The Perfect Manor Lords Starting Guide - 1 Year, EASY Income!

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  • Опубліковано 1 тра 2024
  • The best starting strategies in Manor Lords is here with this user-friendly guide. Packed with tips and tricks, this guide will help you to elevate your strategy from the get-go. Uncover the secrets to perfecting Manor Lords with our seasoned strategies and actionable insights. Whether you're a novice or aiming to hone your expertise, this guide is your gateway to triumph. Enhance your gameplay now!
    This guide is intended for normal mode only, as the harder difficulties are to be played completely different!
    All social links are here:
    / theonlyl0nzy
    / theonlyl0nzy
    / discord
    #gaming #manorlords
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КОМЕНТАРІ • 114

  • @TheOnlyL0nzY
    @TheOnlyL0nzY  28 днів тому +12

    Here we are legends and thanks for taking the time to watch. If there is anything you do differently or could help anyone with, what would it be in addition?

  • @razercore7591
    @razercore7591 28 днів тому +63

    Those bandits are hardcore. Looting a village for 11 berries is some top tier banditry right there. XD

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  28 днів тому +2

      😂😂

    • @joshualord5725
      @joshualord5725 27 днів тому +7

      Had one steal 1 carrot .. wonder why only one? Maybe he needed it for a snowman nose 🤷‍♂️

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      @@joshualord5725 LOL

    • @oOLTMOo
      @oOLTMOo 26 днів тому +1

      11kg in Berries? 😅

    • @celladoor_uk
      @celladoor_uk 26 днів тому +1

      11 baskets, to be fair. 🤣

  • @Warrmachine137
    @Warrmachine137 23 дні тому +5

    When your spearman get close find a slight elevation change if available, spread them out in a line, and stand still for the +10 vs charging units. Let the bandits come to you, then as soon as the bandit's moral starts dropping order your spearman to push forward.
    I took my 20 spearman and cleared 4 bandit camps without losing a single man in one shot. Afterwards run your troops back to town then disband them. Hope this helps.

  • @ETWL897
    @ETWL897 26 днів тому +12

    PRO TIP: First thing you do is upgrade the tents to workers camp. It gets rid of the homeless negative. It also makes each family of 2 become a family of 3. If you build homes right away you'll get families moving into the settlement the 2nd month. Also make an area for 90-100 market stalls framed by roads BUT only build 3 stalls. Just make sure you make sure it gets 1 of each of the 3 types. You just demolish the repeat type each time until you get the 3. Reassign the families running them to the granary and storehouse. This way all production buildings have working families NOT wasting them on the stalls.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому +1

      This is fine in normal mode, not so good in Hard mode (just tested it on stream). It punishes you HARD on that mode lol

    • @ETWL897
      @ETWL897 26 днів тому +1

      76-100% equals 2 per month.

    • @ETWL897
      @ETWL897 26 днів тому +1

      @@TheOnlyL0nzY I keep running into issues with traders either not selling my goods. I had a ton of veggies and some iron slab and it didn't sell them even though it showed a trade guy at the end of the line. Also just had the hunters not work properly with the policy and the double meat. I hope the stuff I've been running into gets solved in patches.

    • @Potent_Techmology
      @Potent_Techmology 25 днів тому +1

      Could you please explain the 1 of 3 types? Is it RNG or you can't select a stall to be built?

