The mistake with clash mini was not releasing it globally right after the big update. Instead they chose to wait, which made a lot of players who waited for global quit the game.
I really enjoyed the game sure it wasn't perfect. After the last big update i quit because I knew they wouldn't release it, i think they could have but from my pov it was obvious they wouldn't
Progression was bad, game had no skill especially after the 2.0 update, and what's the purpose of making units not able to move but heros have the ability to move one time and also the game was so p2w just look at oj's video where he spent $1000 just to get the bm
Clash Mini was in the auto-chess genre, which is very niche and already has a small fanbase. What happened was the right moves but the wrong time. With all the abilities supporting the movement in the game, then the no-movement update, almost half of the mini-super wasn't viable. And it would take so long to rework all the minis specials for no movement. Supercells like Batter Royals and R&G because there are metas in every game, but every match is different, keeping players on their toes and wanting more.( I'm not saying Clash Mini wasn't like this. )
No after 2022 Clash Mini became shit and didn't deserve anything after that If you actually played in 2022 you would still think that the game was not going to go global like that but after that year the game you played was like 3 times worse and the weirdest part is that people still liked it even after it's glory days 🤦
@@saladseller557 he has 3 different accounts for commentating diffirent supercell games this channel(Disfunctional) for CoC, Functional for Brawl Stars, DisfunctionallyFunctional for CR, and possibly this person suggesting would be a Squad Busters channel
Squad busters is such a massive misstep it’s insane. It’s just an overblown variant of gem grab/showdown from brawl stars. An absolute shell of what a supercell game should be.
The game seems cool but it seems like its gonna be fun for a month and die out until it gets a huge update. But also i trust supercell, they have made 5 great games and i trust them to do it again
It cant be a coincidence that the game was announced to go global the same day clash mini died. Allthough i trust supercell. I wonder if investors pressured them to release a game.
Squad busters: gets released after a year globally. Clash mini: discontinued 2 years after soft launch. It's clear that the new supercell isn’t the same as the old one...
My theory is that when they announced that clash mini will die, there where videos and comments (kairos to be more specific) that supercell standards where too high, this making the communities lose trust on them, so they rushed the global release of squad buster, I personally believe that SB was gonna be global eventually, but definetly not this fast.
Clash mini was NO WHERE near ready for global. Also, a game being in beta for 2 years and not ever taking off the shelf once is not a good thing. And guess what? the devs did that on purpose. on last discord clash mini talk, the devs got the same question of why they didn't make close betas (like squad busters and every other sc game). Their response? They just wanted to be different. Blame the devs, not supercell.
@micah_up you're lying to yourself. Clash mini was no where near global. They didn't have a good way to monetize the game other than blocking progression from f2p players. Not to mention they didn't even have a meta designer. Was the game fun? Yes, but not glo al ready one bit. And for squad busters? Now that's a polished game right there. Able to be monetized, smooth gameplay and replayable. The game is also not p2w at all. If you have actually played the game, you'd see that the stuff that looked "p2w" is nothing. It's just like every other supercell games, pay to progress. That's all. There's a reason squadbusters went global. Fun game loop
The thing about new Supercell games is that i never want to fully play and get into their new games as i know they are just gonna get shut down and then ill feel like ive just wasted my time, i just wish supercell didnt have such high expectations for every new release and not actually kill a game so quickly
thats an issue with live service and games as an whole "service". they are made unfinished are/or cashgrabs and either shutdown/never finished. or finished later (very rarely) it just feels like more people released games finished before battlepasses and all these useless time sink cashgrabs. i feel way better with old games (mostly io games and maybe the occasional older games from before the 21st century and also modern steam games if i ever think itd be fun. ) that i enjoy rather than new games that are rushed and shutdown so quickly. for example omega strikers (moba hero pong game) stopped development after less than an year (like 8 months) also the reason it might feel like wasted time is because the vulture higher ups that control games being shutdown or not dont actually care for fun games. their all just focused into the monetary / microtransactions they could gain from an game. before people actually needed to make fun and good games to make an profit. now its like profits being thrown to the wrong people and games. (statement about apex legends. skip if ur not interested) for example popular steam games like apex legends are super unoptomized + it runs on 20 tick rate servers and their official statement / fkin excuse they basically wanted to save costs. (billion dollar company right here. and u can google 20 tickrates apex legends if ur interested in the topic ) its fucking ridiculous how they prioritize money over gameplay. apex legends has far to many money funding events where they do cosmetics not new characters or content when they could slightly prioritize content and new things more . and about their anti cheat an hacker gets in far to easily and its not even an excuse. its just to save costs because the billion dollar fucking company is lazy to properly invest time in an anti cheat. Genuinely idk why i wanted to comment here. maybe i feel the same as u do in an way.
That’s generally how I feel about most major game companies when they come out with a new title is I expect it to fail I check it out play it a little bit But I don’t invest a lot of time or money because it’s probably gonna fail And maybe that’s why it does feel is because everyone has that mentality and the game company takes it as an enjoyable instead of making a Non-pay to win experience Because I don’t know who’s telling the Board of Directors of every game company that people like pay to win experiences we don’t maybe people within the industry like pay to win experiences but that’s probably only the high paid CEOs because they have millions of dollars and don’t know what to do with it so they’re going to buy $750,000 property on a virtual game
That’s stating the obvious, it’s just a base building-attacking game so their isn’t much to risk or change. They can just keep adding townhalls and players won’t get mad has that has nothing to do with their current account
Maybe they're releasing it on purpose just to flop and then tell us "this is why clash mini had to be killed the games we release need to reach our standards😭"
I feel like supercell finally realized that people will love their games even if it isn’t up to their standards and decided to just try releasing a game
But they are doing the wrong decision, squadbusters Is not ready for the global, there still some things to fix and content to add before releasing the global
I don’t like games where a player doesn’t have much to do that changes the outcome of the game. It has auto-pvp without the strategical elements of something like Clash Mini.
