Don't forget about the Survival mode, Honestly i've never felt more ''into''' a game than that. a perfect combination of immersion, atmosphere and also tension. like you never know what lurks behind every corner. every gun fight in pvp pumps you up with adrenaline to sweating and shaking levels.
@@craigmoonen6206 survival was something else .. it took division's core to a next level. Crazy storms, you couldbt see clearly more that 3-4 meters, the search for supplies, and the god damn hunters, the fact that one can appear at any time was pure horror
That's what I'm sayin. The whole snowy dark atmosphere of the game really shined the whole "pandemic" sorta feel The Division 2 just doesnt have. It's still a fun game tho just when it comes to atmosphere, The Divsion 1 beats 2 by like 900%
Nice game overall. Some cool details too. Smashing through some doors and windows really should be an option though. Seeing enemies through walls? Well, me dislikes. That sorta thingy could be done more realistically. THE DAY AND NIGHT CYCLE IS TOO FAST!! Again. It's not bloody immersive this way, developers. Wake up. Survival feels like there isn't enough time to just explore the map thoroughly because of the infection. Just some thoughts after 100 hours. ^^
yeah the snow new york was so iconic, and i thought i'd miss it more. They did a really good job with the summer season in though, so I can't complain.
What you're hearing is a muffling sound that they added for snow. When it snows, irl, sounds get muffled/echo's like that and it's incredible the devs did this with Div 1.
the kind of dark theme is still there in some way becuase of the story, echos and audios that are really fucked up in some cases, but yea, even on a dystopian future there is summer, even tho winter is more appealing to this kind of story.
One thing no one talks about in the division 2 compared to the first one is that there are no random people scavenging in the street.. you can’t give someone who is struggling a bottle of water..at least not as much and also in the first one you could hear people crying and arguing in their homes as you walked by or they would yell out to you thanking you. Etc. The city felt more alive in div 1
xMarvelous yeah I know but enemies were wandering around all over in div1 as well. And in div1 you could hear people in their homes arguing and crying and it seemed much more real. That’s all I’m saying. Did you even play div1??
What I miss the most is the Christmas vibe The Division 1 had. Going around in a snowstorm, looking at Christmas trees and all the Christmas lights. Good times!
I remember thinking The Division looked exactly like real-life when it came out. It still looks great, but it's amazing how perspective can change in just 3 years.
Same, I remember when I played the beta. The intro was playing and then the whole gameplay, I was so impressed a part of me believed that was happening IRL in New York
Ubi recorded gun sound effects with real guns + different mods + indoors and outdoors for Division 2, but not sure if they did at least recorded with real guns in Division 1. It won't be very meaningful to compare gun shots from guns that are just the same type but not the exact same gun with same mods/ without mods.
Actually, no. Now, there's actual "battle chatter" going on with enemies, with some of them even shouting orders and saying interesting lines of dialogue that make the Division 1's dialogue feel basic.
Give us the "darkest" Division yet and with snow in *The Division 3* by setting it in *Chicago* during the Winter time (or better yet, *WITH COMPLETE SEASONAL CHANGES LIKE FORZA HORIZON 4 DOES!* Imagine how dark and gritty that game could be! Fucking Chicago! One of the most dangerous cities bro where the criminals can be as cold as the January temperatures! LIKE TO AGREE!
they should take all the information from 1 & 2 & make a perfect Division, forza horizon 4 did weather changing so why can't they do this, they need all the effects of D2, all the sound effects of D1 of people, all the action & moving people on streets of D1, all the clothes & pick ups, as most people would play it because we wan't choice, more clothes, more guns, more characters, they need to make a game of D3 with a lot of choice & bring all best parts of them both into D3 otherwise i won't bother playing any more as they would of went down hill, they started off great with D1 but games meant to get better not more boring, it is too dead in D2, what happened Zombies eat everyone???
Imagine if both "the division 1" and "the division 2" had the mechanics of " Ghost recon wildlands" or ghost recon breakpoint " where a player could make the character lay down on the ground and get through windows after shooting at it. Wouldn't it make the game even more awesome?! It seem that with every new game the developers take something away. As per the sound quality both previous versions of the two games have better sound quality making the sound of the shooting more realistic.
Lawrence Stevens as I said in another comment: i love the Division. I love the snow too also it’s that and the color pallet they used. Dull cold and gloomy. It sets the mood for a virus that has murdered literally everyone. It sets the tone of bloody dead bodies on the streets or the never ending garbage and biohazards. Just on the Xbox alone I’ve put 3500 hours into the Division and can safely say I’ve never been bored of the game. I own the Division 2 ( lvl 25) the game is graphically amazing but it doesn’t appeal to me like the Division does
@@Im-Red-Faction Same here. I got waaaaay less hours than you, but it was the look and atmosphere that turned TD1 into a masterpiece for me. I played the TD2 Demo but to be honest, i didn't get the feeling i had in TD1.
Tbh not here to hate but the first 1 was pretty boring for me it was just to dam Ez you could just face tank everything and never die and do a ass load of dmg at the same time in T.D.2 it's way better cuz now it's hard the missions feel fun to play the dark zone has battles now instead of it being a ghost town and for me I like the summer theme better then snow
The setting from the first game was just so good.. i loved fighting the cleaner or however they were called with their flamethrowers during a snowstorm in new York.. Washington DC looks amazing and i know they HAD to change it up but i just love snow so much
Try both. The reason why you think that is because 1 has the original concept. 2 tries to build on a new idea. But maybe in the end you’ll have more fun in 2 despite that.
@@alexaxy3328 HA! Bullshit. It does not. I ran that hoe at 4K Ultra settings on PC during the demo and it looks amazing in certain areas (thanks to foliage/foliage through light sources, and mud making scenes complex) but in others it also looks reaaaaaaaaaally bad and like... Just fake. Plastic-y I guess.
James Butterworth yeah shocking right? Well they're actually killing it with rainbow six and now td2 is getting positive reviews and tbh i have no worries
@@Aziz.... I enjoyed rainbow 6, but I got rid as had way too many shooters and games in general lol. As for Div2, after div1 and all the lies and the false game they showed at E3 I just can't trust them tbh. But that's just me. May get it down the line but not for a while yet. Waiting for days gone
James Butterworth look i know that Ubisoft can sometimes be bullshity but nowadays they're just killing it man not like in 2014-2016 cuz man they were coming up with downgrades like crazy but now i think they've improved
Idk if this happens anywhere else but if you’re down near the Washington monument, sometimes at night there’s a dust storm that occurs. It’s so amazingly done. It reduces visibility significantly and it changes everything to reflect the orangish storm color. You get snuck up on a lot because the storm is pretty loud and hard to see through especially with the lack of a flashlight in this game. It makes the game actually scary honestly. Try fighting some of the hunters near the monument during the storm.
