
Mico's jump is like Eve's floating over water seems broken but we might get adjusted to it
No, you can just jump over any attack
Not an even comparison imo
Eve isn't invincible when she floats over pits and water.
I think a good counter is speed gadget. You basically have enough time to dodge his jumps but only if you walk in a straight line and a really bushy map.
Definitely Chuck, we definitely need to see the Chuff Chuff at the purple rank😂
To make him more fun to play they could add more reload speed and nerf damage drastically, that way you can actually use ammo to dodge while you figure how to kill with little damage
That's when worse ppl would basically be dodging every single attack
Actually there's an easy way to kill Mico im knockout and that is to make him focus on one brawler, and finidh him when his ammo is drained
The meta shifted greatly cuz of mico honestly. You can't play much non assassins or tanks since you'll be just a simple sitting duck against mico. They have to rework him definitely. Because theres no way that an attack that can 100% burst hit and evade when you can't dash with your brawler can be considered balanced.
He also relies too much on his SP. I feel like they need to change that too
About the damage bug it also feels insane.
I feel like mico is gonna be hard to balance.
simple give mico a 0.6 sec delay betwen atacks nref the sp to give half amo and give him a smal reload buff
Bro that would kill him
imo mico is simply bad without being able to dodge attacks. Like mortis he needs a way to get in. As he’s much slower than mortis and is a much worser brawler in general he will simply not be able to get in if he wasn’t invincible. i think a good change to his attack is add a little delay between shots OR decrease his air time mid attacks
i think that they should make it so he has a minimum jump distance so if you predict his next direction and walk in the opposite direction he'll actually miss you
maybe increase damage per hit to compensate?
then its not so matchup dependent and actually physically possible to dodge
I agree maybe try to not buff his damage right away and see how it goes
Or add a delay between attacks
@@jelmero3090 actually if youre really careful you can time your attacks so its impossible for mico to dodge
shoot right before he lands, so the projectile is already out and he lands on it. no matter how fast he jumps after he already took damage
if you need to practice it edgar is the easiest and safest to pull it off with
@@aldenstromberg7273 yeah it is possible but nerfing it would make it easier for most attacks to hit for just your average player
Mico is extremely unlikable more so than Edgar cuz when he attacks u can't hit him, but he's doing a lot of damage to u. There should be some delay for you to fight back while he's jumping on you to make him fair
7:13 Please push Chuck to rank 35🙏
3:14 bros name is 💀
Hate the fact that his reload is so slow and it make him a sitting duck if you misstime your attack.
Mico counters Mico. Whoever jumps first the other mico can follow and win the trade. It is important not to waste the 1st ammo since thats the one u have ur 1st SP with and missing that will be so bad and u will have slow reload speed and 2 ammo left
Couldn't agree more my friend
Nita counter miko
Pls dont nerf win streak just make it start from 3 wins instead of 2 wins cuz i need to push my brawlers over 1000 trophies.
Plus before win streaks it must of been so long to push a brawler to r35
2:15 sounds like the tube you flip up side down and it makes a wierd sound😂
was playing mico with Kit today and he attached himself to me and oh were we unstoppable...
Such a broken combination
Ok so who are the other 3 brawlers he hasnt r35. Plus i need tips on how to hit r30 (1000 trophies) been stuck on 800 trophies r26 need good teammates to push to r30
Anything: *Exists*
Cryingman: It's nerf or nothing
The folks at Brawl talk weren't lying when they put up that headline, "The Most OP Brawler is Free?"
The fact he can dodge with his main attack is crazy. Imagine dodging a frank super. I think it’s such a good carry to his kit it’s amazing ngl.
Fun fact: when mico starts to move slower in super hes going to land
Really 😨🙀😲😱😱
3:22 Colette low DPS in heist...💀
Collete dps is low unless she has her super/hypercharge.Colt can melt the safe without his
1:27 I don't really agree with this. In showdown ye he is not skilled at all, but in 3v3 especially brawl ball he really needs to be played right for him to win consistently.
