Thanks for watching the video! My livestream is here: bit.ly/2rvjrnP Merch: masku.creator-spring.com ThatBlastedSalami makes amazing Tekken 8 Guides bitly.ws/3aIck
Me at start of video: "Bro, you don't have to sell me on this character, I'm already playing him." Me at end of video: "You sold me on this character."
Big brother used to smoke my 8-year-old ass with King. Now he's said he'll pick up T8 having not played for over ten years. I know I'm going to hate that muscle armor eating my Mach Breaker. Genuinely so excited to fight him again.
@@StKBelarkor I've seen stuff like this so much online, someone comments on a video about something they went through and want to talk about it, and then someone in the comments after reading the entire thing asks why he's yapping and typing his life story. like what, should every comment be limited to 2 sentences and not be personal?
Also crouching throws unbreakable. Punishing Rage art with throw is unbreakable and punishing defensive counters with throws are Un mf breakable! My boy finally has his day 🙌
Its cool that king adopted some of gigas moves along with Jack. The unescapable grab, and elbow mid mixup looks crazy. Also his gigas armor move is so dope on King.
Have fun my friend! My brother won't play with me at all lol, it would be so cool to have someone who takes the game seriously to play casually IRL on the regular
Thought you were gonna bring up the 10 hit combos. They are still in the game which is amazing. There’s been 10 hitters for everyone since Tekken 3! Great vid!
I would add that b3 is his best armour move, easy "just frame" follow up for massive damage. Minus 10 on block, it is a high though. Great for whiff punish and interrupting some strings
Man I miss kings counter hit back one. That was a cornerstone of my whole playstyle, but king has a move called “instant shining wizard” so I have to play him.
I wanted to say some clarification for the future Viktor guide here. Basically… b2 is a good interrupting tool for flying characters at close range and a universal standing parry at mid range. It should not be used like Asuka’s or Jin’s parry but more if you’re in mid range and see a punishable high. Then once parried you can pretty much have a free 2 combo into Iai Stance or definitely hit Heat Engager. Iai stance into 4,2 is not a mixup tool. You either dedicate to a sword low or fast 1 mid (which you go back into stance with the second 1 if blocked and follow up only if hit. Use 1,2,2 to punish most power crushes since after the second hit he teleports out of power crush range and hits with the third 2). 4,2 in Iai stance is mostly for air juggling and smacking them into walls, with the second use being to bait a whiff punish since after the low 4 whiffs most instinctively go in for the kill, which is greeted by a high 2. Iai stance 1+2 is a good whiff punishing tool when you can’t use fff2. It has amazing range beyond a regular 2 but can be punished if used as a mixup. Not recommend to use when the opponent charges in since a regular 2 is faster and a mid. Either that or d1+2 which has amazing homing. His perfumer stance mixups consist of b1,2 or b1f depending on the scenerio. Habits are important to note when using this since the second attack can either be blocked, if they hold back or punished if you go into perfumer. All in all his combos are very punishable so button mashing isn’t an option at higher level. He has moved for all ranges and stance switch ups much more unpredictable than Zafina. Especially when considering his Heat Only sword strike can throw him into Iai stance. Once you hit, there is no stopping him when he chases you down and combos you to death.
