When I was in the army, I was in mlrs In Desert Storm we first to fire atacms There are more then the 2 rockets but the 2 main were m277 and Atacms. Both were used against tanks and arty. But I do like your idea. The rocket truck was debuffed when it went to modern as you know. I do believe you made a video about it.
its really interesting seeing how units go in an out of meta, and how lillith end up powercreeping certain units like how the heli has been a dominant force for a while, still is a shame that some units end up being less potent than others but its a good thing that lillith are working on improving the units that need it like the mbt and rl
The idea of adding a second fight mode to RL is awesome. As it is a unique martyr camp unit I should have something like this. Maybe we can write to Lilith to take it into consideration of bringing this unit back to battlefields?
I'm #TeamMBT, Mag.❤️ My Vanguard MB is shining on the battlefield with this buff.🤩 I really hope that Lilith improves RL because I've been using it since the day I started.
Hi Mag, Not sure if you have watched thesmokingcheddar, Deep dive on MBTs video. He stated that they have done testing with Whip Cracker and for some unexplained reason Whips 500 shield supersedes the MBT 1000 and therefore Whip is not that great for MBT. Have you done any testing on this theory or agree. Thanks buddy keep up the great content.
It might be a good idea to pair steel phoenix and whip cracker on your second mbt. It would give the first 4 seconds a shield buff and then more shield is formed by phoenix for another 4 seconds
Im still playing RL but when outside my base I have ALL attention. My problem against INF …. I still can’t burn easy enough some from big boys and just can’t win 1vs1 INF cause they are way too fast like running 50 miles/h its kinda crazy to see these INF running like a tank everywhere hit a RL without any problems….. so durability wont help much…. Need speed at least faster than INF 😂
I would guess that the RL might play a role in the navy update. Somehow it will be necessary to have ground and air units that can counter naval vessels, otherwise naval vessels would be the go-to units on the maps where they can be played (1 C3 and 1 C4). I also think that they will need to change or delete all C4 maps that arent useable for naval vessels at some point. For 2 maps not many players will think about investing into naval vessels.
Its hard to make the rocket launcher good because if you give it more dmg then it becomes OP, if you give it quicker time to shoot then it will be too Op. cant balance it
The blast dmg resistance is a useless stat, we have a strategy skill which gives 300% blast dmg resist and artillery still sh!ts on us, that proves the point. If they want to make the counter even more impactful and specific to just artillery, change the blast dmg resist to dmg resist against arty, case closed. Plus, the information abt getting countered doesn't mention the ATG, but ATG is a real threat now, 1 click from ATG and you lose 3~4 MBT. It still sucks against heli and i hate it so bad because once u get attacked by heli, u immediately get slowed down to the point heli can just kite u to death, where the rest of tank units, don't get to receive the same treatment (L can run away from MBT, Heli can still run away from L if L just auto attack, but MBT is the only one getting kited to death) Again, the only one tank unit that hasnt got their F2p Trump Card (i call them so because they are so powerful despite being aged for a while, for example Valkyrie G2, and Rapier G3, id used to believe lady of the justice being MBT main but not anymore after i saw rapier, and its kinda fun lady of the justice was the trump card when shes a universal one). And i highly believe that even in the next patch, mbt will still not get the officer treatment, i have no idea why MBT has been getting this kind of treatment but MBT really need an officer for it.
BM does not cause much damage against whale infantry either. If it is actually intended against infantry, it must be strengthened against whale infantry when it is in fortified position, or reduce the time of loading the Katyusha when it is inside the base to burn the infantry faster and better. You also have bombers. It is very weak against bombers with one hit. It burns more than half of its BM and its speed must be increased against L, but what do they do? Add armor! Just useless nonsense
I like your idea with the secondary fire mode 44mag 👍 Right now though, they just don't increase firepower like other similar units with the increase in star level... Artillery gains almost 100% firepower from 7.2-->9.2 units, rocket trucks only gain 35% in the same upgrades... Artillery has approximately 10% more firepower than rockets at 7.2, however at 9.2 artillery has approximately 50% more firepower... Lilith just deleted their relevance as battlefield level increases, which is such a shame as they are a very fun unit...
When I was in the army, I was in mlrs
In Desert Storm we first to fire atacms
There are more then the 2 rockets but the 2 main were m277 and Atacms. Both were used against tanks and arty. But I do like your idea. The rocket truck was debuffed when it went to modern as you know. I do believe you made a video about it.
its really interesting seeing how units go in an out of meta, and how lillith end up powercreeping certain units like how the heli has been a dominant force for a while, still is a shame that some units end up being less potent than others but its a good thing that lillith are working on improving the units that need it like the mbt and rl
The idea of adding a second fight mode to RL is awesome. As it is a unique martyr camp unit I should have something like this. Maybe we can write to Lilith to take it into consideration of bringing this unit back to battlefields?
