It's basically an alternate universe Action 52 where the games were good instead of being all rushed trash that were barely playable. It's name "UFO 50" is really similar to "Action 52" as well.
honestly the last game feels like a cheetah men type thing, and Mooncat feels like TimeWarp Tickers. idk why my brain memorised all those 52 games but yeah, they definetly feel like better versions of 52 or a bootleg, especially with some of the aesthetics and colour palettes (eg. magic garden combined with Devilition makes me think of that one game on bootleg consoles with the sick circles and you have to bounce the pill around)
Interesting to hear Joel's indirect opinions on microtones while playing Ninpek, haha The magic of this game is how it keeps making you say "This is the best game... so far" over and over
Only Joel would genuinely enjoy Barbuta on his first try and spend time with it before moving on. I haven't met a single person who didn't think that game made a bad first impression for the rest of UFO 50. It's good, but _god_ is it rough. E: He likes games with mechanics that are simple but hard to master? Oh, he is going to fucking LOVE Mooncat.
I was immediately delighted by Barbuta simply because it's one of the funniest jokes you could play on the player. You put it first in the list, you make the cover art an _egg_ to make it look friendly and harmless, and then you drop the player into a kaizo metroidvania with zero music, opaque mechanics and the sludgiest controls you could ever inflict on a person. They absolutely did this on purpose and it is _priceless._
BARBUTA is among my top 5 games in UFO 50. It made me and my friend feel like we were playing games like the good old times. We built a map with screenshots and kept discovering secrets after secrets. Now I have cherry on it :)
@@monowavy I printed out an 8x8 grid so I can hand draw a paper map as I go along. I've made up my own little symbology of little icons that develops and evolves as I figure out what needs recording and how. It's so good.
@@puppable Oh yo, you're drawing a paper map too? It's so relaxing and comfy, isn't it? I drew out maps for the first two Metroid games as well and there's just something so immersive and adventurous about it.
The Xbox 360 sold 1.5 million units in Japan. Not popular by any means, but it wasn't hated either. It actually had a thriving indie scene since its userbase were hardcore gamers who bought lots of games, not unlike how American indies treated the Vita. Now the Xbox One was ACTUALLY hated in Japan. At 140k units sold, it lost 93% of the 360's userbase. More Japanese people own Pikmin 3 on the Wii U than own an Xbox One.
@@thinnairr Pretty much. On top of that, the Xbox One was EXTREMELY America-centric. Most of the apps Microsoft was advertising like Netflix and Hulu didn't come to Japan until several years later. Some of them like ESPN never left the US. Add in the fact that it came out 9 months after the American launch, and that most of the English-Japan localization was done using Google Translate, the XBO had no market outside of American military bases.
@@scootaluigi9381 To add to the America-centricness, the Xbox One barely had any Japanese-style games. By comparison, the OG Xbox had Metal Wolf Chaos, Otogi 1 & 2, Phantom Crash, Panzer Dragoon Orta, Jet Set Radio Future, Gunvalkyrie, and Ninja Gaiden Black. The 360 had Lost Odyssey and Blue Dragon, which was an attempt to marry the Guch's (Final Fantasy original creator) gameplay design around the stories and art styles of Akira Toriyama (Dragonball) and Takehiko Inoue (Vagabond). Not to mention Eternal Sonata, Resonance of Fate, Last Remnant, Tales of Vesparia, Otomedius, and Ginga Force. Dead or Alive was another Xbox-heavy series. Then they just... gave up? Sometime around the time they cancelled Scalebound (Xbox exclusive Platinum game). I can't think of any Japanese games that were exclusive to the Xbox One off the top of my head.
Hearing Joel talk about how he used to let videos fully cache and then sit and watch makes me miss the days that was an option on most streaming media. Rather than 'cache 30 seconds perhaps, and if your internet decides to die, tough luck'.
