I dont know why it would be a struggle to add mages to the creator, all they do is stand still so you wouldnt even need to worry about AI pathfinding like a regular enemy... hell they would also be pretty fun to adapt to a regular survival too.
I've tried so hard to make good and original survivals. Yet, enemies CONSTANTLY SPAWN IN SINGLE SPAWNPOINT INSTEAD OF SPREADING ACROSS ALL 10, AND THEY CONSTANTLY GET LOST IN THE SIMPLEST PLACES. WHAT THE F.
good spot for a zombie survival would probably be in paleto bay and just have destroyed cars everywhere or on Cayo Perico in El Rubios mansion thatd be a perfect spot as well
@@killerdude_5938I’m making one on the PS4 and the map is so big it’s kinda hard to find some of the zombies altho it is totally do-able (Edit: it would be fun with 3 other friends)
I'll be fair here. These zombie mappers are amateurs compare to the actual real deals. Give it some time and some zombies gamemodes that are made by actual competent mappers will come out soon.
Hi I have a idea If you want to know more i made a comment on it . Also your comment I agree on it . sorry for comment on your thing but I just made a comment on a probably good idea
Totally agree, it takes some time until better gamemodes get created and personally do i don't blaim the first map creator since he probably gave up by selecting zombie for each wave
@@commanderblack5045 Probably not even gave up, probably assumed that setting the preset on one wave would mean zombies for all waves, hell I would have done the same had I not already seen the existing issue in that first map.
I know a good place that would fit for zombie survival. In the server room of the missle silo where you have to deactivate the servers to stop Avon. Here are my idea's Make that the lights are turned off. Allow to go trough the 3 floors. Only 3 medkits. No Hud. The other idea is in the bunker. But i'm not even sure if you can make jobs inside those interiors to begin with. But hey. It's just a idea
@@commanderblack5045 Yes you can in maze bank arena. But you can't create jobs in interiors like Bunker, facility, the office, penthouse, the missle silo from act 3, submarine, and whatever else of interiors there are. Some are understandeble. But at the same time. Having acces to some interiors like the missle silo would be amazing.
The fib, destroyed IAA and hospital interiors from story mode, the recycling plant the morgue and research facility out in blaine county wouldve been greatlocations.
I think what made the Ludendorff survival so terrifying is that it pretty much took place on uncharted territory. The majority of players know San Andreas inside out but North Yankton only exists in 2 story missions and is completely inaccessable outside of using glitches. And even in the story missions North Yankton is very restricted in terms of how far you can go off the route.
Cool idea, I recon you would have to block off those support struts that players can use to get on the rood, Im sure as hell the zombies wont be able to follow you up there should you do that.
The creator mode was designed to punish the community for being creative. It strategically sucks the will to make anything right out of you, until you give up and just play the Rockstar created content.
Rockstar created content use additional scripts, user created ones do not they are limited by whatever the creator scripts allow why do you think contract missions, heists all feel like they could've been done in the creator but also still feel fleshed out? because they run the scripts after job starts, the internal creator they use is to define some basic stuff like job title, description, player spawns, maybe some vehicle placements but anything more advanced is done trough scripting
For zombie survivals ot would've been great if they let is use interior. The morge , packfic standard bank, bu kers, the casino perico, the foundry etc wouldve bedn great locations.
I think the mile high club would have TOO MUCH room, not to mention it has multiple floors making even more room to train the zombies around, I think what makes the official map so great is the fact that while you can train zombies to an extent, it is juuuuuuust possible to get caught off guard at one point, but with the room of mile high club, I think the sense of urgency would be lost.
@@Pyrerealmgaming fair enough. But couldn't you block off all but the top 2 floors or so and still end up with a space more akin to say Nact der un Toten? I agree entirely that R* made the superior mode and the tools are borked, but the idea has some merit if we could actually put something into it.
Job creator masochist here, I have a few tips. You can copy pastes waves settings allowing you to save a lot of time. When placing props, always turn ON the prop stacking option, this will get rid off most limitations and will also allow you to manually input coordinates, that way you can literally place them into the ground. AIs do not recognise props, basically when you place down a crate, it make a hole in the navmesh allowing the ai to go around it and take cover behind it, but you cannot make a custom floor for the AI to move onto because it doesn't generate any navmesh.