The Division 2 lacks background or ambient sounds by large margin. I never got a feeling that city was empty in the 1st game, but here it feels empty due to lack of wind sounds and similar, but i must say sounds which appear like the thunder sounds excellent.
I thought city in Division 2 is mostly empty except with the presence of the bad guys. The normal folks have all moved into the settlements for safety reasons.
I kinda miss the civilians like in the first game. There were civilians on the streets doing stuff and in the apartments talking to you etc. Those little touches actually are the biggest missing part in the Division 2 i guess.
I'd like to add couple more for division 2. If you shoot the paint cans, the paint will get on to whatever it splash on to. And also, there are few more different kinds of weather seldom seen like dust storm and heavy storm that shoots rain from the side. The character you control actually reacts to it while idle or moving around. They are different walking/running animations for different weather. They really need to be commended for these kinds of detail, especially for online only game.
His sound comparison (especially ambiance) is flawed, because he chose a wide open place for TD2 and crowded, narrow street for TD1. Both are equally great in my opinion. When it comes to the setting: Washington may be less interesting as a city, but it offers far more diversity for gameplay with its wide open areas and parks.
@@NejiHyuga93 theyre not flawed. The guns sound the same regardless of where you are. The only difference would be the ampunt of reverb, but the audio itself is the same whether you shoot in an alley or in the wide open Mall area
I disagree with the setting being less interesting because Washington is rarely used in games, Fallout 3 and COD MW2 being the only 2 games I think i've seen Washington in, but New York has been completely overdone, GTA 3, Liberty City Stories, 4, Mafia 2, Spiderman, and plenty others. I'm glad Ubisoft have been trying using different cities in their games like Chicago in WD1, San Francisco in WD2, Washington in TD2, TD1 being an acception but since it's supposed to be a cold and snowy setting unlike most other NY based games, it works and felt fresh, also the post-apocalyptic setting was different
I prefer The Division 1 as the Snow makes it stand out compared to other games. If I want a Lush Green and Summer weather I would rather play Ghost Recon Wildlands.
@@DonDeLem uh, no it's not? I skipped that game thinking it was just another boring PVP only shitfest, but it's actually pretty good for the price it's at now. Just this morning i 100%'d the main campaign and it took me almost 80hours. So don't fucking sit there and say it's absolute shit when it isn't.
@@lawlestest - Nowhere did i say it was absolute shit. I said it was absolute shit *in comparison* to The Division. Reading my *full* comment is very helpful.
@@shayh.3556 i agree, there was something about that winter setting that appealed to me also a bit more in general, although i think that it's a nice addition to now have also proper green foliage, i missed that. here you have more of a I Legend movie feeling which i also like. but yes, winter setting in NY was very nice. i would've wished for an LA setting with summer, would have been maybe nicer to have a bit more flat city, hills and also downtown LA...but well. i think Division 2 is definitely a step up from 1 in all major areas and thats what counts :)
I actually prefer The Division 2 gun sounds. They sound more realistic and punchy. The first game they sound too bassy with an unrealistic slight reverb added to them.
The freaking details nick930 notices, it's like a superpower lol! I could have watched dude jump a barrier 157 times and not once noticed anything different
Hey @Nick930, regarding the sound part, the sound effect of Division 2 actually works very different from previous installment. Sound in TCTD2 will behave differently at different environments, such as indoors, alleys, wide streets and squares. Back in TCTD1 there's no such system, so you might want to test the sound over different environments to highlight the difference.
I feel like a purist. I loved the snow and its effects. And the sounds were better. I'll still pick it up it the future though. I hope they add a snow season.
Even the round casings hitting the floor is a lot more noticeable now. Ubi have done a brilliant job in immersing you into the environment! Great video, thank you!
The Original is always the best I like them both, but I stand with The Division 1 plus I have a lot of unfinished work ✅ left still, I’m maintaining both games 🎮 at the same time...
Yeah, I prefer the running animations on Division 1 more so than division 2. Running in the division 2 kind of reminds me of the running in Mass Effect 4. I also love the big city New York setting in the snow. Like someone said earlier, it was very iconic.
The games take place in different time frames within the story. The first game focusing on the outbreak just a week or so after the outbreak hit, while Division 2 is over 6 months later. Survivors in Division 2 aren't in such a desperate situation and have began rebuilding. In Division 1, our second wave agents are coming into the city almost immediately following the outbreak in the mist of chaos and loss of control. As much as Division 2 gets hated on, they overall did a great job relative to the story. Arguably, if Division 2 remained within the same time frame of the outbreak as Division 1, still being in Winter, I think the community would've complained. I think the community overlooks the time difference between the two games. Division 2 doesn't get the appreciate it deserves. Massive did a fantastic job with both games. Both Division 1 and 2 are still some of the better, highest quality games out today.
The Division 2 is one of these sequels done right. It takes what the original game did well, mixes it with what they've learned/bits of what the community was asking for, then adds a little sprinkle of their own personal innovation as well. It's like what Destiny 2 should have been (as far as the PvE goes), since this is the Division... But more, as well as improved on (almost) all fronts.
i was so in love with the first serie that i would never wanted a second serie, i was like "dude thats my game,i can play it forever".but when i heard the second game was coming i was actually kinda disappointed
I was in college when Division release. Didn't have much time to play it. Played though it only a few months ago. It's a great game. Idk. I can never decide it was a great idea to release a full second game. I still absolutely love Division 2 though. On one hand, I feel as if Division 2 could've been released as DLC, still in the same timeframe as Division 1, in the winter time with D.C having it's own issues with the outbreak. Throughout The Division's life cycle, the game could've remained in the timeframe of only being over a week since the outbreak, releasing cities as DLC with each of their own stories and struggles following the outbreak. Then again, it's cool to see how the story progresses. Maybe Division 2 could've had in game season cycles to go along with the manhunt seasons. I.e Season X would be winter, Season Y would move to Summer etc. Only rotating between winter and summer. Overall, The Division series missed a huge opportunity to have the game be a live, dynamic PvEvP fight over cites. i.e , players can permanently flag rogue based on their views of Amherst's motives, fighting with other rogue agents against SHD agents for control over cities. The entire playable open world areas are subject to PvPvE engagements. Having points of interests in Districts that rogues and SHD agents fight over to gain control over that district. And agents would have to work together to take control of a district. Also, open world activates would impact control over districts as well. Huge missed opportunity IMO. With releasing new cities as DLC, with the live, dynamic fights, these two together would've rendered an almost endless life cycle for The Division. Games like Foxhole do this, a live, dynamic fight over territory. Foxhole servers are literally 1,000+ players fighting in a live battle. The playerbase completely controls the outcome of a war and battles of cities. A cool concept. Would check it out on Steam if you're on PC. Endwar also did this, but Endwar was a day, turned base mechanic. For example, players would fight over a territory and after the day ends, which ever side won more battles on the territory progresses further, pushing the other team back.
