Are Performance Point Systems Good For Rhythm Games?

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 374

  • @Garfield_Osu
    @Garfield_Osu 3 роки тому +141

    pp in osu motivated me to play more often at first, but it eventually gaslit me into thinking I wasn't improving anymore because my rank started to plateau. Taking it too seriously is always a bad idea even if it gives you motivation at first. Now I always put my judgement over how impressive my plays are to me over the judgement of any algorithm

    • @mizzix1622
      @mizzix1622 3 роки тому +5

      Exactly it’s a huge motivator but obviously it goes both ways and plateaus feel worse than fast and steady improvement feels good

    • @sweatyman1234
      @sweatyman1234 3 роки тому +3

      Yea which is why I play based on how many stars a level got
      I played 3* till I was able to pass 90% of them then moved to 4* then I played them till I was good enough to do 5* then I played more 4* so that I can pass 5* more easily then I moved to 5* and so on it helped me feel like I was getting better at the game which I was.

  • @rinnythe16th
    @rinnythe16th 3 роки тому +253

    As long as people realise the flaws of massive PPs, then it's great and one of the main motivators to play any rhythm game. Good vid

    • @GeneralNickles
      @GeneralNickles 3 роки тому +38

      I don't know man, massive PPs are pretty nice.

    • @93bd9
      @93bd9 3 роки тому +4

      @@GeneralNickles nice

    • @jj3006
      @jj3006 3 роки тому +10

      @@GeneralNickles don't think about it don't think about it don't think about it don't think about it

    • @siberianhusky6342
      @siberianhusky6342 3 роки тому +2

      people get so exposed to pp farming nowadays that it's pretty much useless to even tell them that the system has flaws, they just take the scores with the highest pp score and think that they're the best and it's pretty much useless to fight them because there are so many people like this

    • @wjjxkskqkw
      @wjjxkskqkw 3 роки тому +4

      @@siberianhusky6342 fair enough, but there are different categories in plays. for example, what is the best aim score? maybe something like union dtfl? pihrana hddt? justadice hddthrfl? maybe even c-type dthrfl? all those could be true. but there is also a large discussion about the best best spaced stream play of all time. sidetracked day hdhr SS? mou li kai hddt? and you get the point now. people do have these discussions and for the most part, the pp values attached are left out of the question when talking about skill

  • @oxygen9635
    @oxygen9635 3 роки тому +666

    combo scoring in any rhythm game pretty sus ngl

    • @hi_im_los
      @hi_im_los 3 роки тому +7

      I mean, it works well enough for pump it up with how the chart design has been for the last decade

    • @DankLonk1980
      @DankLonk1980 3 роки тому +144

      @@hi_im_los I think the multiplying of score based off combo is where it is messed up, like in osu you can have like a 98 accuracy with 2 misses or something and your score would be a lot less then somebody with like a 95 and no misses

    • @jijmotorp3079
      @jijmotorp3079 3 роки тому +84

      imagine ranking musicians with combo lmao

    • @testhekid
      @testhekid 3 роки тому

      fr

    • @winterispretty6464
      @winterispretty6464 3 роки тому +37

      @@DankLonk1980 not just that... like even a C rank fc vs a 98% with 1 miss in the middle

  • @gigachonker
    @gigachonker 3 роки тому +257

    beat saber finally getting attention you love to see it

    • @FuriousVR
      @FuriousVR 3 роки тому +18

      Fr

    • @risi7517
      @risi7517 3 роки тому +9

      as soon as I saw beat saber in the thumbnail I clicked x)

    • @penn2093
      @penn2093 3 роки тому +19

      I’m really glad he’s including beat saber now because even though it isn’t exactly a traditional rhythm game it still has a big audience

    • @FinduroVR
      @FinduroVR 3 роки тому +6

      This is what we've all been waiting for :)

    • @alpal6089
      @alpal6089 3 роки тому +6

      Its took so long and I am so happy its finally starting to happen

  • @wieran35000vr
    @wieran35000vr 3 роки тому +84

    as the late thelewa said, "pp is achievement, not skill". he said this before osu! pp was really abused at all, besides stuff like Koigokoro, and before that, Hard difficulties.

