I like how the heads of companies and the media pretend that this and the like is just to solve the shortage of workers, when in fact the only problem is that no one wants to pay people to work in any industry
Yeah because it was never short of applicants. It's one of the most competitive industries out there because there are so many talented folks, but not many job openings.
Getting into the industry is hard enough, but due to AI entering the scenes, while I’m not discouraged, I heard examples of it being in industries (people being passed over from voice acting roles due to AI, AI being used for children’s books or “anime”). AI itself isn’t bad but using it to steal others’ works without consent and using it for creative jobs people currently try to break into isn’t cool. It needs to be regulated. Also another tidbit, DeviantArt and ArtStation endorse AI art and are being sued ATM.
I think that, with you insight, this signals that the problem is not "They took our jobs", is "They took our instrument of creative expression". Which, in prospect and according to Anti-AI members of the faction, is even worse, since humanity always had this inexplicable urge to do what the aformentioned rephrasing says. Of course, I might be missing the fact that Labor is a Right (it's in constitutions, and I think it is in the Universal Declaration)...
If AI art is taking entry-level positions, how are artists supposed to enter the industry then? Also I'd be interested in knowing what jobs you think will never be taken over by ai art?
I believe that doing your personal work, as "you", is what is not replaceable. Humans want to know about humans, not machines. They identify with people, their special ones.We are social creatures, not machines. If one thing defines human race is how easily gets bored, specially from patterns, repetition and artificial stuff. That would lead me to think : Avoid doing mass work like art stock to upload to places, commercial images that are sold as stock art. Graphics to be sold by catalog... because anything that AI will make in a breeze, there's no point to compete against there in its better strength. Even while.. that could change drastically, if the legal issues continue to appear (copyright of AI art issues, big stock companies suing, etc), as it also might end up being that AI art might not be able to be used legally in quite too many situations. *It is too soon to know* . Instead of creating stock art, stock graphics, or work inside a team for projects where your name does not even show up in credits (ie, in video games, except indy ones) do your own personal "brand", your identity, YOU, get personal, be an author, be "known". Build an style, or a line of work. Or not even that if you don't want to build an style: then just post your work often, and write about it at least some sentences; get known and appreciated. This is good for any situation. Those capable of nice writing should have a blog and (and, not or) post some words with every Instagram and Twitter post of the images, not just the mere image or two words. Of course, not if you are really terrible at writing (but anyone with just correct simple communication is better off writing, communicating, saying something, together with the image). Building a community is bigger words, but it is a *great* solution for this, even if not everyone can do that. The community (it's humans, people) will support you even if AI takes the worst path for us. It's a "shield" against AI. It is not that different as it was before, but AI is removing a very important side income from us, I can't deny that. I don't know you, but for me doing mechanical , grunt work was never fun, but often essential to fully pay all bills. This part is what AI is - maybe!- going to be eating up, unless the legal stuff keeps (positively) surprising me as of recently (I wasn't too hopeful about that... but am happy be wrong there..). One job not to be replaced?. Not sure if there will be a single one, and not just in art, in the loong run. Probably doctors/nurses are going to be very hard to replace (increased demand now, indeed), even counting on all the automated bots and AI to attend people. The one "thing" not replaceable is *you* , the exact person that you are (yeah, with all ups and downs), if you get to be able to be appreciated by the public. Which is waaay easier than people think. It is often mostly about to just post, publish, BE active. This younger generations (I was already around in the 70s ;D ) are sometimes too self aware, and that is a disadvantage... Humility is a key virtue, but it is lately being confused with fear (they call it now insecurity, but it is pure good old fear, and the only way to fight fear is going forward). But the job replacement is not just about artists. Programmers, (and musicians, and voice actors, and etc, etc, etc) even them, a few of them are already being replaced. Please, stop thinking like that, stop asking to yourself "what is safe", as that is a bit of a logic loop (slightly a loop of fear...)... and instead, keep working on what you like, but keep an eye open in what you might need to adapt, learn and improve, in your doing and profession, in an always changing market, that now is having a huge convulsion (which is going to exponentially increase). Obviously, if your current income goes to zero (ie, if doing art commissions, and happen to not find any more) or not enough to pay the bills, heh, there's nothing wrong in working in whatever non art related, and doing art in your free time as she said in the video, but doing what is needed to revert the situation, is what I'd add. I... kind of feel I'm a bit more optimistic than most of my colleagues, although I started (with all this AI matter) much more pessimistic than them. But of course, it is because I am going to embrace the "personal" route. Also, ahem, I can actually do programming (certain type of it, besides graphic design and 3D, not just illustration and comics), and a bunch of other jobs (a generalist, as she said, but broader scope, outside art, even) which I learned in a big part of my 50 years of life. In general, my 2 cents: don't be afraid, and put passion in whatever you do, that's one amazing way to get good results, in one way or another.