@@dylanmelotti4301 wow its like you written a saga dude :D yeah i hope they'll bring a game like the first division game's amosphere with improved and new mechanics i do have hope the upcoming heartland game btw we'll see what happens in the future ubisoft kinda good at messing up their franchise
Overall the sound quality was better in D1 but I also wonder how much they used the snow for that. In the real world during snow the sound is different than the same area without snow. Game wise there shouldn't have been the noticeable sound change like it is but there definitely should have been something of a sound quality difference.
I miss the sound of the extraction flare from The Division One. In the first game it has the loud boom as it it fires and then it sounds somewhat like a firework as the the flare is launched into the air. In the second game it just sounds so weak and uneventful.
Sam Jackson I got the joke, very clearly. It was just a very bad one. The extraction flare is amazing in division 1, I agree. But that joke is like nails on chalkboard. Please go back to school where your loser friends can teach you better jokes. I have over 1000 hours on the first game, ofc I get the joke wiseass.
Fear None Your comment was like nails on a chalkboard.. Super Cringe 😂😂😂 Thanks for the laugh! Your just mad because my loser friends and I are telling jokes while your in your moms trailer putting 1000 hours into a 3 dollar game noone plays anymore 😂 Don’t worry when I’m done I’ll let you borrow the 2nd one ☝️
Absolutely LOVE D1!! D2 was good for continuing the story but the first game, for me, is still way better. Only thing I wish D1 had that D2 has is when looting, you aren't locked in an animation of picking up things.
You know, I kinda disagree. Yes, the gameplay is the same, but that's the point. It isn't a brand new game. It is a sequel. If the gameplay wouldn't be very similar, it could have been just a new IP. But of course, that's only my opinion.
Same assets... For every similar asset I see in this game I see 10 new ones. Same goes for AC Oddessey. Believe me. Once you get into 3d asset pipelines yourself you'll see games completely different
I'm not saying it's bad . But it makes sense : brotherhood and revelations , 3 and black flag , unity and syndicate , origins and odyssey . Whole farcry series , crew , watch dogs , and now division . There's nothing wrong about it I know making games is very hard and I'm fan of ubisoft and they're games
As much as i love powerfull gun sounds in game especially in the division 1 i kore prefer that smooth not that loud sound gun effect from the division 2 (Cause it kinda feel's morr realistic and doesn't hurt my ears 😁)
Edit: New Division 2 E3 vs Retail Comparison is releasing this afternoon - Stay tuned! Thank you all for tuning in this week! I'm currently working my way through this game so I can deliver a final review + an E3 comparison. In the meantime, you can check out live gameplay twitch.tv/nick930
Yeah. Agree, but each game takes place in different timeframes relative to the story. Not a fair comparison really. If both games took place in the same timeframe, then it'd be a fair comparison. Division 1 is in the mist of the outbreak, chaos, people trying to survive, while finding out and trying to understand what exactly happened. while Division 2 focuses more on re-building and dealing with the aftermath 7 months later. The first Division is a phenomenal game, but overall played more as a prologue to the series IMO.
I'm sick of hearing people base their opinion on an entire game just based off whether or not there's snow, seasons change people (I'll take rain and puddles over snow in any game)
The first one was better the second one had a unrealistic environment like wth division 2 takes place 7 months after the dollar flu which took place in NYC but why the hell are there already leaves and vines growing in the roads and buildings of D.C?!
It doesn't tell you this but the first game only takes place in the period of about 2-3 weeks and hit D.C about 1 month after NYC and by that point everyone already knew what was going on in NY so all jobs were probably suspended all up and down the east coast to slow the spread before it actually hit D.C properly and with 8 months of pure neglect and no treatment you would be surprised at how fast mother nature is. :)
Imagine playing a game similar to the division mechanic but with I am legend theme, during the day time you fight against humans survivors but at night it's the dark seekers
Although the second game is more fun, the first one had a more apocalyptic feeling. The civilians scavenging in that of the receding light, only to hope to find supplies. The night came in a grim fury. The hunters more horrifying although more rare. Also I don’t know if it’s me, but did the factions in the first game also have a more intriguing story? Rikers > Hyenas, LMB > True Sons?
I still haven’t been able to love TD2, it’s definitely that I can relate to NYC more than Washington DC. Playing TD1 at certain times when I’m immersed I can damn near smell the sewers and hear the trains underneath me. Plus it’s a far darker tone, like this is ground zero for the dollar flu. DC feels like s continuation, a season 2 of a TV show, you already experienced the initial emotions, now your along for the ride.
Maybe some dlc, back to New York maybe, or even better, if you look at the underlying details in the Division 2. In this game, there's a mission where you have to retrieve the Declaration of Independence itself from the National Archives in order to keep reminding people of what they're fighting for. This seems to suggest a theme in this game of preserving history. In the Division 1, the theme seemed to be taking down a dictatorship, the Last Man Battalion. In the Division 2 though, it seems to be preserving the past. Following this theme, a dlc could take us to a location that's even rarer in video games than our capital, and that city is Philadelphia, Pennsylvania. The reason why I think this city could work is because some of our most important documents, including our own constitution, was signed in that city over 242 years ago, which would follow the Division 2's preserving history theme. Maybe months after the Division 2's ending on basically a dictatorship, Division agents would be secretly activated in Philadelphia, to rebuild the historic city, and remind the president to not abuse power regardless of situation.
That's actually not a fact. When I heard the gun sounds in Division 1, they felt too loud, as if they were right next to my ears. Yes it's realistic, but I don't want my eardrums to scream in pain, or else I can barely even listen to the game! However, with the Division 2, I think the gun sounds are actually better, because they're different guns with different types of ammunition and different models. For instance, in the Division 2, your very first primary gun is a Military P416, AKA, the AR-C, while your very first primary in the previous game was a Police M4 if I recall correctly, so we have two completely different guns and different mechanics as well as looks.
Keep it that ubisoft congrarulations both games are really 100000% enjoyable and playable addictive game for all i spend hours and hours playing even division1 Ubisoft thanks again keep it up just like that
TD1's New York is dark, depressing, and wonderful at times TD2's Washington D.C is more colorful, but still a dangerous place if you don't know how to outrun the frickin Black Tusks Warhounds
Personally I think either setting wasn't better or worse than the other. Rather, I think the two offered something unique to the apocalyptical story of the Division. Sure, DC is more colorful, but when you slow down and look around. The remains of society caving on itself is still very much there. Protest signs everywhere, mountains of trash, flood damage, looted dust riddled buildings and cars, nature slowly reclaiming the city, quarantine zones that now serve as nothing but a reminder of tragedy. You really get that feeling that DC is barely holding together anymore. (For real, that museum quarantine zone side story was actually pretty sad.)
