2:27 since this game is, what i believe to be, alternate history i had an idea to add a few weapons from 1897 to the great war under the title of prototype guns. In other words, it would involve guns makers like mauser, auto ordinance and others somehow (i can't figure out how, but maybe you guys can) to invent them earlier than originally thought
Great stuff. I always thought about taking some of the ideas from the novel "The Difference Engine" with clockwork computers and applying it to the Space 1889 gameworld, which I think could have made an interesting extra dimension to the game.
Space 1889 is one of the coolest settings the world of RPG-games have given us 😎 The rules in the original book are very old, and you notice it directly.... When I ran a campaign a few years ago, we went with Cthulhu by Gaslight-rules. Can recommend that 👍
I tend to find that the rules systems are some of the charm of these older systems, especially the GDW games (where broken rules are fairly common), but I can 100% see the Cthulhu by Gaslight rules being a good fit for the game.
I like the setting of Space:1889 way more than the rules. Also the "terrorists" in question were Anarchists who were more interested in ending the brutality of colonialism and capitalism. So GDW painting them as mere terrorists was very unfair and 2d.
That game is pretty 2D, and doesn't explore any of the real world sins of colonialism, being far more Ripping Yarns with stiff upper lipped heroes bringing culture to the fuzzy-wussies. Which is fun, as long as everyone is aware it's a total fantasy.
@@RPGGamer I always took it to be up to the players, hence the option to play anarchists and criminal masterminds. When I was a teen, this game was firmly in Ripping Yarns. If I were to run it today, I would add a different color to it.
Okay, so I come from a UK based IT background, where Ethernet is pronounced Eth-er-net. So I pronounce Ether as Eth-er rather than E-ther. Funnily enough, my wife who has a Medical degree, pronounces it as E-ther, but she's probably coming at it from the drug Diethyl ether. I understand, and accept that in the US it is generally pronounced as E-ther, but that's just not the pronunciation that I'm used to and I'm not going to start using it any more than I'm going to start using your pronunciation of Aluminium.
I had this game back in the day. I played it on my Tandy 1000. Was a lot of fun.
I'd totally forgotten about the computer game version, very cool game, and indeed lots of fun.
This lore is insane and I love it
It's a fantastic setting, delightful and crazy at the same time.
Loved this setting. Lost my original copy so treated myself to another one off ebay a few months back.
I'm just about to start running it once again, it's a wonderful setting and a whole load of victorian fun :D
Looks like a splendid roleplaying game! Hadn't heard of it before. Great to see it's been reissued.
It's a great game, it was one of two steampunk games of the time, the other being Castle Falkenstein, by R Talsorian Games.
It worked like a charm for me and my friends. I had to give a lot of background story though, as my friends would read in English
The gorgeous cover and color plates of vessels were painted by David R. Deitrick; a standard for GDW & FASA!!
That artwork is just brilliant, and sets the scene for the game so well. Cool stuff.
2:27 since this game is, what i believe to be, alternate history i had an idea to add a few weapons from 1897 to the great war under the title of prototype guns. In other words, it would involve guns makers like mauser, auto ordinance and others somehow (i can't figure out how, but maybe you guys can) to invent them earlier than originally thought
Great stuff. I always thought about taking some of the ideas from the novel "The Difference Engine" with clockwork computers and applying it to the Space 1889 gameworld, which I think could have made an interesting extra dimension to the game.
@@RPGGamer Thanks. :)
@@RPGGamer I know this seems like a crazy idea but I had an idea for a space 1889/ call of cthulhu crossover story. I call it Horror 1889.
the best campaign setting of any rpg imho
Not sure I'd go that far, but it is by far the best Steampunk game, with a lovely tone and fun setting.
HeliosSpace [aka. SolSpace, aka. TerraSpace] brought me here...interesting campaign setting.
Space 1889 is one of the coolest settings the world of RPG-games have given us 😎
The rules in the original book are very old, and you notice it directly.... When I ran a campaign a few years ago, we went with Cthulhu by Gaslight-rules. Can recommend that 👍
I tend to find that the rules systems are some of the charm of these older systems, especially the GDW games (where broken rules are fairly common), but I can 100% see the Cthulhu by Gaslight rules being a good fit for the game.
I like the setting of Space:1889 way more than the rules. Also the "terrorists" in question were Anarchists who were more interested in ending the brutality of colonialism and capitalism. So GDW painting them as mere terrorists was very unfair and 2d.
That game is pretty 2D, and doesn't explore any of the real world sins of colonialism, being far more Ripping Yarns with stiff upper lipped heroes bringing culture to the fuzzy-wussies.
Which is fun, as long as everyone is aware it's a total fantasy.
@@RPGGamer I always took it to be up to the players, hence the option to play anarchists and criminal masterminds. When I was a teen, this game was firmly in Ripping Yarns. If I were to run it today, I would add a different color to it.
So you correct your mispronounced "Eh-ther" to the correct "Ee-ther" and then proceed to continue mispronouncing the term for the rest of the video...
Okay, so I come from a UK based IT background, where Ethernet is pronounced Eth-er-net. So I pronounce Ether as Eth-er rather than E-ther. Funnily enough, my wife who has a Medical degree, pronounces it as E-ther, but she's probably coming at it from the drug Diethyl ether.
I understand, and accept that in the US it is generally pronounced as E-ther, but that's just not the pronunciation that I'm used to and I'm not going to start using it any more than I'm going to start using your pronunciation of Aluminium.
@@RPGGamer as a Greek, I can confirm the eh-ther pronunciation is the correct one. Your wife is right.