Factory Automation Tower Defense Roguelike! - Tower Factory [Demo]

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  • Опубліковано 12 тра 2024
  • Try Tower Factory on Steam: store.steampowered.com/app/27...
    Tower Factory is a tower defense and automation game with roguelite elements. Optimize resource production using conveyor systems while defending against monster waves. Can you find and destroy the enemy tower before it's too late?
    _____________________________________________________________________
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КОМЕНТАРІ • 92

  • @christopherklein7353
    @christopherklein7353 15 днів тому +128

    Economy build order is an important thing in all RTS games, and this tower defence also has that need to grow that strong economy as fast as you can. This is pretty novel for a tower defence game which normally gives resources based on enemies defeated. Pretty neat for a demo.

    • @NightChime
      @NightChime 15 днів тому +4

      It does give it almost more an RTS feel than factory. At least early on, the factory setups don't seem to get very complex, so optimizing belts matters less than build order and APM.

  • @heliomance760
    @heliomance760 15 днів тому +137

    Wanderbot: Ignores all text in the tutorial, skipping through as fast as possible
    Wanderbot when they can't work out how to change the recipe in the sawmill: shockedpikachu.jpg

    • @RussellWaldrop
      @RussellWaldrop 15 днів тому +21

      HE LITERALLY CLICKED ON IT TO CHANGE THE RECIPE TOO ughhhh

    • @OneHuntiBoi
      @OneHuntiBoi 14 днів тому +3

      @@RussellWaldrop JUST BEFORE TRYING SOMETHING ELSE LMAO

    • @OneHuntiBoi
      @OneHuntiBoi 14 днів тому +6

      and also wanting to go quicker and just not buying starting recourses ever... edit: FINALLY!

    • @YeetMojo33
      @YeetMojo33 13 днів тому +1

      also wander 31:39

    • @ocomolinaehain1795
      @ocomolinaehain1795 12 днів тому +8

      and he also said something about wishing he could change target priority when the ballista tutorial said you could xD

  • @ZaberZlayer7
    @ZaberZlayer7 15 днів тому +29

    I just realized that this is a Tower Defense RTS Roguelike... And that's honestly such a wicked idea. I'll have to pick this up ASAP when it releases fully!

  • @Jikkuryuu
    @Jikkuryuu 14 днів тому +13

    I've no idea if it'll stay this way deeper down the tree, but the balancing of the upgrades is really tight. Every single one of those just screamed "Pick me and your run will go _measurably_ better next time."
    That's really impressive.

  • @dicey1600
    @dicey1600 15 днів тому +55

    Watching you play this made my brain hurt

    • @minershole
      @minershole 14 днів тому +6

      I actually yelled at my screen once

    • @MrDreadsecond
      @MrDreadsecond 10 днів тому

      😂exactly😂

    • @Jamyb0i
      @Jamyb0i 8 днів тому +2

      he opened the damn menu to swich to wooden stakes in the start "I still don't know how to" im gonna cry

    • @burningblaise
      @burningblaise 6 днів тому

      @@minersholebro I’m at work and did the same

  • @sugarpacket7251
    @sugarpacket7251 15 днів тому +9

    Mindustry seems more accurate than factorio as you build with resources rather than make the buildings and things go back to a main hub to use them

  • @bubbles69138
    @bubbles69138 15 днів тому +14

    holy pickles that music is loud

  • @marcbennett9232
    @marcbennett9232 15 днів тому +8

    this looks interesting! not my thing though, at least until they add a pause button lol

  • @SangoProductions213
    @SangoProductions213 15 днів тому +3

    Neat idea. Inspired my next game jam project.

  • @lukazfox_lol
    @lukazfox_lol День тому +1

    i've watched a few of these lets play and im very interested to this game, i even have an idea for a tower.
    this tower is called "toy factory" and what it does is that it is a spawner tower, place it near the tracks and give it some resources and it will spawn toy bots out of wood to attack enemies

  • @nobuyukishou.
    @nobuyukishou. 15 днів тому +23

    31:40 ya missed it

    • @wanderbots
      @wanderbots  15 днів тому +8

      Oops. But also I was doomed anyway so it didn't really matter.