1:42 this is my first time noticing Dr.t, my favorite supercell character and Jessie being confirmed probably being released in the next update or global launch
Agree with this I think it’s forcing a game to go global too soon. For example Boom Beach came out during the height of CoC and Supercell predicted it will be successful but overtime the player base got smaller and I believe the Beach team is only about 11-13 people
@@ascoolasariv6969 wow a few years ago when they came out with Heroes it was 11 people that’s insane! Is the game worth it now? I don’t like the idea of $10 a month for extra builder imo
as one of the dragon city ex-players i can say that dragon city is pretty much P2W nowadays and if you think that dragon city is F2P then you are wrong (if you have sayed in an sarcastic tone, then i am sorry if i understood this phrase wrongly)
Biggest gripe is the chest randomness for high slots. Why am I getting only 2-3 common baby characters with 7 slots (first place and high win streak) to improve the chest?
its just the luck factor. i think this game is probally the best for it not being pay to win or paying yourself to get better stuff fast. ik you still can buy stuff to level up but its not bas as the other games. by far this is the best game they made since brawl stars
They obviously don't want me and you to progress far into the game yet cuz it is in beta and we WILL DESTROY new players even HARDER which will make them really sad and they will quit the game, and also they don't want to give us that much of an advantage over regular players just so they can eventually catch up to us and that would make the game in their eyes fun for everybody
It’s obviously to entice you to frustrate you and to tempt you to spend money so don’t fall for deal with it and enjoy the game or spend money like they want you to or be strong and don’t give them any money play the game, but don’t give them money that will surely piss them off
@@IcycleBicycle no, they want you to spend money so don’t do it don’t give into their money, grubbing crusty city, money, hungry techniques, the real winners, who play any SuperSoul games are those that do not fall into the practice of purchasing anything through in game purchases through any supercell games, do not give them one red cent play the shit out of the game
It just feels like they just totally kill the other games and combine the three i.e clash mini clash quest and clash heroes into one, like having mini characters which can b upgraded during batter like clash mini, open map where you kill monsters to progress with other players like clash heroes and so on, sad that they never took clash mini seriously and dont even talk about clash heroes 😢
Im sure supercell intends to change the game and add a lot to it as time goes on, but at the current moment it feels boring and repetitive to me. You slowly grind and build up a squad for most of the round only to run at other players and press a button to eliminate them or choose the pacifist route and just keep farming resources while avoiding confrontation.
I'm worried about Squad Busters on the pay to win side and the fact that characters are known and looks like there are in baby cartoon (just/especially for the baby version ), where i see a game whi attempt to bring childrens at the base fan of Supercell and the game would be pay to win for someone who don't play as much on the game.
yeah especially who have the ultra characters and keys who would easily destory f2p and it is impossible to get without winning chest which we cannot get without winning so it is a big loop
Yeah it’s gonna be paid away. I mean look at SuperSoul track records but who cares about the people that fork over a bunch of money to get better stuff the real winners are those that Continue to play and don’t give in to super cells moneygrubbing techniques. Those are the real ones those people take a real self-control and patience. Don’t give supercell one red cent.
I played every supercell game for years at least but this one is just so bad in my eyes, it has negative skill expression and doesn't feel nearly as cool or polished as the others, it looks more like a weird community project than anything else
they actually killed clash mini off the day they announced that squad busters would go glaobal. and to be honest, squad busters is not closer to a global ready game as clash mini was
I downloaded squadbusters and i gotta say that i like the game, the only thing i dislike is that there is no clutch potential. If your squad is worse, you will lose no matter what
If you third party, throw a bomb to disrupt your target and pick off their weak back liners, you can get a good amount of gems. Positioning is pretty important
I hope clash heroes will go global as yes we haven’t seen much no discontinuation has been made and definitely has the most potential being some hero dungeon crawler game or something. Just more unique than mini.
Clash mini's biggest problem was a lack of meta designer and no focus. Every update tried something new to retain player retention but this just kept changing the game until nobody wanted to play anymore.
Why would supercell take a risk in developing new games when they can milk their loyal fan base for money, the fact that they are now tied to the clash franchise and not daring to create new characters like Brawl stars just tells me it’s not the same anymore.
they had 3 other new games this no game in 5 years is not rly true games like everdale had nothing to do with clash of clans but it died down and got taken down rly quick cause it was pretty boring after a few days of playing. Just like this game will be i guess, i didn't play it but the pay to win factor sucks rly hard the game does not seem to have potential for creative updates and the pvp doesn't seem like it takes any skill at all. You're just stronger or weaker
Squad Buster's gonna be the biggest flop probably, but Clash Heroes... What happened to Clash Heroes? It was probably one of the most interesting and fun game concepts from supercell imo and they just decided to go radio silent.