    • @duckbio6608
      @duckbio6608 3 роки тому +5

      RIP thelewa :(

    • @banana_
      @banana_ 3 роки тому

      I really like that way to see it

    • @acroh1878
      @acroh1878 2 роки тому

      Like him or hate him bit rohulk's statement "Increase skill and pp will follow in due time" (paraphrasing but it is the same concept)

  • @Kevaca
    @Kevaca 3 роки тому +49

    "Are you gonna get your rank back?"
    "Nah, I don't like farming"
    *farms for non performance*

    • @roridev
      @roridev 3 роки тому +2

      acc farming gang

  • @tornadoef6251
    @tornadoef6251 3 роки тому +129

    0:57 Holy fuck thats me

  • @aerodrift891
    @aerodrift891 3 роки тому +35

    1:00 my sabers pog

  • @lester4532
    @lester4532 3 роки тому +21

    Whenever I watch high star osu! mania gameplay, I always ask myself, "Am I a noob or do mappers just say 'RANDOM BULLSHIT GO!'"

  • @Northgical
    @Northgical 3 роки тому +110

    Damn my man pumped out 3 videos in a day wtf

    • @EtienneYT
      @EtienneYT  3 роки тому +67

      I had this vid ready since last week. The other two were just made cause I got bored yesterday lol

    • @justsomeoneelse5942
      @justsomeoneelse5942 3 роки тому +1

      @@EtienneYT lol

  • @JoshabiYT
    @JoshabiYT 3 роки тому +33

    Accuracy player in beatsaber sadge, no pp for me

    • @ecco1k
      @ecco1k 3 роки тому +7

      Same with challenge players 😭

    • @trexwithlasereyes9524
      @trexwithlasereyes9524 3 роки тому

      @@ecco1k challenge players have rcl tho

  • @TheTedder
    @TheTedder 3 роки тому +27

    Nice vid. Would you consider making a video about the different skillsets in etterna and maybe how they're scored in the future?

  • @almostmidnight232
    @almostmidnight232 3 роки тому +12

    Finally someone addresses this problem properly.
    In my experience osu! community is really toxic towards anything that isn't boosting their fake skill meter aka pp, so much that it also affects the beatmap nominators, they rank any map if it's farm, no hesitations. These players will even kick people out of multiplayer if u choose more technical maps instead of their 1min farming map by sotarks, cool maps never float to the surface and are forgotten. Truly a circlejerk.

    • @bag1035
      @bag1035 3 роки тому +5

      bns rank what they're interested in, farm maps are an instant turn off for a large portion of them especially if they provide nothing special. also blatant farm maps like horrible kids and padoru are not getting ranked anymore and will never be ranked again because bns will literally lose their status over it, there are very few who are willing to risk their status over a mediocre farm map

    • @PIECEofTOAST
      @PIECEofTOAST 3 роки тому +5

      Yeah, the pp system is fine on paper but the community completely ruins it. The toxic rank elitism, mixed with people not giving a shit about map quality and only giving a shit about "farmability" makes osu one of the most toxic rhythm games I've ever played.

    • @jirushan6856
      @jirushan6856 3 роки тому +2

      @@bag1035 well the 'blatant farm maps are not getting ranked anymore' isn't really as true as u think it is. At least depending on ur definition of 'blatant farm map' lmao. Armin's imagination got ranked like directly after the bn and dqing incident and the new fatfan kolek map just got qualified like yesterday. Once again, depends on ur definition of blatant farm but idk

    • @bag1035
      @bag1035 3 роки тому +4

      @@jirushan6856 my definition of blatant farm is very limited to stuff like padoru and the Kids, imagination could pass as a generic map that's just boosted as fuck and determination also tries to represent the music way more than blatant farm stuff

  • @not_eazy7642
    @not_eazy7642 3 роки тому +6

    Neva forget, if you can go "brrr" with your fingers, T&R with DT is your best friend .

  • @Marune
    @Marune 3 роки тому +4

    Rhythm games, at it's core, is about being in a constant battle with *yourself* in order to improve. Playing to get better while having your skill measured through a PP system is fine, but it starts to become obnoxious when comparing your skill to others - It diminishes your achievement since the skill ceiling is so high in various games, you'll eventually stop caring about being 'better' and more about 'climbing the ranks'.
    In my opinion, the less exact your skill measurement is, the better. Dan rankings in IIDX are the best example because there's a legacy behind them, you can imagine how well someone plays if they're 9th Dan, 10th Dan or Chuuden. The feeling of achievement you get when beating Kaiden for the first time doesn't compare to grinding songs for hours to see the number next to your name go up.
    It's you against yourself, and I hope more people realize it's not just about competition.