CryingMan: pls no hank
Me: HANK HANK HANK
One thing I gotta say.If you are a close ranged brawler and you dont know how to time your attacks well,it's over😭
The problem with mico is that it goes against the principle of brawl star. he has polarized match ups, he will almost never win or lose depending on the match up. Very few ways of outplay, and it does not require skill to play. Where a mortis which also has polarized match ups can be killed by a colt or a rico, mico cannot, because it dodges by jumping 3/4 of the ammo. And he cannot miss because he just need to autoaim.
Yeah Ignored that colt and costed me that game. I forgot he got a speed reload buff😭. Ggs thoug, it was fun coming across you.
Push hank for spen 7:19
Yo he hearted meeeeee
Hank Confirmed?
Do u have a mini account where u played him?
Is he getting a nerf and when cause I play against him everytime and they just jump and I can barely hit them so I lose many games
Use him without the ammo star power and he is absolutely trash because his reload speed is the slowest in the game. That star power is a game changer.
cryingman:❌
Monkemen:✅
His glitch makes him very powerfull. For example, first cube gives him +21% damage, but second cube gives him +23% third cube gives 25% and etc(For example, on 11 level first cube gives him +457 additional damage, but seventh cube gives him +720 additional damage) . And damage gear gives him +32% of damage (≈1/3), but with damage of super and gadget it works normally without glitch. And I have some moments, when bug didn't work with perfect timing and Mico dealt normal damage (whe cube gives +10% of damage) when he has +1 cube but after that he dealt damage with bug.
Mico rework idea. Lower main attack damage from 2180 to 2000
Increase super damage from 2380 to 2600
Decrease reload speed from 2.6s to 2.4s
Rework 1st star power so it only goes on succesful contact with enemies
2nd gadget. Mico does 220%(2.2 multiplier) damage to non brawlers so 2000-4400 to non brawlers ie pets and heist safe and showdown boxes
Also fix the scaling multiplier from damage gear and power cubes.( Hank had the same thing when he was released and he got nerfed to ground)
Also Pause the Hypercharge whilst hes in the air
i dont understand the star power 1
No that will make him the best brawler
overall terrible idea. What they need to focus on imo is make his super better and main attack worse. Make it so his attack has greater delay between attacks and make his super invincible on startup. make his super cancellable and make it do slightly more damage. his main attack tho should also have less air time so he’s not invincible for as long as
So, let's pick this apart:
Attack damage decrease - good, currently he deals WAY too much.
1st SP rework - HELL NO, you need to have at least SOME skill, this would just upgrade it to the point of brokenness.
2nd SP rework - also no, with his current (and even nerfed) damage output double is more than enough.
Scaling multiplier fix - yes, it's a bug so it should be fixed.
Hypercharge pause - I feel like no because landing a hypercharged super nets you a free kill anyway.
That would make him quite broken
This brawler has glitch in showdown bro if you get 10 power cubes you can deal more than 7000-6000 dmg 💀i got him 28 today he's really funny to play and good and his best mod is showdown for everyone ho want pushing in shadown if you play aggressive you need to have atleast 3 cubes so you can deal more than 3500 dmg per hit that means you can deal 14000 dmg ☠️💀if you use the starpower monkey business 15000 with gadget
Gotta push him to 30 before nerf
Here if you want that cryingman needs to push hank to rank 35 👇
Micos definitely gonna get that hank treatment
Yeah i hope i can get him 30 before nerf im at 917 trophies
The brawl team wasn't kidding on "the most op brawler is free" on the brawl talk
The Micoapocalypse began..
As a Mico main he actually does take mid skill but none at the same time it just depends how well you use him properly
CriyingMan i think you should push Pearl,i think she is op,and they also buffed him,so i think Pearl r35 should not be that hard
5:00 my words, I stopped playing throwers after they added him
i think he is defiantly a good brawler, i wouldn't say he is broken by any means, at least in comparison to other broken brawlers like charlie, but he is definitely good. The fact that i can get him up to almost 800 in spinning mode shows how good he is alone, but i just dont see him being that great in other game modes. He is good on maps that have a lot of walls that he can abuse to jump over and attack people and basically block people off from certain areas, but thats about it. Once he runs out of ammo, he is basically a sitting duck.