I hate these people who just say squad busters is trash or something else negative for no reason. I bet some of them didn't even played it and just because it looks bad doesn't mean it's bad
I played it using VPN, it's fun at firts but later on it gets to be hit or miss, if you dont farm well at the beginning of the round you are screwed cuz all others will be much more powerful in no time and man... the space on the map you can't even run from players they'll chase you untill they kill you
Played it myself and I have to say...unlike brawl stars I don't feel compelled to go unto the game everyday. I played it like every 3 days at a time before eventually uninstalling. So take that as you will :P.
@@DippinDotYT Well if you are in the targeted age group it is. I never said it's not good. I am just really disappointed that its the second game in a row targeted at a very very young audience. Many Supercell Fans are between 16 and 30 years old.
@@eliasvonbrille I’m just curious since I saw this in my notifications box, but is the other game you’re implying that’s targeted towards children brawl stars?
My favorite, first, and only non-global *supercell game was Boom Beach Frontlines. It was good but it had been shut down due to it not meeting Supercell's standards. I don't know these standards and would appreciate to know what went wrong as I am curious about it and I miss the game. *(Boom Beach Frontlines was not made by supercell, it was made by a company named Space Ape Games which had the license to make a game with the Boom Beach intellectual property)
Guys, I hear y’all complaining that it’s all paid a win it is Peter win I agree, but you know who the real winners are those that do not pay one penny to supercell The real winners even more so than those that fork over thousands of dollars and inapt purchases are those people that never pay for anything in any of the supercell games to play continuously bill you know those people are the true kings. Those people are better than even supecell themselves
I contacted the Squad Busters support team I asked this question of the support team Is there a reason why Squad Busters is going from Open Beta to Global in 1 month is it because Brawl Stars is releasing the Squad Busters Shelly skin or is it because Squad Busters has all the Supercell IPs in 1 game? The reason why Squad Busters is going global is because in the year of development after the closed beta, we realised that Squad Busters has achieved everything we wanted it to be as a Supercell game, to be a game that players will enjoy for many years to come, like Brawl Stars, Clash Royale, Clash of Clans, Boom Beach and Hay Day.
After playing it for about s week...I can confidently say that I know why they rushed it. The core gameplay is a triumph level, brilliant.. so they just said fuck it, let's release this, it's just too good even in this unfinished state
Probably because they got all kinds of funding to make ads with top name celebrities They’re literally advertising the hell out of it like it’s a super successful game the pelican end up bankrupt in the company with the amount of money we’re spending trying to advertise it Like every single add, the plate has major Hollywood stars that are million dollar contract a piece
The real problem whit squad buster golobal and clash mini killed is that clash mini in 2.t years did not find a progression sistem that works and a different gameplay that make the game interesnting in the long run
I tried it and its really boring. its a pvpve game where the pve is boring and the pvp isn't fun because anyone can just run away at any time and the "gameplay" is just you taking your finger off of your screen
When it comes to the excitement level pertaining to gameplay, Clash Mini pales in comparison to Squad Busters. I know a lot of people liked it, but I never got that feeling with Clash Mini that I did when I first played Brawl Stars. Brawl Stars is loads of fun and super satisfying to play when you get lots of kills, collect a lot of gems in gem grab, or just dominate in brawl ball. Squad Busters captured that same satisfying feeling for me. It's almost like I long to play the game more simply because of the satisfaction that comes with busting a squad and taking all their gems. There was no satisfying thing in Clash Mini for me. I think Supercell knows exactly what they're doing.
This game is quite passive and not fun like bs where you could solo everyone in showdown whereas here if you battle once you go down in number and you are doomed in final game
right? like if you want to improve your skill in this game, what do you exactly need to improve? by stop moving to attack the enemies? or by picking the right trooper at the beginning to get a higher chance of winning?
Actually clash mini could have gone global but it didn't bcs it was not addictive I mean don't get me wrong I played that game by using vpn and cm was a very good game but it was not like that I would play like many yrs I played it for some days and I got bored but when yesterday I downloaded squad busters busters by using vpn I started playing it and got lost in it until my mom called me for food bro squad busters is addictive and it has having potential but the main problem is it is bit p2w so supercell have to improve it bcs supercell is a company that is very choosey in which game should go global ? Category and clash mini wasn't good for long term success like brawl stars was and squad busters is having that potential and they have saw it and I have full confidence that they are gonna make squad busters an f2p like brawl stars and we shouldn't forgot that brawl stars was also very p2w but it went f2p very soon
Squad busters for me isn’t even a 20% as fun as Clash mini and being super honest i think the 80% of content creators are forced to do stpid content on this game because Clash mini died….
The art styles for their new games suck. Squad busters doesn't look good, neither did clash mini. All their other games have defined looks. I just cant stand how their new ones feel.
The problem with clash mini is that the p2w players will get skins and then flex while f2p players are just still waiting for a good f2p update they just keep adding skins but no progression updates for the f2ps
The way you approached clash mini situation is wrong because. What accumulated to the things the players didn't like in the last update is because they just hired a meta designer to fix 2y+ worth of problems which is impossible in 1 update
Maybe another reason clash mini got canned is because it is just clash Royale but there cute mini versions. Yes I know that some of the gameplay is different but it is basically the same idea but with no towers to attack. I did like clash mini for a bit but it does get repetitive without any towers to destroy.
The fact they killed Clash mini, a game me and a ton of friends were really excited for, over this game. Idk, just doesn't seem interesting for me. I'll play it, but I don't think ima get hooked
I think clash mini had a lot of problems. It was around for two years yet never really tried to get peoples attention back at it. At first it had a bad tutorial and economy too. I continue to play it and friends asked my why and I understand that. They didn’t explain that you could pick what upgrade making everyone believe it had no depth. They fixed a lot of the problems and made the game less random but all of that was kept inside the community, never reaching new players.