  • @4199rg
    @4199rg 3 роки тому +3

    (I think I'll throw this in here because I don't see it mentioned)
    Chunithm has a very elegant and simple way of giving each player a rank, called "rating". Each song has a (very well determined) difficulty rating, 10.4, 13.8, 14.1, 12.3, etc. When you score on a song your score is multiplied together with the chart's difficulty rating. Your player rating is then based off of the average of your best 30 plays as well as your 10 most recent plays. Despite its simplicity, in almost all cases it works extremely well.

  • @TEC_Sage
    @TEC_Sage 3 роки тому +9

    Beat saber gameplay woooooo

  • @miguelibarra7797
    @miguelibarra7797 3 роки тому +6

    TIME FOR S6 SCORE PROGRESSION ETIENNE, JARED HAS KILLED IT

  • @noitibmar
    @noitibmar 3 роки тому +5

    When a measurement becomes a goal, it ceases to be a good measurement.

  • @Loooksee
    @Loooksee 3 роки тому +2

    Some type of system to rank people accurately to their skill will always be something ill look forward to in rythem games (even if most of them suck)

  • @BudderBoyz
    @BudderBoyz 3 роки тому +3

    Short Answer: maybe
    Long Answer: maaaaaaaybe

  • @aperson5182
    @aperson5182 3 роки тому +7

    pp system made me hate playing Beat Saber because even if I didn’t want to Id force myself to play more ranked maps just so there was a chance my internet number would go higher

    • @sombayy
      @sombayy 3 роки тому +2

      those new ranked maps are really trash too ngl

    • @lazichicken1236
      @lazichicken1236 3 роки тому

      @@sombayy I actually quit playing beat saber a few months ago, but I did notice how awful they were starting to get in the 300-400pp range

    • @risi7517
      @risi7517 3 роки тому

      it can be frustrating when you have to acc the maps (because you've played them all) but sometimes just take a break on ranked maps/break of the game and it should be good (ye some maps are complete trash tho)

    • @aperson5182
      @aperson5182 3 роки тому

      @@sombayythey really are, the only recent ranked map I’ve enjoyed is Blankfield Goodbye

  • @ivers0nplayz
    @ivers0nplayz 3 роки тому +2

    Tornado made it into a Etienne video!

  • @yasuhaosu
    @yasuhaosu 3 роки тому +3

    omg those are my top plays on the top left!!! 3:54

  • @robbyalston9191
    @robbyalston9191 3 роки тому +7

    Im someone who like when a game has a ranking system, as I gives me an incentive to get better, so yes, I like it

    • @yuiko335
      @yuiko335 3 роки тому +4

      to get better at farming ranks Pepega

    • @almostmidnight232
      @almostmidnight232 3 роки тому +6

      You're not getting any better by farming 30s overweight maps lol
      How people are this blind

    • @epicmoo3410
      @epicmoo3410 3 роки тому

      @@almostmidnight232 I mean to get really high in rank you do literally need to get quite a lot better so i don't know your point. and also for rhythm games like beatsaber your point is completely nullified

    • @badereric
      @badereric 3 роки тому +1

      @@almostmidnight232 someone who can only play 30s 9* maps and get 800 pp is better than you, even if the max bpm they can stream is 150 and they cant get a 300 on sliderspam tech, face it.

  • @Jaydz
    @Jaydz 3 роки тому +3

    YOOO MY MAN TORNADO AT 1:02!!!

  • @GreenDeLeBean
    @GreenDeLeBean 3 роки тому +26

    Babe wake up Etienne released a new video

    • @Simrasil_
      @Simrasil_ 3 роки тому +5

      This is the third time you wake me up today, one more and you're sleeping on the couch!

    • @Ormil
      @Ormil 3 роки тому +1

      yes honey

  • @amethyst8399
    @amethyst8399 3 роки тому +4

    I feel like beat saber specifically has a pretty balanced and skill based pp system. Though if you’re an ACC player you’re staying at the bottom for all eternity.

  • @StephenClarkOsu
    @StephenClarkOsu 3 роки тому +2

    a perfect pp system in a perfect world would be more ideal for a leaderboard metric than something combo-based like score imo, but unfortunately that won't be possible any time soon so we're stuck with what we got. great video as always

  • @surv5k
    @surv5k 3 роки тому

    yea i agree with what you said, i think a difficulty/performance system in a rhythm game is a good way to keep it alive, as anyone can join the competition side of the game. although, it is extremely hard to create an accurate pp/difficulty system in a rhythm game, as there are just so many factors. although inaccurate at times, it is still fun to challenge yourself and others for higher performance plays

  • @KudosK42
    @KudosK42 3 роки тому +4

    I don't care that much about Performance Points/PP.
    Acc. is more important, because it shows if you're a good player or a disgusting PP farmer.
    This is coming from an osu!mania player.