    • @ETWL897
      @ETWL897 24 дні тому +3

      @@Potent_Techmology Sure, no problem glad to help. The 3 types of stalls in the market are; Fuel, Food, Clothing. They are built by the AI after you lay down the marketplace. Just pay attention to what's being built by highlighting it. If a duplicate stall starts being built demolish it (the duplicate stall only) right away and repeat until you have 1 of each. YOU DON'T WANT YOUR PRODUCTION FAMILIES RUNNING STALLS. YOU'RE LOSING PRODUCTION THAT WAY. MAKE THE GRANARY AND STOREHOUSE FAMILIES RUN THE STALLS. You can see the family who built it's work assignment by clicking the people. If they are assigned to another building reassign them to the granary (if it's a food stall) or the storehouse (fuel and clothing).Then simply reassign another family to the building where they were from. If it's a plot with veggies or an orchard I assign them to the hitching post or stable them remove them from the building, thus freeing them to farm. You can simply repeat the process for each set of three as you expand your settlement size. If you're spreading out a bunch from the location where you have the market area, you can place some sets of 3 in outside wings of your expansion. Just remember to build a granary and storeroom near each new market area of 3 stalls. Then you move the people running them into the storeroom or granary. I hope this helps, please feel free to reach out for any other questions as I've played a bunch and do love it, even with the bugs and stuff.

  • @kraz007
    @kraz007 23 дні тому +2

    Max bandit camps at start, rush 5 houses, get the free weapons. Just before the Baron goes to the first bandit camp, go there yourself and make sure you put you guys in hold ground stance (+impale bonus). With the money from the first camp, get some mercenaries and destroy all remaining + spawning camps. That's all.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  23 дні тому

      LOL the cheese of all cheese. I love it

  • @samuelloso7022
    @samuelloso7022 26 днів тому +2

    I've been playing this for about 10 hours and my strategy is remarkably similar to yours, but the holding TAB function is huge for me, i kept wishing there was such a feature. great video, this has been the best overview of the early game that i've seen so far!

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому

      Thank you! Glad it helps

    • @patrickkelly6691
      @patrickkelly6691 25 днів тому

      @@TheOnlyL0nzY It would be good if the TAB function could be made to toggle so you don't have to hold the key down, it's a good feature, that could make it better

  • @S.G.W.C.
    @S.G.W.C. 27 днів тому +4

    small side note for the foragers hut. you can press the pause button so that frees that family up to go help and then unpause the hut when you want them to go back to collecting

  • @jasonwright8546
    @jasonwright8546 28 днів тому +9

    I have tested leaving a field fallow, and also using the perk with the sheep, with 40+ sheep. I did each for 3 years. There was no change.
    In the release version, a field cannot exceed its starting value, no matter what you do. If, for example, the ground starts at 5% fertility for Flax,, that is the highest it will ever be.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  28 днів тому +3

      Good testing, thanks!

    • @rikmik3046
      @rikmik3046 26 днів тому +1

      Really? I already hit 10p hours and I'm honestly just waiting for the gane to be updated and we'll polished. I do hope they change this.

    • @voltage80x
      @voltage80x 16 днів тому

      @@rikmik3046yeah, I am played a bunch already but it feels very incomplete. Things that should logically work do not.

  • @paulmcmahon4552
    @paulmcmahon4552 27 днів тому +10

    you can place roads through any resources other than Berries, and they will all relocate to a random location, Just to confirm, Berries will be deleted and not relocate.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      Correctamondo! Wildlife just moves! Thanks for clarification :)

    • @huebnerrl
      @huebnerrl 26 днів тому +1

      are you sure about that? I just tested by starting a new game and putting a road right down the middle of stone, clay and iron and NONE of them moved. I already use the trick for moving my hunting to a better location.

    • @patrickkelly6691
      @patrickkelly6691 25 днів тому

      Maybe we can use that to move the animals spot close to the berries to make them more efficient to use? TactiCat did that by putting buildings up to make them move to where he wanted them, this might work easier and faster
      Edit: as I see @huebnerri also mentioned hours ago - oh well left for the algorithm 🙃

  • @alexandermartinez6594
    @alexandermartinez6594 23 дні тому +1

    Thankyou so much for this!! Ive been following it to the tee 👍

  • @montecarlo1651
    @montecarlo1651 23 дні тому

    A very helpful guide, I appreciate the effort and learned a few good tips that will really help. Thanks mate.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  23 дні тому

      no, thank you for watching. Have a fab day

  • @Andrew85950
    @Andrew85950 27 днів тому

    Great tutorial mate, very helpful!