Good looking spots would be casino,beach pier,park Buildings,highways or streets,bridges,Tunnels,paleto bay forest,mount chillad,story characters houses,Trevors hanger,
Maybe a train tunnel (Assuming the trains still run, that would add an environmental hazard to spice things up, as well as possible comedic value watching all the zombies get plowed down lol.
A big problem i also noticed is the fact that enemies are capped at 60. In the offical zombie mode, there can be more than 60 enemies per round. Couple that with the fact you cant use special inflected besides the basic brutes, and you got yourself a bullet sponge simulator
There's so many great locations to make awesome zombie survivals, I've already made a few that are so much fun, you just gotta make your own of what you like!
The thing that i hate the most about this creator is the fact that you can't turn off climbing. I tried to create several zombie survivals, but because i can't block off all the climbing spots without it looking out of place i just can't succeed.
bro you have been uploading for more then 8 years you should have alot more subs by now i mean like 10M or so i just watched your 8 years old vid on how to get more health lol (i also just subbed to support you)
You can actually copy wave setting to all, so you need only to set 1 wave that was even said in the video tutorial you watched And you can set it to make like a few waves and not all 20 if you want too. object also has stack mode or something like that causing it to less annoying to collision and letting you stack them on each other. I think the creator is not so great either but if you spend enough time on you can get something quite fun.
i made a handful of Survivals & the only thing you got right in this video is that how long it takes...ex: 12:15 scroll down to "Allow Prop Stacking - On". 12:57 you're not in a real survival, its in testing phase, & character is in Godmode, instead of shooting, see what & how the NPC's behave, instead of shooting
Oh that third map that you did reminds me of Undead Nightmare in or undead overrun in Red Dead one's multiplayer I got that was such a fun game mode I remember there's this one girl that used to play with and we used to stand on top of this one thing I think it was near Armadilldo and you would always just sit there and kill the zombies and once all of them piled up underneath you drop a dynamite and then just run the other way bolt it
Fun fact RDR2 was used to test the waters for the next gta online don’t believe me see how rdr1 ideas translated over to gta 4/5s and now they know how far they can push it with premium currency yall better be ready for a special currency alongside the millions of dollars you have to grind for either upgrades or some vehicle
navmeshes aren't very good where npc's aren't normally supposed to be, such as on top of buildings. if you want to test good locations, do it in freemode with a wanted level and see how the cops do at getting to you in various positions.
Try my Zombie Survival it's called Zombie Horde Survival and the description reads "Alot of RP $40k DAWN OF THE DEAD" on PS5. I have alot though that i made before the zombies so it might be hard to see it lol
9:15 1. We all know the menus are bad, the interaction menu (M) says alot. Altrough that did got improved a tiny bit it's still not good. 2. You don't know about Copy Wave Configuration? It should be X (blue button) for you, press that and copy the wave stuff to each wave and there ya go... Also as for props, use Prop Stacking to place props on uneven places
Bet you it gives you a new perspective for us creators LOL we call it dummy proofing whenever you have to force a player or NPC to do or go to a certain direction for example when you play a race map and they put rails or something on the side that force you to do a flip or something they call that dummy proofing so you make the jump and everything goes right there's no RNG in it.
Tbh, they quickly reverted to regular NPC fight stance. Rockstar editor has always been a joke. The fact that Ubisoft made a better editor is embarassing. Also, you need to turn on prop stacking in order to place props.
What yall think gta going to suck from stupid micro transactions or will they actually have a brain and not do that and go the way of all big game dev now? would love to see a undead nightmare gta 6 with arena cars put for their actual original idea of zombie apocalypse vehicles would be hella cool
The only things GTA VI/Online will have for now are buyable ingame currency and certain things for ultimate Edition like in RDR2 and the Rhodes Bank robbery
@@youdontneedtoknow106 who knows, everything could happen but imo do i think if they do something like this would they have done something like this already
@@commanderblack5045 Never know man it feels like theres a conspiracy to kill the american gaming market to make us buy from Japanese game makers truly thats what i feels like
I have a idea. you know that like in fortnite there is a game mode call Horde Rush. Will that be a good idea. If you don't know just look at a fortnite horde rush video
@@zaxuoz lol clever, but all the videos are still there and gta 6 wasn't slated for release this year;) It's easy to search for, type in: 5m coming to console... the videos from people like TGG, Tylarious and Ghille were from 2 months ago.