  • @7kenjoyer
    @7kenjoyer 3 роки тому +2

    catch the beat was my main mode for 6 years and it's kinda sad to see how broken it still is. I don't think the recent fix changed things much it just made the maps give less pp than before but people probably still farm the same exact maps. pixel jumps are still underrated from what I saw and the system overall doesn't give players a reason to become more diverse just like in standard. I mean if the main mode is still flawed it kinda makes sense other modes will be at least as flawed for the most part
    I think etterna has a decent ranking system out of existing ones and I wish they could implement that in osu. it would motivate players become well rounded more rather than just play same maps with the same skill needed over and over again

  • @EpochIsEpic
    @EpochIsEpic 3 роки тому +2

    Global leaderboards are a must for me to enjoy most games. I want to know how good I am compared to everyone else, even if that ranking system is not necessarily the best measure of skill.

  • @Male_Parent
    @Male_Parent 3 роки тому +1

    It's funny how I literally don't give a shit about my pp in mania. I play a ton of loved maps in mania because they're fun (and because there's not very much ranked 7+ key songs.) It's funny too because in 10 key the star rating of a song is all over the place and generally inaccurate.

  • @Str_obes
    @Str_obes 3 роки тому

    0:17 I saw the first millisecond and then my head sang soulless and I red the name of the song...

  • @ENCHANTMEN_
    @ENCHANTMEN_ 3 роки тому +1

    As a casual player I'll take a percentage of notes hit over some arbitrary number any day

  • @lupin6741
    @lupin6741 3 роки тому +13

    would you be able to give an opinion on community difficulty tables like in bms or iidx

    • @404waffles
      @404waffles 3 роки тому +4

      i also wanna see something about ranking courses

    • @lupin6741
      @lupin6741 3 роки тому +3

      @@404waffles dan courses are hella wack I wanna see that too

  • @Sarrg
    @Sarrg 3 роки тому +5

    I don't fully agree on a PP System being for a benefit always especially since how arbitrary it is in Osu and has nearly no functionality. Literally just caring about accuracy in Osu has more benefits overall.
    In Etterna the MSD actually helps a lot to understanding which Charts Difficulty you are able to play to around 93% accuracy in a certain Domain, therefore making you understand were to improve upon and also works well for Leaderboards. I think the reason why MSD has caused an influx in players because it acts also as Difficulty based on Algorithm rather than a Charter just define it on his own accords. I really wish more Rhythm games would go in this direction of actually having a System that makes sense and outright help you to improve.

    • @bag1035
      @bag1035 3 роки тому +1

      the pp system is directly related to the difficulty calculation system and with a game with as many custom maps as osu you absolutely cannot deny the usefulness of one, pp is simply a number derived from it and some other factors (unless ur specifically speaking about mania then Lol)

    • @Sarrg
      @Sarrg 3 роки тому

      @@bag1035 I can only speak for Mania lol but the PP System should be somewhat the same for any mode AFAIK.
      Anyway, I know it's not completely random but there is no indication on what a PP is how it correlated with your skill in terms of accuracy and difficulty, outside of the leader boards it has nearly no function.
      Take a look into how Etterna's MSD works, it makes sense and is very helpful.

    • @bag1035
      @bag1035 3 роки тому +4

      @@Sarrg mania pp iirc is literally just (star rating * score) with od and objcount mattering a little bit while mania star rating itself is just a kps counter, mania is the only mode where i'd consider pp significantly arbitrary and is by far the worst pp system in osu currently xd

  • @halo7372
    @halo7372 3 роки тому

    I love the classic game theory font

  • @Fadethat
    @Fadethat 3 роки тому

    Another nice video. Always appreciate the feed blessing

  • @ub3r
    @ub3r 3 роки тому +1

    Literally free High quality content.

