I've never played FCT (And never will because I don't have friends) but from watching Kaif's videos I think I see some way to fix the "bullshit" of certain wins. When one person fixing a gas leak, the progress of the sabotage bar should either stop or slow down, upon succesfully repairing a sabotage, the bar will fill back up 1/2 way due to one port being fixed. If someone is hiding with the keycard there should be an automatic ping every ten seconds on people holding the keycard. Syringe machines should go into the ground and come back out in a different place at random intervals to prevent residents camping the locations... taking a syringe will trigger it to go into the ground but re-appear elsewhere with the syringe missing. Custom lobbies with their own rules. Some game mode with more people but more personoids (Maybe 9 total with 3 personoids) allowing for camping sabotages to be harder.
I love the ideas however I wonder if the live ping may be a bit much, perhaps making them glow brighter while being carried so that its more difficult to hide? What do you think of that?
@@robertlincourt8422 Yeah, the live ping seems a bit too easy. I think something similar to GMod Hide and Seek where the last hider has a glowing neon blue trail of light behind them would be better. And perhaps have them start to glow brighter over time (though not to the point of flashbanging the screens of any who look at them). Make the last key card holder a bright beacon instead of a 10 second interval UAV. Edit: I've also been thinking about the down timers. They seem heavily randomized. What if, instead of being randomized, the more you get knocked down in quick succession (say up to 5 seconds per down), the longer you stay down for. And perhaps after a select number of downs in quick succession, you could instantly grab them off the floor instantly instead of waiting for them to get back up. This way, it incentivizes players to grab more bottles when possible.
I feel like you should just make the keycard triangulator work on keycards held by players, it’d give the device more of a use and not spread information about who’s alive.
Someone please explain to Stan that the reference to trolls and trolling is not in fact related to the mythical creature troll. It's derived from the fishing term 'to troll.' In fishing the practise of dragging a lure through the water. It's a low effort method of fishing aimed at baiting unsuspecting fish. The modern usage is metaphorically using the term to describe the act of 'fishing for reactions' that trolls do. The modern use has no connection whatsoever to any of the mythical creatures.
Thanks for all the VODs @Kaif; I dont use Twitch nor can i subscribe or donate at the moment but your content is always very much awaited and appreciated. Keep up the great work you absolute madlad!
While I definitely don't have every moment where someone is knocked down memorized, it does seem that being pushed is, at least, meant to have a shorter knockdown timer and getting hit by bottles will have longer ones. Even if it's either bugged or truly random, it really feels that is how it should work. It still makes no sense that you can't grab someone who's been knocked down, though this might be to help personoids in 2v2 scenarios since residents can only kill by grabbing others while personoids can't. So say a personoid gets knocked down by a bottle while the other one is grabbed, they really won't even have a chance to run away or get saved by their friend. Maybe something that could be tested in custom lobbies. Also, would be cool to see different lobby maps which could be selected at random. It's definitely seems like a kind of tutorial area, but it does get bland for those who play often. Perhaps having a random assortment of lobby maps with different layouts and obstacles could remedy that.
The one you call alien spaceship looks like a baby in crib and one you wanna call pomegranate looks like an alien space ship. Now need one to look like a pomegranate for you to call baby in a crib to complete the circle.
Why at 1:51:00 roughly did you think it was stan when Ben was the one that ran from that direction and didn't say anything? Kinda curious what the thought process was there.
I noticed they get that symbol a lot (59:57) and none of them have a name for it yet. I wanna call it 'grandma' or 'babushka' since it looks like a person wrapped in a cowl or blanket (the whole outer line) with their head and a hand poking through (the dots).
I think the big subatoge (i can't spell) would be better if it cuts the O2 by half or reveals one or both of the "imposters" so there is reason why you should go to fix it and why they should stop you but if you don't do it, it won't automatically end the game.
Rob, Game one, really going for one of the most boring personoid wins in existence with a gas leak win Honestly I hope the add the ability to disable them, they don't add anything to the game except a really easy way for the personoids to win
I say ban sabatoges from now on, if they cant win legitimately then they shouldn't win at all, the stupid catastrophe is annoying honestly, if would be better if they did other things that didn't take so freakishly long or maybe make it so you need everyone alive to basically do it. Plus the sabotages seem to always be going off when you dont want them to, or generally when they really really shouldn't and it basically always gives the personoids an easy win.
I've never played FCT (And never will because I don't have friends) but from watching Kaif's videos I think I see some way to fix the "bullshit" of certain wins.
When one person fixing a gas leak, the progress of the sabotage bar should either stop or slow down, upon succesfully repairing a sabotage, the bar will fill back up 1/2 way due to one port being fixed.
If someone is hiding with the keycard there should be an automatic ping every ten seconds on people holding the keycard.
Syringe machines should go into the ground and come back out in a different place at random intervals to prevent residents camping the locations... taking a syringe will trigger it to go into the ground but re-appear elsewhere with the syringe missing.
Custom lobbies with their own rules.
Some game mode with more people but more personoids (Maybe 9 total with 3 personoids) allowing for camping sabotages to be harder.
I like all of those ideas
Agreed I can't even think of any down sides to those
I love the ideas however I wonder if the live ping may be a bit much, perhaps making them glow brighter while being carried so that its more difficult to hide? What do you think of that?
@@robertlincourt8422 Yeah, the live ping seems a bit too easy. I think something similar to GMod Hide and Seek where the last hider has a glowing neon blue trail of light behind them would be better. And perhaps have them start to glow brighter over time (though not to the point of flashbanging the screens of any who look at them). Make the last key card holder a bright beacon instead of a 10 second interval UAV.