As always, Rockstar released an unfinished update for the creator. You cant make zombie survival because normal enemies still spawn. Only modded survivals can make this.
GTA Online RP To GTA Online Zombie Mode: Where The Apocalypse Lore? 😂😂 Meanwhile Modders Who Made Zombie Infection Mod For RP (Roleplay) Like How To Infect NPCS and Players: 🗿🗿🗿
Not trying to be a dick but it could be alot worse. Fallout 76 sucks so bad bro. The developers literally designed the game to try and suck money out of the players. Everything important is paywalled and the in game shop uses false advertising to trick people into purchases. By comparison gta5 online is like heaven. The shark cards are so over priced youd have to have a mental disability to buy any. $100 gets you 10mil and you can spend that on 1 item in the game. Even when rockstar lowers payouts and adds more AGL. I still never get that dirty feeling i get playing fo76. Rockstar is getting worse tho. Gta+ is a bad feature. I have a feeling they are testing so they can really go hard on micro transactions in gta 6
You know what more funny and hilarious is most of custome maps (even if they make good enough) it doesn't have any goddamn creativity and garbage,even if you try to make most best one,you have to spend like not minutes,not hours or days but weeks to make one map by selecting every single option or whatever is it and yea, trust me, when I tried to make at least csgo map for DTM,I ruined my whole game on console and was just fucking cursed r* every second moment and yea,my advice, don't do this, wait for gta 6 and hope R* give better improvement to map making stuff then this.
@@commanderblack5045 you're probably right but as you saw on PRG video,he even tries his best to make good zombie survival map by himself but it's took so many times from him and didn't get best result,so only issue is limitation of how you make map or I don't even know, maybe other people have different opinions like you but it doesn't matter at all,this game is very old and it has been like 11 years still like this
What is it about Legion Square that sucks I actually prefer the role play Legion square because it just looks so much better and I think it's red lines Legion Park that looks really good
they only added 2 basic zombie models so no animals or special zombies like the mages. It also seems no gta youtuber knows how to read "Shambler"
I dont know why it would be a struggle to add mages to the creator, all they do is stand still so you wouldnt even need to worry about AI pathfinding like a regular enemy... hell they would also be pretty fun to adapt to a regular survival too.
They need to go to school then. Most of them did not even finish high school anyway and sucked at english even if it's their first language
@@Pyrerealmgaming the code is prob a mess, plus they are busy with GTA 6 so idk
is it only on pc or something? i cant find those models on xbox
Meanwhile in red dead online, those "zombies" are more akin to demons and infected........yes not like rdr1's undead nightmare.
Rockstar just hates RDR2 i remember when the meme was that at the end of rdr2 we was going to get tank horses with cannons
@@youdontneedtoknow106 I mean... probably not too far off if you went on the PC version of RDR2 online lol
@@Pyrerealmgaming yeah
I've tried so hard to make good and original survivals. Yet, enemies CONSTANTLY SPAWN IN SINGLE SPAWNPOINT INSTEAD OF SPREADING ACROSS ALL 10, AND THEY CONSTANTLY GET LOST IN THE SIMPLEST PLACES. WHAT THE F.
Rockstar try not to half-bake online content challenge
You mean this is an issue with regular survivals too? bruh!
you on ps5?
@@WarConicX Nope :(
@@MilesFox92 f i made 2 de3cent ones i think
good spot for a zombie survival would probably be in paleto bay and just have destroyed cars everywhere or on Cayo Perico in El Rubios mansion thatd be a perfect spot as well
humane labs work aswell just block the entrace with destroyed cars
@@killerdude_5938I’m making one on the PS4 and the map is so big it’s kinda hard to find some of the zombies altho it is totally do-able
(Edit: it would be fun with 3 other friends)
I'll be fair here. These zombie mappers are amateurs compare to the actual real deals. Give it some time and some zombies gamemodes that are made by actual competent mappers will come out soon.