I don't understand the mindset that the Steam release of Dwarf Fortress should have been the same; that would benefit literally no one. A lot of people wanted to enjoy the game but naturally couldn't get into it. Even if they learned the controls, that's a very particular taste in graphics (or lack thereof) that not everyone has. Old and simple doesn't inherently mean good or easy to learn. Not that it's wrong to like the original. I can see the charm in it, but there is a solution to this problem. I haven't told anyone about it yet. But if you like the original and dislike everything about the Steam release, then... don't play the Steam release. It might be challenging, but I know you can do it Jobel!
Why are streamers so adverse to pressing buttons? Not every game uses both buttons, but I can't imagine playing a game for 10 minutes before thinking, "Oh right, I should see what these button things do on the controller". It happens way more to streamers than you might think.
1:45:00 WHAT?! I'll have your head for that! Ao2 is one of THE BEST coop games on the 360, the first two at least. Not a fan of devil's cartel but my friend loved that one with his dad so. Yeah was it corny? Of course! But that's part of the fun. They're very fun games to play drunk with a friend.
54:26 It's weird how Joel doesn't see how purist his mindset is. The goal of the game should be to maximize your enjoyment. If an unfair/difficult game gets in the way of your enjoyment, then a rewind function/savestate function is a great way to get people into retro stuff. The option is always there for you to skip it, so complaining about it is pretty pointless. As long as it doesn't hinder someone else's enjoyment, then go nuts. Joel and his friend both have a different idea of what constitutes "beating" a game, but by the end of it they both enjoyed playing it. People cheated back in the day too. All the time. Game Genie exists and was a huge seller.
It’s interesting to see how Joel’s opinions of the games differ from Vinny’s. Joel spent a lot of time with Barbuta, whereas Vinny seemed to find it underwhelming. Vinny didn’t like Magic Garden very much, but Joel loved it. I’m curious to learn whether Joel will like Mooncat (which Vinny disliked and hasn’t come back to despite people urging him to play it), but I suspect he will love it. I also wonder whether there will be games that Vinny loves that Joel finds mediocre. I’m not saying that there’s a right or wrong answer about which games are good. We all have our preferences and that’s part of what makes the gaming world worthwhile.
This game reminds me of Retro Game Challenge, the DS game based on the show Game Center CX with Shinya Arino. I wonder if Joey has ever streamed it? Its pretty good
The story about Everything and Anything All At Once 2 cracks me up. Also does anybody know how to recommend horror movies for the 7 days of spook vineyard? I want to show Joel Blue Sunshine since it seemed up his alley.
Idk why he thinks these aren't NES inspired just because they have genres that didnt exist back then. Like the whole point is that its a fictional company with fictional games, so Bug Hunter being a strategy style NES type game makes sense even if those didnt actually exist in the 80s. The games entire aesthetic is based on the NES so it's just kinda confusing he thinks its based on the MSX just because a strategy game is in the collection
I mean the console shown in the game's trailer is shaped like an MSX, its called the "LX" with an upgraded version called the "LX 2" (à la the MSX and MSX2), and the games' icons in the menu are floppy disks and not cartridges. Its not suppose to be a 1:1 clone of any particular 8-bit system, but its definitely more analogous to the MSX and similar early PCs than the Famicom.
@@MaeIsOkay The MSX and Famicom have very similar libraries. There are dozens (perhaps even hundreds, if you count mutual arcade ports) of games that are on both platforms, so to say its inspired by one but not the other is kind of silly. Also, its not the case that strategy and adventure games didn't exist on consoles in the 80s, its just that very few of them ever got translated into English since publishers thought Americans just wanted to shoot.