Clash heros is so much better then squad busters like it seems like the most interesting and different game out of all of supercells games. Its something different that we need not another gamw where you fight other people with the same characters
@@fortrohan-brawlstars2745 yeah I know it is fun but I heard saying people that it is just a walking simulator and I made that comment that a "walking simulator" can be hard too
Im honestly very excited for squad busters! I think this game has a LOT of potential( as long as supercell doesnt fuck it up). To me, clash mini was not fun. The gameplay wasnt enjoyable, and the whole gatcha system was even worse than clash royale. It sucks it was killed but, im looking forward to squad busters!!
It's literally a reskined Brawl Stars with a DLC update thats seperate from brawl Stars. I mean I never heard until clash mini until this, but it seems radically different and the one supercell shoulda stuck with.
The mistake with clash mini was not releasing it globally right after the big update. Instead they chose to wait, which made a lot of players who waited for global quit the game.
I really enjoyed the game sure it wasn't perfect. After the last big update i quit because I knew they wouldn't release it, i think they could have but from my pov it was obvious they wouldn't
Progression was bad, game had no skill especially after the 2.0 update, and what's the purpose of making units not able to move but heros have the ability to move one time and also the game was so p2w just look at oj's video where he spent $1000 just to get the bm
It was same game every time. Massive luck based. Crappy functions. Lot of rng. Last 3 updates just buried the game
Clash Mini was in the auto-chess genre, which is very niche and already has a small fanbase. What happened was the right moves but the wrong time. With all the abilities supporting the movement in the game, then the no-movement update, almost half of the mini-super wasn't viable. And it would take so long to rework all the minis specials for no movement. Supercells like Batter Royals and R&G because there are metas in every game, but every match is different, keeping players on their toes and wanting more.( I'm not saying Clash Mini wasn't like this. )
No after 2022 Clash Mini became shit and didn't deserve anything after that
If you actually played in 2022 you would still think that the game was not going to go global like that but after that year the game you played was like 3 times worse and the weirdest part is that people still liked it even after it's glory days 🤦
Now you're gonna create "FunctionallyDisfunctional" for Squad Busters
What does this even mean?
@@saladseller557 he has 3 different accounts for commentating diffirent supercell games this channel(Disfunctional) for CoC, Functional for Brawl Stars, DisfunctionallyFunctional for CR, and possibly this person suggesting would be a Squad Busters channel
@@AlwayzAqua yep
@@AlwayzAqua🔥🔥🔥🔥🫵
@@AlwayzAquanotduxof5hdigmzsschzleew
Squad busters is such a massive misstep it’s insane. It’s just an overblown variant of gem grab/showdown from brawl stars. An absolute shell of what a supercell game should be.
The game seems cool but it seems like its gonna be fun for a month and die out until it gets a huge update. But also i trust supercell, they have made 5 great games and i trust them to do it again
@@borisduboka380could be fun for longer if they fix the damn p2w aspects and fix how you unlock characters
@@borisduboka380same. But I’ve also watched supercell kill half those games as well.
@@VonDoof true, guess we will wait and see
No I have played it for 2 weeks now and gotta say that it is 2 times better than Clash Mini's peak (in 2022) so go drink some bear and shut your mouth
It cant be a coincidence that the game was announced to go global the same day clash mini died. Allthough i trust supercell. I wonder if investors pressured them to release a game.
This is actually an interesting thought. It might be true.
Maybe it has to do with the servers they have ready for release
They really should’ve pursued clash heroes
That's what I'm saying
nah boom beach frontlines is way better than that
Boom beach f. was one of the good games I played in my life. I wish they had sold the game to another firm
@@Guntinus are you not playing it rn?? they made the development active again and finally we are getting cool new updates every 2-3 months!!!
@ascoolasariv6969 you don't know what you're talking about. BoomBeachFrontlines has been canceled for over a year and never ever came back.
Squad busters: gets released after a year globally.
Clash mini: discontinued 2 years after soft launch.
It's clear that the new supercell isn’t the same as the old one...
My theory is that when they announced that clash mini will die, there where videos and comments (kairos to be more specific) that supercell standards where too high, this making the communities lose trust on them, so they rushed the global release of squad buster, I personally believe that SB was gonna be global eventually, but definetly not this fast.
Clash mini was NO WHERE near ready for global. Also, a game being in beta for 2 years and not ever taking off the shelf once is not a good thing. And guess what? the devs did that on purpose. on last discord clash mini talk, the devs got the same question of why they didn't make close betas (like squad busters and every other sc game). Their response? They just wanted to be different. Blame the devs, not supercell.
@micah_up you're lying to yourself. Clash mini was no where near global. They didn't have a good way to monetize the game other than blocking progression from f2p players. Not to mention they didn't even have a meta designer. Was the game fun? Yes, but not glo al ready one bit.