Unfortunately, I don't really have the answer to that. I would just use that as more motivation to get your feet in the door now to anyone who's been beating around the bush about trying to get into art as a career if anything. Right now, plenty of people are still being hired for entry level positions -- at least from what I see in the LA animation world. So that department has not been totally taken over by AI (have not heart of an AI storyboard revisionist), so cease the moment now to freshen up your portfolios and apply! I think director / creator positions could never be taken over because people will always want to be seeing works from people they know of, similar to how people look up to specific music artists.
@@email7919 Or discarding it fully by going full traditional painting (oils, watercolors, pastels : hand made art), where only AI+robotics - not AI alone- will compete at some more distant point (but a robot is a tad more expensive - and its maintenance- per individual or company, and it's going quite slower than AI), and even then!... as people will be giving an increasing value to pure human productions (nostalgia, vintage effect, etc). I believe I am predicting this right: there's going to be real THIRST for authenticity and non-artificial work. Artists are going to use streaming a l ot more (as a prove of authenticity and manual work; but a lot of them will not feel capable of streaming). As mentioned, there will be always be a market for things made by hand by humans (both digitally and manually). I think both ways (full AI / full "no-AI") have potential. Two very different takes, though. In 2D animation, I don't know, it is not my field, I can only talk about nuances of illustration, g. design, game art, trad & digital painting and comic. For sure game artists (I was one) are going to be using AI yes or yes, if wanna keep the job. Specially as a game requires tons of graphics and armies of souls... That eats a huge portion of the games budgets. Game studios will always look for reducing staff through AI. Some smart studios, though, will keep same staff, or even increase it, just will make games in months instead of years (great for attracting funding): it will depend on having good or bad bosses and investors. Same with most 3D people (game artists and other fields). And definitely with graphic designers (also worked as one long years, lool) , but despite needing to use LOTS of AI, I don't think g. designers are really threatened like illustrators and digital artists are, due to the the soft skills, human interaction, team coordination and complex function designers need to implement inside teams. A lot of _human factor_ there; not necessarily only the art director/main creative/main designer. There was made a major change long ago : g.designers did split into current "visual designers" and "UX/UI experts". First just trashing the word designer, and just making the specification on job offers if the UX/UI expert needed capability to make "high fidelity graphics" (actual graphic work skills), or only "low fidelity" graphics (basically just wireframes, prototypes, lousy sketches as much). The latter (UI/UX) is WAY less threatened (and better paid) than current "Visual Designers", but jobs are gonna be lost there too, as AI can figure out perfect compositions and consider all sort of nuances in a prompt, or will be able to flawlessly do so in no time from now on. In general, it is going to be a matter of adapting, but there's not only _one_ way to adapt. And IMO, not a single "best way", but whatever fits you better, to your strengths, preference, etc. In many cases, more than about using AI (which is extremely easy compared to the mountain of knowledge and skills any graphic professional does master through decades), but about finding a market niche. Meaning, being able to "read the room" about what x or y users' niche is really demanding to get, and give them that. I think comic and 2D animation are not really in strong danger like illustration is (for a while, yet). 3D anim (realistic, as toon is a different beast) is getting really easy with current dirty cheap mocap, today you only need very few dollars (for certain apps) and a phone to capture. Or some VR-Like equipment. Instead of actual animating. All that is not even AI's fault. We'll have to become super pragmatic, have no fear, adapt and go for the opportunities that could raise. I mean, to survive in the graphic industries... That or getting a job of whatever else and do art the way you really love it (no AI, etc) in y our free time, or even side projects with income in mind (kickstarter, indy projects, etc, etc). And of course what I mentioned in the first comment about the personal brand, getting to be known (even if nobody even see your face ever!) and community or just strong following, but I hope I did not repeat myself too much with other comments. And also, the legal aspect is evolving positively much more than I ever dreamed of, so, it is very soon to be even _able_ to "draw a picture" (bad pun intended) of how things will finally settle down. Keeping calm, optimistic, and being patient is going to be even more important than before. As it is in general, in life.
