@@Shimodoe I’ve noticed I play a few hours split between the two since the beta; trying to scratch that itch. Really shows how they combined the best aspects of the last two releases
Yeah, the beta was unoptimized, but there’s really no reason to be worried about the performance at full launch. PS5 gameplay from a newer build of the game was live-streamed about a month before the beta, and they were getting 50-60 fps pretty consistently.
Probably they move to other maps too often because of the acceleration of time in beta to everyone experience all the climates. So maybe the monster are affected in the same way moving more frequently
beautiful video 💫
I can't believe how much I miss the beta not even the full game.
Same, I've been playing Sunbreak and Iceborne to fill the emptiness left by Wilds.
@@Shimodoe I’ve noticed I play a few hours split between the two since the beta; trying to scratch that itch. Really shows how they combined the best aspects of the last two releases
@@Hypnobong They honestly did an insane job with Wilds, can't wait for the full release an just no life the game
Love my BOW.
the perfomance was pc blowing
Yeah, the beta was unoptimized, but there’s really no reason to be worried about the performance at full launch. PS5 gameplay from a newer build of the game was live-streamed about a month before the beta, and they were getting 50-60 fps pretty consistently.
Couldn't have said it better myself XD, thank goodness it ran well with my recording software.
Yeap, and on twitter I believe they said that the beta is an older build where a lot of the issues were already fixed in their latest build.
Mh Wilds is a love letter to the fans!
Yeah , It definitely feels like the next evolution of Monster Hunter
Probably they move to other maps too often because of the acceleration of time in beta to everyone experience all the climates. So maybe the monster are affected in the same way moving more frequently
Ohhhhh, that's a possibilty, I didn't think of that.