@@just_add_a_3 well if they did exist then it makes even less sense to think that a strategy game being in UFO 50 means it's not NES inspired Like idk I understand the LX as a system might be MSX inspired but the games themselves, down to the very title screens, are based on NES games in aesthetics and gameplay
I can't believe I watched this for 2 hours and didn't hear "ufo porno" once
SPOILER ALERT bro comon now mr kitty
UFO 50 feels like the good version of one of those bootleg Nes/Famicom 50 in 1 carts.
though lore-wise it's more like an nes classic
It's basically an alternate universe Action 52 where the games were good instead of being all rushed trash that were barely playable. It's name "UFO 50" is really similar to "Action 52" as well.
i had a gba 50 in 1. it was not functional....
honestly the last game feels like a cheetah men type thing, and Mooncat feels like TimeWarp Tickers. idk why my brain memorised all those 52 games but yeah, they definetly feel like better versions of 52 or a bootleg, especially with some of the aesthetics and colour palettes (eg. magic garden combined with Devilition makes me think of that one game on bootleg consoles with the sick circles and you have to bounce the pill around)
I'm waiting for the bootleg: UAP 69
UNPO 5000-in-1
Interesting to hear Joel's indirect opinions on microtones while playing Ninpek, haha
The magic of this game is how it keeps making you say "This is the best game... so far" over and over
Only Joel would genuinely enjoy Barbuta on his first try and spend time with it before moving on. I haven't met a single person who didn't think that game made a bad first impression for the rest of UFO 50. It's good, but _god_ is it rough.
E: He likes games with mechanics that are simple but hard to master? Oh, he is going to fucking LOVE Mooncat.
I was immediately delighted by Barbuta simply because it's one of the funniest jokes you could play on the player. You put it first in the list, you make the cover art an _egg_ to make it look friendly and harmless, and then you drop the player into a kaizo metroidvania with zero music, opaque mechanics and the sludgiest controls you could ever inflict on a person. They absolutely did this on purpose and it is _priceless._
@@puppable considering the existence of derek yu on the dev team and how much he likes inflicting pain and suffering in spelunky, i can believe it
BARBUTA is among my top 5 games in UFO 50. It made me and my friend feel like we were playing games like the good old times. We built a map with screenshots and kept discovering secrets after secrets. Now I have cherry on it :)
@@monowavy I printed out an 8x8 grid so I can hand draw a paper map as I go along. I've made up my own little symbology of little icons that develops and evolves as I figure out what needs recording and how. It's so good.
@@puppable Oh yo, you're drawing a paper map too? It's so relaxing and comfy, isn't it? I drew out maps for the first two Metroid games as well and there's just something so immersive and adventurous about it.
I was instantly sold on this game the second I heard the soundtrack was styled after the TurboGrafx soundchip
The Xbox 360 sold 1.5 million units in Japan. Not popular by any means, but it wasn't hated either. It actually had a thriving indie scene since its userbase were hardcore gamers who bought lots of games, not unlike how American indies treated the Vita.
Now the Xbox One was ACTUALLY hated in Japan. At 140k units sold, it lost 93% of the 360's userbase. More Japanese people own Pikmin 3 on the Wii U than own an Xbox One.
Is the failure of the Xbox One in Japan for the same reasons people recoiled at its unveiling in the west?
@@thinnairr Pretty much. On top of that, the Xbox One was EXTREMELY America-centric. Most of the apps Microsoft was advertising like Netflix and Hulu didn't come to Japan until several years later. Some of them like ESPN never left the US. Add in the fact that it came out 9 months after the American launch, and that most of the English-Japan localization was done using Google Translate, the XBO had no market outside of American military bases.
@@scootaluigi9381 Really interesting tidbit, thanks for sharing!!
@@scootaluigi9381 To add to the America-centricness, the Xbox One barely had any Japanese-style games. By comparison, the OG Xbox had Metal Wolf Chaos, Otogi 1 & 2, Phantom Crash, Panzer Dragoon Orta, Jet Set Radio Future, Gunvalkyrie, and Ninja Gaiden Black.
The 360 had Lost Odyssey and Blue Dragon, which was an attempt to marry the Guch's (Final Fantasy original creator) gameplay design around the stories and art styles of Akira Toriyama (Dragonball) and Takehiko Inoue (Vagabond). Not to mention Eternal Sonata, Resonance of Fate, Last Remnant, Tales of Vesparia, Otomedius, and Ginga Force. Dead or Alive was another Xbox-heavy series.