one of my illustrations showed up on the have i been trained site and actually you can see it on this video. Im blown away because im a really small artist, i didnt even imagine this. I'll be looking up how to protect myself from this.
Oh my goodess, I am sorry to hear that... I hope something will be done about it soon, and hoping your work gets removed. I'm glad the video caught it in time so that you would know though! Wishing you the best of luck.
I haven't started watching the actual video yet but all the AI talk has been incredibly discouraging as an artist. One of my college lecturers is also a huge advocate for it and is constantly pushing us to use it since it's gonna be 'the future of art'. These recent developments have made me think of stepping away from doing art professionally for a while, until perhaps the role of AI in the industry is a lot more defined. While it's not exactly a happy story, I will never give up on art and will continue drawing on the side.
No doubt it is the future of art, sadly. But there’s still a market for human art right now, and probably forever. I’m not popular and I haven’t even said I’d take commissions yet, tho I get DMed about commissions
@@mewTripled I know that this video is about visual art, but I just wanted to add on that NYU offers a course on Chat GPT for it's MFA Writing Program. So in some cases it's more than a conversation.
Ai art is definitely scary to me, thank you for this info! My classmates are constantly praising ai and the “art” it generates, and though I think it would make an okay tool if used correctly, I’m genuinely worried about my future career ^^”
These CEOs and major corporations like to invest in AI because they believe they can lower the value of human works, but it’s just driving more of us to hold zero allegiance to any company because they don’t want to pay us they only want endless profits. I feel comfortable knowing that AI will have to learn human condition human pain regret love hate joy disappointment hunger restlessness all that and understand the fleeting miracle of life and tragedy to know it will one day die, will we truly care what a computer has to say about life and what new thing it can add to our conversation that will only end when sentient intelligent life ends. I’m not worried. As a human who lives it’s a challenge to replicate physics of our world I’ve noticed AI doesn’t understand much except to make things look overly polished. Also just check it’s hands and teeth.
@@mewTripled it’s all about mindset. Yeah things are scary, but people are always living through the worst. It’s not ideal but until our system changes we gotta play the hand we are dealt.
As a generalist I can confirm it gives slight advantage when adapting to changing situation. I was always searching for that one discipline that I could be good at but right now it seems like the best option.
Good job on becoming and being a creator. I watched a few of your first videos 3 years ago and was looking through my liked videos. I'm proud of you. 🙂
I experimented with Midjourney recently since someone said it would at least make a good reference point and I can say that comics and storyboarding probably won't be touched anytime soon because AI sucks with anatomy. It is very good at replicating styles and the reasons why pics can still get used despite opting out is because you can use a picture as a starting point. So anyone can screenshot your art and use it as a jumping point. Since midjourney is free use, you can see everyone else's AI created work as it processes and it's very depressing. When you don't need to deal with anatomy it does a good job (especially for art with a single subject, portraits or anything low poly) and now when I look at any piece of art with a single person or subject I'm subconciously suspicious. I just hate it. I got into journalism when right when the internet hit. I got into baking when everyone decided to stop eating bread and now I'm in art when AI comes along.