And for squad busters? Now that's a polished game right there. Able to be monetized, smooth gameplay and replayable. The game is also not p2w at all. If you have actually played the game, you'd see that the stuff that looked "p2w" is nothing. It's just like every other supercell games, pay to progress. That's all. There's a reason squadbusters went global. Fun game loop
@@micah_up babies don't bring the bucks, it is adult no lifes, you know people that have jobs
Clash mini will be in clash royal so stop crying
The thing about new Supercell games is that i never want to fully play and get into their new games as i know they are just gonna get shut down and then ill feel like ive just wasted my time, i just wish supercell didnt have such high expectations for every new release and not actually kill a game so quickly
thats an issue with live service and games as an whole "service". they are made unfinished are/or cashgrabs and either shutdown/never finished. or finished later (very rarely) it just feels like more people released games finished before battlepasses and all these useless time sink cashgrabs.
i feel way better with old games (mostly io games and maybe the occasional older games from before the 21st century and also modern steam games if i ever think itd be fun. ) that i enjoy rather than new games that are rushed and shutdown so quickly. for example omega strikers (moba hero pong game) stopped development after less than an year (like 8 months)
also the reason it might feel like wasted time is because the vulture higher ups that control games being shutdown or not dont actually care for fun games. their all just focused into the monetary / microtransactions they could gain from an game. before people actually needed to make fun and good games to make an profit. now its like profits being thrown to the wrong people and games.
(statement about apex legends. skip if ur not interested) for example popular steam games like apex legends are super unoptomized + it runs on 20 tick rate servers and their official statement / fkin excuse they basically wanted to save costs. (billion dollar company right here. and u can google 20 tickrates apex legends if ur interested in the topic ) its fucking ridiculous how they prioritize money over gameplay. apex legends has far to many money funding events where they do cosmetics not new characters or content when they could slightly prioritize content and new things more . and about their anti cheat an hacker gets in far to easily and its not even an excuse. its just to save costs because the billion dollar fucking company is lazy to properly invest time in an anti cheat.
Genuinely idk why i wanted to comment here. maybe i feel the same as u do in an way.
That’s generally how I feel about most major game companies when they come out with a new title is I expect it to fail I check it out play it a little bit
But I don’t invest a lot of time or money because it’s probably gonna fail
And maybe that’s why it does feel is because everyone has that mentality and the game company takes it as an enjoyable instead of making a Non-pay to win experience
Because I don’t know who’s telling the Board of Directors of every game company that people like pay to win experiences we don’t maybe people within the industry like pay to win experiences but that’s probably only the high paid CEOs because they have millions of dollars and don’t know what to do with it so they’re going to buy $750,000 property on a virtual game
Clash of clans has proven to be the most consistent SC game.
That’s stating the obvious, it’s just a base building-attacking game so their isn’t much to risk or change. They can just keep adding townhalls and players won’t get mad has that has nothing to do with their current account
@@WhiteBeard640 Doesn't really matter, boom beach had the same concept and it has no where near the player base that coc has
@@PRAXTiKfrwtf is book beach
@@PRAXTiKfrBoom Beach was trying to ride on the success of Clash of Clans with a few extra features so it makes sense to be a shadow of CoC
Brawl Stars seems pretty consistent as well, not gonna lie..
It will probably be abandoned. There are many pre-registrations just for the presents on Brawl Stars
This game will have 1 month of hype and than die down rly hard
Agree 💯 it's boring game
Maybe they're releasing it on purpose just to flop and then tell us "this is why clash mini had to be killed the games we release need to reach our standards😭"
@@vasilisadam1321why would they waste money just to make that statement? My god sometimes you guys make the most stupid answers for some things.
@@ChristopherHosein 🤣🤣 it's a joke bro relax we know how much they love their money
@@vasilisadam1321 oh, well sorry then 😐
I feel like supercell finally realized that people will love their games even if it isn’t up to their standards and decided to just try releasing a game
But they are doing the wrong decision, squadbusters Is not ready for the global, there still some things to fix and content to add before releasing the global
@@josuejaratorres9145Brother, you edited the comment and it's still barely readable.
@@pugthegreat4448 sorry this shit ahh spanish traductor Is annoying as hell
@@josuejaratorres9145 ermmm what?
@@pugthegreat4448 i fixed abit the comentary again
its interesting how this feels like an io game with good graphics compared to everything else supercell has made
Because it's shitty
@@DatBlockyDude clash mini ain't coming back get over it
@@madnard8744 Its kinda coming to Clash Royale tho
@@HalloJallo clash mini players didn't understand it
@@madnard8744 I ain't ever even play that game... But i did play this one. And yes i do think clash mini is also crap
"combines characters from all of the Supercell games"
Characters in Supercell's graveyard: 💀
Those characters in the raveyard don't deserve ANY ATTENTION so let them rip they suck
Mavis : what about meeee???
She is from hayday pop and not from hayday
I don’t like games where a player doesn’t have much to do that changes the outcome of the game. It has auto-pvp without the strategical elements of something like Clash Mini.
Yeah man it's mostly luck no mind games nothing
1:42 this is my first time noticing Dr.t, my favorite supercell character and Jessie being confirmed probably being released in the next update or global launch
I love how this game didn't even exist for a week and already had battle pass.
its been existing lol, its just global now
It existed for about 5 months or so
MoCo is also a game that is still in the works
I‘ve got a squad busters ad before this video
Agree with this I think it’s forcing a game to go global too soon. For example Boom Beach came out during the height of CoC and Supercell predicted it will be successful but overtime the player base got smaller and I believe the Beach team is only about 11-13 people
Boom Beach only has a dev team of 5 people!!! And finally the development got active and we are getting new updates!!!