    • @ino145
      @ino145 15 днів тому +1

      Yeah he sure did. xD

    • @loganshaw4527
      @loganshaw4527 15 днів тому +1

      ​@@wanderbots would of helped having damage increase area not in fog of war.

  • @smarty265
    @smarty265 11 днів тому

    Oh this game looks pretty well crafted I might need to try this

  • @reikouyama
    @reikouyama 15 днів тому +1

    i really enjoy the idea over all.

  • @theodorethefirst
    @theodorethefirst 15 днів тому +13

    oh the heartbreak in your voice when you realized you needed 3 crystals instead of one. I feel your pain. Also I think you were right, More catapults would have helped more than anything, most of the issue was the volume of enemies spawning more than the strength of single targets. TBH I also feel like the Ballista towers were hurting more than helping after a point. They fired too slow and only did bonus damage to armor, once an enemies armor was stripped the acorn towers had the same DPS for a much smaller cost.

  • @piratenflipper
    @piratenflipper 12 днів тому +2

    Seeing you learn the mechanics with every new level, makes you really feel how it would be to play the game.
    Having no shortcuts is a really rough one, tho.
    I absolutely love the day and night cycle, combined with awesome music, it makes you really feel the stakes.
    They got that down really well!
    I also really like how it allows you to make it infinite if you just dont use the crystal to strip mine the whole map, assuming your industry planning works out.
    Having an option to switch between seeing ratios and seconds would be a godsend for people who failed maths in school.

  • @jamesfstokes
    @jamesfstokes 13 днів тому

    This looks like a pretty fun game!

  • @Spikeba11
    @Spikeba11 15 днів тому +8

    Saying you can't change target priorities while the instructions on how to change target priorities is on screen...
    also you've been calling building mode selection mode. Build mode has the grid.

    • @wanderbots
      @wanderbots  15 днів тому +17

      Streamer blindness is very real.

    • @loganshaw4527
      @loganshaw4527 15 днів тому +1

      ​​@@wanderbots got to move those side windows to stream off of game window or you need better deck management to have a clear view of the game screen.
      Or is it a psychological blindness? "Joking: UA-camr needs to read more."

    • @theodorethefirst
      @theodorethefirst 15 днів тому +6

      @@loganshaw4527 Honestly I always assumed it was like... They're not just playing the game. They're playing the game, Talking the Whole time, and trying to be entertaining. So they Rush through tutorials to keep the videos pace up (being entertaining) which combined with their focus being split on talking about what they're doing and to the audience as well as actually playing leaves UA-camrs just being more inclined to miss things. like imagine trying to learn how to drive for the first time while also taking a math test.

    • @piratenflipper
      @piratenflipper 12 днів тому

      ​@@wanderbots some of us don't have to be streamers to do that man

  • @mathieularocque1953
    @mathieularocque1953 3 дні тому

    I would suggest that you clump the ressource gathering in the beginning, you can move them if the trees are done, that will let you gather faster with less belt... If you put up 3 wood gatherer with 1 combiner it cost less than having 3 gatherer seperated father since you save the belt etc having 3 stone joined together is a good way to save time too, the rock are long to exaust

  • @XavierBudreau
    @XavierBudreau 6 годин тому

    Do more of this. I love this.

  • @michaelslattery2273
    @michaelslattery2273 14 днів тому

    end of video analysis 1:08:00 great commentary, appreciated

  • @WhyplayGaming
    @WhyplayGaming 15 днів тому

    Man I'm gonna love this game

  • @crak-_-4U
    @crak-_-4U 15 днів тому +3

    Reminds me more of mindustry

  • @niekvanderhorst6065
    @niekvanderhorst6065 15 днів тому +2

    Next part of this game plz❤

  • @rorywilkins4161
    @rorywilkins4161 15 днів тому

    You got really close! Good try!

