Actually, you can hit Zeon from 8 different directions! Peter from the top, Jaro and Eric from the sides with Mist Javelins, Bowie from the front, Jazin and Taya from either side of Bowie with Atlas 2, a Master Monk with Blast behind Bowie, and Slade behind her with Japanese Bolt 4. I can put Zeon down in 3 Rounds on any setting! Note, my guys are level 40s or high 30s.
Both fights are pretty easy considering neither enemy can move. Strategy is only slightly different. In Shining Force 1 you more or less send 6 after the left head, 6 after the right head. Then double team the center head. In Shining Force 2 you just gang up on one head. I'm now at level 55 and I put Zeon down in one turn.
Make it all 12: Kiwi and Skreech to the sides of Zeon if you give the Pegasus Knights Chester and Jaro a ranged weapon. Peter takes the back. 5 people on the flyer only parts. Bowie, Rick, and Slade facing Zeon. 3 people directly in front. The artillery guys Rohde, May, Elric, and Janet. 4 people on either side of Bowie.
Screech and Kiwi are useless, they won't survive the fight against Galam! And I now have Bowie at 55 and the others at 45. Only takes 1 round and Zeon doesn't get a turn! I personally call the And More Fight, 'Saving Lemon from Hell'.
One had a battle where you could fight in an outdoors. Second one wont let you in buildings during a battle. Where as 2 is the better game one had its very underrated moments.
Shining Force (One) had the initial intriguing story and plot. I wrote a whole expanded lore universe fictional game world setting because of how much I loved the original. But SFII definitely has the better game mechanics and user-friendliness. (Also, I HATE the ending of SFII. I ship Bowie/Sarah. They had over FIVE YEARS to fall in love. The princess was a bimbo and Kazin was a untrustworthy womanizer.)
As time continues to go on. Something about the first one really sticks with me. I really love then both so much. Id love to hear your version of lore. I may add some things to my own headcannon
@@Xero-Studios - I wouldn't want to interfere with your own fandom ideas, but to note, I also took a lot of inspiration from the Game Boy Advance re-release of Shining Force. It had some of the original story that had been cut when it was first released on the Genesis. Basically, the 'Ancients' were the same race as Domingo, peaceful people who knew how to mix Magic and Technology. In one of their 'experiments' they accidently created a negative inverse of 'Bright One' (basically, the stars in the universe are living god-beings). This 'Dark Sol' was something so violent that the Ancients didn't know how to deal with the malevolent intelligence. So the gods helped the Ancients create two new life-forms who's purpose would be to be to create the concept of War: Fighting In The Defense of What You Believe to be Right. These two 'Warmasters', Max and Kane would help the Ancients develop technology, magic and weapons to fight against the unnatural taint that was the Dark Sol, leading to the creation of new machines, robots, and eventually, a means to create the Absolute Weapon: The Chaos Breaker. ...And things go from there. Again, just the basics, don't want to interfere with your own ideas.
@@dansmith1661 - No, the Dark Sol was the 'original evil' as it were, with the 'dark dragon' being a type of body it created for itself to help it cause more destruction. The ancients managed to separate the controlling conscience of the Dark Sol from the dragon body and seal them separately, but remnants of the Dark Sol's mind splintered from the battle, with one piece escaping to pocket dimension plane to take a new bodied form (Zeon) and proceeded to spawn hoards of monsters (devils) to try to sow more destruction while trying to restore it's main mind and power. But this form was also eventually defeated and sealed. Took a bit of inspiration from the origin story of Aku from Samurai Jack on this.
it is a fair opinion, even though I made this video its been over a year since it was created and I feel as though I fall into the camp of liking one better now too
I like both games for different reasons. My favorite Shining force villain is Mishaela. Don't treat her like a pushover, unless you're begging for a lightning show.
Shining Force 2 is the better game, but Shining Force 1 has a certain charm. Both are excellent, even 30 years after release. I still play both, Shining Force 2 more. Introducing a friend to the games.
Both are great. Overall I have to give part two the edge, but if I want to beat a game quick and enjoy it all the while I usually jump on part one. I’ll never forget waiting on shinning force 2 to come out, and went to a game shop (independent business not the company) and a guy was playing the Japanese version (hadn’t dropped yet in US). That summer I worked, and as a 15/16 year old paid 60 bucks (a lot of money back then) to buy the game. Never had I ever looked forward to a game and it did not disappoint.
I'm 64 and still playing these 2 games. Even with owning newer systems I keep playing them now, and have been for 25 years. Playing it now, August 12, 2022.