  • @michaeldariopellittieri3050
    @michaeldariopellittieri3050 3 роки тому +2

    Now you have to do score progression for soulless 6... carny Jared FCd it :3 (and I mean FC! not tech fc)

  • @frenvr
    @frenvr 3 роки тому +1

    5:10 im so addicted I recognized astrella because of the height and the swings wtf is wrong with me

    • @ecco1k
      @ecco1k 3 роки тому

      And the Colors too lol

  • @sorryjs7767
    @sorryjs7767 3 роки тому +6

    Haha dopamine go brr when funny internet number go +1

  • @atsumindesu
    @atsumindesu 3 роки тому +4

    I have an idea that may or may not help, but hear me out. Wouldn't it be cool if you could select your own avourite plays and put them in a list on your profile? Just like you can put maps on your favourite map list, you could do the same but with your own plays. I think this would make your profile more unique with plays that you're actually proud of (if your top pp play is farm map), and it would ultimately influence other players (and new players) to also aim for "pog" plays and different skills instead of the typical top pp maps. In my experience, mostly every player who has the same skill as me (judging by the leaderboards) have the same maps as their top plays, including me, but it would be nice to show off with that crazy FL play you made but it's nowhere near your pp record. What do you think?

    • @mintzs5128
      @mintzs5128 2 роки тому +3

      wow, did peppy look at this because pinned scores are real now

    • @atsumindesu
      @atsumindesu 2 роки тому

      @@mintzs5128 yeah it would be cool if he did. I guessed that one I think :P
      also 10 months ago? holy shit time goes fast

  • @flyingskybanana858
    @flyingskybanana858 3 роки тому +2

    Why don't we make a ranking system that gives player ranking in a decreasing manner like in one's top players in Osu. The first place rank gets the flat amount and decreases as you're further down the rankings on that particular map. Farm maps wouldn't really be farmable anymore and we'd see players going for much harder maps since they have fewer plays on them. Of course there would likely be a point where the map could be worth no rank at all so you'd likely have to minimize it at like 50% for a score equivalent to an FC. This way would be comparing players, not by the size of their pp but the wrinkles in their brains.

  • @marykman
    @marykman 3 роки тому

    Another excellent video. I really love your content !

  • @testhekid
    @testhekid 3 роки тому +3

    i just subbed for 3 uploads in 2 days
    awesome
    also pp is best when used well, and worse when not

  • @mystak3n
    @mystak3n 3 роки тому

    Honestly I think all things considered I like it when actual people choose a set constant for the ranking value of charts rather than leaving it up to an algorithm. Sure, the subjectivity of difficulty is going to cause some thoughts of “what the heck were these guys thinking,” it’s certainly going to lend itself to a better rounded upper tier. In Arcaea for example, there are four charts in the fixed set list which have a constant set above 11. Three are approximately the same value, one being a major test of speed, one being extremely technical and accuracy-heavy and the third being extremely stamina-intensive, and the final one is ranked considerably above the others and includes very high requirements for all of these major aspects of skill. As much as I despise that final chart, I must say it does its job really well, you truly have to have mastered every aspect of the game to even pass it.

  • @doodoofart4031
    @doodoofart4031 3 роки тому +5

    Haha pp

  • @zonelouise
    @zonelouise 3 роки тому +5

    accuracy actually meaning anything in a rhythm game? blasphemous.

  • @rawsystem4237
    @rawsystem4237 3 роки тому +1

    The thing is personally I am a low-ranked player which doesn't mind me much but when it comes to playing online with others especially osu!, people tend to not look at skill but the persons rank which can come off as extremely demotivating to a lot of new players. Also, I believe osu! probably has the worst pp system reason is that it doesn't look on precision and speed, it really only calculates jumps/unpredictability and speed (Which speed and jumps are probably the easiest to get into when it comes to skillsets)

  • @adrianhidayat2658
    @adrianhidayat2658 3 роки тому +7

    haha funny pp

  • @steveboel12
    @steveboel12 3 роки тому

    The map woey was playing is kaede

  • @javierquinterosurzua2767
    @javierquinterosurzua2767 3 роки тому +2

    sadly, in osu! the PP system also affects the mapping scene. Maps that do not lean into "PP farming" seem to be way less positively received, making It less desireable for new mappers to map differently to the current "standard".

  • @steel5897
    @steel5897 3 роки тому +6

    On BS, ppv3 will fix it!
    ...in 2034.