@@ascoolasariv6969 wow a few years ago when they came out with Heroes it was 11 people that’s insane! Is the game worth it now? I don’t like the idea of $10 a month for extra builder imo
Nothing like Dragon City .. one of the best free to play games of all time and even now
as one of the dragon city ex-players i can say that dragon city is pretty much P2W nowadays and if you think that dragon city is F2P then you are wrong (if you have sayed in an sarcastic tone, then i am sorry if i understood this phrase wrongly)
Dragon city is very much P2W.
Been that way for years mate srry
The amount of ads they are offering players is insane
Boring game
@@IcycleBicycle for you not for me 🤦🏽♀️
Biggest gripe is the chest randomness for high slots.
Why am I getting only 2-3 common baby characters with 7 slots (first place and high win streak) to improve the chest?
its just the luck factor. i think this game is probally the best for it not being pay to win or paying yourself to get better stuff fast. ik you still can buy stuff to level up but its not bas as the other games. by far this is the best game they made since brawl stars
Same luck odds here man I feel ya
They obviously don't want me and you to progress far into the game yet cuz it is in beta and we WILL DESTROY new players even HARDER which will make them really sad and they will quit the game, and also they don't want to give us that much of an advantage over regular players just so they can eventually catch up to us and that would make the game in their eyes fun for everybody
It’s obviously to entice you to frustrate you and to tempt you to spend money so don’t fall for deal with it and enjoy the game or spend money like they want you to or be strong and don’t give them any money play the game, but don’t give them money that will surely piss them off
@@IcycleBicycle no, they want you to spend money so don’t do it don’t give into their money, grubbing crusty city, money, hungry techniques, the real winners, who play any SuperSoul games are those that do not fall into the practice of purchasing anything through in game purchases through any supercell games, do not give them one red cent play the shit out of the game
It just feels like they just totally kill the other games and combine the three i.e clash mini clash quest and clash heroes into one, like having mini characters which can b upgraded during batter like clash mini, open map where you kill monsters to progress with other players like clash heroes and so on, sad that they never took clash mini seriously and dont even talk about clash heroes 😢
Im sure supercell intends to change the game and add a lot to it as time goes on, but at the current moment it feels boring and repetitive to me. You slowly grind and build up a squad for most of the round only to run at other players and press a button to eliminate them or choose the pacifist route and just keep farming resources while avoiding confrontation.
basically what braw stars was on soft launch
how can someone be skillful in this game do you think?
@@sb7anallahwabe7amdh I’m not entirely sure, I think just choosing when to fight and selecting the right troops to build a strong comp
They will change a lot, trust me
Take brawl stars as an example, nowadays it's completely different from when it first came out globally
I'm worried about Squad Busters on the pay to win side and the fact that characters are known and looks like there are in baby cartoon (just/especially for the baby version ), where i see a game whi attempt to bring childrens at the base fan of Supercell and the game would be pay to win for someone who don't play as much on the game.
Some baby characters like the barb King look adorable tho
yeah especially who have the ultra characters and keys who would easily destory f2p and it is impossible to get without winning chest which we cannot get without winning so it is a big loop
Yeah it’s gonna be paid away. I mean look at SuperSoul track records but who cares about the people that fork over a bunch of money to get better stuff the real winners are those that
Continue to play and don’t give in to super cells moneygrubbing techniques. Those are the real ones those people take a real self-control and patience. Don’t give supercell one red cent.
Squad busters is perfect being like the super smash bros of supercell
It is really sad how clash mini was shut down like just why they could have fixed it
The minis looked like supercell Funko pops
I played every supercell game for years at least but this one is just so bad in my eyes, it has negative skill expression and doesn't feel nearly as cool or polished as the others, it looks more like a weird community project than anything else
they actually killed clash mini off the day they announced that squad busters would go glaobal. and to be honest, squad busters is not closer to a global ready game as clash mini was
I downloaded squadbusters and i gotta say that i like the game, the only thing i dislike is that there is no clutch potential. If your squad is worse, you will lose no matter what
If you third party, throw a bomb to disrupt your target and pick off their weak back liners, you can get a good amount of gems. Positioning is pretty important
I hope clash heroes will go global as yes we haven’t seen much no discontinuation has been made and definitely has the most potential being some hero dungeon crawler game or something. Just more unique than mini.
Yeah its not ready, i was waiting for someone to speak about that
And it's one of their worst games too
It’s addictive tho, I keep using gold for chests haha
@@mfm8780 That's great! To me though, it is very flawed and gets repetitive kind of quickly
@@UUhm_1dkthey’re gonna make it better just wait. Tbh it’s already amazing in my opinion
@@CoolManClash They should be making it better before it goes global not after
@@UUhm_1dk yeah
3:30 Skip to here if you know what squad busters is and just want to know why squad busters is going global over clash mini
Clash mini's biggest problem was a lack of meta designer and no focus. Every update tried something new to retain player retention but this just kept changing the game until nobody wanted to play anymore.
Lets be honest brawl stars is supercels best game. No questions
Coc >
Clash royale is way better lol
@@oahts5906 no
@@oahts5906 at least i don’t have to pay 20$ or more just to get a pass that’s worse than the old free pass
Cash royale 😂@@oahts5906
I feel like the top of popularity of this game will be in like 5 years once the game trully has what it needs to not become boring in a month
Why would supercell take a risk in developing new games when they can milk their loyal fan base for money, the fact that they are now tied to the clash franchise and not daring to create new characters like Brawl stars just tells me it’s not the same anymore.
they had 3 other new games this no game in 5 years is not rly true games like everdale had nothing to do with clash of clans but it died down and got taken down rly quick cause it was pretty boring after a few days of playing. Just like this game will be i guess, i didn't play it but the pay to win factor sucks rly hard the game does not seem to have potential for creative updates and the pvp doesn't seem like it takes any skill at all. You're just stronger or weaker
They should have took over Boom Beach Frontlines and developed that instead.
