This FREE TERRAIN GENERATOR for Blender just got an update!
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- Опубліковано 27 чер 2024
- In this video, we're going to check out the newest version of the Auto Terrainer for Blender! This free tool can take your simple meshes and create realistic textured terrains!
BLENDER AUTO TERRAINER DOWNLOAD
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TIMESTAMPS
0:00 - Introduction
0:11 - Where to find it
1:20 - Using the Auto Terrainer
2:08 - Using the Auto Terrainer with your models
3:12 - Linking the auto terrainer to your mesh
4:21 - Cliffs and Rocky faces
6:04 - Changing your meshes and the results
6:30 - Using the scatter function to add grass
7:55 - Scattering custom models on your terrain
Hi everyone! Let me know what you think about the Auto Terrainer in the comments below! :)
Good job.
Super cool!
Great tool!
Great video as always 👍
So nice , thanks .
great breakdown of it. Many thanks. Have you played around with the paid versions at all?
Cool! It would be nice to see how to a.) integrate Alpha Trees and b.) change the various ground textures to other textures.
This is potentioally the best free auto terrainer at the moment. But what is the best tools in general free/or not for terrain generation in blender? Thanks for the amazing video / breakdown !
any tips how would I do a chunk split terrain with this? this looks so good, witchcraft!
it gets too heavy to render you got any ways to get the object count down when i scatter
after i added the geometrynodes and add terrain_base my meshes just went invisible any fix ? or do i smth wrong haha
I tried out the first version but if I expanded the terrain to a reasonable size to do a flyover it slowed the computer down to about one frame per second.
L
Blender is bad at rendering a lot of geometry, and rendering a lot of objects. For big scenes you have to do special things to optimize it, or you have to export it to a game engine, because game engines render much faster than Blender.
hey, can someone help please.. I have a Ryzen 9 7950x3d , 4080 super, 64gb 6400hz ram, and this is crashing on me and is very laggy to work with in the viewport. and this thing would help me so much on a project but it doesn't work properly for me
i downloaded the free version but dont know how to add it to blender
Same lol
when I apply the grass scattering modifier, the grass disappears. how do I make the scattered grass part of the mesh?
How do I export the textures with the mesh for Unreal, when i export with the copy turned on when exporting it doesnt have the textures on it when i put it inside unreal but i only have the mesh
I wonder the same, I want to bake the texture map too, have you find a way doing that?
how would i export the texture so it can be used in unity
Does anyone have a guide on how to transfer the resulting landscape to the unreal engine?
Don't waste your time with this plugin/addon. I have a Zbook 9 Workstation with dedicated Nvidia GPU and this addon sucks the ram out of my 64 GB machine and the renders take so long I haven't even got to see one render out the opening scene because I don't want to waste many minutes to see even a test render of the opening scene. I even set the cycles render engine to very low light passes and samples and it still takes a veeeerrrrrrrrrrrrrrryyyyyyyyy long time to render. That's ashame because it looked cool and the nodes are set up nicely. Not sure why no one is saying anything about this, just goes to show how many people actually try to use these addons in real work.
You ever gonna show your dog on camera?
HhhhhhhhWwwwahtsup guys! love it
But it would not be good for close up shots.
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