    • @udon422
      @udon422 3 роки тому +1

      i mean, ppv3 on that development website thingy is almost done. so maybe we'll get it soon

    • @risi7517
      @risi7517 3 роки тому +1

      and in 3925 for quest players

    • @eZconfirmed
      @eZconfirmed 3 роки тому +1

      @@risi7517 Quest version is confirmed to be done and waiting on BMBF to be released, and ppv3 will not be part of the mod, so Quest users won't be any more delayed than PC users will be

  • @d0943
    @d0943 3 роки тому +1

    a player with 999 shit plays and 1 perfect play gets rewarded more than someone that consistently gets 99.99% accuracy for 1000 plays straight. good system

  • @jgn
    @jgn 3 роки тому +13

    my main problem with skill systems is that they don't reward accuracy plays at all

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 3 роки тому +7

      the problem with PP systems is that nobody knows how to balance them well

    • @Bytesy
      @Bytesy 3 роки тому

      Beat saber pp is calculated by the amount of stars the map is and how accurate the player is, because beat saber accuracy is pretty weird, 94 and 95 accuracy plays give completely different amount of pp, but everything after 95 is just bonus pp. The highest star ranked map in beat saber is 14 so I’m pretty sure a 94.59 will give you a 600pp play.

    • @saturn6458
      @saturn6458 3 роки тому

      then why is my 1x100 fc on a 3* map worth 85pp but my 94acc fc on a 4.8* worth 87?

    • @Bytesy
      @Bytesy 3 роки тому

      @@saturn6458 cause it’s 1.2 stars higher, so if you got a 95 you would probably get 95 - 100pp.

    • @saturn6458
      @saturn6458 3 роки тому

      @@Bytesy so you're saying that my accuracy would be rewarded???

  • @winterispretty6464
    @winterispretty6464 3 роки тому +2

    If osu fixed their score the pp system can be optimized much better

  • @StanR-li1fk
    @StanR-li1fk 3 роки тому

    Biggest problem in working with pp systems isn't really answering what deserves more points, but putting it into consistent math and algorithms that can actually calculate a meaningful number out of it. There are a lot of obvious and more or less thought through parts that need to be added for example to osu's pp system, but there aren't many people that can translate that into an algo, especially when said people are volunteers. I think if everyone was a big brain ultra gamer we wouldn't have any big issues with pp at this point.

  • @chiffaonosu
    @chiffaonosu 3 роки тому +1

    On the topic of osu pp system - currently system has an amazingly ridiculous flaw with categorising flow aim (streams and their spacing) as speed in pp calculation, and this flaw isn’t easy to work on due to osu being a bunch of spaghetti code. There is a group of people working on it though, and quite some progress has been made, some builds/prototypes aren’t as... meaningless and baseless as current ppv2 might seem

  • @sneakyfire1403
    @sneakyfire1403 3 роки тому +1

    :So you understand that pp system is overrated?
    :Yes
    :And it doesn't reflect a player's skill level accurately.
    :Yes
    :Then stop obsessing over it.
    :No

  • @justinkumrow9860
    @justinkumrow9860 3 роки тому +2

    As someone who did a lot of ranking in beat saber, can confirm PP score really doesnt work atleast for beatsaber, there are many different communities in beatsaber that play different types of maps, for example there is the challenge map community that plays maps just for the challenge and generally play maps that are considered unrankable and play only to get on pass on those almost unplayable maps, because what their playstyle is based on it unrankable their skill cannot be shown when playing ranked since they don't play for accuracy.

    • @risi7517
      @risi7517 3 роки тому +2

      all skills at high level are not valuable in BS's scoring system (challenge like you said or even speed maps just beyond 350 BPM, true acc, tech (the really weird one) , good acc, stamina because pausing doesn't affect anything...)

    • @eZconfirmed
      @eZconfirmed 3 роки тому +1

      It's the same in osu, not every song is ranked so of course some skillsets (accuracy on

    • @justinkumrow9860
      @justinkumrow9860 3 роки тому

      @@eZconfirmed yeah but in osu there isnt a real "challenge community" and an "accuracy community" since the ways the health system/accuracy system are extremely different

  • @Northgical
    @Northgical 3 роки тому +7

    Ehh I like the pp system, I thought It was a good way to indicate how good the score is most of the times. Or how good they are, Though sometimes, pps don’t matter at all if the play itself is insane or gimmicky af, also sometime It causes fights or overlooked plays

    • @PIECEofTOAST
      @PIECEofTOAST 3 роки тому +8

      I wouldn't mind it if the community didn't take it so seriously, but they seriously over-value its accuracy. It is so biased towards certain plays and completely undervalues so many skillsets. It's frustrating seeing people act elitist over their ranks when the only skillset they know is tv sized jump maps.