  • @BraveryMix84
    @BraveryMix84 27 днів тому +1

    Great vid L0nzy!

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      Cheers dude! Hope all is well

    • @BraveryMix84
      @BraveryMix84 27 днів тому

      @@TheOnlyL0nzY Been busy and jumping between your vids and TactiCats for Manor Lords :). Hope you've been excellent.

  • @mankgemandla
    @mankgemandla 26 днів тому

    Thank you man for the Guide and i immediately purchased the game, waiting for the download to finish so i can play, i always enjoy watch your videos keep up the good work we appreciate it.............. all the from South Africa😁

  • @keithhall652
    @keithhall652 23 дні тому

    I’ve been struggling not getting wrecked on challenging mode for a while, didn’t realise the construction limit on sawmill worked like that, I wondered why I never got any planks!
    Great video 5*!

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  23 дні тому

      You may still need to adapt a few things for hardest difficulty though, keep in mind! Glad it was useful

    • @keithhall652
      @keithhall652 23 дні тому

      @@TheOnlyL0nzY I got blacksmith up thinking I could just crack out pole arms but since the planks stopped, when 40 bandits turned up I sas screwed!

  • @Tiger4ever89
    @Tiger4ever89 27 днів тому

    quite interesting start
    after couple of runs.. and learning from other UA-camrs/Streamers
    i think the best solution is to place every job near it's own building..
    granary and storage near the market... and always and i mean ALWAYS
    to have at least one person into Granary and one into Storage.. they will serve
    as market stalls and keep those houses full all the time.. and don't build farms
    unless you have 3 plus signs on the ground.. is not worth it unless you have extra hands

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому +1

      For sure! I wanted to produce something a little different, but very viable to setup money making! Cheers

  • @vicsid9606
    @vicsid9606 14 днів тому

    Another good tip is don't lvl housing for multifamily that are going to be artisans in the early game because you will lose both families to that craft. That will kill your productivity.

  • @flyingturnip1
    @flyingturnip1 22 дні тому

    Finally a no nonsense tutorial! Been tired of getting my ass handed to me at the first raid! Thanks brotha

  • @Hownotto523
    @Hownotto523 27 днів тому

    What I do with the bandit camp money, is send it to my treasury, then hire mercenaries for any other camps that come up. This way my workers stay home, and I can decide with each camp where to send the money. When there's no more camps to attack, I'll disband the mercenaries.

  • @Neljosmusic
    @Neljosmusic 27 днів тому

    Greatly appreciate this guide. Loving this game so far, but the tutorial/info in-game is a little lacking rn. Good stuff!

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      You're welcome and enjoy!

    • @DFLWatto
      @DFLWatto 26 днів тому

      A little lacking? what tutorial!? I came here for the tutorial haha

  • @jaycarrie1
    @jaycarrie1 26 днів тому

    audio's great, what mic are you using?

  • @SpecialGuestStar
    @SpecialGuestStar 27 днів тому +1

    I'm almost sure your gotta be above 50% approval in order to attract people into your village, so it's 51%-75% for one family per month.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому +1

      You do!
      it takes into account the previous debuffs too

  • @maxpanicked1451
    @maxpanicked1451 26 днів тому

    how did you make a rally point for your soldiers without any weapons? and if you had weapons, where did you get them?

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому

      You get given 20 when you hit a certain point

  • @sonmethod
    @sonmethod 10 днів тому

    nice

  • @stubbs6012
    @stubbs6012 27 днів тому +5

    Do not build a well or a marketplace until you are ready to hit build on 5x lv.2 housing plots. You lose productiivity with wells and if you stockpile for a year before putting materials on the market giving you +1 Fuel Supply+2 Food Supply +1 Clothing supply all at once, painlessly upgrading your houses.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      Good tip

    • @stubbs6012
      @stubbs6012 26 днів тому

      @@TheOnlyL0nzY There is a lot of stuff you did not hit on. With 4 forgers you can fill up 3 berry huts and 3 woodcutters camps in 7 days time. Your 6th villager should be your trade to sell said wood and berries. 1 logger 4 workers - Get Berries, Wood, then 50 stone, and 24 clay at the start, then you wont need anything but logs and planks from there on out.