Shining Force 3, specifically Scenarios 1 & 3. I really loved SF3. The genesis SF games are good too, but they just aren't as epic as SF3. Those 32 bit graphics were just perfect, and that "Seizure Dragon" summon, aka Tiamat. I feel SF3 is much better than SF1/2 and pretty much all other Tactics JRP's.
Couldn't agree more. It almost makes all other shining force games obsolete and the sf 3 scenarios, scenario 3 being the best, is my 2nd favorite game of all time
@@Alucard12456Each Scenario was a fantastic game. The main reason I put scenario 2 at the bottom was because since scenario 1&2 overlap considerably, you sort of know the plot. However I did enjoy the level where you defeat your first vandal in that spooky mansion. I think that was scenario 2. I also really loved Julian as a protagonist and importing him after scenario 1&2 really meant a lot to character building in my opinion. But man, that dragon summon spell in scenario 1. It almost gave me a seizure with the red and blue strobe light effect. I noticed that they toned this down in scenario 2 & 3.
The level up stats in SF1 are either crazy or zero, which really skews with the long term usefulness of characters, especially if you promote them early and with terrible stat gains that don't make them appear powerful off the bat. SF2 is 1 point in everything (except Kiwi) with an occasional 2 before promotions, and more 2s or 3s after promotion usually depending on if the character uses weapons or is defense oriented. Some characters will always get certain stats like Kazin will get 3 agility as a Wizard and Chester is made of paper, but will gain tons of health and survive any single attack.
Zeon can be attacked by up to 6 people at once my friend. Magic, archers, birds can get behind him, Chester with wings. I killed him in no time. Kazin right behind a tank infornt of him
Oh i know. But doing that can devivistate my team with his attacks that can hit all of them at once. Unless u grind like a madman or bring a lot of healers. I didnt find using a team to attack him effective. Had I built a soecific team to fight him maybe. But I had not done so
I have a team that I've been using for 25 years. Bowie, Jaro and Eric as Pegasus Knights, Jaha and Lemon as Barons, Sarah, Karna, and Sheela as Master Monks, Peter, who's a badass, Kazin and Taya as Sorcerers. Taya isn't very popular, but she's worth it if you get her up to Neptune 2 and Atlas 2. I can take Zeon down in 3 Rounds! Sometimes lose no one, sometimes half my team. I build up a lot though, even earn levels 1 point at a time if I have to. Bowie is usually at least early 40s, everyone else mid-30s at least. That's when even the most powerful henchmen are 1-pointers.
shining force 2, however they should have bought spells like shield forward, allowed indoor/outdoor battles, and increased shining force 2 difficulty a little bit. try shining force 2 requiem
5:52 NITPICK WITH SPOILERS: You get a preview of Zeon at Creed's Manor when he goes into the basement to call upon the evil spirit. The hilarious thing about that is this whole plot point can be skipped by exploiting a glitch that allows you to get past the cave-in in New Granseal. When I watched a speedrunner do that, I was thinking, "he just skipped the hardest battle in the game".
I prefer SF1 far more, it just felt like a far more serious game. The sequel felt a little dumbed down and… one big pet peeve I had for the second game was how the main character felt like he had no agency. It felt like Peter was constantly speaking for you and that quickly got on my nerves. I also preferred the art style of the first game more, left less cartoony and I preferred the grittier feel. I agree some mechanics worked better in the sequel. In terms of enemies, one of my favorite was in the first game - General Elliott, wish he showed up in more than a single battle.
The first game has weird balancing though. Chapters 1, 2, and 3 have a nice difficulty curve. Chapters 4 and 5 are insultingly easy. Chapter 6 has a significant difficulty spike and the game curves nicely from there. Then there's Lyle, Bleu, Adam, Alef, and Torasu joining your party ridiculously underleveled.