Hi I have a idea If you want to know more i made a comment on it .
Also your comment I agree on it .
sorry for comment on your thing but I just made a comment on a probably good idea
Totally agree, it takes some time until better gamemodes get created and personally do i don't blaim the first map creator since he probably gave up by selecting zombie for each wave
I made one its called “Vinewood Zombies” 👍🏽
@@commanderblack5045 Probably not even gave up, probably assumed that setting the preset on one wave would mean zombies for all waves, hell I would have done the same had I not already seen the existing issue in that first map.
i made a alright map with the limited tools i have xd
The zombies should’ve been a free roam event where they replaced all the NPC civvies with zombies
I know a good place that would fit for zombie survival. In the server room of the missle silo where you have to deactivate the servers to stop Avon. Here are my idea's
Make that the lights are turned off.
Allow to go trough the 3 floors.
Only 3 medkits.
No Hud.
The other idea is in the bunker. But i'm not even sure if you can make jobs inside those interiors to begin with. But hey. It's just a idea
I could be wrong but i think you can create a Job in the Maze Bank Arena
@@commanderblack5045 Yes you can in maze bank arena. But you can't create jobs in interiors like Bunker, facility, the office, penthouse, the missle silo from act 3, submarine, and whatever else of interiors there are. Some are understandeble. But at the same time. Having acces to some interiors like the missle silo would be amazing.
@@Kraken1Kid agree, maybe it is possible to create a survival at these locations with a glitch
The fib, destroyed IAA and hospital interiors from story mode, the recycling plant the morgue and research facility out in blaine county wouldve been greatlocations.
I think what made the Ludendorff survival so terrifying is that it pretty much took place on uncharted territory. The majority of players know San Andreas inside out but North Yankton only exists in 2 story missions and is completely inaccessable outside of using glitches. And even in the story missions North Yankton is very restricted in terms of how far you can go off the route.
This was such a missed opportunity to breathe fresh life into the survival editor.
Id love to see a zombie Roof Top Rumble, one in the air plane graveyard, maybe even at the top of Mt. Chiliad.
Cool idea, I recon you would have to block off those support struts that players can use to get on the rood, Im sure as hell the zombies wont be able to follow you up there should you do that.
Gotta do one is the cult compound 👀
I made one on the roof of pacific standard, it’s called BST Survival, I need to fix it though, cause round 9 is impossible😅
Zombie survival inside the humane labs with no light and no auto aim would be crazy
The creator mode was designed to punish the community for being creative. It strategically sucks the will to make anything right out of you, until you give up and just play the Rockstar created content.
Rockstar created content use additional scripts, user created ones do not they are limited by whatever the creator scripts allow
why do you think contract missions, heists all feel like they could've been done in the creator but also still feel fleshed out? because they run the scripts after job starts, the internal creator they use is to define some basic stuff like job title, description, player spawns, maybe some vehicle placements but anything more advanced is done trough scripting
For zombie survivals ot would've been great if they let is use interior. The morge , packfic standard bank, bu kers, the casino perico, the foundry etc wouldve bedn great locations.
Would the mile high club work? It has more room than Maze bank, and has the same vibes you're going for.
I think the mile high club would have TOO MUCH room, not to mention it has multiple floors making even more room to train the zombies around, I think what makes the official map so great is the fact that while you can train zombies to an extent, it is juuuuuuust possible to get caught off guard at one point, but with the room of mile high club, I think the sense of urgency would be lost.
@@Pyrerealmgaming fair enough. But couldn't you block off all but the top 2 floors or so and still end up with a space more akin to say Nact der un Toten? I agree entirely that R* made the superior mode and the tools are borked, but the idea has some merit if we could actually put something into it.
Job creator masochist here, I have a few tips.
You can copy pastes waves settings allowing you to save a lot of time.
When placing props, always turn ON the prop stacking option, this will get rid off most limitations and will also allow you to manually input coordinates, that way you can literally place them into the ground.