  • @ZalexAlec
    @ZalexAlec 15 днів тому +4

    Not even notification squad. lol

  • @juliocesar-fc1nm
    @juliocesar-fc1nm 14 днів тому +1

    In my humble opnion the game is great but it would be very fun if when you discover the enemy tower you could play something like age of war like. sending your minions against the other tower. But the game seems very fun! joining anything + factorio is amazing for me hahaha

  • @Myrdin90
    @Myrdin90 15 днів тому +2

    I'm sorry to be rude, but at 33:45 it was very hard to watch Wanderbots lose with 600 lumber in his inventory. Acorn towers just cost 50 lumber each, so he could have just slapped down 12 more of them to help save himself.
    You don't need lumber for the catapult towers, just planks and stone.

    • @Myrdin90
      @Myrdin90 15 днів тому +1

      I mean, it's fine and it doesn't matter at all, and everyone makes mistakes. It was just very frustrating to watch.

    • @peternguyen2797
      @peternguyen2797 11 днів тому +1

      Theres a tower limit of 20. he already had 18. He couldnt just slap down 12 more

  • @beniditz
    @beniditz 12 днів тому

    I found a strengh tower in one round it had 4 tiles wich increased damage for the towers placed on the tiles. Its essentially a landmark powerup.

  • @arelam8055
    @arelam8055 12 днів тому

    You should start reminding ppl to use you link to wish list games if we found em thru your channel

  • @smarty265
    @smarty265 8 днів тому

    36:18 thats entierly due to your playstyle. When I played I did not spread my tree chopers out like you do so I often ran out of resources and had to relocate them in a hurry

  • @hamdenlillesjovepige
    @hamdenlillesjovepige 9 днів тому

    Sawmill requires 45 and 1 lumberyard provides 30, 3 producers, into one combiner, into a splitter with 2 channels, with each having it's own sawmill

  • @loganshaw4527
    @loganshaw4527 15 днів тому +1

    You seemed to have issues defending against 100% and 200% increased enemy spawn rates. The map was much more difficult at night "100% to 200%" and so much more difficult after some time the 2nd day "200% to 600%". So you either need more towers kiling enemies or higher damage for the few towers you have and add a few more to deal with the horde of monsters to focus on resource gathering that you wanted to do.

  • @CLUBMASTER28
    @CLUBMASTER28 15 днів тому

    really cool

  • @rebeccaconlon9743
    @rebeccaconlon9743 13 днів тому

    Makes sense, edit, just needs rogue like

  • @Team_BaM
    @Team_BaM 15 днів тому

    It feels like, given you can move them, you can treat gatherers like Age of Empires villagers and throw as many of them around as possible.

  • @pernesdumitru7233
    @pernesdumitru7233 11 днів тому

    The middle for me taste is The Riftbraker

  • @limesta
    @limesta День тому

    Wander not seeing the option to switch recipies and the fact a tutorial is "NEEDED" proves the game design of a separate select mode is hindering to the UX design.

  • @Ca55per
    @Ca55per 15 днів тому +1

    How do I get access to the demo?

  • @nachorealname5566
    @nachorealname5566 15 днів тому +2

    Weird. It shows a demo on steam but it just loads the same page with no download demo option.

    • @ragerequiem6323
      @ragerequiem6323 15 днів тому +1

      Demo on May 15th according to the news post on the Steam page.

  • @ino145
    @ino145 15 днів тому +1

    Can't seem to download the Demo, brings me back to the normal "wishlist" store page. :(

    • @ninino86
      @ninino86 15 днів тому

      Wanderbots says its going to be available in 2 days 👍

  • @AceAngelTTV
    @AceAngelTTV 15 днів тому +2

    Weird, I can see the demo page when i search it on steam, but it just redirects to the store page D:

    • @wanderbots
      @wanderbots  15 днів тому +4

      It'll be up in two days!

  • @AceAngelTTV
    @AceAngelTTV 15 днів тому +1

    I'm 43 minutes into the vid.. And I am thinking it's optimal to just survive one day then quit, you get 1 point per day so there is no point playing half a day if you are not sure you will make the full day? It should really be 1 point for day one then 1+2=3 points for day 2 then 1+2+3=6 points for day 3 and so on.
    Am I wrong?