Really hard to put a definitive reason for me, but SF1 is just superior. While some of SF1s music is repetitive, I feel it is way stronger- SF2s music felt really campy to me until the very end- I wish they had more of those "Zion-like" tracks in the game. I think I felt a great disappointment when you finally fight Gesph, who is basically the main bad guy throughout the entire game, and they have the hokey generic battle music. There was just a generally "campyness" to SF2 that I couldn't shake. I felt way more invested in SF1s plot; I felt SF2 just threw a bunch of bad guys at you that didn't have a lot of reason behind why. You fight a bunch of chess pieces, a friend that turned bad- none of it really fit. I think a lot of it was probably the impact of the first game for my life as well. SF2 had a ton to live up to, and I just felt like they didn't do much of anything innovative. The leap from Megaman 1 to 2 was HUGE. This didn't feel like that. And this is an INCREDIBLY minor nitpick, but the all caps locks for the characters was weird to look at all game.
no this is totally fair. its been a year since i've made this video and I find myself having switched sides and liking the 1st one better now as well. Strangely I have no desire to replay the second one, but the first game keeps popping back up in my mind to return to. I do feel both for sure had their campiness to them but I can agree SF2 was more campy. on top of that the characters of sf1 I still think about, whereas the characters of sf2 I rarely do. I think the overall added flash and gimics had me into sf2 more. but the heart and storytelling of sf1 lasted in the long run more so then sf2
You should try resurrection of dark dragon on the GBA it’s got a little extra in it and did a few of the improvements you liked on two. I wish they would do a collection or something I’ve never been able to get my hands on the third game
Good comparison! If it were me, though, I'd give the point to SF1 on in-combat character sprites. Shading and detail matters less than style, and SF2's skinny-limbed goofball designs just can't match SF1 for coolness. Compare Zylo vs. Gerhalt or Max vs. Bowie: the first game's characters just look *cool* when they attack, whereas their SF2 counterparts look kind of awkward by comparison.
Levels are more vast than shining force 1. Shining Force 2 minimum promotion level 20 and maximum promotional level 40.Level up stats are more straight forward. (less random stats growth). For leveling up style. I give Shining force 2. Promotional classes, I give that to Shining Force 2. Knight, priest, mage, archer, warrior have promotional options. Couple bad thing that there is slight gender gap. No male priests to promote to master monk and on female knight and pegasus knight. Would be nice if they just add a monk itself than promote to master monk. Enemies later on do give more damage and it could be harder later on especailly those who want to promote at level 40. I still give that to shining force 2.
I don't believe either are better. They both give us two different experiences. One is more structured and well curated of building and advancing an army. The other is more of a ragtag group uniting scattered people to eliminate a common enemy. Both are awesome but I am far more partial to the first one especially since it has actual sequels that add more to the story while 2 is a singular compact story that takes place on another continent.
If you like it, that's fine no issues with that I can see why somebody would buy why you like it is most likely for Story or Personal reasons/memories because Shining Force II is definitely a better build game.
@@stego1128 the reason for me is mostly do to the characters and the story especially since alef is my favorite character in all of shining force. The only 4 that comes close is masqurin and Irene from shining force 3 scenario 1 hazuke from scenario 2 and Julian from scenario 3
SF1 is an easy game because the monsters are weak and very stupid. SF2 is better if you want a challenge, insane difficulty is perfect. I like the two.
The story for SF1 is much better mainly because in SF2, the King and the main hero have the frustrating don't know or don't care look. Also in SF2, it is way much darker and it is very discomforting. For game balancing, SF1 is better because SF2 promotion makes a mistake. The promotion is supposed to be 30 instead of 40. However SF1 has the 0 gains per level which make it sucks. Characters in SF1 are actually way stronger and more memorable except for the archers. SF2 archers are stronger. Many of the SF2 characters have lower movements compared to SF1 for example, centaur archer only have 6 MV in SF2 but in SF1, there is MV7, birdmen in SF1 have 7 MV but in SF2 there is only 6 MV etc.
Neither is better than the other. They are both great. Both with amazing music, effects, story, and sprites.
Actually, you can hit Zeon from 8 different directions! Peter from the top, Jaro and Eric from the sides with Mist Javelins, Bowie from the front, Jazin and Taya from either side of Bowie with Atlas 2, a Master Monk with Blast behind Bowie, and Slade behind her with Japanese Bolt 4. I can put Zeon down in 3 Rounds on any setting! Note, my guys are level 40s or high 30s.
I wonder if he meant that you only fight Zeon in one place. Dark Dragon had 3 heads, but neither of them move around, iirc.
Both fights are pretty easy considering neither enemy can move. Strategy is only slightly different. In Shining Force 1 you more or less send 6 after the left head, 6 after the right head. Then double team the center head. In Shining Force 2 you just gang up on one head. I'm now at level 55 and I put Zeon down in one turn.
Make it all 12:
Kiwi and Skreech to the sides of Zeon if you give the Pegasus Knights Chester and Jaro a ranged weapon. Peter takes the back. 5 people on the flyer only parts. Bowie, Rick, and Slade facing Zeon. 3 people directly in front. The artillery guys Rohde, May, Elric, and Janet. 4 people on either side of Bowie.