AIs do not recognise props, basically when you place down a crate, it make a hole in the navmesh allowing the ai to go around it and take cover behind it, but you cannot make a custom floor for the AI to move onto because it doesn't generate any navmesh.
Good looking spots would be casino,beach pier,park Buildings,highways or streets,bridges,Tunnels,paleto bay forest,mount chillad,story characters houses,Trevors hanger,
Maybe a train tunnel (Assuming the trains still run, that would add an environmental hazard to spice things up, as well as possible comedic value watching all the zombies get plowed down lol.
@@Pyrerealmgaming yea
I can’t wait for some genius to re-create black ops zombies
The OGs will remember the Zombie Defense maps on regular Survival gamemodes, just setting enemies to melee only and boosting their HP and amount
I made a zombie survival map in ULSA months ago. I put hours into it. It's not perfect and it still uses old NPCs.
Rockstar really loves having us do their jobs for them and make it as annoying as possible to do so
6:43 Gravesight reference
loving the House of the dead 2 BGM :) Lots of good memories
HOTD2 best soundtrack, though nothing beats the boss theme for the chariot in scarlet dawn.
A big problem i also noticed is the fact that enemies are capped at 60. In the offical zombie mode, there can be more than 60 enemies per round. Couple that with the fact you cant use special inflected besides the basic brutes, and you got yourself a bullet sponge simulator
There's so many great locations to make awesome zombie survivals, I've already made a few that are so much fun, you just gotta make your own of what you like!
Challenge accepted, not the rooftop but the custom zombie survival
bro no way you still upload, i remember watching your video about the skylift thing in gta like 9 years ago
The thing that i hate the most about this creator is the fact that you can't turn off climbing. I tried to create several zombie survivals, but because i can't block off all the climbing spots without it looking out of place i just can't succeed.
bro you have been uploading for more then 8 years you should have alot more subs by now i mean like 10M or so i just watched your 8 years old vid on how to get more health lol (i also just subbed to support you)
9:10 i love that menyoo, a fan made mod menu, is beyond better than what Rockstar made.
I mean they're made to do different things so it's not really a comparison
congrats on winning this week's car :)
Yey! another car that Il stumble upon one day and be like "Oh yeah that car.....
... moving on!"
If gta didn't want the game to die the lundendorf survival would've been 3x money and rp not 2x
You needed prop stacking enabled so you could place platforms below the zombies on the corners. It was right there!
this was the first ever time i was not trying to win the car.
You can actually copy wave setting to all, so you need only to set 1 wave
that was even said in the video tutorial you watched
And you can set it to make like a few waves and not all 20 if you want too.
object also has stack mode or something like that causing it to less annoying to collision and letting you stack them on each other. I think the creator is not so great either but if you spend enough time on you can get something quite fun.
Made one called ‘Vinewood Storage Survival’. It’s on PlayStation and is set in the storage lot below the bridge
i made a handful of Survivals & the only thing you got right in this video is that how long it takes...ex: 12:15 scroll down to "Allow Prop Stacking - On". 12:57 you're not in a real survival, its in testing phase, & character is in Godmode, instead of shooting, see what & how the NPC's behave, instead of shooting
Is really tedious to make zombies survival, and, where the f are the animals and special zombies?
Awesome! I love the house of the dead series!
I made mine in the prison in the yard it's just the right size and u can choose the weather as well
using the pier for the zombie custom game could be fun
You just wanna recreate Zombieland don't you :P
Oh that third map that you did reminds me of Undead Nightmare in or undead overrun in Red Dead one's multiplayer I got that was such a fun game mode I remember there's this one girl that used to play with and we used to stand on top of this one thing I think it was near Armadilldo and you would always just sit there and kill the zombies and once all of them piled up underneath you drop a dynamite and then just run the other way bolt it
You could say those zombies were... braindead! XD
Thank you, thank you!
Eyeah..... not in a fun way though lol
@@Pyrerealmgamingin 9:05 you could had just used the option "copy to ALL waves" lol 🤦🏻🤦🏻
My personal spot is casino rooftop is small but big enough to run and escape big waves
Make one in the maze
Oh yeah the hedge maze might be a good idea!