  • @SeoMoon1155
    @SeoMoon1155 3 роки тому

    Your videos are just SO F*CKING GOOD

  • @doge2845
    @doge2845 8 місяців тому

    bro just explained the american dream but in rythmn games 💀

  • @Bahqi
    @Bahqi 3 роки тому +1

    2:40 Someone knows that skin?

  • @Pob_Esc
    @Pob_Esc Рік тому

    Average combo fan: 🤓
    Average accuracy enjoyer: 😎

  • @wjjxkskqkw
    @wjjxkskqkw 3 роки тому +1

    nah, if you can do od10/11 with ss, (od11 is literally the same hit window as an o!m 300g, or 13 ms) the pp you get from something like that is insane. some ONE STARS, yeah, fucking one stars can give 190 pp with a 4 mod SS, just because its od11. and there are many other examples of this as well. ar11 got a nerf for shorter levels, but oh boy od11 didn’t. and it makes some two stars worth over 400pp. insane shit.

  • @liweicai2796
    @liweicai2796 3 роки тому

    I don't see any drawback for commercial games that have manually curated difficulty rating to use skill points. (Arcaea, GITADORA, Chunithm, to name a few)

  • @HeSo_71
    @HeSo_71 3 роки тому +1

    Interesting topic

  • @qweetqci
    @qweetqci 3 роки тому +3

    as soon as i got better at osu!mania i started farming pp like a maniac and got from 1500pp to almost 4000pp in less than a month, my goal is to become a 4 digit player when i'm not even that skilled but it does motivate me to keep playing everyday

    • @Ellie_2810
      @Ellie_2810 3 роки тому

      Honestly you burn yourself out playing the same maps tho at least I did, Gl on 4 digit tho

  • @44tharia46
    @44tharia46 3 роки тому +2

    what’re your thoughts on a system based on the rarity of plays on a certain file/skillset?

    • @risi7517
      @risi7517 3 роки тому +2

      It depends on the size of the playerbase and could be a bit frustrating for beginners but it would 100% be intresting if it's well made

  • @Baguette2Pain
    @Baguette2Pain 3 роки тому

    Mania pp be like: CHORD JACKS

  • @sploder12
    @sploder12 3 роки тому +2

    What's y'alls opinion on AAA equiv scoring system? (like FFR)

    • @Ellie_2810
      @Ellie_2810 3 роки тому

      I think it would be so much fuckin better if it had a percentage based system

    • @Ellie_2810
      @Ellie_2810 3 роки тому

      Like I think it’s fucking dumb that 5 goods on a 10 minute map has the same effect as the same amount of goods on a map that’s 30 seconds. Like bruh on basically every other game that’s a 99.9% score vs a 95 or something dumb like that

    • @sploder12
      @sploder12 3 роки тому

      @@Ellie_2810 True, the long maps are dumb with the system. But I think the difficulties are adjusted based off of the length, something like Disregard is far harder then Etude For Sinners but they're the same difficulty. With the extremes like Starbound I completely agree with you but not with the normal length songs.

  • @whenisdinner2137
    @whenisdinner2137 3 роки тому +1

    Yes as long as you realize they will never be perfect at measuring all types of skill. Mrekk and whitecat might be rank 1 and 2 respectively but they got their ass handed to them by Vaxei and badue in an osu show match.

  • @anface
    @anface 3 роки тому +1

    different people are gonna value different things so one system to globally cover everything is always gonna be goofy

  • @ramendampfen
    @ramendampfen 3 роки тому

    Found you through tokaku fangirling over you

  • @User7624name
    @User7624name 3 роки тому

    As someone who plays CTB I hate the PP system

  • @OnlyLiarGameFan
    @OnlyLiarGameFan 7 місяців тому

    Me, who doesn't even pay attention to pp: 🗿

  • @papercore.2004
    @papercore.2004 3 роки тому +2

    Beat Saber

  • @reotanishihara5016
    @reotanishihara5016 3 роки тому

    Combo game sadge

  • @dumteaa
    @dumteaa 3 роки тому +4

    osu = tech doesnt matter

  • @Blackmongoose
    @Blackmongoose 3 роки тому +1

    I enjoy having a pp system but I don't put too much stock in it. In osu standard it seems to greatly favour fc's over everything else so I could get 90% on a 5* map and get like 20PP but get an FC on a 3.8* map and get like 50PP. So I just farm it for fun more than anything.