Edit: I've also been thinking about the down timers. They seem heavily randomized. What if, instead of being randomized, the more you get knocked down in quick succession (say up to 5 seconds per down), the longer you stay down for. And perhaps after a select number of downs in quick succession, you could instantly grab them off the floor instantly instead of waiting for them to get back up. This way, it incentivizes players to grab more bottles when possible.
I feel like you should just make the keycard triangulator work on keycards held by players, it’d give the device more of a use and not spread information about who’s alive.
First 15 seconds and Stan is already getting strangled, never changes
XD
Tbf stan is always sus
@@eindummkopf2970 Yup, practically routine
When in doubt vote Stan out
(I messed up the saying)
Someone please explain to Stan that the reference to trolls and trolling is not in fact related to the mythical creature troll.
It's derived from the fishing term 'to troll.' In fishing the practise of dragging a lure through the water. It's a low effort method of fishing aimed at baiting unsuspecting fish.
The modern usage is metaphorically using the term to describe the act of 'fishing for reactions' that trolls do.
The modern use has no connection whatsoever to any of the mythical creatures.
Tell Kate that, since Stan flat out said he heard it from her
Thanks for all the VODs @Kaif; I dont use Twitch nor can i subscribe or donate at the moment but your content is always very much awaited and appreciated. Keep up the great work you absolute madlad!
Rob seems to have chilled out more over the years.
It's that time again. Its time for weird robotic aliens in space kill humans in space while the humans do a secret mission called "baguette"
I've been pondering about to were wrenches can stop 1 side of the catastrophe's by smacking it. Sounds like a good idea.
Honestly? True
While I definitely don't have every moment where someone is knocked down memorized, it does seem that being pushed is, at least, meant to have a shorter knockdown timer and getting hit by bottles will have longer ones. Even if it's either bugged or truly random, it really feels that is how it should work. It still makes no sense that you can't grab someone who's been knocked down, though this might be to help personoids in 2v2 scenarios since residents can only kill by grabbing others while personoids can't. So say a personoid gets knocked down by a bottle while the other one is grabbed, they really won't even have a chance to run away or get saved by their friend. Maybe something that could be tested in custom lobbies.
Also, would be cool to see different lobby maps which could be selected at random. It's definitely seems like a kind of tutorial area, but it does get bland for those who play often. Perhaps having a random assortment of lobby maps with different layouts and obstacles could remedy that.
1:20:45 what is with FCT and random perfect post-game conversation animations lmao
Thanks for the vods as usual dude
1:00:00 I always saw that as a hooded child and the upsidedown-open-no-dot-cookie jar was a monk.
2:12:30 The definition of yeet is throwing something you don't care about hard/carelessly.
5:06 also in an elevator ua-cam.com/video/NJSO52hGZGs/v-deo.html what a coincidence, or is it ?
The one you call alien spaceship looks like a baby in crib and one you wanna call pomegranate looks like an alien space ship. Now need one to look like a pomegranate for you to call baby in a crib to complete the circle.
Why at 1:51:00 roughly did you think it was stan when Ben was the one that ran from that direction and didn't say anything? Kinda curious what the thought process was there.
I dont need to watch back to answer this.
I thought it was Stan when Ben ran from that direction
@@Kaiffu understandable I suppose, especially when chaos is insuing you dont got much time to faf about and think.
Rumor has it rob is still in the garage to this day.
Thanks kaif, love ya man
I noticed they get that symbol a lot (59:57) and none of them have a name for it yet. I wanna call it 'grandma' or 'babushka' since it looks like a person wrapped in a cowl or blanket (the whole outer line) with their head and a hand poking through (the dots).
Isn't that Kenny from South Park
I think the big subatoge (i can't spell) would be better if it cuts the O2 by half or reveals one or both of the "imposters" so there is reason why you should go to fix it and why they should stop you but if you don't do it, it won't automatically end the game.
Fun stupid fact. People not looking up is something ninjas knew about and would use against people.
Instead of the sabo that leads to death, they should have one that splits the party but instead cuts coms till fixed.
1:00:00 I call it Kenny like the one in south Park in orange
So trolling and trolls were never linked. Its another of those words that has multiple meanings and uses.
Love this every time
I think Rob has a corpse scanner
i didnt think u would upload mr kaif i thought Tomorow night (My country) u would upload
Ah finally first class. Been too long and I wanna see the big brain moves
What another perfect time for a VOD
I think instead of Personoids winning from a random gas leak then everyone looses.
cant wait to see
19:40 you call them idiots yet you told them to kill you both
They are idiots
The sabotages have come at the worst time a lot this video.
best wife and couple gameplay i have ever seen
Can't wait for the Hardcore vod, it's been far too long.
Just a lil light trolling
hello, kaif. dead or alive, i will always like your shirt.
i feel like i have said that before.
Light trolling :D
Why is booby the one always abusing sabotage
Yes
Rob, Game one, really going for one of the most boring personoid wins in existence with a gas leak win
Honestly I hope the add the ability to disable them, they don't add anything to the game except a really easy way for the personoids to win
noic
Sadge, first game catastrophe win.
Pretty try hard if you ask me.
I say ban sabatoges from now on, if they cant win legitimately then they shouldn't win at all, the stupid catastrophe is annoying honestly, if would be better if they did other things that didn't take so freakishly long or maybe make it so you need everyone alive to basically do it. Plus the sabotages seem to always be going off when you dont want them to, or generally when they really really shouldn't and it basically always gives the personoids an easy win.
Day 7 of telling Kaif to play Risk of Rain 2
hello
Haha
"LELOI IS THE BEST DOG" by the way, some people may understand it, most probably wont
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