Fun fact RDR2 was used to test the waters for the next gta online don’t believe me see how rdr1 ideas translated over to gta 4/5s and now they know how far they can push it with premium currency yall better be ready for a special currency alongside the millions of dollars you have to grind for either upgrades or some vehicle
navmeshes aren't very good where npc's aren't normally supposed to be, such as on top of buildings. if you want to test good locations, do it in freemode with a wanted level and see how the cops do at getting to you in various positions.
0:28 I think that car is still free which is infinite
hey a tip for props, prop stacking should allow you to place it wherever.
Yeah I did remember that near the end but at that point I really didn't care anymore lol
I once played a map that actually felt like it could have been a zombie map
That music is so familiar but I can’t remember what it’s from
So I need you to continue making commentary videos weekly
No worries, I'll make a map. Eventually
Guys its ok, this dude gunna make a survival, our butts have been saved!
There is a Zombie map for the inside of Humane Labs I have the survival bookmarked on PC.
Yeah they need to increase their damage atleast because they hardly do any that's why i gave the normal models pocket knives before they added zombies
I wish I could play in the casino, but sadly I live in South Africa
You might be able to use a VPN to spoof your way into being able to use it? I wouldnt be sure though, give it a google to see if that would work.
Try my Zombie Survival it's called Zombie Horde Survival and the description reads "Alot of RP $40k DAWN OF THE DEAD" on PS5. I have alot though that i made before the zombies so it might be hard to see it lol
HOTD Music goes hard
9:15
1. We all know the menus are bad, the interaction menu (M) says alot. Altrough that did got improved a tiny bit it's still not good.
2. You don't know about Copy Wave Configuration? It should be X (blue button) for you, press that and copy the wave stuff to each wave and there ya go...
Also as for props, use Prop Stacking to place props on uneven places
wait are these in creator mode?? u can have zombies in creator?
If your all looking for the best one yet its litearlly titled zombies and its nuke town themed, the creator is Supergabby00
The best zombie mod I've ever see
Was in days gone game
Yes a totally different game then gta but
I thought I mention it
Bet you it gives you a new perspective for us creators LOL we call it dummy proofing whenever you have to force a player or NPC to do or go to a certain direction for example when you play a race map and they put rails or something on the side that force you to do a flip or something they call that dummy proofing so you make the jump and everything goes right there's no RNG in it.
Tbh, they quickly reverted to regular NPC fight stance.
Rockstar editor has always been a joke. The fact that Ubisoft made a better editor is embarassing. Also, you need to turn on prop stacking in order to place props.
Man Iv stop playing gta when the cayo perco update dropped and after that I guess gta wasn't gta any more sadly
Why that? We got still decent updates like the Contract with Dr. Dre, Franklin and Lamar
What yall think gta going to suck from stupid micro transactions or will they actually have a brain and not do that and go the way of all big game dev now? would love to see a undead nightmare gta 6 with arena cars put for their actual original idea of zombie apocalypse vehicles would be hella cool
The only things GTA VI/Online will have for now are buyable ingame currency and certain things for ultimate Edition like in RDR2 and the Rhodes Bank robbery
@@commanderblack5045 I dont trust that bud bet they will try to make some ''Totally not pay to win'' stuff like pay 20$ for faster rocket gen
@@youdontneedtoknow106 who knows, everything could happen but imo do i think if they do something like this would they have done something like this already
@@commanderblack5045 Never know man it feels like theres a conspiracy to kill the american gaming market to make us buy from Japanese game makers truly thats what i feels like
zombies are fun in a scenario, not this garbage. even old cods had stages with a lot of detail and back story and replayability and so on
its not hard to make a story with environmental details, also putting evacuation messages on the blimps is a good idea.
@@sentimentallcorp bro cod had the entire apocalypse in the back ground going on or whatever scenario that fit the maps
Not really. I mean it is a pain finding them but it is good.
if your on ps5 i made a pretty good map with my limited tools inside of humane labs
What about using the maze as a zombie map that would be challenging
I recon that will be a popular location choice, maybe block the exits and add a few bushes to restrict view, that would be cool!