That mico named “ spin to win” is speaking facts
Jacky counter crush doesn't work on Mico's attack so it's not much in terms of counter. I think this needs to be fixed, the invincibility duration is too long. Also, yes his damage scaling is bugged just like Hank's before fix and the devs arent even aware of it and have not fixed it.
trust me. they know what theyre doing'
honestly they just need to reduce air time on his attacks
mico without first sp: top ten worst brawlers. mico with first sp: top ten best brawlers
Chuck would prop be the funnest so ima go with hank:)
Next time push Chuck!
Hi CryingMan! Will you do more brawler guides in the future?
Mico is basically a mortis that jumps over walls with his attacks
Only way to balance him would delay his land/jump period .2-.3sec or so. He will take more dmg, howvever a counter buff will be needed imho
yea, i would suggest a buff to his base hp
cool bo penny video great gameplay mico
Cryingman, what build you recommend to knockout and spinny mode rn, cuz i want push mico to r30 and... Im stuck in 750-800 range 😅
With good teammates surely he feels good like any other brawler. But with randoms he is below average at best. He's only good in SD and it's only because of the bug.
This damage glitch makes his damage squared, etc damage gear gives 15% DMG boost, so it's x1,15. With this glitch that's (1,15)² so x1,3225
Bro i cant understand which star power is the besttt (for mico)
"No brawler can hard counter Mico"
Eve crying in corner
Edgar the assassin and Piper the marskman have the first two titles that have been unlocked on your account? Your first unlocked titles belong to two epic brawlers.
Mico is just free thropies in showdown especially in close and maps with a lot of walls
Been waiting for this video from you❤
Mico have 1st star Power
Hank: How i Win?
merry christmas cryingman!
Push chuck,BTW when are you going to make a guide for a brawler again?
My favorite brawler is the only one who attacks with one of their feet instead of their hands
I swear as an 8-bit player it's incredibly awful to feel like you're a counter to Mico for his very slow reload speed only to be hitted by his gadget and see my 10k health bar just vanish. Can't have a break with my main 😂
Parabéns mano. Vc é um excelente criador de conteúdo de brawl stars. Fico admirado.
Yeah, i am pretty sure he is best showdown brawler with his starpower😮
Mico is underrated, he can really shred once he's in the right position
Weird how even when gale activates twister gadget he can still deal damage to you. So basically unlike mortis gale cant counter mico
But in a way mortis counters mico 😂😂
I think Mico just needs a bit of delay between shots, currently it's impossible to hit him as he's attacking you
I mean you have to have preshoot him while he is in the air and hope it hits
Jacky, Gale, and Bull are strong counters for Mico. Soft Countering it would be Otis, Cordelius, and Charlie. Overall he is pretty balanced, a lot of his counters are not doing too good like Primo and Sam. Because of how much most tanks are doing right now, almost every assassin is in a pretty decent to a really good position.
edgar counters him too
I pushed Mico from 0-800 in Cavern Churn lol, very fun brawler :) Keep up the good work
bro in showdown is crazy. gets like 2 power cubes and starts one shotting everyone 😭
Cryingman where do you edit your videos and thumbnails❤?
I think Pearl is the best option to push rn, she is probably the most versatile and overall better than the other two
Great holidays too ❤🎄
Crying, can you push those robot twins next? i want to see your thoughts and strats with them when they release.
I hate miko Mortis forever in my heart ❤
Did they fix the mico bug in brawl ball which you bounce the ball to yourself and super but still can hold to it making you unkillable/impossible to lose the ball?
Getting hit for 9k is a whole new ick
mico’s damage is bugged exactly like hank on release (rn mico gets 2x damage from damage boosts like damage gear, cubes, ruff’s sp, 8-bit super, etc.)
Thanks CryingMan and Merry Christmas
Hey how do I make subtitle videos
Cryingman... he is my favorite brawl stars content creator... In my opinion he is the most skilles power league player ❤
for win streak they should make it so you get less trophies from win streak starting at 1000 but under 1000 you get same amount from win streak.
No
yes it too good they need to balance it out plus why do you care you probaly don't have r30@@selestar6343
Here we are for another 🔥Video of THE BEST CREATOR❤ love you CRYINGMAN❤
there was a bug where u could pick up the ball in brawball while flying with super as a mico in the private server😭
Bro I rushed Mico rank 25 in 5 days lmao 😂
1:55 Honestly..
This map is for Mico
I got 109 trophies with it
can you not use hypercharge after using ult?