I'm #TeamMBT, Mag.❤️
My Vanguard MB is shining on the battlefield with this buff.🤩
I really hope that Lilith improves RL because I've been using it since the day I started.
I like your way of making warpath video my idol mag❤ from philippines🎉
Hi Mag, Not sure if you have watched thesmokingcheddar, Deep dive on MBTs video. He stated that they have done testing with Whip Cracker and for some unexplained reason Whips 500 shield supersedes the MBT 1000 and therefore Whip is not that great for MBT. Have you done any testing on this theory or agree. Thanks buddy keep up the great content.
Dein vorschalg mit verschiedenen schuss möglichkeiten ist gut @Antonie. Der Rocket launcher wäre so besser einzusetzen
항상 재미있게 잘보고있습니다 😊
HEY!!! NO playing at work😂🤣
It might be a good idea to pair steel phoenix and whip cracker on your second mbt. It would give the first 4 seconds a shield buff and then more shield is formed by phoenix for another 4 seconds
Good idea!
how you make 61km/h speed in your mbt??
I don't understand why buff it more than SH? Now after a month they'll boost helis to crazy levels
Good video
So to attack fortifications and receive damage, which do the SH or MB recommend?
SH is better by far for tanking base
Im still playing RL but when outside my base I have ALL attention. My problem against INF …. I still can’t burn easy enough some from big boys and just can’t win 1vs1 INF cause they are way too fast like running 50 miles/h its kinda crazy to see these INF running like a tank everywhere hit a RL without any problems….. so durability wont help much…. Need speed at least faster than INF 😂
que hagan al RL inmune a los bombarderos, con eso bastaría😅😅
Nice studio mag
Limit the amount a certain player can spend in a day, that is the only way to create balanced battlefield 🤓🤣
Too late. Your suggestion should be from day 1 the game realises
best player 😊🎉
I am waiting for the video of the two mb in the battlefield
I would guess that the RL might play a role in the navy update. Somehow it will be necessary to have ground and air units that can counter naval vessels, otherwise naval vessels would be the go-to units on the maps where they can be played (1 C3 and 1 C4). I also think that they will need to change or delete all C4 maps that arent useable for naval vessels at some point. For 2 maps not many players will think about investing into naval vessels.
Its hard to make the rocket launcher good because if you give it more dmg then it becomes OP, if you give it quicker time to shoot then it will be too Op. cant balance it
The blast dmg resistance is a useless stat, we have a strategy skill which gives 300% blast dmg resist and artillery still sh!ts on us, that proves the point. If they want to make the counter even more impactful and specific to just artillery, change the blast dmg resist to dmg resist against arty, case closed.
Plus, the information abt getting countered doesn't mention the ATG, but ATG is a real threat now, 1 click from ATG and you lose 3~4 MBT.
It still sucks against heli and i hate it so bad because once u get attacked by heli, u immediately get slowed down to the point heli can just kite u to death, where the rest of tank units, don't get to receive the same treatment (L can run away from MBT, Heli can still run away from L if L just auto attack, but MBT is the only one getting kited to death)
Again, the only one tank unit that hasnt got their F2p Trump Card (i call them so because they are so powerful despite being aged for a while, for example Valkyrie G2, and Rapier G3, id used to believe lady of the justice being MBT main but not anymore after i saw rapier, and its kinda fun lady of the justice was the trump card when shes a universal one). And i highly believe that even in the next patch, mbt will still not get the officer treatment, i have no idea why MBT has been getting this kind of treatment but MBT really need an officer for it.
wow now the helicopter is useless well done lilith 🤡
The guys who invested massively on copter 💀
Nah, helis still counter the MBT and are unaffected by the landscape. This unit is still relevant, it's just not as OP as before.
BM does not cause much damage against whale infantry either. If it is actually intended against infantry, it must be strengthened against whale infantry when it is in fortified position, or reduce the time of loading the Katyusha when it is inside the base to burn the infantry faster and better. You also have bombers. It is very weak against bombers with one hit. It burns more than half of its BM and its speed must be increased against L, but what do they do? Add armor! Just useless nonsense
Hmm, where is “iHaveNoScripts” video?))) you r not in trend) lol
The video should be called “Another warpath player caught cheating”… should be “very important video to show you”… lol
I like your idea with the secondary fire mode 44mag 👍
Right now though, they just don't increase firepower like other similar units with the increase in star level...
Artillery gains almost 100% firepower from 7.2-->9.2 units, rocket trucks only gain 35% in the same upgrades...
Artillery has approximately 10% more firepower than rockets at 7.2, however at 9.2 artillery has approximately 50% more firepower...
Lilith just deleted their relevance as battlefield level increases, which is such a shame as they are a very fun unit...
My account name ماميش😂