Hello! It does not work for me. But my problem was solved when I turned on: Section 0 - Recompute Tangents - All Section 2 - Recompute Tangents - Green
Strange thing. Green channel on section 0 should off re-compute for neckline (seam between head and body). If section 0 is set to All, you may see a sharp transition between head and the body.
@@squeezypixels Thank you. Yes exactly. I was glad that the eyelids were repaired, but did not pay attention to the fact that the seam had deteriorated.
you are a true hero for sharing this info! thanks!
Glad to help!
U saved my life! Love u!
감사합니다
thank you!!! saved my life
Good to know.
Hello! It does not work for me. But my problem was solved when I turned on:
Section 0 - Recompute Tangents - All
Section 2 - Recompute Tangents - Green
Strange thing. Green channel on section 0 should off re-compute for neckline (seam between head and body). If section 0 is set to All, you may see a sharp transition between head and the body.
@@squeezypixels Thank you. Yes exactly. I was glad that the eyelids were repaired, but did not pay attention to the fact that the seam had deteriorated.
я ждал этого миллион лет
doesn't work...
Have you found solutions?
my problem was solved when I turned on:
Section 0 - Recompute Tangents - All
Section 2 - Recompute Tangents - Green
@@lizakosmeya8233 yes, same solution to me, and body I kept "None". But all these brings some very little obvious transition between neck and Body...
@@9462pas This is true :(. But I haven’t found another solution yet.
y save me thx xoxo