Dont most dreamcast games use .adx for audio? Would it be better to just convert .mp3 game audios to adx so it doesnt have to be decoded? this is a pretty rad project would love to sit and play rpgmaker games on my CRT over a real dreamcast.
Dreamcast games use ADX because AICA (SPU) can decode it easily unlike MP3 which does require some CPU time. But to be honest, the CPU time that mpg123 uses is very low in comparison to pixman. I could add adx or even RoQ video format later but yeah, i'm not focused on that rn
looks promising, great work
Aw yeah RPG Maker and Dreamcast the perfect union ❤
Great work! I wonder if a mkxp port (for RPG Maker XP games) would be possible too..
No way it would be. I would have to deal with OpenGL dependency and make it fit in less than 16MB of RAM.
Dont most dreamcast games use .adx for audio? Would it be better to just convert .mp3 game audios to adx so it doesnt have to be decoded?
this is a pretty rad project would love to sit and play rpgmaker games on my CRT over a real dreamcast.
Dreamcast games use ADX because AICA (SPU) can decode it easily unlike MP3 which does require some CPU time. But to be honest, the CPU time that mpg123 uses is very low in comparison to pixman. I could add adx or even RoQ video format later but yeah, i'm not focused on that rn