Screech and Kiwi are useless, they won't survive the fight against Galam! And I now have Bowie at 55 and the others at 45. Only takes 1 round and Zeon doesn't get a turn! I personally call the And More Fight, 'Saving Lemon from Hell'.
Japanese lightning!!!
One had a battle where you could fight in an outdoors. Second one wont let you in buildings during a battle. Where as 2 is the better game one had its very underrated moments.
Shining Force (One) had the initial intriguing story and plot. I wrote a whole expanded lore universe fictional game world setting because of how much I loved the original. But SFII definitely has the better game mechanics and user-friendliness. (Also, I HATE the ending of SFII. I ship Bowie/Sarah. They had over FIVE YEARS to fall in love. The princess was a bimbo and Kazin was a untrustworthy womanizer.)
As time continues to go on. Something about the first one really sticks with me. I really love then both so much. Id love to hear your version of lore. I may add some things to my own headcannon
@@Xero-Studios - I wouldn't want to interfere with your own fandom ideas, but to note, I also took a lot of inspiration from the Game Boy Advance re-release of Shining Force. It had some of the original story that had been cut when it was first released on the Genesis. Basically, the 'Ancients' were the same race as Domingo, peaceful people who knew how to mix Magic and Technology. In one of their 'experiments' they accidently created a negative inverse of 'Bright One' (basically, the stars in the universe are living god-beings). This 'Dark Sol' was something so violent that the Ancients didn't know how to deal with the malevolent intelligence. So the gods helped the Ancients create two new life-forms who's purpose would be to be to create the concept of War: Fighting In The Defense of What You Believe to be Right. These two 'Warmasters', Max and Kane would help the Ancients develop technology, magic and weapons to fight against the unnatural taint that was the Dark Sol, leading to the creation of new machines, robots, and eventually, a means to create the Absolute Weapon: The Chaos Breaker.
...And things go from there. Again, just the basics, don't want to interfere with your own ideas.
@@MRDRK1 So it wasn't that Dark Sol, Zeon, and literally Satan had a fight for leadership and Zeon proved the strongest to lead the devils?
@@dansmith1661 - No, the Dark Sol was the 'original evil' as it were, with the 'dark dragon' being a type of body it created for itself to help it cause more destruction. The ancients managed to separate the controlling conscience of the Dark Sol from the dragon body and seal them separately, but remnants of the Dark Sol's mind splintered from the battle, with one piece escaping to pocket dimension plane to take a new bodied form (Zeon) and proceeded to spawn hoards of monsters (devils) to try to sow more destruction while trying to restore it's main mind and power. But this form was also eventually defeated and sealed.
Took a bit of inspiration from the origin story of Aku from Samurai Jack on this.
I always liked the 1st shining force better just my opinion.
it is a fair opinion, even though I made this video its been over a year since it was created and I feel as though I fall into the camp of liking one better now too
No need to grind unless you want to use Blue or Arthur. But generally you just need to spread out the kills.
I like both games for different reasons. My favorite Shining force villain is Mishaela. Don't treat her like a pushover, unless you're begging for a lightning show.
Shining Force 2 is the better game, but Shining Force 1 has a certain charm. Both are excellent, even 30 years after release. I still play both, Shining Force 2 more. Introducing a friend to the games.
Both are great. Overall I have to give part two the edge, but if I want to beat a game quick and enjoy it all the while I usually jump on part one.
I’ll never forget waiting on shinning force 2 to come out, and went to a game shop (independent business not the company) and a guy was playing the Japanese version (hadn’t dropped yet in US).
That summer I worked, and as a 15/16 year old paid 60 bucks (a lot of money back then) to buy the game. Never had I ever looked forward to a game and it did not disappoint.
@@soakedbearrd thats really cool. Both games are so special.
I'm nearly 50 and have yet to complete these games. I may have to now
You gotta. Its for sure worth the time😁
I'm 64 and still playing these 2 games. Even with owning newer systems I keep playing them now, and have been for 25 years. Playing it now, August 12, 2022.
Shining Force 3, specifically Scenarios 1 & 3.
I really loved SF3. The genesis SF games are good too, but they just aren't as epic as SF3. Those 32 bit graphics were just perfect, and that "Seizure Dragon" summon, aka Tiamat.
I feel SF3 is much better than SF1/2 and pretty much all other Tactics JRP's.