Division delivered an atmosphere that u cant explain. Sometimes i wanted to play it just to walk around snowy new york
True, I just finished my second playthrough. First time was when it came out. Still magical.
I prefer the summer setting of the second game.
Don't forget about the Survival mode, Honestly i've never felt more ''into''' a game than that. a perfect combination of immersion, atmosphere and also tension. like you never know what lurks behind every corner. every gun fight in pvp pumps you up with adrenaline to sweating and shaking levels.
@@craigmoonen6206 to bad I never played it.
@@craigmoonen6206 survival was something else .. it took division's core to a next level. Crazy storms, you couldbt see clearly more that 3-4 meters, the search for supplies, and the god damn hunters, the fact that one can appear at any time was pure horror
I miss the jackets and coats. The snow was a nice touch in a gritty atmosphere.
tbh the sweaters and look of the characters in the first game were such an aesthetic
@IMA Bull agreed
Facts
same
Sometimes you sound like hermit the frog.
the division 1 atmosphere was cold, desolate, gritty, beautiful snow, and fearfully wonderous
Sounds like I should get the first one then.
It was fun to just waiting on the roof tops will it snow waiting for enemies
That's what I'm sayin. The whole snowy dark atmosphere of the game really shined the whole "pandemic" sorta feel The Division 2 just doesnt have. It's still a fun game tho just when it comes to atmosphere, The Divsion 1 beats 2 by like 900%
Nice game overall. Some cool details too. Smashing through some doors and windows really should be an option though. Seeing enemies through walls? Well, me dislikes. That sorta thingy could be done more realistically. THE DAY AND NIGHT CYCLE IS TOO FAST!! Again. It's not bloody immersive this way, developers. Wake up. Survival feels like there isn't enough time to just explore the map thoroughly because of the infection. Just some thoughts after 100 hours. ^^
But the Graphic downgrade were horrendous
I personally prefer the first Division. It’s probably just the snow I like.
I loved the snow effects, especially during a snow storm at night. But Division 2 still looks good for it's setting
Spartan Guy Gambit you're just not used to the summer feel yet...cuz it's still kinda winter irl
@@Aziz.... lol irl Washington DC , spring hit as soon as this game was available. It was in the 70s yesterday
@@Nick930 its gonna be up there for us for a bit until the rain comes back
yeah the snow new york was so iconic, and i thought i'd miss it more. They did a really good job with the summer season in though, so I can't complain.
the first division weapons sound like theyre echoing off the empty streets
They do have a lot more of a realistic initial sound, though.
What you're hearing is a muffling sound that they added for snow. When it snows, irl, sounds get muffled/echo's like that and it's incredible the devs did this with Div 1.
New ones are terrible
DC is a lot more open which makes the echo less noticeable
The guns sounded alot better than the division 2, its like they got lazy
I really like The Division 2 but i loved the darker theme in The Division 1
the kind of dark theme is still there in some way becuase of the story, echos and audios that are really fucked up in some cases, but yea, even on a dystopian future there is summer, even tho winter is more appealing to this kind of story.
One thing no one talks about in the division 2 compared to the first one is that there are no random people scavenging in the street.. you can’t give someone who is struggling a bottle of water..at least not as much and also in the first one you could hear people crying and arguing in their homes as you walked by or they would yell out to you thanking you. Etc.
The city felt more alive in div 1
xMarvelous yeah I know but enemies were wandering around all over in div1 as well. And in div1 you could hear people in their homes arguing and crying and it seemed much more real. That’s all I’m saying. Did you even play div1??
Loved the div 1 environment
I play division 1 instead of division 2 i just FELL IN LOVE WITH DIVISION 1
GhØsT same I prefer 1 so much more that I’ve actually uninstalled 2 rip
@@wagwannou2240 Haha thats too far but i would uninstall 2 for 1 too
Division 1 will always stay in the very special part of my heart...
@S.O.S KillStreak! LelDiscord bruh
@S.O.S KillStreak! LelDiscord lol that comment had me like 🙄🤔🤔🤔
@S.O.S KillStreak! LelDiscord lol what game system
S.O.S KillStreak! LelDiscord oh my god. The division 2 sucks tbh to me now. It’s just so dryed out.
How do you change your name ? Yo how bad is divisions 2
What I miss the most is the Christmas vibe The Division 1 had. Going around in a snowstorm, looking at Christmas trees and all the Christmas lights. Good times!
Even if it went to hell
Its right about that time and i just hit TD1
I remember thinking The Division looked exactly like real-life when it came out. It still looks great, but it's amazing how perspective can change in just 3 years.
Same, I remember when I played the beta. The intro was playing and then the whole gameplay, I was so impressed a part of me believed that was happening IRL in New York
how about Some Unreal engine 5...
D1 all the way as far as atmosphere
not really they just both have different atmospheres. They both feel apocalyptic but in different ways
Atmosphere in D1 is just magnificent.
New York is definitely more appealing than Washington but damn The Division 2 looks simply AMAZING. Still, I prefer weapon sounds on TD1
the weapon sound is dynamic in division 2. It sounds very different outdoor, or indoor, in tunnel or sp else. Which is amazing
Division 2 looks like trash on the Xbox One
@@Harshhaze thats because xbox is trash
Michele Schenetti Warlords of New York
Ubi recorded gun sound effects with real guns + different mods + indoors and outdoors for Division 2, but not sure if they did at least recorded with real guns in Division 1. It won't be very meaningful to compare gun shots from guns that are just the same type but not the exact same gun with same mods/ without mods.
they wear a beany in the summer ? nice
Imagine how much players agents sweat in this game
Danial wst well some ppl do wear beanies in summer
Hippies and hipsters do
People would flip if they left them out.
What's wrong with that? Shit bird
I love the cold setting in Division.
Does every group of enemies still say, "They got Alex!!" a million times?
Actually, no. Now, there's actual "battle chatter" going on with enemies, with some of them even shouting orders and saying interesting lines of dialogue that make the Division 1's dialogue feel basic.
if you trigger a drone rowards an enemy they get panicked saying "omg the drone is heading towards me"
yeah...Alex is so popular..so much Alex around the world ☺
If it ain't broke dont fix it. That's what they went with.
