Assetto Corsa ksEditor Introduction & Basics Tutorial

Поділитися
Вставка
  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 134

  • @humblegeorge
    @humblegeorge 2 роки тому +1

    This has been a windfall in teaching me how this actually works and why ! I have never begun to understand any of this and just changed numbers and watched what happened.
    Thank you very ,very much.

  • @yorgle11
    @yorgle11 2 роки тому +4

    Thanks a ton. I've never been a 3D modeler by any stretch, but I'm just starting to make baby steps into this. I made a very simple edit to a car to remove some badging (to denote a lesser model). I managed to get it back into a .kn5 but discovered all the windows and lenses had turned into portals, showing straight through the car and not showing any of the interior.
    Following this tutorial it was easy to figure out that I needed to manually re-set "transparent=yes" for all the windows and lenses to fix it. Somehow those settings got flipped vs the original - maybe that setting gets lost when the .kn5 is unpacked, but whatever, now I understand things a little better.

    • @raspy1135
      @raspy1135 6 місяців тому

      Hey man been a year any updates how’s it been learning and where do you think you are today

  • @nielssloot1217
    @nielssloot1217 3 роки тому +7

    Perfect! Really good explanation, keep these great tutorials coming!

  • @SzymkowiAK47
    @SzymkowiAK47 3 роки тому +4

    Keep making this tutorials. They are very helpful.

  • @DMAX_DIY
    @DMAX_DIY 2 роки тому +2

    Great Tutorial my friend! Thanks for posting this.. First video I've seen which actually makes sense to me regarding the KS.. Too many people never get to the point. Thanks for being specific on this.. DMAX motion sim

  • @precisechaos2144
    @precisechaos2144 2 роки тому

    I am trying to wing things and came across the video. I gave up on trying to move my camera LOL, thanks for the controls. Time to watch the rest of this. I'm so giddy with excitement to learn all of this.

    • @precisechaos2144
      @precisechaos2144 2 роки тому

      Yeah, my persistence isn't loading after I hit save the other day. Sad pants lol

  • @Mods_Team
    @Mods_Team Місяць тому

    Very good tutorial. I hope to see more like these videos. Do you have any idea about how to implement lights in the track? I mean streetlights.

  • @CloudJordon_
    @CloudJordon_ 3 місяці тому

    still great current info, helped me out a ton thank you

  • @micemincer
    @micemincer 3 роки тому +2

    ks editor tutorial always apprecieated :)

  • @013racing
    @013racing 3 роки тому +3

    You're a legend, man :) Thanks for this :)

  • @DirtyHammmer
    @DirtyHammmer 2 роки тому +2

    You are a life saver. Thank you so much! Fantastic tutorial, keep this content up

  • @zickshift7339
    @zickshift7339 2 роки тому

    This .. right here .. was just simply amazing! Thank you so much!

  • @alfacebrutal
    @alfacebrutal 3 роки тому +2

    Good tutorial, it will help some people

  • @pewpdukem
    @pewpdukem 2 роки тому

    Thanks this is exactly what I needed. I thought I could figure out as a web dev. The mapping and shader stuff is a little less intuitive than I expected.

    • @capt_nugget
      @capt_nugget  2 роки тому

      It certainly is pretty daunting for a newcomer. Trying to figure this stuff out on your own is almost impossible.

  • @lancephil9978
    @lancephil9978 Рік тому

    Finally found what I am searching for, big thanks !!!

  • @scab144
    @scab144 Рік тому +1

    Thanks for the guide, very useful, But I have such a question when loading persistence, kseditor just crashing

    • @capt_nugget
      @capt_nugget  Рік тому +1

      most likely because you have an illegal character in the persistence file. Check object, material, and texture names for any illegal characters and remove them.

  • @TheSkyline35
    @TheSkyline35 Рік тому

    Very good tutorial, helped me a lot ! thanks !
    Manage to tweak a shitty mod to make it looks...not too terrible, and without having to use a 3DS Max or Blender or stuff software
    Thanks god making physic changes is suprisingly...easier !

  • @guumballl
    @guumballl 2 роки тому

    thanks a bunch 😄. you should be a UA-camr full time

  • @Deso958
    @Deso958 3 роки тому +1

    Great Video, Where is the Ks Editor config file located? thanks

  • @PrinceNeverLazy
    @PrinceNeverLazy 2 роки тому

    I had to rewatch parts after vibing out to the music lol. Now to hopefully fix my c7 drift car that won't load :(

  • @willratcliff6111
    @willratcliff6111 2 роки тому

    THANK YOU SO MUCH!