Couldn't agree more. It almost makes all other shining force games obsolete and the sf 3 scenarios, scenario 3 being the best, is my 2nd favorite game of all time
@@drunkensailor112What's your favourite game of all time?
@@michaelp4122 shenmue (2) on dreamcast
Agree, except for the scenarios. 1 and 2 are better for me 🙂 the best tactical ever !!!
@@Alucard12456Each Scenario was a fantastic game. The main reason I put scenario 2 at the bottom was because since scenario 1&2 overlap considerably, you sort of know the plot.
However I did enjoy the level where you defeat your first vandal in that spooky mansion. I think that was scenario 2.
I also really loved Julian as a protagonist and importing him after scenario 1&2 really meant a lot to character building in my opinion.
But man, that dragon summon spell in scenario 1. It almost gave me a seizure with the red and blue strobe light effect. I noticed that they toned this down in scenario 2 & 3.
The level up stats in SF1 are either crazy or zero, which really skews with the long term usefulness of characters, especially if you promote them early and with terrible stat gains that don't make them appear powerful off the bat.
SF2 is 1 point in everything (except Kiwi) with an occasional 2 before promotions, and more 2s or 3s after promotion usually depending on if the character uses weapons or is defense oriented. Some characters will always get certain stats like Kazin will get 3 agility as a Wizard and Chester is made of paper, but will gain tons of health and survive any single attack.
Zeon can be attacked by up to 6 people at once my friend. Magic, archers, birds can get behind him, Chester with wings. I killed him in no time. Kazin right behind a tank infornt of him
Oh i know. But doing that can devivistate my team with his attacks that can hit all of them at once.
Unless u grind like a madman or bring a lot of healers. I didnt find using a team to attack him effective.
Had I built a soecific team to fight him maybe. But I had not done so
I have a team that I've been using for 25 years. Bowie, Jaro and Eric as Pegasus Knights, Jaha and Lemon as Barons, Sarah, Karna, and Sheela as Master Monks, Peter, who's a badass, Kazin and Taya as Sorcerers. Taya isn't very popular, but she's worth it if you get her up to Neptune 2 and Atlas 2. I can take Zeon down in 3 Rounds! Sometimes lose no one, sometimes half my team. I build up a lot though, even earn levels 1 point at a time if I have to. Bowie is usually at least early 40s, everyone else mid-30s at least. That's when even the most powerful henchmen are 1-pointers.
Peter the Phoenix is a flying cute rotisserie chicken with a blue scarf.
shining force 2, however they should have bought spells like shield forward, allowed indoor/outdoor battles, and increased shining force 2 difficulty a little bit. try shining force 2 requiem
I still consider Shining Force 2 to be better because of Peter the Phoenix, Slade the Ninja & Zynk the Robot.
5:52 NITPICK WITH SPOILERS: You get a preview of Zeon at Creed's Manor when he goes into the basement to call upon the evil spirit. The hilarious thing about that is this whole plot point can be skipped by exploiting a glitch that allows you to get past the cave-in in New Granseal. When I watched a speedrunner do that, I was thinking, "he just skipped the hardest battle in the game".
I prefer SF1 far more, it just felt like a far more serious game. The sequel felt a little dumbed down and… one big pet peeve I had for the second game was how the main character felt like he had no agency. It felt like Peter was constantly speaking for you and that quickly got on my nerves.
I also preferred the art style of the first game more, left less cartoony and I preferred the grittier feel.
I agree some mechanics worked better in the sequel. In terms of enemies, one of my favorite was in the first game - General Elliott, wish he showed up in more than a single battle.
The first game has weird balancing though.
Chapters 1, 2, and 3 have a nice difficulty curve.
Chapters 4 and 5 are insultingly easy.
Chapter 6 has a significant difficulty spike and the game curves nicely from there.
Then there's Lyle, Bleu, Adam, Alef, and Torasu joining your party ridiculously underleveled.
Really hard to put a definitive reason for me, but SF1 is just superior. While some of SF1s music is repetitive, I feel it is way stronger- SF2s music felt really campy to me until the very end- I wish they had more of those "Zion-like" tracks in the game. I think I felt a great disappointment when you finally fight Gesph, who is basically the main bad guy throughout the entire game, and they have the hokey generic battle music.
There was just a generally "campyness" to SF2 that I couldn't shake. I felt way more invested in SF1s plot; I felt SF2 just threw a bunch of bad guys at you that didn't have a lot of reason behind why. You fight a bunch of chess pieces, a friend that turned bad- none of it really fit.