It's usually a pretty good concept
Ubisoft moto
that's why their games are boring average games that you forget that they exist after 7 months
@@someone-wi4xl, no, that's most of EA's products you're thinking of. 😃😃
someone Is better than having “innovating” ideas that ruin the franchise
@@dragonbornexpress5650 in other news
Diarrhea is worse than shit ... but they both are technically "shit"
Give us the "darkest" Division yet and with snow in *The Division 3* by setting it in *Chicago* during the Winter time (or better yet, *WITH COMPLETE SEASONAL CHANGES LIKE FORZA HORIZON 4 DOES!* Imagine how dark and gritty that game could be! Fucking Chicago! One of the most dangerous cities bro where the criminals can be as cold as the January temperatures! LIKE TO AGREE!
they should take all the information from 1 & 2 & make a perfect Division, forza horizon 4 did weather changing so why can't they do this, they need all the effects of D2, all the sound effects of D1 of people, all the action & moving people on streets of D1, all the clothes & pick ups, as most people would play it because we wan't choice, more clothes, more guns, more characters, they need to make a game of D3 with a lot of choice & bring all best parts of them both into D3 otherwise i won't bother playing any more as they would of went down hill, they started off great with D1 but games meant to get better not more boring, it is too dead in D2, what happened Zombies eat everyone???
Weather changing got old on for a, it shouldn’t be seasonal it should be a winter game only
The atmosphere of empty winter NYC is unbelievable... 👍 I love first game!
Imagine if both "the division 1" and "the division 2" had the mechanics of " Ghost recon wildlands" or ghost recon breakpoint " where a player could make the character lay down on the ground and get through windows after shooting at it. Wouldn't it make the game even more awesome?! It seem that with every new game the developers take something away. As per the sound quality both previous versions of the two games have better sound quality making the sound of the shooting more realistic.
I was hoping it was a realistic shooter I was bummed when I found out its a rpg
Can you compare the E3 version of the division 2 with the retail version?
Yessir, thats my current project
Nick930 what about the E3 division 1 vs Division 2 retail
@@Nick930 what about Minecraft Vs Division 2
just a joke of course xD
Division 2 E3 vs Retail comparison will be releasing this afternoon :)
Why? Seriously, what would that gain for anyone?
I kind of prefer the first one as I love the snow and New York.
Lawrence Stevens as I said in another comment: i love the Division. I love the snow too also it’s that and the color pallet they used. Dull cold and gloomy. It sets the mood for a virus that has murdered literally everyone. It sets the tone of bloody dead bodies on the streets or the never ending garbage and biohazards. Just on the Xbox alone I’ve put 3500 hours into the Division and can safely say I’ve never been bored of the game. I own the Division 2 ( lvl 25) the game is graphically amazing but it doesn’t appeal to me like the Division does
@@Im-Red-Faction Same here. I got waaaaay less hours than you, but it was the look and atmosphere that turned TD1 into a masterpiece for me. I played the TD2 Demo but to be honest, i didn't get the feeling i had in TD1.
linuxnbg94 yep same. It’s not that I hate div 2... I just much rather play the first one
Tbh not here to hate but the first 1 was pretty boring for me it was just to dam Ez you could just face tank everything and never die and do a ass load of dmg at the same time in T.D.2 it's way better cuz now it's hard the missions feel fun to play the dark zone has battles now instead of it being a ghost town and for me I like the summer theme better then snow
@@Im-Red-Faction I play division 1 too but on ps4
The setting from the first game was just so good.. i loved fighting the cleaner or however they were called with their flamethrowers during a snowstorm in new York.. Washington DC looks amazing and i know they HAD to change it up but i just love snow so much
I still love the first Division, I loved the story, collecting and hearing the phones recordings, the idea of leveling one single base,etc..
5:56 I love me some teleporting dogs
It comes from the base
That grenade sound difference was pathetic. Division 1 had superior sound for sure.
I prefer The Division 2 for graphics but I think the first game sounds a lot better.
@Jace Kaehr 100% agree
Try both. The reason why you think that is because 1 has the original concept. 2 tries to build on a new idea. But maybe in the end you’ll have more fun in 2 despite that.
@@KING0SISQO they are referring to the sound effects being better I believe.
TD 2 has 2013 graphics.
@@alexaxy3328 HA! Bullshit. It does not. I ran that hoe at 4K Ultra settings on PC during the demo and it looks amazing in certain areas (thanks to foliage/foliage through light sources, and mud making scenes complex) but in others it also looks reaaaaaaaaaally bad and like... Just fake. Plastic-y I guess.
It seems Ubisoft did listen to the community...good job
Ubisoft listen?.. really? 🤣🤣
James Butterworth yeah shocking right? Well they're actually killing it with rainbow six and now td2 is getting positive reviews and tbh i have no worries
@@Aziz.... I enjoyed rainbow 6, but I got rid as had way too many shooters and games in general lol. As for Div2, after div1 and all the lies and the false game they showed at E3 I just can't trust them tbh. But that's just me. May get it down the line but not for a while yet. Waiting for days gone
James Butterworth look i know that Ubisoft can sometimes be bullshity but nowadays they're just killing it man not like in 2014-2016 cuz man they were coming up with downgrades like crazy but now i think they've improved
@@jimmybobs87 They definitely are, especially for the Crew 2. They are really slow but they are trying.
Prefer the New york setting. Otherwise pretty good.
There both dope but in on to the second one now. I live 15 miles away from D.C. and it really feels like your in D.C. when you play the game...
Idk if this happens anywhere else but if you’re down near the Washington monument, sometimes at night there’s a dust storm that occurs. It’s so amazingly done. It reduces visibility significantly and it changes everything to reflect the orangish storm color. You get snuck up on a lot because the storm is pretty loud and hard to see through especially with the lack of a flashlight in this game. It makes the game actually scary honestly. Try fighting some of the hunters near the monument during the storm.
The Division 2 lacks background or ambient sounds by large margin. I never got a feeling that city was empty in the 1st game, but here it feels empty due to lack of wind sounds and similar, but i must say sounds which appear like the thunder sounds excellent.
sound wise division 2 is horribly mixed they really dropped the ball in that regard
Sound is awful in Division 2 - won't be buying it until they patch it to Division 1 standards.
@@bjcswiss1 It really isn't, but okay.
Bradley Chapman imagine refusing to buy a game because of sounds.
I thought city in Division 2 is mostly empty except with the presence of the bad guys. The normal folks have all moved into the settlements for safety reasons.
Both great looking games. Division 2 just has more detail and better special effects. Really enjoying Division 2 so far.
I kinda miss the civilians like in the first game. There were civilians on the streets doing stuff and in the apartments talking to you etc. Those little touches actually are the biggest missing part in the Division 2 i guess.
Sound in first part is awesome. Sounds of NY is very atmospheric.