Just an FYI as a 3D artist: A generalist in the 3D industry is not a career path where you know a little of multiple specializations. It's a profession where you have a mastery of those specializations. There isn't a lot of room for technical failure in 3D. You need to be able to troubleshoot every part of the step. So being a generalist is actually a very big deal and is not really the solution for new 3D artists, it would probably take you at least a few years of active work to be able to begin understanding the pipelines. For instance lighting, rigging and animation are all their own fields but even just knowing how to make a character requires and understanding of a complex pipeline: Hard Modelling -> Sculpting -> Retopo -> Texturing -> Rendering. That doesn't even include rigging. So just understand that if 3D artistry is a mountain that being a 3D generalist is like being a master at knowing 3D.
Since I´m convinced AI has come to stay, the only thing I hope is that maybe with those tools and entry levels covered by it (like turnarounds, inbetweeners, colorists etc) maybe productions get cheaper so the industry is less afraid to push more projects at once since they don't have to spend that much time and money at it. Maybe it's an optimistic way of looking at this situation, but who exactly knows what's going to happen
Hey!! Not related to the video but if I want to work for a studio and I don't live in the country from where the studio is, will they offer me work without me having to move? Like work from home. Especially an American studio??
Thank you so much for discussing this! I am switching majors from graphic design to game design, and I am an illustrator so I’ve been wondering what the thought is in the industry.
When you're making different types of portfolios for different companies that are looking for something. Should you link all the portfolios on the same site? So they can click on them so it would redirect them? Or should you not mention your other portfolios?
I don’t really wanna cheat when it comes to my personal work, but if all these art industries are allowing cheating with AI now, then I think everyone should cheat and get in however they can. Artists still shouldn’t care about these big companies. Play the game and play it well. If cheating is allowed, so be it.
THANK YOU. Love the CAA. The Laion training model being used is an unethical montrosity designed to smuggle 5 billion pieces of human made art in such a way as to specifically make litigation very difficult. These people knew exactly what they were doing. The training model needs to be destroyed and remade the way they shouldve made it the first time around -without the wholesale pillaging of everything they felt like gutting The AI musical models were not built this way (hence it has not been able to make the same strides) -the double standard is obvious.
AI art and poetry etc. is always going to be mediocre because of how it's built from the bottom. It does not feel emotions so it can't truly convey emotions properly as it is blind.
I draw all the time but art is not my career, at least not yet. I enjoy AI art to give me ideas or help me draw something I never thought of before. The tool is not the problem here....its other humans that are abusing it. I am excited to see what AI can do for me as an artist but will in no way simply print out an image created by a machine and claim it to be something I made....that is not true at all and also that is very sad if someone is doing that. If you cant draw that is just the way it is. Drawing is freakin hard and actually takes years to master. The creative part is also very very hard.
I like how the heads of companies and the media pretend that this and the like is just to solve the shortage of workers, when in fact the only problem is that no one wants to pay people to work in any industry
Yeah that was a very poor excuse to make. Not sure how they would think people would even buy that.
Nb ? NM . Qb q
I'd say stop complaining because Ai is here to stay.
Use it to your gain. Make a business from it. Ask it to make your art better.
Yeah because it was never short of applicants. It's one of the most competitive industries out there because there are so many talented folks, but not many job openings.
Getting into the industry is hard enough, but due to AI entering the scenes, while I’m not discouraged, I heard examples of it being in industries (people being passed over from voice acting roles due to AI, AI being used for children’s books or “anime”).
AI itself isn’t bad but using it to steal others’ works without consent and using it for creative jobs people currently try to break into isn’t cool. It needs to be regulated. Also another tidbit, DeviantArt and ArtStation endorse AI art and are being sued ATM.
Agreed. Thanks for sharing your thoughts
I think that, with you insight, this signals that the problem is not "They took our jobs", is "They took our instrument of creative expression". Which, in prospect and according to Anti-AI members of the faction, is even worse, since humanity always had this inexplicable urge to do what the aformentioned rephrasing says.
Of course, I might be missing the fact that Labor is a Right (it's in constitutions, and I think it is in the Universal Declaration)...
@@JSSMVCJR2.1 then become a ai artist ❤❤
@@sael5084 To become a moving target for Anti-AI. Nah...