Then they just... gave up? Sometime around the time they cancelled Scalebound (Xbox exclusive Platinum game). I can't think of any Japanese games that were exclusive to the Xbox One off the top of my head.
"I'm sorry for your loss" Great heavens Joel.
Hearing Joel talk about how he used to let videos fully cache and then sit and watch makes me miss the days that was an option on most streaming media. Rather than 'cache 30 seconds perhaps, and if your internet decides to die, tough luck'.
I don't understand the mindset that the Steam release of Dwarf Fortress should have been the same; that would benefit literally no one. A lot of people wanted to enjoy the game but naturally couldn't get into it. Even if they learned the controls, that's a very particular taste in graphics (or lack thereof) that not everyone has. Old and simple doesn't inherently mean good or easy to learn. Not that it's wrong to like the original. I can see the charm in it, but there is a solution to this problem. I haven't told anyone about it yet. But if you like the original and dislike everything about the Steam release, then... don't play the Steam release. It might be challenging, but I know you can do it Jobel!
Joel is having a GRAND time here.
MOONCAT MOONCAT MOONCAT
Mooncant
4 am vod upload lets gooo!
9 am upload here in Europe
Two guys discovering time zones
About goshdamn time
Sad anti-alien alarm sounds
Don't worry there are PLENTY of aliens in UFO50
I play UFO 50 with my arcade/fight stick. It feels so smooth like I'm playing arcade classics lol
I remember this game being in some type of Development Hell which it took 8 years or something to finish.
Glad its a huge hit!
it was worked on on and off by at most 7 people, people left and joined at varying points, and then they took a break to make splunkey 2
It's cool that Joel had the cooler older brother.
It's like Grendel & Grendel's Mother from Beowulf;
Somewhere out there is an even MORE Powerful Joel.
oh god when he get in tomthe gamble one is gomna be a chaos
Hello Joel 👽
We definitely need some hardcore fridays with these games.
OOFO ZORNO
Why are streamers so adverse to pressing buttons? Not every game uses both buttons, but I can't imagine playing a game for 10 minutes before thinking, "Oh right, I should see what these button things do on the controller". It happens way more to streamers than you might think.
Try entertaining thousands of people while playing a game and count how many mistakes you made
Joel actually believed that Mike liked and beat Magic Garden.
unidentified flgaming objoel 50
Of course Joel loves Barbuta
Action 52
Was starting to think I was the only one that would try Barbuta for longer than a minute. :P
The Goemon style game on Switch that the chat mentioned is called Bakeru
1:45:00 WHAT?! I'll have your head for that! Ao2 is one of THE BEST coop games on the 360, the first two at least. Not a fan of devil's cartel but my friend loved that one with his dad so. Yeah was it corny? Of course! But that's part of the fun. They're very fun games to play drunk with a friend.
Oofo pourno
54:26 It's weird how Joel doesn't see how purist his mindset is.
The goal of the game should be to maximize your enjoyment. If an unfair/difficult game gets in the way of your enjoyment, then a rewind function/savestate function is a great way to get people into retro stuff. The option is always there for you to skip it, so complaining about it is pretty pointless. As long as it doesn't hinder someone else's enjoyment, then go nuts. Joel and his friend both have a different idea of what constitutes "beating" a game, but by the end of it they both enjoyed playing it.
People cheated back in the day too. All the time. Game Genie exists and was a huge seller.
I mean, purist is a strong word but yeah
I feel like Rakshasa is a very Joel game (lots of Ghosts n' Goblins DNA), will be intresting to see him play it.
52:40 nyan nyan
I can't wait for you to go in depth with Party House
Protip: always invest in hippies and rockstars
1:05:43 A wild Jerma appears
Mug moment
lmao whats with the dislikes
Bots, probably. Don't worry, it'll eventually even out
@@tastethepainbow why would bots target this channel? its probably just the extension fucking up
because of the casual mention of 2003 lithuania shit slide incident i suppose
dislikes aren't a thing?