I'd like to add couple more for division 2. If you shoot the paint cans, the paint will get on to whatever it splash on to. And also, there are few more different kinds of weather seldom seen like dust storm and heavy storm that shoots rain from the side. The character you control actually reacts to it while idle or moving around. They are different walking/running animations for different weather. They really need to be commended for these kinds of detail, especially for online only game.
The ambiance and sound is much better in The Division. The improvements seem minor in TD2 while the setting is far less interesting. :/
@@kbonh22 The sequel just literally shows you what happened during the cinematic cutscene.
His sound comparison (especially ambiance) is flawed, because he chose a wide open place for TD2 and crowded, narrow street for TD1. Both are equally great in my opinion.
When it comes to the setting: Washington may be less interesting as a city, but it offers far more diversity for gameplay with its wide open areas and parks.
I feel the same and will not buy it. I watched a few streams and thats enough.
@@NejiHyuga93 theyre not flawed. The guns sound the same regardless of where you are. The only difference would be the ampunt of reverb, but the audio itself is the same whether you shoot in an alley or in the wide open Mall area
I disagree with the setting being less interesting because Washington is rarely used in games, Fallout 3 and COD MW2 being the only 2 games I think i've seen Washington in, but New York has been completely overdone, GTA 3, Liberty City Stories, 4, Mafia 2, Spiderman, and plenty others. I'm glad Ubisoft have been trying using different cities in their games like Chicago in WD1, San Francisco in WD2, Washington in TD2, TD1 being an acception but since it's supposed to be a cold and snowy setting unlike most other NY based games, it works and felt fresh, also the post-apocalyptic setting was different
Division 1 when enemy dead: Uhgggggh, Ahhhoooa, Oooooaaa
Division 2: just oof
Hahahahahaha
Everyone is gangsta till unknown leveled rushers come take you down in one hit
Oh the feeling of waking up at 4am on school mornings to get those early morning dark zone grinds in 😔
I think for 3 (if they make one) they should have all 4 seasons that change throughout the game based on a somewhat realistic time.
I can already see the amount of storage this would take up
@@michaelscott5962 if done right it'll be worth it
I prefer The Division 1 as the Snow makes it stand out compared to other games. If I want a Lush Green and Summer weather I would rather play Ghost Recon Wildlands.
Lol...this is the worst reason for liking a game ever.
Yeah, but you forgot one thing....Wildlands gameplay is absolutely shit compared to any of The Division games.
@@DonDeLem uh, no it's not? I skipped that game thinking it was just another boring PVP only shitfest, but it's actually pretty good for the price it's at now.
Just this morning i 100%'d the main campaign and it took me almost 80hours.
So don't fucking sit there and say it's absolute shit when it isn't.
@@lawlestest - Nowhere did i say it was absolute shit. I said it was absolute shit *in comparison* to The Division. Reading my *full* comment is very helpful.
ghost recon wildlands is not even in the same league when it comes to the division 2
Im a simple person i see nick930 i click on the video
You are a simple person, you see a good joke and you'll overuse it.
@@mikeliberty9408 still got a heart from nick didn't i?
What a loser so what if you got a heart he probably felt sorry for you.
@@pizzagateisreal Nope. Just seemed like a nice thing to say. I appreciate the support Sohail
What is your profile picture mean? why everybody doing this ? looks like cs1.6 T/Character
Everything is either slightly or somewhat better in Division 2, except weapon sound. The grenade sounds better in 2 though.
But the winter atmosphere in The Division seemed to fit the game more, at least in my opinion.
@@shayh.3556 i agree, there was something about that winter setting that appealed to me also a bit more in general, although i think that it's a nice addition to now have also proper green foliage, i missed that. here you have more of a I Legend movie feeling which i also like. but yes, winter setting in NY was very nice. i would've wished for an LA setting with summer, would have been maybe nicer to have a bit more flat city, hills and also downtown LA...but well. i think Division 2 is definitely a step up from 1 in all major areas and thats what counts :)
@@shayh.3556 i dont get how or why the weapons sound weaker.
I actually prefer The Division 2 gun sounds. They sound more realistic and punchy. The first game they sound too bassy with an unrealistic slight reverb added to them.
i thought the same
The freaking details nick930 notices, it's like a superpower lol! I could have watched dude jump a barrier 157 times and not once noticed anything different
When the division 3 comes out
I want the snow back and make it like 2 years later from the first one
Everyones here said pls compare TD2 vs e3 trailer....
*And here i am wondering about TD2 vs TD1 e3 2013 trailer....*
+1
Even with it's problems... This is the first AAA game I've liked in like a year or 2
Nice job! Now, compare TD2 Trailer vs Retail please.
Yay 😁
I think it's the same
Same. In PC it's more than that.
I want to, but I'm going to need to get much further. That trailer gameplay takes place pretty much at the end of the game.
What he said!
Hey @Nick930, regarding the sound part, the sound effect of Division 2 actually works very different from previous installment.
Sound in TCTD2 will behave differently at different environments, such as indoors, alleys, wide streets and squares. Back in TCTD1 there's no such system, so you might want to test the sound over different environments to highlight the difference.
d1 has that
I feel like a purist. I loved the snow and its effects. And the sounds were better. I'll still pick it up it the future though. I hope they add a snow season.
Play them both with high quality headphones, D2 blows 1 out of the water.
Even the round casings hitting the floor is a lot more noticeable now. Ubi have done a brilliant job in immersing you into the environment! Great video, thank you!
There's something about Div 1 that will always have a space in my heart.
Division 1 sound , sounds more immersive
Are you deaf?
@@TriggerCrazyJoe no u
Yeah, The Division 2 sounds very quiet compared to The Division, but I do love both of them.
the sound in D2 , shits on D1
The Original is always the best I like them both, but I stand with The Division 1 plus I have a lot of unfinished work ✅ left still, I’m maintaining both games 🎮 at the same time...
I think you forgot the running animation, it's a bit different.
The running animation is really awkward in D2.
Yeah, I prefer the running animations on Division 1 more so than division 2. Running in the division 2 kind of reminds me of the running in Mass Effect 4. I also love the big city New York setting in the snow. Like someone said earlier, it was very iconic.
Am I the only one who prefer the animation in 2? 1 is very "KUCHUNG KUCHUNG" imo
He looks like he shit in his pants while running in td2 lol
I agree. D1 was smooth. D2 run like they crapped their pants lol
I’m already stuck on a part where I know I need help from friends but I like playing solo 😔
You got it bro..
In the first game, after you turn the power on in Times Square, that part of the map becomes absolutely beautiful. Especially in the night time
I prefer division 1 because of the story, it gives an intense scenario.
