D5 Render: Why you should switch

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 9

  • @faybul6456
    @faybul6456 15 днів тому +4

    still twinmotion is top for me.

    • @viarender
      @viarender  15 днів тому

      @@faybul6456 Twinmotion is fantastic, I’ll be doing a video like this for Twin going forward, I just need more B-roll footage!

    • @3dintake72
      @3dintake72 12 днів тому

      you must try d5 even the free version is super strong

    • @viarender
      @viarender  8 днів тому

      It is great!

  • @peterblickle3d88
    @peterblickle3d88 15 днів тому +1

    Thx a lot for another great Video & a lot of usefull Infos!
    But I do not like the sad music in the background 😉

    • @viarender
      @viarender  15 днів тому

      @@peterblickle3d88 😁delighted you found it informative! I tried something a bit different with this video, maybe less piano next time!

  • @peterblickle3d88
    @peterblickle3d88 10 днів тому

    Hey, one Question: When not using livesync: Is it possible to set up different Material-Sets in D5, (like in Lumion)? Or is the only way to manage this in the modeling-app?

    • @viarender
      @viarender  8 днів тому

      Hmmm.... I believe that you can save materials in the Local Library, in order to reuse them on other projects or models. I have not personally done this, but I tend to 'Heart/Favorite' the materials that I always use, such as glass or plastic, and they are easy to work with in new scenes. Thanks for watching and commenting!

    • @peterblickle3d88
      @peterblickle3d88 8 днів тому

      @@viarender Ok thx! So I guess, the best solution for creating Material-Variations would be to work only with the livesync and manage the variations directly in the modeling-App (f.e. in SketchUp with differnt Scenes). With Lumion, it was possible to save the whole Material-Settings, change something, save it too, and reaload the other one....