    • @j0hannes5
      @j0hannes5 25 днів тому

      can you explain this please? how is productivity actually determined?

    • @stubbs6012
      @stubbs6012 23 дні тому

      @@j0hannes5 It's not calculated if that's what you mean.

  • @danielwilson9122
    @danielwilson9122 26 днів тому

    Currently on my 3rd year of my first run and ive just hit starvation, i didnt realise raiding camps gets you so much money so ive ordered a bunch of food to hope i can save it

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому

      Yea, they give a great boosted amount!

  • @alexandermartinez6594
    @alexandermartinez6594 22 дні тому

    How did you jump to 96 berrys that quickly? 08:40 . I only have 1 person in the berry farm & I didnt get near as many 😭

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  22 дні тому +2

      Berries go crazy. It's because I have loads of carrots too

  • @jszanko
    @jszanko 15 днів тому

    I am trying to follow this guide, but it seems like your construction activities and other tasks complete faster than mine do. Any ideas why that could be?

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  15 днів тому +1

      Distance from ox taking logs or families carrying resources

  • @SmokeyGarrett
    @SmokeyGarrett 11 днів тому

    do the maps ever get bigger? like in total war you have multiple countries to take over its not just 5 or 6 pieces to take over

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  11 днів тому

      Right now it's just what you can see

    • @SmokeyGarrett
      @SmokeyGarrett 10 днів тому

      damn I just don't want to buy this and it turn into a farthest frontier vibe ya know@@TheOnlyL0nzY

  • @johnnymclemore8255
    @johnnymclemore8255 23 дні тому

    One thing I have noticed is that if you upgrade your tents your approval will not go below 50%

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  23 дні тому +1

      It does on harder difficulties massively

  • @JaMew-hv5tf
    @JaMew-hv5tf 27 днів тому +1

    I've been playing this game for 4 day and I learn more watching this video than play the game😂

  • @Sledgehammer1944
    @Sledgehammer1944 27 днів тому

    I had no idea fallow doesn't need to be planted by farmers! @ 14:34

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      Yea, so can just be left without a farmhouse at first. The farming is currently not working as well as it should though (vid soon)!

  • @shaneWARs1
    @shaneWARs1 27 днів тому +2

    If you don't at least flank in a fight with a few soldiers you will loose a few men set up a flank I haven't lost a man yet

  • @Reppuperc
    @Reppuperc 23 дні тому

    Someone said u want to have trading post on kings road so those random traders come to your trade post. Otherwise they wont come and make random purchases.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  23 дні тому

      They still do as long as your roads connect up

  • @epicbeavertime3912
    @epicbeavertime3912 27 днів тому +2

    Sorry but this video contains a lot of bad advice, especially if you plan on moving to the challenging difficulty or doing some of the harder achievements like merc only. The worst advice by far is making double housing plots and making them first. Always make single homes with a workshop in the back. Farming and gathering in this game is terribly inefficient at best and unnecessary and as a result the entire farming and gathering skill trees are very bad and a waste of points. Unless you're doing a no trade challenge I highly suggest using a trade rush strategy.
    Heres the build order I recommend: Granary (temp assign 1 to bring in starting supplies), Storage (same as granary), Lumber Camp (assign 2), Hunters Lodge, Forager hut, woodcutting camp, assign 1 villager to each. When you have 10 wood pull one villager out from the lumber camp and build 5 single family plots with workshops in the back. After that's done build a sawpit and get 20 planks so you can build a church. Build a well. Build 5 more housing plots with worshops. Build a tannery and a trade post.
    At this point you should have 10 houses up with all their needs fufilled and 1 person in the forager hut, hunters lodge, woodcutters lodge, tannery, and trade post. Use 25 of your 50 starting gold to buy 1 goat extension and the other 25 to open a trade route for leather. As your population comes in start assign people back to the lumber camp and the granary/storage. Order to unlock traits: Trade Logistics, Charcoal Kiln, Better Deals. Sell the leather, charcoal, and excess berries for absolutely massive early game cash and use that cash to get yourself more goat plots (we're going up to around 35 eventually) and more oxes (I recommend getting 3-4 oxes and 2 horses. Once you get around 10-12 villagers you can start thinking about starting weapons production.
    If you get a good map and follow this build order by the time you get your first bandit raid on challenging you should have a full 36 unit batallion of spears. By the time the first baron raid comes you should have a little under 3 batallions of spears. You will need to hire mercs for the first baron fight in challenging mode. Normal mode you can progress much more quickly.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому +2