@@JSSMVCJR2.1 yes bennefit from it rather than suffer the consequences :(
I kinda hate the low empathy other people have to artists around this topic... But the world goes on and I guess we have to adapt even if it hurts..
If AI art is taking entry-level positions, how are artists supposed to enter the industry then? Also I'd be interested in knowing what jobs you think will never be taken over by ai art?
I believe that doing your personal work, as "you", is what is not replaceable. Humans want to know about humans, not machines. They identify with people, their special ones.We are social creatures, not machines. If one thing defines human race is how easily gets bored, specially from patterns, repetition and artificial stuff. That would lead me to think : Avoid doing mass work like art stock to upload to places, commercial images that are sold as stock art. Graphics to be sold by catalog... because anything that AI will make in a breeze, there's no point to compete against there in its better strength. Even while.. that could change drastically, if the legal issues continue to appear (copyright of AI art issues, big stock companies suing, etc), as it also might end up being that AI art might not be able to be used legally in quite too many situations. *It is too soon to know* .
Instead of creating stock art, stock graphics, or work inside a team for projects where your name does not even show up in credits (ie, in video games, except indy ones) do your own personal "brand", your identity, YOU, get personal, be an author, be "known". Build an style, or a line of work. Or not even that if you don't want to build an style: then just post your work often, and write about it at least some sentences; get known and appreciated. This is good for any situation. Those capable of nice writing should have a blog and (and, not or) post some words with every Instagram and Twitter post of the images, not just the mere image or two words. Of course, not if you are really terrible at writing (but anyone with just correct simple communication is better off writing, communicating, saying something, together with the image). Building a community is bigger words, but it is a *great* solution for this, even if not everyone can do that. The community (it's humans, people) will support you even if AI takes the worst path for us. It's a "shield" against AI. It is not that different as it was before, but AI is removing a very important side income from us, I can't deny that. I don't know you, but for me doing mechanical , grunt work was never fun, but often essential to fully pay all bills. This part is what AI is - maybe!- going to be eating up, unless the legal stuff keeps (positively) surprising me as of recently (I wasn't too hopeful about that... but am happy be wrong there..).
One job not to be replaced?. Not sure if there will be a single one, and not just in art, in the loong run. Probably doctors/nurses are going to be very hard to replace (increased demand now, indeed), even counting on all the automated bots and AI to attend people.
The one "thing" not replaceable is *you* , the exact person that you are (yeah, with all ups and downs), if you get to be able to be appreciated by the public. Which is waaay easier than people think. It is often mostly about to just post, publish, BE active. This younger generations (I was already around in the 70s ;D ) are sometimes too self aware, and that is a disadvantage... Humility is a key virtue, but it is lately being confused with fear (they call it now insecurity, but it is pure good old fear, and the only way to fight fear is going forward).
But the job replacement is not just about artists. Programmers, (and musicians, and voice actors, and etc, etc, etc) even them, a few of them are already being replaced. Please, stop thinking like that, stop asking to yourself "what is safe", as that is a bit of a logic loop (slightly a loop of fear...)... and instead, keep working on what you like, but keep an eye open in what you might need to adapt, learn and improve, in your doing and profession, in an always changing market, that now is having a huge convulsion (which is going to exponentially increase). Obviously, if your current income goes to zero (ie, if doing art commissions, and happen to not find any more) or not enough to pay the bills, heh, there's nothing wrong in working in whatever non art related, and doing art in your free time as she said in the video, but doing what is needed to revert the situation, is what I'd add.
I... kind of feel I'm a bit more optimistic than most of my colleagues, although I started (with all this AI matter) much more pessimistic than them. But of course, it is because I am going to embrace the "personal" route. Also, ahem, I can actually do programming (certain type of it, besides graphic design and 3D, not just illustration and comics), and a bunch of other jobs (a generalist, as she said, but broader scope, outside art, even) which I learned in a big part of my 50 years of life. In general, my 2 cents: don't be afraid, and put passion in whatever you do, that's one amazing way to get good results, in one way or another.