  • @mandras6785
    @mandras6785 15 днів тому +5

    The destruction of the enemy base is kinda lame. I think a better option would be that once you find the Crystal Tower... rather than just nuking the enemy base with a big crystal... you get access to building a light crystal tower that you can build within range of the enemy base to destroy it over time. Their base can have a lot of HP, but the more crystal towers you have attacking the enemy base, the quicker you can take it out. More fun & challenging, IMHO.

  • @tubb3413
    @tubb3413 15 днів тому

    Wander have you seen anything about PokeRogue?

  • @Hydr312
    @Hydr312 15 днів тому +2

    The bonefire system is rly a downer for me.

    • @wanderbots
      @wanderbots  15 днів тому

      I like the idea of it, but I wish there was a greater emphasis on exploring for resources and not just the enemy keep.
      Like if you mixed this with Forager levels of island expansion or something.

  • @mazzakid3741
    @mazzakid3741 15 днів тому +7

    Awake at 1 AM squad. 🗿

  • @Haywa11
    @Haywa11 15 днів тому +8

    Demo doesn't appear to be available anymore :'(

    • @wanderbots
      @wanderbots  15 днів тому +15

      Demo will be available in two days!

    • @6Saturn9
      @6Saturn9 15 днів тому

      @@wanderbots bro... I went to the extent of trying to install demo via steam command, thinking steam page got glitched or something... guess I'm dum! 🤪

  • @lankyfella
    @lankyfella 7 днів тому

    Spreading yourself out at the start seems inefficient compared to saturating a belt and then moving onto the next resource

    • @wanderbots
      @wanderbots  7 днів тому +1

      The problem is that splitters/mergers tend to cost a lot upfront compared to belts which are piecemeal and cheap. Both are likely valid, but that's why I do what I do.

  • @297229
    @297229 12 днів тому

    you should try minedustry

  • @Dann-qp2uw
    @Dann-qp2uw 13 днів тому

    How do you delete towers wtf. Delete button don’t do anything???

    • @wanderbots
      @wanderbots  13 днів тому

      F to sell iirc.

    • @Dann-qp2uw
      @Dann-qp2uw 13 днів тому

      @@wanderbots yeah damn that doesn’t do it either. Works for belts but thats it

  • @Vivademort
    @Vivademort 15 днів тому +2

    You missed it

  • @nyanSynxPHOENIX
    @nyanSynxPHOENIX 15 днів тому +1

    Not to be just negative engagement, but during last run, why not build bonfires behind your base? You could've find closer resources so that you could still utilize all three spots and probably would've found another light crystal there, though I'm not sure how easily it would've been despite the proximity in the tutorial level.

  • @uhavemooface
    @uhavemooface 12 днів тому +1

    This game is way too freaking hard. The dev or dev's made this game too hard on the first level. Why would I spend my money on a game that doesn't even allow the player time to get a base up and running before the enemies come out and they are so fast to.

  • @kennethanderson287
    @kennethanderson287 15 днів тому

    Try spamming ecorn towers. You head 500+ wood at one point.

    • @wanderbots
      @wanderbots  15 днів тому +3

      There's a max of 20 towers, so no can do.

  • @nochildsupport4889
    @nochildsupport4889 15 днів тому

    Did he said meta coin how much are they and where can i invest 📝👀 im jk

  • @mattstyles2498
    @mattstyles2498 7 годин тому

    Issue was no fkn acorn towers.😂😂😂 they cheap spam them.

  • @RemnantsOfBeauty
    @RemnantsOfBeauty 12 днів тому +1

    This isn't relaxing at all. It's stressful, and perhaps it's meant to be, but I'd prefer a more relaxed mode, or atleast an easier start! Every UA-camr one seen play this game dies very early on.

  • @Morrvian
    @Morrvian 15 днів тому +1

    looks fun but your tower placement is terrible lol.

  • @Tatcoolx
    @Tatcoolx 3 дні тому

    roguelite ruined this game

  • @McKeviin
    @McKeviin 15 днів тому

    He sucks at this game..