    • @siberianhusky6342
      @siberianhusky6342 3 роки тому

      dude you're literally a 6 digits you don't even have experience on the game
      also if you get 90% you shouldn't even deserve pp because you don't even know how to play the map

    • @dasrobotosu5372
      @dasrobotosu5372 3 роки тому

      @@siberianhusky6342. Also he’s just telling his experience so there’s nothing to really argue against

    • @Blackmongoose
      @Blackmongoose 3 роки тому

      @@siberianhusky6342 umm ok? I was just stating my current opinion on the pp system from my experience. I wasn't claiming to be an expert. Also if getting 90% is not knowing how to play the map then I must have dreadful accuracy because I can get very few misses and still not get 90%.

    • @Blackmongoose
      @Blackmongoose 3 роки тому

      @n what? Not sure what you mean by that and in terms of my experience playing rhythm games, i've been playing guitar hero on and off for like 10 years and have only recently branched out to other games like osu standard and etterna. I'm not super well versed in either yet but still, I was just stating my current opinion on the pp system as a relatively new player. Maybe i'll feel differently down the line.

    • @Blackmongoose
      @Blackmongoose 3 роки тому +1

      @n Oh ok sorry for misunderstanding.

  • @gabrielzorrilla8000
    @gabrielzorrilla8000 3 роки тому +1

    1:16 que hacia jugando un tema de maluma xd

  • @immolationzxc
    @immolationzxc 3 роки тому

    sliders in osu are generally underweighted af. you can have a high SV tech map with 4 tick rate and the best pp you can have is atleast 300 or 400. Notch Hell for example is extremely underweighted even though the sliders are already on Jesus mode.
    technical aim and good finger control (especially on a odd-even-odd circle combo bursts with odd rhythm rather than being consistent with high bpm streams/bursts) aren't rewarded as high, which is highly discouraging for players who want to practice the skill.

  • @nadavvvv
    @nadavvvv 3 роки тому

    pp makes you a slave to the game plz set me free peppy

  • @saturn6458
    @saturn6458 3 роки тому

    really good video bro 👌

  • @reforce7331
    @reforce7331 3 роки тому

    cries in 72 pp for a 95% on a 5.7 star, 10 min. map, while my friend gets 230pp for a 40 second 6.3 star map
    (yeah, i had 8 misses, but it is my proudest play and it gave me +1 raw pp)

  • @nobully_osu
    @nobully_osu 3 роки тому

    I think the pp system's flaws are meh, unfortunately due to me being a 3 digit on osu, my lower ranked friends pressure me to get "good" scores and farm harder, which discourages me quite a bit. They only think "if you don't FC you're bad" because of how important combo based scoring is in osu

  • @potatodude3947
    @potatodude3947 3 роки тому

    Honestly i play games like osu and beat saber for fun and just dont care about ranking systems

  • @alibiisntreal
    @alibiisntreal 3 роки тому

    This video came out at the perfect time, great video as always.

  • @Lemintoon
    @Lemintoon 3 роки тому

    From my experience PP system in Osu is terrible. Got a lot of them fast in osu taiko mode and their build in system couldn't recommend beatmaps of my level i could play. But there is also problem of finding beatmaps that could teach you new skills outside of training maps or forum guides.

  • @shiruox_
    @shiruox_ 3 роки тому

    yes.

  • @-nomi.-
    @-nomi.- 3 роки тому

    i will die on the hill that bemani/bms/taiko does this way better. everyone has to beat charts focused on different skills like mei another and bsb to hit kaiden. if that's limiting theres a bunch of alternative scales like insane bms

  • @OctacoreIsAFK
    @OctacoreIsAFK 3 роки тому

    I dread the day clone hero gets a pp system

    • @sfisher923
      @sfisher923 2 роки тому

      Same here (Especially seeing how it affected osu!)

  • @sms-ux5kl
    @sms-ux5kl 3 роки тому

    Very interesting

  • @zormenos2962
    @zormenos2962 3 роки тому

    measured in pp

  • @gameplaymore5951
    @gameplaymore5951 3 роки тому +2

    osu pp sucks lol it gives 100pp for "i sleep while playing" 1pp for "hundreds of attempts to clear" ha ha

  • @Potato-ww6es
    @Potato-ww6es 3 роки тому

    HAHA PP