Unfortunately, I don't really have the answer to that. I would just use that as more motivation to get your feet in the door now to anyone who's been beating around the bush about trying to get into art as a career if anything. Right now, plenty of people are still being hired for entry level positions -- at least from what I see in the LA animation world. So that department has not been totally taken over by AI (have not heart of an AI storyboard revisionist), so cease the moment now to freshen up your portfolios and apply! I think director / creator positions could never be taken over because people will always want to be seeing works from people they know of, similar to how people look up to specific music artists.
By using AI?
@@email7919 Or discarding it fully by going full traditional painting (oils, watercolors, pastels : hand made art), where only AI+robotics - not AI alone- will compete at some more distant point (but a robot is a tad more expensive - and its maintenance- per individual or company, and it's going quite slower than AI), and even then!... as people will be giving an increasing value to pure human productions (nostalgia, vintage effect, etc). I believe I am predicting this right: there's going to be real THIRST for authenticity and non-artificial work. Artists are going to use streaming a l ot more (as a prove of authenticity and manual work; but a lot of them will not feel capable of streaming).
As mentioned, there will be always be a market for things made by hand by humans (both digitally and manually). I think both ways (full AI / full "no-AI") have potential. Two very different takes, though. In 2D animation, I don't know, it is not my field, I can only talk about nuances of illustration, g. design, game art, trad & digital painting and comic. For sure game artists (I was one) are going to be using AI yes or yes, if wanna keep the job. Specially as a game requires tons of graphics and armies of souls... That eats a huge portion of the games budgets. Game studios will always look for reducing staff through AI. Some smart studios, though, will keep same staff, or even increase it, just will make games in months instead of years (great for attracting funding): it will depend on having good or bad bosses and investors. Same with most 3D people (game artists and other fields). And definitely with graphic designers (also worked as one long years, lool) , but despite needing to use LOTS of AI, I don't think g. designers are really threatened like illustrators and digital artists are, due to the the soft skills, human interaction, team coordination and complex function designers need to implement inside teams. A lot of _human factor_ there; not necessarily only the art director/main creative/main designer. There was made a major change long ago : g.designers did split into current "visual designers" and "UX/UI experts". First just trashing the word designer, and just making the specification on job offers if the UX/UI expert needed capability to make "high fidelity graphics" (actual graphic work skills), or only "low fidelity" graphics (basically just wireframes, prototypes, lousy sketches as much). The latter (UI/UX) is WAY less threatened (and better paid) than current "Visual Designers", but jobs are gonna be lost there too, as AI can figure out perfect compositions and consider all sort of nuances in a prompt, or will be able to flawlessly do so in no time from now on.
In general, it is going to be a matter of adapting, but there's not only _one_ way to adapt. And IMO, not a single "best way", but whatever fits you better, to your strengths, preference, etc. In many cases, more than about using AI (which is extremely easy compared to the mountain of knowledge and skills any graphic professional does master through decades), but about finding a market niche. Meaning, being able to "read the room" about what x or y users' niche is really demanding to get, and give them that. I think comic and 2D animation are not really in strong danger like illustration is (for a while, yet). 3D anim (realistic, as toon is a different beast) is getting really easy with current dirty cheap mocap, today you only need very few dollars (for certain apps) and a phone to capture. Or some VR-Like equipment. Instead of actual animating. All that is not even AI's fault.
We'll have to become super pragmatic, have no fear, adapt and go for the opportunities that could raise. I mean, to survive in the graphic industries... That or getting a job of whatever else and do art the way you really love it (no AI, etc) in y our free time, or even side projects with income in mind (kickstarter, indy projects, etc, etc). And of course what I mentioned in the first comment about the personal brand, getting to be known (even if nobody even see your face ever!) and community or just strong following, but I hope I did not repeat myself too much with other comments.
And also, the legal aspect is evolving positively much more than I ever dreamed of, so, it is very soon to be even _able_ to "draw a picture" (bad pun intended) of how things will finally settle down. Keeping calm, optimistic, and being patient is going to be even more important than before. As it is in general, in life.
@@3polygons not reading allat
one of my illustrations showed up on the have i been trained site and actually you can see it on this video. Im blown away because im a really small artist, i didnt even imagine this. I'll be looking up how to protect myself from this.