Squad Buster's gonna be the biggest flop probably, but Clash Heroes...
What happened to Clash Heroes?
It was probably one of the most interesting and fun game concepts from supercell imo and they just decided to go radio silent.
I think it’s because it combines all the supercell games, meaning it reaches a wider audience
Squad Busters is NOT ready for anything. The gameplay loop is rushed, the roster isn't polished...
This game is really shit, oh man...
not rlly
It's actually fun.
I hate these people who just say squad busters is trash or something else negative for no reason.
I bet some of them didn't even played it and just because it looks bad doesn't mean it's bad
I played it using VPN, it's fun at firts but later on it gets to be hit or miss, if you dont farm well at the beginning of the round you are screwed cuz all others will be much more powerful in no time and man... the space on the map you can't even run from players they'll chase you untill they kill you
It's repetitive, and you can't even enjoy it bc you have to farm fast to at least be in the 5th place
Yeah this entire video and the video itself is full of people crying about this game being trash
Played it myself and I have to say...unlike brawl stars I don't feel compelled to go unto the game everyday. I played it like every 3 days at a time before eventually uninstalling. So take that as you will :P.
I don’t care if it’s rushed ever since I saw the game I was in love with it
It is fun for 10 days but after that it is boring.
the way they just ruined clash mini before discontinuing what the hell 😭
I miss clash mini
sqaud buster was def rushed but now we know the game isnt gonna get shut down in a year tho
Am I the only one who thinks this game looks horrible?
It looks like its made for toddlers even much more so than Brawl stars despite being 12+.
Womp womp deal with it Squad busters is a good game
@@DippinDotYTNo it ain’t 😂 this game over clash mini is wild and this game was made for 10 year olds like yourself
It’s way too repetitive and looks targeted towards a specific age gap imo
@@DippinDotYT Well if you are in the targeted age group it is.
I never said it's not good.
I am just really disappointed that its the second game in a row targeted at a very very young audience. Many Supercell Fans are between 16 and 30 years old.
@@eliasvonbrille I’m just curious since I saw this in my notifications box, but is the other game you’re implying that’s targeted towards children brawl stars?
They'll regret for killing Clash mini
Clash mini sucks
@@Kymmy_10 sucks at nothing you mean?
clash heroes is being made in ue5 which is why its taking longer
Supercell said that Clash mini would come as a gamemode to clash royale, so it might not be wrong to say clash royale is the reason for its shutdown
My favorite, first, and only non-global *supercell game was Boom Beach Frontlines. It was good but it had been shut down due to it not meeting Supercell's standards. I don't know these standards and would appreciate to know what went wrong as I am curious about it and I miss the game.
*(Boom Beach Frontlines was not made by supercell, it was made by a company named Space Ape Games which had the license to make a game with the Boom Beach intellectual property)
clash mini was so much better than squad busters. i really hope squad busters gets some huge updates so that clash mini didnt die for nothing
Guys, I hear y’all complaining that it’s all paid a win it is Peter win I agree, but you know who the real winners are those that do not pay one penny to supercell The real winners even more so than those that fork over thousands of dollars and inapt purchases are those people that never pay for anything in any of the supercell games to play continuously bill you know those people are the true kings. Those people are better than even supecell themselves
Let’s be honest, the game has the most potential than the killed game
I surprise no one swore at you
@@ANT_60 Fr 😂😂
I contacted the Squad Busters support team I asked this question of the support team Is there a reason why Squad Busters is going from Open Beta to Global in 1 month is it because Brawl Stars is releasing the Squad Busters Shelly skin or is it because Squad Busters has all the Supercell IPs in 1 game?
The reason why Squad Busters is going global is because in the year of development after the closed beta, we realised that Squad Busters has achieved everything we wanted it to be as a Supercell game, to be a game that players will enjoy for many years to come, like Brawl Stars, Clash Royale, Clash of Clans, Boom Beach and Hay Day.
4:42 is this from a Ken video, or am I going insane?
After playing it for about s week...I can confidently say that I know why they rushed it.
The core gameplay is a triumph level, brilliant.. so they just said fuck it, let's release this, it's just too good even in this unfinished state
Probably because they got all kinds of funding to make ads with top name celebrities
They’re literally advertising the hell out of it like it’s a super successful game the pelican end up bankrupt in the company with the amount of money we’re spending trying to advertise it
Like every single add, the plate has major Hollywood stars that are million dollar contract a piece
last time i've seen these kinds of videos, brawl stars was going global. so i ain't afraid for sb
The real problem whit squad buster golobal and clash mini killed is that clash mini in 2.t years did not find a progression sistem that works and a different gameplay that make the game interesnting in the long run
I tried it and its really boring. its a pvpve game where the pve is boring and the pvp isn't fun because anyone can just run away at any time and the "gameplay" is just you taking your finger off of your screen
squad busters should be game mode in bs
To be honest, I'm glad that Clash Mini closed, he's community is very aggressive
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When it comes to the excitement level pertaining to gameplay, Clash Mini pales in comparison to Squad Busters. I know a lot of people liked it, but I never got that feeling with Clash Mini that I did when I first played Brawl Stars. Brawl Stars is loads of fun and super satisfying to play when you get lots of kills, collect a lot of gems in gem grab, or just dominate in brawl ball. Squad Busters captured that same satisfying feeling for me. It's almost like I long to play the game more simply because of the satisfaction that comes with busting a squad and taking all their gems. There was no satisfying thing in Clash Mini for me. I think Supercell knows exactly what they're doing.