  • @sim-vinny
    @sim-vinny 3 роки тому

    Thanks man!

  • @yao-z8547
    @yao-z8547 2 роки тому +1

    Dude, I met a problem that when I import fbx in kseditor,it quit automatically. Then I tried to set all the objects with one material, it successfully imported. So I can make sure it's the material that went wrong. Could you help me to find out how to solve this?

    • @capt_nugget
      @capt_nugget  2 роки тому +1

      the problem is most likely a forbidden character in the persistence like different unicode characters that aren't normal. Go through the materials or objects and try to find which one is causing the issue and rename it.

  • @roluplay4359
    @roluplay4359 Місяць тому

    i have a 90mb fbx track and i import it to kseeditor and never ends loading, this is because its to large its a question

  • @fatihdanendra_
    @fatihdanendra_ 3 місяці тому

    hi man, do you know why my kseditor crash when i import an fbx file if the name is the same as it was? but if i change the name then the textures and everything is gone, just the 3d model. I've tried to directly open freshly unpacked file but still crash

  • @raoulraoul7129
    @raoulraoul7129 4 місяці тому

    You missed something i think. My KS editor rendering is very poor,pixelated. How can i make the image clear like in the game ?

  • @Kaboomchicken
    @Kaboomchicken 5 місяців тому

    for me there is no SDK directory in the AC file how can i find it??

  • @Ziggy_Moonglow
    @Ziggy_Moonglow 6 місяців тому

    3:07 - "Wherever the model is"? What is the process for getting the FBX file to exist so it can be selected?

    • @capt_nugget
      @capt_nugget  5 місяців тому

      That involves sourcing a 3d model from somewhere online, an unpacked AC mod, or something you made yourself.

  • @careditor
    @careditor 6 місяців тому

    I would like to turn the dark rims on a racing 488 Tomasi Ferrari to a high polish chrome. Can I do this with ksEditor. I had the chrome rims when I first downloaded the car from the modder but over time somehow the rims went dark. Maybe because of an update. Thx you sir.

    • @capt_nugget
      @capt_nugget  5 місяців тому

      You can do this with KS editor or you could do a material replacement with CSP, both are equally valid.

  • @giuseppeconsiglio5167
    @giuseppeconsiglio5167 Місяць тому

    grazie

  • @mostafamoradi2186
    @mostafamoradi2186 2 роки тому

    nice man! you helped so much!! but I always have had a question .. is it possible to give texture to every single part of car one by one? like tire then rim then grille then headlights? png files i mean

    • @capt_nugget
      @capt_nugget  2 роки тому

      Yes of course, if each mesh has a separate material, you can have a different texture for each one.

    • @mostafamoradi2186
      @mostafamoradi2186 2 роки тому

      @@capt_nugget yes.they all have,because I model it in 3dsmax many part like dash ,speedometer grille and... have separate texture but they are not separate object

    • @capt_nugget
      @capt_nugget  2 роки тому

      @@mostafamoradi2186 they need to be separate meshes as I said in the video

    • @mostafamoradi2186
      @mostafamoradi2186 2 роки тому

      @@capt_nugget thanks alot for that. if you could make a video on the process of making a new car engine sound. it would be super awsome

  • @b.n.bogdanov1043
    @b.n.bogdanov1043 2 роки тому

    Great tutorial!i would like to ask you something. is there a way to increase the sun brightness on the entire scene ? Or i need to apply it on every object with ksDeffuse ?Thanks in advance!

    • @capt_nugget
      @capt_nugget  2 роки тому

      the brightness of the sun can't be changed, you can change the time of day but I can't see why would would want to make the sun darker because it will just make your car appear different in game

    • @b.n.bogdanov1043
      @b.n.bogdanov1043 2 роки тому

      @@capt_nugget Thanks for the replay.Well i do want to increase the brightness on all scene not to reduce it ,and as you said that this cant be done.So the only way to do it ,is by increasing every object deffuse to gain more sun lighting on it right ?

    • @capt_nugget
      @capt_nugget  2 роки тому

      @@b.n.bogdanov1043 well if everything is too dark in kseditor, it will be too dark in game.

    • @capt_nugget
      @capt_nugget  2 роки тому

      @@b.n.bogdanov1043 is your weather set correctly?