Oh my goodess, I am sorry to hear that... I hope something will be done about it soon, and hoping your work gets removed. I'm glad the video caught it in time so that you would know though! Wishing you the best of luck.
I haven't started watching the actual video yet but all the AI talk has been incredibly discouraging as an artist. One of my college lecturers is also a huge advocate for it and is constantly pushing us to use it since it's gonna be 'the future of art'. These recent developments have made me think of stepping away from doing art professionally for a while, until perhaps the role of AI in the industry is a lot more defined.
While it's not exactly a happy story, I will never give up on art and will continue drawing on the side.
No doubt it is the future of art, sadly. But there’s still a market for human art right now, and probably forever. I’m not popular and I haven’t even said I’d take commissions yet, tho I get DMed about commissions
You have to be good enough to not be replaced be generic ai artworks as of now ❤
@@sael5084 for now it's not a big deal, but we don't know how good ai art will be in 10 or 20 years and this is scary
Interesting to hear that it is a conversation being started in classes now. But I am also glad to hear you won't be giving up!
@@mewTripled I know that this video is about visual art, but I just wanted to add on that NYU offers a course on Chat GPT for it's MFA Writing Program. So in some cases it's more than a conversation.
Ai art is definitely scary to me, thank you for this info! My classmates are constantly praising ai and the “art” it generates, and though I think it would make an okay tool if used correctly, I’m genuinely worried about my future career ^^”
I am glad to help in any way!
Getting internship work to get your 3-5 years experience was already difficult, but getting passed over for AI would soul crushing
I am hoping that doesn't happen! It destroys the point of an internship!
These CEOs and major corporations like to invest in AI because they believe they can lower the value of human works, but it’s just driving more of us to hold zero allegiance to any company because they don’t want to pay us they only want endless profits. I feel comfortable knowing that AI will have to learn human condition human pain regret love hate joy disappointment hunger restlessness all that and understand the fleeting miracle of life and tragedy to know it will one day die, will we truly care what a computer has to say about life and what new thing it can add to our conversation that will only end when sentient intelligent life ends. I’m not worried. As a human who lives it’s a challenge to replicate physics of our world I’ve noticed AI doesn’t understand much except to make things look overly polished. Also just check it’s hands and teeth.
Thanks for sharing your thoughts, Im glad to hear of some more positive outlooks!
@@mewTripled it’s all about mindset. Yeah things are scary, but people are always living through the worst. It’s not ideal but until our system changes we gotta play the hand we are dealt.
As a generalist I can confirm it gives slight advantage when adapting to changing situation. I was always searching for that one discipline that I could be good at but right now it seems like the best option.
Thanks for sharing your experience!
Good job on becoming and being a creator. I watched a few of your first videos 3 years ago and was looking through my liked videos. I'm proud of you. 🙂
Thank you so much!
Very well said! whilst obviously there are negatives, this is generally more encouraging than what we've been hearing over the last few months ❤
Thanks! I'm glad more good updates are coming.
I experimented with Midjourney recently since someone said it would at least make a good reference point and I can say that comics and storyboarding probably won't be touched anytime soon because AI sucks with anatomy. It is very good at replicating styles and the reasons why pics can still get used despite opting out is because you can use a picture as a starting point. So anyone can screenshot your art and use it as a jumping point. Since midjourney is free use, you can see everyone else's AI created work as it processes and it's very depressing. When you don't need to deal with anatomy it does a good job (especially for art with a single subject, portraits or anything low poly) and now when I look at any piece of art with a single person or subject I'm subconciously suspicious. I just hate it. I got into journalism when right when the internet hit. I got into baking when everyone decided to stop eating bread and now I'm in art when AI comes along.