bro im maining king and i haven't watched any guides until now. My first impression when i got into training mode is that they made king MUCH easier. His bound from aerial is just back+3 or just a simple grab (2+4) lol. Before you had to chain f-2-2 or some other bull. Everybody gonna spam shining wizard now i believe. Back in tekken 6 days it was impossible to do
getting back into tekken from a long break- what’s a blue spark? you mentioned it a few times in the video and is it just raw input? someone explain plz
It's usually a tight input (2-3 frames leniency) or a straight up just frame input (just frames are same frame inputs or 0 frames leniency inputs). If you successfully input them, you'll visibly see a blue effect. In T8 though, there are many new blue sparks even for inputs that require little to no timing. For example Reina's 2,2,2,2 string alternative input: 2,2,2, qcf2. Very easy. (qcf means quarter circle forward, in other words: down, down+forward, forward)
Counterhit is when the opponent is doing a move and either you hit them before their move can hurt you, or after, during their recovery. “-8” refers to the frame data of the move. This one means you can’t do anything for 8 frame so believe (which for tekken is very fast recovery). I may have gotten it the wrong way around though
A frame lasts 0.01666 seconds, that's 1/60 of a second. Basically, whenever you do an attack, you have a startup time (startup frames) and a recovery time depending on the attack. When you block an attack, you have a recovery time that depends on the move you blocked. When an attack is "plus on block" it means that the player who attacks with it recovers faster than the block animation of the opponent. So if my attack is +4 on block, after my move is over, I have 4 frames where my opponent is still locked in his block animation while I can do whatever I want. Minus on block is the same but the blocking opponent is at an advantage instead. When you start playing, always keep this mindset: moves are USUALLY PLUS ON HIT and MINUS ON BLOCK (with hundreds of exceptions of course). In other words, did you get smacked in the face? You are at a disadvantage: block the next move and only then take your turn, because chances are you aren't gonna be fast enough to counterattack him right away. Then here's some numbers to get your head around how long a frame is: jabs come out in 10 frames and are +1 on block. These are the fastest moves in the game (with very few exceptions). This move defines the concept of "safe" and "unsafe" on block: Basically, if your move is -9, the opponent is at an advantage but there's nothing guaranteed they can do to you. If your move is -10 though, that's unsafe, punishable, your opponent can jab you if he's good at punishing, and there's nothing you can do about it. Launchers (combo starters) are usually 15 frames. So if your opponent blocks your -15 move, he can punish you heavily by launching you for a full combo, meaning half your life could be gone just like that. Then, 21 frames is the beginning of the humanely reactable. These are slower moves, many low attacks are slow like this. Finally 28 frames is what I'd consider comfortably reactable. 28 frames lows usually launch you if you don't block them, so yeah the game is really telling you that you should block them and punish them because you definitely can.
How do people like to use heat? I feel like it's not worth in combos unless if it does enough damage to win you the round. I feel like just saving it to win momentum back when undet pressure. Or after getting launched it's nice pressure tool to recover lots of lost health back.
Varies from character imo. Some character have better moves unlocked in heat so you want to sustain it rather than use it like kings jaguar sprint in heat has armor giving him lot of options that he normally wouldn't have. For others you might want to have access to heat smash like Claudio who generally has weak low but his heat smash ends up giving him a really good one, for others you might just want to use it as pressure escape tools bcz your character has slow pokes or punish like Lili
SSS Tier character with no one complaining or asking for nerfs lol, funny how people were literally losing their minds on claudio during CNT who honestly never was this f'ing strong
exactly, hes trash thanks to tmm, was giving points on how he's overpowered conveniently ignoring everyone else especially his main kaz and is still underplaying dragunov@@lou7980
- 10 is when Jabs start punishing You have to memorize what moves you have are fast because the difference in punishment between something that -14 compare to -12 can be huge -15 is when the vast majority of characters can launch punish
@@viniciuslessa3480 Nope, when the opponent does something that is -10am and you punish for most characters they get good advantage and a bit of damage Like the best 10 frame punisher in the game is from Lee that does like 47 damage and gives a knockdown and it's very hard to execute
I've been practicing with king but I'm having trouble doing grabs. I'm having such a hard time pressing two buttons down simultaneously at the right time. I'm starting to feel discouraged... can anyone give some tips?
Bro is going to have every character guide before the game officially releases to everyone💀
There’s a reason why he called himself The Main Man 💀
Allready out
@@crazytart7521not for all players
Dead ass ☠️☠️
1:49 what's input for this throw?
Lil' Majin is gonna TERRORIZE the comp scene
I hope so but many other characters have far more broken stuff than King
@@Aggrofoollike who?
@@SellYouOutRecently Jack8s uppercut launcher is so fast that it could ve chained to an infinite. Majin reposted it on his twitter.
@@SellYouOuthwoarang.
@Aggrofool true but it also depends on the skill and lil Majin is him
Me at start of video: "Bro, you don't have to sell me on this character, I'm already playing him."
Me at end of video: "You sold me on this character."
I had the exact same reaction :D #KingsRiseUp
All he told me is I should be scared of king now more than ever before 😭
Just throw the scrubs they can't break throws for shit 🤣.
Big brother used to smoke my 8-year-old ass with King. Now he's said he'll pick up T8 having not played for over ten years. I know I'm going to hate that muscle armor eating my Mach Breaker.
Genuinely so excited to fight him again.
Hey ok, why are you typing up your entire life story buddy?
@@Gankstomper4 sentences is a life story?
@@Gankstompertik tok has ruined attention spans
@@StKBelarkor I've seen stuff like this so much online, someone comments on a video about something they went through and want to talk about it, and then someone in the comments after reading the entire thing asks why he's yapping and typing his life story. like what, should every comment be limited to 2 sentences and not be personal?
@@Gankstomperbro just self snitched on his own brain rot
5:09 “They do alot of mental damage as well” is single best way to sumn up King and Nina chain throws
Also crouching throws unbreakable. Punishing Rage art with throw is unbreakable and punishing defensive counters with throws are Un mf breakable!