I love The Division 2 is awesome
Sound sounds better in the first one. Both look great.
@visiwawa my comment was based on what was shown in this clip. The first sounded better.
The post-apocalyptic winter in NYC is top of the ambiance charts for me. I loved the grittiness. Wish I could copy Div2 features over to Div1.
The games take place in different time frames within the story. The first game focusing on the outbreak just a week or so after the outbreak hit, while Division 2 is over 6 months later. Survivors in Division 2 aren't in such a desperate situation and have began rebuilding. In Division 1, our second wave agents are coming into the city almost immediately following the outbreak in the mist of chaos and loss of control.
As much as Division 2 gets hated on, they overall did a great job relative to the story. Arguably, if Division 2 remained within the same time frame of the outbreak as Division 1, still being in Winter, I think the community would've complained.
I think the community overlooks the time difference between the two games. Division 2 doesn't get the appreciate it deserves. Massive did a fantastic job with both games. Both Division 1 and 2 are still some of the better, highest quality games out today.
I discovered this channel a couple of weeks ago. It's now my go to channel for video game comparisons.
very quickly and so simple review i've ever seen :) goodjob! i love 1.
When it comes down to gun-sound, I think it was slightly better in the first installment of the game !
I agree. Noticed the same thing . Especially when you blow up cleaners gas tank it sounds pretty crazy!
@@thatguy1413 Yep !
The Division 2 is one of these sequels done right. It takes what the original game did well, mixes it with what they've learned/bits of what the community was asking for, then adds a little sprinkle of their own personal innovation as well. It's like what Destiny 2 should have been (as far as the PvE goes), since this is the Division... But more, as well as improved on (almost) all fronts.
Good explanation.
Agree. Except for audio
The HDR also seems to make a noticeable difference...
Weapon sounds seem more muffled in division 2 than in the previous one, but I think the div 2 looks better overall and more aesthetically pleasing.
i was so in love with the first serie that i would never wanted a second serie, i was like "dude thats my game,i can play it forever".but when i heard the second game was coming i was actually kinda disappointed
I was in college when Division release. Didn't have much time to play it. Played though it only a few months ago. It's a great game. Idk. I can never decide it was a great idea to release a full second game. I still absolutely love Division 2 though.
On one hand, I feel as if Division 2 could've been released as DLC, still in the same timeframe as Division 1, in the winter time with D.C having it's own issues with the outbreak. Throughout The Division's life cycle, the game could've remained in the timeframe of only being over a week since the outbreak, releasing cities as DLC with each of their own stories and struggles following the outbreak.
Then again, it's cool to see how the story progresses. Maybe Division 2 could've had in game season cycles to go along with the manhunt seasons. I.e Season X would be winter, Season Y would move to Summer etc. Only rotating between winter and summer.
Overall, The Division series missed a huge opportunity to have the game be a live, dynamic PvEvP fight over cites. i.e , players can permanently flag rogue based on their views of Amherst's motives, fighting with other rogue agents against SHD agents for control over cities. The entire playable open world areas are subject to PvPvE engagements. Having points of interests in Districts that rogues and SHD agents fight over to gain control over that district. And agents would have to work together to take control of a district. Also, open world activates would impact control over districts as well. Huge missed opportunity IMO. With releasing new cities as DLC, with the live, dynamic fights, these two together would've rendered an almost endless life cycle for The Division.
Games like Foxhole do this, a live, dynamic fight over territory. Foxhole servers are literally 1,000+ players fighting in a live battle. The playerbase completely controls the outcome of a war and battles of cities. A cool concept. Would check it out on Steam if you're on PC.
Endwar also did this, but Endwar was a day, turned base mechanic. For example, players would fight over a territory and after the day ends, which ever side won more battles on the territory progresses further, pushing the other team back.
@@dylanmelotti4301 wow its like you written a saga dude :D yeah i hope they'll bring a game like the first division game's amosphere with improved and new mechanics i do have hope the upcoming heartland game btw we'll see what happens in the future ubisoft kinda good at messing up their franchise
Overall the sound quality was better in D1 but I also wonder how much they used the snow for that. In the real world during snow the sound is different than the same area without snow. Game wise there shouldn't have been the noticeable sound change like it is but there definitely should have been something of a sound quality difference.
I miss the sound of the extraction flare from The Division One. In the first game it has the loud boom as it it fires and then it sounds somewhat like a firework as the the flare is launched into the air. In the second game it just sounds so weak and uneventful.
I know, dude. And the only reason i even bought the game was for the flare. Whats the point in playing it now?
@@matthewalbert8469 You bought a game just for a flare? oh boy.
Fear None did you lose any hair when that flew right over your head? 😂
Sam Jackson I got the joke, very clearly. It was just a very bad one. The extraction flare is amazing in division 1, I agree. But that joke is like nails on chalkboard. Please go back to school where your loser friends can teach you better jokes. I have over 1000 hours on the first game, ofc I get the joke wiseass.
Fear None Your comment was like nails on a chalkboard.. Super Cringe 😂😂😂 Thanks for the laugh!
Your just mad because my loser friends and I are telling jokes while your in your moms trailer putting 1000 hours into a 3 dollar game noone plays anymore 😂
Don’t worry when I’m done I’ll let you borrow the 2nd one ☝️
Absolutely LOVE D1!! D2 was good for continuing the story but the first game, for me, is still way better. Only thing I wish D1 had that D2 has is when looting, you aren't locked in an animation of picking up things.
Enjoying the game a lot, I will miss the snow but the foliage is beautiful and green and I'm happy with the way it plays and looks!
Love the gun rattle sounds in devision 2 makes it so realistic
Ubisoft always release 2 games with same assets . Farcrys , assassin creeds , the division ..... to lower the cost of making the game of course
Soheil Dehbashi nothing wrong bout it mate
@@rafaymonam6503 I never mentioned there is sth wrong about it .
You know, I kinda disagree. Yes, the gameplay is the same, but that's the point. It isn't a brand new game. It is a sequel. If the gameplay wouldn't be very similar, it could have been just a new IP. But of course, that's only my opinion.
Same assets... For every similar asset I see in this game I see 10 new ones. Same goes for AC Oddessey. Believe me. Once you get into 3d asset pipelines yourself you'll see games completely different
I'm not saying it's bad . But it makes sense : brotherhood and revelations , 3 and black flag , unity and syndicate , origins and odyssey . Whole farcry series , crew , watch dogs , and now division . There's nothing wrong about it I know making games is very hard and I'm fan of ubisoft and they're games
Just imagine if the seasons in game changes according to the seasons irl.
Hedoespie just a nice 1636738525 go update every season change because the entire map changes xD
@@cedricgagne2722 forza horizon 4 does it
The first 3 months of the division 1 in dark zone was AwESome!!!