I think a lot of it was probably the impact of the first game for my life as well. SF2 had a ton to live up to, and I just felt like they didn't do much of anything innovative. The leap from Megaman 1 to 2 was HUGE. This didn't feel like that.
And this is an INCREDIBLY minor nitpick, but the all caps locks for the characters was weird to look at all game.
no this is totally fair. its been a year since i've made this video and I find myself having switched sides and liking the 1st one better now as well. Strangely I have no desire to replay the second one, but the first game keeps popping back up in my mind to return to.
I do feel both for sure had their campiness to them but I can agree SF2 was more campy. on top of that the characters of sf1 I still think about, whereas the characters of sf2 I rarely do.
I think the overall added flash and gimics had me into sf2 more. but the heart and storytelling of sf1 lasted in the long run more so then sf2
One has better replay value as it's not so long and drawn out.
You should try resurrection of dark dragon on the GBA it’s got a little extra in it and did a few of the improvements you liked on two. I wish they would do a collection or something I’ve never been able to get my hands on the third game
I would soooo buy a collection. I love games like this. If they ever made another one id buy it so quick
Shining force 3 best game
If I get a running saturn you bet ill be trying 3
Best games. There are episodes that merge the armies of each game.
Good comparison! If it were me, though, I'd give the point to SF1 on in-combat character sprites. Shading and detail matters less than style, and SF2's skinny-limbed goofball designs just can't match SF1 for coolness. Compare Zylo vs. Gerhalt or Max vs. Bowie: the first game's characters just look *cool* when they attack, whereas their SF2 counterparts look kind of awkward by comparison.
i agree
Levels are more vast than shining force 1. Shining Force 2 minimum promotion level 20 and maximum promotional level 40.Level up stats are more straight forward. (less random stats growth). For leveling up style. I give Shining force 2.
Promotional classes, I give that to Shining Force 2. Knight, priest, mage, archer, warrior have promotional options. Couple bad thing that there is slight gender gap. No male priests to promote to master monk and on female knight and pegasus knight. Would be nice if they just add a monk itself than promote to master monk.
Enemies later on do give more damage and it could be harder later on especailly those who want to promote at level 40. I still give that to shining force 2.
Good vid man very fair points 👍
thank you so much
HI. I suscribe your channel. like
Thanks man
1 is my favorite
Nice review btw. Subscribing!
same here, i really like both, but sf1 is way more cooler imo
I think shining force 1 is better
you cant go wrong with either
Good argument
I don't believe either are better. They both give us two different experiences. One is more structured and well curated of building and advancing an army.
The other is more of a ragtag group uniting scattered people to eliminate a common enemy.
Both are awesome but I am far more partial to the first one especially since it has actual sequels that add more to the story while 2 is a singular compact story that takes place on another continent.
If you like it, that's fine no issues with that I can see why somebody would buy why you like it is most likely for Story or Personal reasons/memories because Shining Force II is definitely a better build game.
@@stego1128 the reason for me is mostly do to the characters and the story especially since alef is my favorite character in all of shining force. The only 4 that comes close is masqurin and Irene from shining force 3 scenario 1 hazuke from scenario 2 and Julian from scenario 3
Nice video 👍🏻
I prefer Shining Force 2.
Good review👍
good comment
@@Xero-Studios 😁
SF1 is an easy game because the monsters are weak and very stupid.
SF2 is better if you want a challenge, insane difficulty is perfect.
I like the two.
Slade ❤
The story for SF1 is much better mainly because in SF2, the King and the main hero have the frustrating don't know or don't care look. Also in SF2, it is way much darker and it is very discomforting.
For game balancing, SF1 is better because SF2 promotion makes a mistake. The promotion is supposed to be 30 instead of 40. However SF1 has the 0 gains per level which make it sucks.
Characters in SF1 are actually way stronger and more memorable except for the archers. SF2 archers are stronger. Many of the SF2 characters have lower movements compared to SF1 for example, centaur archer only have 6 MV in SF2 but in SF1, there is MV7, birdmen in SF1 have 7 MV but in SF2 there is only 6 MV etc.
SF1 allows promotes at level 10. SF2 makes it 20 and it isn't a bad choice, but rather early.
No need to grind in either game.
For some reason they fail at making another great SF game why??
Mishaela that's not ladylike.
You can't give sf1 the point because sf2 has a open world. The main path is pretty obvious all the time...
1>2
Shining Force 1 has lots of villains, Elliot, That guy at the ship yard, the witch.
Yeah the story is way better in SF 1