My boy finally has his day 🙌
Fun fact, reina forward movement is a parry, so everytime she step forward, she can"t escape throws :')
"Alot of mental damage"😂🤣😤
He ain’t the lying tho lol, that’s like 50% of the reason I be losing to king
Its cool that king adopted some of gigas moves along with Jack. The unescapable grab, and elbow mid mixup looks crazy. Also his gigas armor move is so dope on King.
main man giving tutorials hours before launch. The man is one of the biggest names in the Tekken community
My brother is a king main, and we're dropping the mitts tonight. My Hworang and his King. Good grief, this is gonna be tough.
Kings and hworang mains are destined to fight I see
@@ReinAfterDark Leg check city.
Have fun my friend! My brother won't play with me at all lol, it would be so cool to have someone who takes the game seriously to play casually IRL on the regular
@@Section8dc it is a lot of fun. We've been going at it since Tekken 2. Something we really bond over
Yeh my bros gonna main Alisa/nina his main was Katarina and I’m maining Lars lol but I whoop his ass every time
I’m 2 hours away from being able to play the game, and watching this guide is giving me butterflies I don’t know why 😅
Same bro
this is what a guide should be. actual, useful strings and buttons with frame data, why they're good, what to follow them with, and when to use them.
Thought you were gonna bring up the 10 hit combos. They are still in the game which is amazing. There’s been 10 hitters for everyone since Tekken 3! Great vid!
I'm so glad you did, King. Now, I'm just waiting on Nina.
Thanks so much for your dedication and for the content you put out. 🙌
Great video. I really enjoy grapplers in fighting games now so want to pick up King for my Tekken 8 journey.
He rushed the ending so he wouldn’t surpass the 8 minutes 😂
The best part of these is that MMSWE could go in for hours about each character, but always has to end abruptly before he runs out of time
Brilliant video mate, king looks cool, some good moves to learn.
hell yeah, the 9 minute guides are back!
thank you thank you thank you!!!
this 9 minutes is GOLD for me
this game is making me insane, i want to main everybody.
Turn on your input readout.
Or literally do any kind of editing and just put it on the screen... It doesn't take that much work.
MainMan is on the grind we love it
I dont usually sub but I find this video very informative and useful and I hope to see more like these in the future
Maan... Now i am in character crisis... King is so cool in this game!
Good. A good roster does that 👍
I liked this game's roster so much idk if i'll even have a proper main since i want to play with Reina, King, Zafina, Victor and a little bit of Law.
Ty maindaddy ! Using this strats tonight
I would add that b3 is his best armour move, easy "just frame" follow up for massive damage. Minus 10 on block, it is a high though. Great for whiff punish and interrupting some strings
It's not just frame follow up anymore, you can just hold 1+2. F3 is still just frame though
Man I miss kings counter hit back one. That was a cornerstone of my whole playstyle, but king has a move called “instant shining wizard” so I have to play him.
He talkin bout kings strong points like complaints😂
King's in a pretty good position to discourage keepout spam. UF 3+4 shuts down most keepout and puts them on the backfoot immediately.
I wanted to say some clarification for the future Viktor guide here.
Basically…
b2 is a good interrupting tool for flying characters at close range and a universal standing parry at mid range. It should not be used like Asuka’s or Jin’s parry but more if you’re in mid range and see a punishable high. Then once parried you can pretty much have a free 2 combo into Iai Stance or definitely hit Heat Engager.
Iai stance into 4,2 is not a mixup tool. You either dedicate to a sword low or fast 1 mid (which you go back into stance with the second 1 if blocked and follow up only if hit. Use 1,2,2 to punish most power crushes since after the second hit he teleports out of power crush range and hits with the third 2).
4,2 in Iai stance is mostly for air juggling and smacking them into walls, with the second use being to bait a whiff punish since after the low 4 whiffs most instinctively go in for the kill, which is greeted by a high 2.
Iai stance 1+2 is a good whiff punishing tool when you can’t use fff2. It has amazing range beyond a regular 2 but can be punished if used as a mixup. Not recommend to use when the opponent charges in since a regular 2 is faster and a mid. Either that or d1+2 which has amazing homing.
His perfumer stance mixups consist of b1,2 or b1f depending on the scenerio. Habits are important to note when using this since the second attack can either be blocked, if they hold back or punished if you go into perfumer.
All in all his combos are very punishable so button mashing isn’t an option at higher level. He has moved for all ranges and stance switch ups much more unpredictable than Zafina.