      This isn't a guide for challenging difficulty, so this is 100% a good strat

    • @khure711
      @khure711 27 днів тому +1

      1 thing I think most people miss is not building the sawpit first. Build planks, upgrade hitching post get second ox, then begin building out as you said. By getting a second ox you build your town faster because the ox isn’t forced to work entirely in the lumber camp allowing you to build everything else.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      @@khure711 nah, it's easier to just get a second ox post like I do. 1 log to build

    • @epicbeavertime3912
      @epicbeavertime3912 27 днів тому

      @@TheOnlyL0nzY You should play both difficulties the same way as its the most effective way.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      @epicbeavertime3912 but is it the most fun?

  • @user-wb1hp3ti4n
    @user-wb1hp3ti4n 27 днів тому

    Don't be scared of the stone 😮

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      Easy sell for sure as currently you only need a total of about 50 stone

  • @thetaurusking9484
    @thetaurusking9484 27 днів тому

    Best way to start….DON’T start with farming immediately. It’s a waste of time for the first 2-3 years.
    DO make a few homes with long backyards, and convert them to produce vegetables. 🥕
    Raiders are actually easier to deal with than you think. Use the terrain to your advantage (I.e Narrow passageways, high ground vs low ground, lead them to any area you want, or have your archers set in one spot and your spear/shield troops lead the raiders on a goose chase as the archers pick them off).

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      Yes, Farming is easiest a year or so later as they sow the seeds etc. in October

  • @user-wb1hp3ti4n
    @user-wb1hp3ti4n 27 днів тому

    Bad marketing

  • @thereal_onelargemammal
    @thereal_onelargemammal 27 днів тому +2

    This is not the best way to start.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  27 днів тому

      In my opinion it is a VERY viable way to start

    • @tyler6971
      @tyler6971 27 днів тому +3

      It's funny how someone who's watching a guide to the perfect start is saying it's not the perfect start.

    • @thereal_onelargemammal
      @thereal_onelargemammal 27 днів тому

      @@tyler6971 thank you for your engagement. I appreciate you and your opinion. it's funny how you probably beat your left wing woke drum about your right to voice your opinions, but when someone else has a differing one, you ridicule and chastise. Now THAT'S FUNNY!

    • @alwaysconfused7664
      @alwaysconfused7664 27 днів тому

      😂😂😂

    • @sreenu1993
      @sreenu1993 27 днів тому +4

      ​@@thereal_onelargemammalwhen you say this is not the best way, then you should be able to say what is the best or atleast why this isn't the best way. Otherwise you are just making false claims not opinions.

  • @GG-py9fe
    @GG-py9fe 26 днів тому

    Cmon man 27 mins? What the hell, keep it short please.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому +2

      Is your attention span that bad?

    • @huebnerrl
      @huebnerrl 26 днів тому

      @@TheOnlyL0nzY tubers can't win. I see this all the time. Half the people want longer videos when it is a 30 minute video and half want shorter. You do you.

    • @TheOnlyL0nzY
      @TheOnlyL0nzY  26 днів тому

      @@huebnerrl it's a whole year in game too!

    • @Branes51
      @Branes51 21 день тому

      @@huebnerrl this is the same person that would write TL:DR for a two paragraph comment.