This game is quite passive and not fun like bs where you could solo everyone in showdown whereas here if you battle once you go down in number and you are doomed in final game
right? like if you want to improve your skill in this game, what do you exactly need to improve? by stop moving to attack the enemies? or by picking the right trooper at the beginning to get a higher chance of winning?
I think that squad busters Will a popular game Like brawl star
Actually clash mini could have gone global but it didn't bcs it was not addictive I mean don't get me wrong I played that game by using vpn and cm was a very good game but it was not like that I would play like many yrs I played it for some days and I got bored but when yesterday I downloaded squad busters busters by using vpn I started playing it and got lost in it until my mom called me for food bro squad busters is addictive and it has having potential but the main problem is it is bit p2w so supercell have to improve it bcs supercell is a company that is very choosey in which game should go global ? Category and clash mini wasn't good for long term success like brawl stars was and squad busters is having that potential and they have saw it and I have full confidence that they are gonna make squad busters an f2p like brawl stars and we shouldn't forgot that brawl stars was also very p2w but it went f2p very soon
@BG69420brains?
Squad busters for me isn’t even a 20% as fun as Clash mini and being super honest i think the 80% of content creators are forced to do stpid content on this game because Clash mini died….
The art styles for their new games suck. Squad busters doesn't look good, neither did clash mini. All their other games have defined looks. I just cant stand how their new ones feel.
I hope we hear something from clash heroes soon, really excited for this game
They killed it
looks garbage tbh😂
The problem with clash mini is that the p2w players will get skins and then flex while f2p players are just still waiting for a good f2p update they just keep adding skins but no progression updates for the f2ps
6:40 I feel like I just heard the same section about Clash Heroes from another youtuber, like verbatim
The way you approached clash mini situation is wrong because. What accumulated to the things the players didn't like in the last update is because they just hired a meta designer to fix 2y+ worth of problems which is impossible in 1 update
Maybe another reason clash mini got canned is because it is just clash Royale but there cute mini versions. Yes I know that some of the gameplay is different but it is basically the same idea but with no towers to attack. I did like clash mini for a bit but it does get repetitive without any towers to destroy.
The fact they killed Clash mini, a game me and a ton of friends were really excited for, over this game. Idk, just doesn't seem interesting for me. I'll play it, but I don't think ima get hooked
The leveling of a character in one match is like cladh mini..
It look like something for kids…the look is throwing me off
clash games have always been for kids
@@madnard8744not hay day
I think clash mini had a lot of problems. It was around for two years yet never really tried to get peoples attention back at it. At first it had a bad tutorial and economy too. I continue to play it and friends asked my why and I understand that. They didn’t explain that you could pick what upgrade making everyone believe it had no depth. They fixed a lot of the problems and made the game less random but all of that was kept inside the community, never reaching new players.
I was surprised that it came in global and even I was wondering if it was too early
Hottake: Clashmini is is more fun than Squadbusters
Meh
I think squad busters is extremely fun, might be in the minority on that though
I don’t think that they are prawn ready…
Squad Busters looks super boring. Moco was 100% better than this.
Mo. Co Is still developing
Moco and Clash heroes are the game i am hyped the most
There is also moco almost in beta soon
I forgot wht happend to tht it was fun until i stopped playing and deletee
So supercell didn't kill it?
Clash heros is so much better then squad busters like it seems like the most interesting and different game out of all of supercells games. Its something different that we need not another gamw where you fight other people with the same characters
Squad busters is only a walking simulator and somehow it is harder for me than brawl stars 😅
That's because you're bad at it, it's actually very fun and not similar to brawl stars in any way
@@fortrohan-brawlstars2745 yeah I know it is fun but I heard saying people that it is just a walking simulator and I made that comment that a "walking simulator" can be hard too
Great Vid! But exaggerated some stuff and didn't mention important stuff.
HORRIBLE P2W GAME KEY CHESTS RUIN EVERYTHING MAKES EVERYTHING POINTLESS
bruh they literally cost 1k gold
Well I heard Squad Buster also Pay to win too.
maybe it is idk but imo i dont think its p2w
Im honestly very excited for squad busters! I think this game has a LOT of potential( as long as supercell doesnt fuck it up). To me, clash mini was not fun. The gameplay wasnt enjoyable, and the whole gatcha system was even worse than clash royale. It sucks it was killed but, im looking forward to squad busters!!
It looks kinda like a league of legends or mobile legends kind of game.
I can’t wait for this game but I know I’m going to be let down.
I think clash heroes was replaced with moco, however you spell it
Clash mini is basically a gacha autochess game
yes and besides that the gameplay was kinda similar to clash royale
@@XL1GTthey said it would be added to clash royale
@@-rlmn i know about that too man
It was not in soft lunch for 2 weeks it was 2 days
It's literally a reskined Brawl Stars with a DLC update thats seperate from brawl Stars. I mean I never heard until clash mini until this, but it seems radically different and the one supercell shoulda stuck with.
Just because you can walk and attack doesn't mean its like brawl stars💀
Stop crying