Especially when considering his Heat Only sword strike can throw him into Iai stance. Once you hit, there is no stopping him when he chases you down and combos you to death.
OMG, I'm having a mixed laughing/coughing fit at this as it's taught me new things despite playing King for almost 10 years.
I'm really starting to like Paul's new hairstyle more...
It's called the KING of Iron Fist Tournament for a reason.
King must have Saiyan DNA to be able to beef the fuck up like that lmao
King looks like a beast
King is gonna end up being my main until Miguel comes out but he’s eating good this year.
tmms out did everyone who plans to do a character breakdown, bro uploaded before the game releases😂
They really gave King the Gigas roar
Finally got the pattern down for big swing but dang have I yet to hit it in a match 😂
The beast is better than ever!
Note
Tombstone is minus 1 now for king
bro im maining king and i haven't watched any guides until now. My first impression when i got into training mode is that they made king MUCH easier. His bound from aerial is just back+3 or just a simple grab (2+4) lol. Before you had to chain f-2-2 or some other bull. Everybody gonna spam shining wizard now i believe. Back in tekken 6 days it was impossible to do
I've always hated king players but knowing how much they'll annoy me this time i don't think it's worth raging anymore
Soooo where can i find the buttons to do this stuff
I love King!
Please do Marshall law next
King will forever be my King ❤
King is the true king of iron fist, debo admitir que me encanta que mi main actualmente sea mejor de lo que ya era.
oh my god hes perfect
I love the fact that MMSWE can bust out an RDC first time, I can do it but I still drop the throw a lot king is my one and only 😅
How does the number scheme work?
These'll come in handy when I learn how to play better😂
I’m new in tekken and ima rewatch this I love king because of his pressure and I’m enjoying getting my ass kicked I love this game
Lil Majin’s about to abuse everyone
I'm a noob but imo Kink looks insanely good.
*KINK*
KINK
Love it!
As someone whos just picking up the game never playing tekken seriously. Im glad i chose this absolute monster as my main 😂
Typing rolling death cradle here so I can find it in his moves list later lmao
Update: I can do it consistently now, I shall see y'all on ranked 😘
Wait, throws track? Oh god Marduk will be a GOD
if he even makes the game
he does what with his heat on blue spark. king is about to be a nightmare
What are the inputs for the different moves?
I need help i can isw and gs but cant get blue sparks. I can do it almost point blank. Maybe its because of how buffering work.
Silent nerf to running 3: It no longer has airborne frames.
Ironically King in Tekken 8 had more ARMOR then Armor King ever did.
Get it man
All chain grabs got dumbed down. He is completely broken right now
getting back into tekken from a long break- what’s a blue spark? you mentioned it a few times in the video and is it just raw input? someone explain plz
It's usually a tight input (2-3 frames leniency) or a straight up just frame input (just frames are same frame inputs or 0 frames leniency inputs).
If you successfully input them, you'll visibly see a blue effect.
In T8 though, there are many new blue sparks even for inputs that require little to no timing. For example Reina's 2,2,2,2 string alternative input: 2,2,2, qcf2. Very easy.
(qcf means quarter circle forward, in other words: down, down+forward, forward)
Oh btw a frame lasts 0.01666 seconds, or 1/60 of a second.
Theyve had to have buffed that back dash its so much better for me lol
How do you blue spark grab normal throws
Damn I didn’t know about this new stuff. Might be able to get out of orange ranks
How you do kings sidestep slide??
King looks so good holy shit
Design wise?
@@dark_nightwing_xl2797 his gameplay, but the attire is dope as well
@@Rcurtis777 yeah he is unique
i wanted a king
When he says "on counterhit", what does it mean?
When he says numbers (like "-8" at 8:28), what are those?
Counterhit is when the opponent is doing a move and either you hit them before their move can hurt you, or after, during their recovery.
“-8” refers to the frame data of the move. This one means you can’t do anything for 8 frame so believe (which for tekken is very fast recovery). I may have gotten it the wrong way around though
@@pian-0g445 Thanks man!
A frame lasts 0.01666 seconds, that's 1/60 of a second.
Basically, whenever you do an attack, you have a startup time (startup frames) and a recovery time depending on the attack.
When you block an attack, you have a recovery time that depends on the move you blocked.
When an attack is "plus on block" it means that the player who attacks with it recovers faster than the block animation of the opponent.
So if my attack is +4 on block, after my move is over, I have 4 frames where my opponent is still locked in his block animation while I can do whatever I want.
Minus on block is the same but the blocking opponent is at an advantage instead.