Just an FYI as a 3D artist: A generalist in the 3D industry is not a career path where you know a little of multiple specializations. It's a profession where you have a mastery of those specializations. There isn't a lot of room for technical failure in 3D. You need to be able to troubleshoot every part of the step. So being a generalist is actually a very big deal and is not really the solution for new 3D artists, it would probably take you at least a few years of active work to be able to begin understanding the pipelines. For instance lighting, rigging and animation are all their own fields but even just knowing how to make a character requires and understanding of a complex pipeline: Hard Modelling -> Sculpting -> Retopo -> Texturing -> Rendering. That doesn't even include rigging. So just understand that if 3D artistry is a mountain that being a 3D generalist is like being a master at knowing 3D.
That's helpful to know. Thank you for sharing!
Since I´m convinced AI has come to stay, the only thing I hope is that maybe with those tools and entry levels covered by it (like turnarounds, inbetweeners, colorists etc) maybe productions get cheaper so the industry is less afraid to push more projects at once since they don't have to spend that much time and money at it. Maybe it's an optimistic way of looking at this situation, but who exactly knows what's going to happen
That def is one positive way to look at it!
Hey!! Not related to the video but if I want to work for a studio and I don't live in the country from where the studio is, will they offer me work without me having to move? Like work from home. Especially an American studio??
It depends on how open they are too it. It depends on each projects needs, so I would look for projects more open to remote work if so!
@@mewTripled thanks!
Thank you so much for discussing this! I am switching majors from graphic design to game design, and I am an illustrator so I’ve been wondering what the thought is in the industry.
Np! I have some other videos I've done before too such as "Avoid these art careers thanks to AI Art," if you wanna learn more!
if artists are able to enforce copyright and law on AI I wonder if it will even be useful since it wont have anything to steal lol
When you're making different types of portfolios for different companies that are looking for something. Should you link all the portfolios on the same site? So they can click on them so it would redirect them? Or should you not mention your other portfolios?
Thank you for this update video!
No problem. Thanks for watching!
Thanks for sharing.
Np glad to help
@@mewTripled yep ya welcome
I don’t really wanna cheat when it comes to my personal work, but if all these art industries are allowing cheating with AI now, then I think everyone should cheat and get in however they can. Artists still shouldn’t care about these big companies. Play the game and play it well. If cheating is allowed, so be it.
Oh that's a good way to go about it fr
Interesting perspective!!
I thought ai can’t be copyrighted, so why it is being used for commercial use?
I think it can still be used but the elements made from ai just cant be copyrighted while the other non ai parts can be
I think this whole ai art debacle is revealing how little some companies care about the art and design that surrounds their products.
@@diemes5463 anything that makes more money is companies ultimate purpose ❤❤
THANK YOU. Love the CAA. The Laion training model being used is an unethical montrosity designed to smuggle 5 billion pieces of human made art in such a way as to specifically make litigation very difficult. These people knew exactly what they were doing. The training model needs to be destroyed and remade the way they shouldve made it the first time around -without the wholesale pillaging of everything they felt like gutting
The AI musical models were not built this way (hence it has not been able to make the same strides) -the double standard is obvious.
AI art and poetry etc. is always going to be mediocre because of how it's built from the bottom. It does not feel emotions so it can't truly convey emotions properly as it is blind.
Wow cool to know!
"Become a generalist..." Tho Id like to point out. "Jack of all trades, master of none"
Thank you very much, I really likeyour videos 😍 😊(even though this time it hurt me really much seeing the chicken 💔💚🥺😔)
Thanks For sharing
That Soviet Anti-AI artwork from the Canadian Guild...
omg! Is this the end of the bangs era?
I draw all the time but art is not my career, at least not yet. I enjoy AI art to give me ideas or help me draw something I never thought of before. The tool is not the problem here....its other humans that are abusing it. I am excited to see what AI can do for me as an artist but will in no way simply print out an image created by a machine and claim it to be something I made....that is not true at all and also that is very sad if someone is doing that. If you cant draw that is just the way it is. Drawing is freakin hard and actually takes years to master. The creative part is also very very hard.
opt out shouldve never been a thing. ai art shouldve been opt in from the start. anything less is a fcking joke
Ai: Challenge Accepted
sorry to demolish your hopes...but...art isn't ended...."for now"....but sure will be
Ai shouldn't be regulated... it needs to be harnessed to its full potential
I’m happy with ai art as an artist people should get over it