Let me make a survival zombie map and hope you test it
I have a idea. you know that like in fortnite there is a game mode call Horde Rush.
Will that be a good idea.
If you don't know just look at a fortnite horde rush video
This can't be really compared since you have in Fortnite moving zones and you can build
People are just gonna give up and make Afk survivals with this.
im kinda sad about this zombie mode its a nice niknac but nothing serius
Is this the "rp" update we were expecting in October?
Rp Update?
@@zaxuoz remember the 3 days of hype a few months back, about 5M type content rumored to be coming in October?
It seems like everyone forgot about it
Was probably Just you lol. Rp or 5m will probably added for GTA6, not gta5
@@zaxuoz lol clever, but all the videos are still there and gta 6 wasn't slated for release this year;)
It's easy to search for, type in: 5m coming to console... the videos from people like TGG, Tylarious and Ghille were from 2 months ago.
Never heard of that, i only heard that a mission created was found in the Codes that could be released in the next update
They didn't even use real zombies?!?
Do you mean the creators? They used Zombies for the first Wave but either forget or didn't had the nerve to at them in every wave
As always, Rockstar released an unfinished update for the creator. You cant make zombie survival because normal enemies still spawn. Only modded survivals can make this.
No I made an adequate one its called “Vinewood Zombies” please give it a try 👍🏽
nah you just have to manually make each wave zombies, the first person def didnt test their level at all.
"I came here for zombies, not women!"
anyone wanna hop on customs to do some easter eggs
This mode would be better in red dead redemption 2
Fib would be lit
i got humane labs
GTA Online RP To GTA Online Zombie Mode: Where The Apocalypse Lore? 😂😂
Meanwhile Modders Who Made Zombie Infection Mod For RP (Roleplay) Like How To Infect NPCS and Players: 🗿🗿🗿
Not trying to be a dick but it could be alot worse. Fallout 76 sucks so bad bro. The developers literally designed the game to try and suck money out of the players. Everything important is paywalled and the in game shop uses false advertising to trick people into purchases. By comparison gta5 online is like heaven. The shark cards are so over priced youd have to have a mental disability to buy any. $100 gets you 10mil and you can spend that on 1 item in the game. Even when rockstar lowers payouts and adds more AGL. I still never get that dirty feeling i get playing fo76. Rockstar is getting worse tho. Gta+ is a bad feature. I have a feeling they are testing so they can really go hard on micro transactions in gta 6
they need to make one in the sewers, the sewers are SO UNDERUSED!!
Can you even use the creator in the sewer?
@@Pyrerealmgaming I don't believe so, but I guess its worth checking
I never win a car……
how to insttall
Xbox? I will make FBI zombie survive
You know what more funny and hilarious is most of custome maps (even if they make good enough) it doesn't have any goddamn creativity and garbage,even if you try to make most best one,you have to spend like not minutes,not hours or days but weeks to make one map by selecting every single option or whatever is it and yea, trust me, when I tried to make at least csgo map for DTM,I ruined my whole game on console and was just fucking cursed r* every second moment and yea,my advice, don't do this, wait for gta 6 and hope R* give better improvement to map making stuff then this.
I could be wrong but i think most good maps are created on PC since it is much easier
@@commanderblack5045 you're probably right but as you saw on PRG video,he even tries his best to make good zombie survival map by himself but it's took so many times from him and didn't get best result,so only issue is limitation of how you make map or I don't even know, maybe other people have different opinions like you but it doesn't matter at all,this game is very old and it has been like 11 years still like this
Zombies is great.
Gta 5/online is outdated and was already outdated when it came out
I hear there's a new call of duty you can play! :P
I really dont like u u got the car on the first try and the wort thing is that im from czech republic and here u cant even spin the wheel
You might be able to spoof your way into using it using a VPN? Give that a try, don't quote me though.
11:12
arena war zombies
Play my map 🙌
It’s called Legion Square Outbreak!
What is it about Legion Square that sucks I actually prefer the role play Legion square because it just looks so much better and I think it's red lines Legion Park that looks really good
Suicidal zombies hahahaha