When you start playing, always keep this mindset: moves are USUALLY
PLUS ON HIT and MINUS ON BLOCK
(with hundreds of exceptions of course).
In other words, did you get smacked in the face? You are at a disadvantage: block the next move and only then take your turn, because chances are you aren't gonna be fast enough to counterattack him right away.
Then here's some numbers to get your head around how long a frame is:
jabs come out in 10 frames and are +1 on block.
These are the fastest moves in the game (with very few exceptions).
This move defines the concept of "safe" and "unsafe" on block:
Basically, if your move is -9, the opponent is at an advantage but there's nothing guaranteed they can do to you.
If your move is -10 though, that's unsafe, punishable, your opponent can jab you if he's good at punishing, and there's nothing you can do about it.
Launchers (combo starters) are usually 15 frames.
So if your opponent blocks your -15 move, he can punish you heavily by launching you for a full combo, meaning half your life could be gone just like that.
Then, 21 frames is the beginning of the humanely reactable. These are slower moves, many low attacks are slow like this.
Finally 28 frames is what I'd consider comfortably reactable. 28 frames lows usually launch you if you don't block them, so yeah the game is really telling you that you should block them and punish them because you definitely can.
Holy sh I didn't realise I was writing a wall of text lol
The game is more complex than I thought :P
But in time I will learn.
thanks guys
the hardest thing about learning tekken for the first time is i have no idea wtf mixup means
It just means random shit
How do people like to use heat? I feel like it's not worth in combos unless if it does enough damage to win you the round. I feel like just saving it to win momentum back when undet pressure. Or after getting launched it's nice pressure tool to recover lots of lost health back.
Varies from character imo. Some character have better moves unlocked in heat so you want to sustain it rather than use it like kings jaguar sprint in heat has armor giving him lot of options that he normally wouldn't have. For others you might want to have access to heat smash like Claudio who generally has weak low but his heat smash ends up giving him a really good one, for others you might just want to use it as pressure escape tools bcz your character has slow pokes or punish like Lili
SSS Tier character with no one complaining or asking for nerfs lol, funny how people were literally losing their minds on claudio during CNT who honestly never was this f'ing strong
exactly, hes trash thanks to tmm, was giving points on how he's overpowered conveniently ignoring everyone else especially his main kaz and is still underplaying dragunov@@lou7980
Alisa next
"King doesn't give a shit!" 😂😂😂😂
"itsa fro"
this is for beginners please say the inputs for the throws you use while you do them or at least have input history on
Feng Wei guide please !
Steve next!
4:50 No rage, no heat , half bar gone in 2 grabs wtf xD
I'm new to Tekken frames how much minus is a move consider unsafe in our game?
- 10 is when Jabs start punishing
You have to memorize what moves you have are fast because the difference in punishment between something that -14 compare to -12 can be huge
-15 is when the vast majority of characters can launch punish
@@sbevenine2055 so there's no such thing as a jab into louncher like ..I'm asking cause I came from MK you know
@@viniciuslessa3480 Nope, when the opponent does something that is -10am and you punish for most characters they get good advantage and a bit of damage
Like the best 10 frame punisher in the game is from Lee that does like 47 damage and gives a knockdown and it's very hard to execute
Everything negative 10 is unsafe, and minus 15 and more is launch punishable if its in range
Is Tekken a hard game to play I feel like a bit for me?
It's a very hard game, but it's very fun throughout, even at beginner levels.
Don't miss on it.
Very very hard.. Easy when played for fun. But higher ranks will make u shiver
Is this character the most like zangief in sf6?
Yes, with way more flashy stuff and mobility lol
What does all this plus 1 or plus 7 mean? Sorry guess I’m too new for this..
Dunno why but this video made me laugh all the time, probaly cause TMM is surpriced on how plus King is in T8😂
Extra spicy
Can you do a guide for jun plzz!!
When King is in heat.... everyone gets laid. LilMajin must be super hype!!!!
Idk why his muscle armor doesn't pump up and turn red when he's not full health, if that's a bug I hope they will fix it.
I've been practicing with king but I'm having trouble doing grabs. I'm having such a hard time pressing two buttons down simultaneously at the right time. I'm starting to feel discouraged... can anyone give some tips?
What are you using pad arcade kb?
Bind the buttons maybe
@@PDeathDealers xbox controller
@@Hooted get a arcade stick
He's Gonna Get Nerfed
magma drive
Uhm what do you mean throws track now?? 😳
for PS5 what are the numerical inputs ? like 1 n 2
1 = square, 2 = triangle, 3 = x, 4 = o