@@AdeonWriterThey are still a thing, just only visible to the video uploader for some reason now IIRC. There's an extension that "fixes" it
CANT WAIT tell he gets to GAMBLING
As a veteran dorf fort player I prefer steam dorf fort. I just want to chill and use my mouse. Plus my memory is horrible for remembering the hotkeys
5:09 Okay, then eat a Jellybean that tastes good to normal people so you puke.
It’s interesting to see how Joel’s opinions of the games differ from Vinny’s. Joel spent a lot of time with Barbuta, whereas Vinny seemed to find it underwhelming. Vinny didn’t like Magic Garden very much, but Joel loved it. I’m curious to learn whether Joel will like Mooncat (which Vinny disliked and hasn’t come back to despite people urging him to play it), but I suspect he will love it. I also wonder whether there will be games that Vinny loves that Joel finds mediocre.
I’m not saying that there’s a right or wrong answer about which games are good. We all have our preferences and that’s part of what makes the gaming world worthwhile.
you need to play more jobel...
there are so many great games...
1:21:11
Finally, Dookie Nuki.
This game reminds me of Retro Game Challenge, the DS game based on the show Game Center CX with Shinya Arino. I wonder if Joey has ever streamed it? Its pretty good
Ninpek 5000
You might want to start playing the clicker one early, Joel. If you want to make any progress with it anyways.
The story about Everything and Anything All At Once 2 cracks me up.
Also does anybody know how to recommend horror movies for the 7 days of spook vineyard? I want to show Joel Blue Sunshine since it seemed up his alley.
lol Joel, in Steam Dwarf, YOU CAN BIND THE CONTROLS lol this argument is dumb and petty lol
25:30
dang, we almost hd him play Mortol
why did he play it for 2 seconds??! wwtf happend??
Abshire Lodge
WHY was Mortol CUT?? he played it for 2 seconds?? Video missing??
Why are there so many dislikes?
Barbuta barbootis 🥴
Ninpek WHY are you trying to make the scroll go faster slow down use the screen man wtf man
OOFFO POORRRRNNOOOO!!!!!!
to my knowledge nobody has found any use for the trash (yet?)
Havent played the game yet but noticed that the platform Joel jumped off of broke as he jumped. Maybe he can break cracked blocks beneath him?
@@QSgamer90If it's the platform I'm thinking of, it always slowly crumbles as you stand on it.
@@Tinlion09 😅 then its definitely not used the way I thought, darn
Mortol cut? uh what happend??
why does this video have 800 dislikes lmao
ufo game
Mistor been cj
Idk why he thinks these aren't NES inspired just because they have genres that didnt exist back then. Like the whole point is that its a fictional company with fictional games, so Bug Hunter being a strategy style NES type game makes sense even if those didnt actually exist in the 80s. The games entire aesthetic is based on the NES so it's just kinda confusing he thinks its based on the MSX just because a strategy game is in the collection
Yeah it's confusing logic but it's Joey so we just go with it lol
I mean the console shown in the game's trailer is shaped like an MSX, its called the "LX" with an upgraded version called the "LX 2" (à la the MSX and MSX2), and the games' icons in the menu are floppy disks and not cartridges. Its not suppose to be a 1:1 clone of any particular 8-bit system, but its definitely more analogous to the MSX and similar early PCs than the Famicom.
@@just_add_a_3 yeah the console may be themed like that but the games themselves are absolutely based on NES games with their gameplay and aesthetics.
@@MaeIsOkay The MSX and Famicom have very similar libraries. There are dozens (perhaps even hundreds, if you count mutual arcade ports) of games that are on both platforms, so to say its inspired by one but not the other is kind of silly. Also, its not the case that strategy and adventure games didn't exist on consoles in the 80s, its just that very few of them ever got translated into English since publishers thought Americans just wanted to shoot.
@@just_add_a_3 well if they did exist then it makes even less sense to think that a strategy game being in UFO 50 means it's not NES inspired
Like idk I understand the LX as a system might be MSX inspired but the games themselves, down to the very title screens, are based on NES games in aesthetics and gameplay