Always look forward to your videos! So glad I stumbled upon your channel.
This video obviously leans towards the second game being superior than the first. I still prefer the first game, though
Graphically, yes it is superior. Aesthetically the first is nicer.
I play and enjoy both these days, each one has their own peculiarities.
If it was E3 division 1, it would destroy em both.
I enjoyed New York much more but dc is nice
As much as i love powerfull gun sounds in game especially in the division 1 i kore prefer that smooth not that loud sound gun effect from the division 2
(Cause it kinda feel's morr realistic and doesn't hurt my ears 😁)
@@senorspook6279 well in real life yes but in games nope
Well that makes no sense
I like your analysis, your not just like this is better or that’s better you tell us in detail the difference, one new sub
Edit: New Division 2 E3 vs Retail Comparison is releasing this afternoon - Stay tuned!
Thank you all for tuning in this week! I'm currently working my way through this game so I can deliver a final review + an E3 comparison. In the meantime, you can check out live gameplay twitch.tv/nick930
Nick930 what is the name of the background music track. It’s nice 👍
Yeah I have the same question
I fucken love both
If The Division 3 ever comes out I hope the make a season cycle and day and night cycle that is concurrent with real life :D
2 is definitely better in all aspects but 1 has better atmosphere (snow and nyc tall buildings
Yeah. Agree, but each game takes place in different timeframes relative to the story. Not a fair comparison really. If both games took place in the same timeframe, then it'd be a fair comparison. Division 1 is in the mist of the outbreak, chaos, people trying to survive, while finding out and trying to understand what exactly happened.
while Division 2 focuses more on re-building and dealing with the aftermath 7 months later. The first Division is a phenomenal game, but overall played more as a prologue to the series IMO.
I'm sick of hearing people base their opinion on an entire game just based off whether or not there's snow, seasons change people (I'll take rain and puddles over snow in any game)
The first one was better the second one had a unrealistic environment like wth division 2 takes place 7 months after the dollar flu which took place in NYC but why the hell are there already leaves and vines growing in the roads and buildings of D.C?!
It doesn't tell you this but the first game only takes place in the period of about 2-3 weeks and hit D.C about 1 month after NYC and by that point everyone already knew what was going on in NY so all jobs were probably suspended all up and down the east coast to slow the spread before it actually hit D.C properly and with 8 months of pure neglect and no treatment you would be surprised at how fast mother nature is. :)
Hey Nick! Your thoughts on Halo MCC on PC?
@Joel Lemon no steam
Lol
@@axle1717 they said its coming to steam aswell
@@randomthingz2showrandomthi208 I don't think it's going to the epic store at all
@@axle1717 hope it doesn't go on epic store.ive had enough launchers already on my computer that slow it down.
I'm excited. been wanting a PC port of that collection for years.
For sound effects the divison seems a lot more heavier and the sound effects in the second game sound lighter
The great thing about The Division 1 and 2 is that they do not replace each other. They can be played side by side
Imagine playing a game similar to the division mechanic but with I am legend theme, during the day time you fight against humans survivors but at night it's the dark seekers
What I really like in the division is the snow
Your videos are awesome man!!
Why the hell are your subscribers count so low?
Although the second game is more fun, the first one had a more apocalyptic feeling. The civilians scavenging in that of the receding light, only to hope to find supplies. The night came in a grim fury. The hunters more horrifying although more rare. Also I don’t know if it’s me, but did the factions in the first game also have a more intriguing story? Rikers > Hyenas, LMB > True Sons?
I still haven’t been able to love TD2, it’s definitely that I can relate to NYC more than Washington DC. Playing TD1 at certain times when I’m immersed I can damn near smell the sewers and hear the trains underneath me.
Plus it’s a far darker tone, like this is ground zero for the dollar flu. DC feels like s continuation, a season 2 of a TV show, you already experienced the initial emotions, now your along for the ride.
you're*
As others have said, I really like the snow. Beside the facial animations it would be nice to see some seasonal changes.
Maybe some dlc, back to New York maybe, or even better, if you look at the underlying details in the Division 2. In this game, there's a mission where you have to retrieve the Declaration of Independence itself from the National Archives in order to keep reminding people of what they're fighting for. This seems to suggest a theme in this game of preserving history. In the Division 1, the theme seemed to be taking down a dictatorship, the Last Man Battalion. In the Division 2 though, it seems to be preserving the past. Following this theme, a dlc could take us to a location that's even rarer in video games than our capital, and that city is Philadelphia, Pennsylvania. The reason why I think this city could work is because some of our most important documents, including our own constitution, was signed in that city over 242 years ago, which would follow the Division 2's preserving history theme. Maybe months after the Division 2's ending on basically a dictatorship, Division agents would be secretly activated in Philadelphia, to rebuild the historic city, and remind the president to not abuse power regardless of situation.
@@dragonbornexpress5650 welp, we went back to New York with Coney Island now we are heading to Manhattan
@@daedricwarrior7546, yeah, I know that now. That was a much older comment from a year ago.
@@daedricwarrior7546, in particular, we're heading to lower Manhattan, which is supposedly just below the area where the Division 1 took place....
Well sound design is without a doubt better in first Division.
That's actually not a fact. When I heard the gun sounds in Division 1, they felt too loud, as if they were right next to my ears. Yes it's realistic, but I don't want my eardrums to scream in pain, or else I can barely even listen to the game! However, with the Division 2, I think the gun sounds are actually better, because they're different guns with different types of ammunition and different models. For instance, in the Division 2, your very first primary gun is a Military P416, AKA, the AR-C, while your very first primary in the previous game was a Police M4 if I recall correctly, so we have two completely different guns and different mechanics as well as looks.
The garden center is so detailed the dust on the ground leaves different boot and shoe tracks depending on what shoe you wear. It’s amazing
Keep it that ubisoft congrarulations both games are really 100000% enjoyable and playable addictive game for all i spend hours and hours playing even division1
Ubisoft thanks again keep it up just like that
TD1's New York is dark, depressing, and wonderful at times
TD2's Washington D.C is more colorful, but still a dangerous place if you don't know how to outrun the frickin Black Tusks Warhounds
Personally I think either setting wasn't better or worse than the other. Rather, I think the two offered something unique to the apocalyptical story of the Division. Sure, DC is more colorful, but when you slow down and look around. The remains of society caving on itself is still very much there. Protest signs everywhere, mountains of trash, flood damage, looted dust riddled buildings and cars, nature slowly reclaiming the city, quarantine zones that now serve as nothing but a reminder of tragedy.
You really get that feeling that DC is barely holding together anymore.
(For real, that museum quarantine zone side story was actually pretty sad.)