    • @b.n.bogdanov1043
      @b.n.bogdanov1043 2 роки тому

      @@capt_nugget Yeah it is , i do improve the VR clarity by working with the lighing and some shaders , thats why i was searching for fast aproach ,not piece by piece.Thanks for the support

  • @mortarsquad
    @mortarsquad Рік тому

    please, after all this my brakelight, headlight not working anymore what to do?

    • @capt_nugget
      @capt_nugget  Рік тому +1

      make sure you define them in lights.ini or via a CSP emissive

    • @mortarsquad
      @mortarsquad Рік тому

      @@capt_nugget thks man, Blender change the objects name so I just edited light.ini, solved

  • @optiikz3703
    @optiikz3703 Рік тому

    @ Hi At 26:36 what did you not set correctly, this seems to be my issue along I've lost the car twice after hitting the clean install option.

    • @capt_nugget
      @capt_nugget  Рік тому

      In the data folder in lods.ini, change the model to the name of the kn5 you just saved

  • @driftbeast2587
    @driftbeast2587 3 роки тому +1

    MR NUGGY do u have the link to a B&m shifter pro stock?

    • @capt_nugget
      @capt_nugget  2 роки тому

      Nope. Sorry this took 7 months to respond lol, I hope you found one.

  • @IceVale
    @IceVale 2 роки тому +1

    my ks editor crashes when i load persistence

    • @capt_nugget
      @capt_nugget  2 роки тому +1

      I would check for illegal characters, i.e. non alphanumeric characters, for example special Unicode characters or emojis.

  • @rphonk6712
    @rphonk6712 2 роки тому +1

    26:22 how did you already make a folder for the car ???

    • @capt_nugget
      @capt_nugget  2 роки тому +1

      You can just copy the folder from another car but make sure you actually change everything in the data and the sound

    • @rphonk6712
      @rphonk6712 2 роки тому +1

      @@capt_nugget ok thx ig

  • @donos_86
    @donos_86 2 роки тому +1

    Hey man! I've come across a couple of cars that have a little charm or air freshener hanging from the mirror that actually reacts to in game gforces and dangles around on the string, is there any chance you know how to do that?

    • @capt_nugget
      @capt_nugget  2 роки тому

      Yeah that’s a wobbly bit. It’s a function of CSP. github.com/ac-custom-shaders-patch/acc-extension-config/wiki/Cars-%E2%80%93-Wobbly-bits

    • @donos_86
      @donos_86 2 роки тому

      @@capt_nugget Spot on! Appreciate you a lot dude!

    • @donos_86
      @donos_86 2 роки тому

      @@capt_nugget Been playing around with it for a couple hours and i cant get it to anchor to the mirror, all it does is move the whole thing with the string as a solid piece around the car, do you have any experience using this extension?

    • @capt_nugget
      @capt_nugget  2 роки тому

      @@donos_86 make sure you set the pivot right and you have a dummy as a “bone”

    • @donos_86
      @donos_86 2 роки тому

      @@capt_nugget By dummy do you refer to parenting all the pieces of the air freshener to an empty? If so that doesn't do it, it was my first idea but as I said all that happens is the whole thing moving freely with no pivot

  • @ayubetubeuser
    @ayubetubeuser Рік тому

    Hi thanks for the video! I am using the v6 of the editor and am running into problem with not being able to select objects in a model using the right mouse button. The objects can be selected in the tree on the left hand side of the program but just couldn't right click them directly to select. If I export the car, the cars shows up properly in CM showrooms. Just wondering if you have ever run into that and if you know why, thanks.

    • @capt_nugget
      @capt_nugget  Рік тому

      I don't think I ever have run into that problem, sorry.

  • @user-br5yh5ds2l
    @user-br5yh5ds2l 2 роки тому

    Hey! I just had to watch your perfect vid and wanted to apply it to my own little-changing 3d model , but discovered that my KS editor not want to open any fbx file :( When i try to open the erroe pop out and say "unhandled exception found" and many many lines of error text...
    Do you know what can I do? thanks in advance,also for beautiful tutorial

    • @capt_nugget
      @capt_nugget  2 роки тому

      Have you tried to reinstall the editor?

  • @user-tq6yk4nv4q
    @user-tq6yk4nv4q 2 роки тому

    Hi! I have a question about how to make trees, I tried to do it with Alpha test shader but the texture didn't cut off the gray area. Could you explain more about Alpha test shader?

    • @capt_nugget
      @capt_nugget  2 роки тому

      I think trees would be a little better with alphablend and probably PerPixelNM. This depends on your texture of course but it would make it have softer edges on the leaves. AlphaTest is usually reserved for decals mainly, things that have hard edges.

  • @MechanicalMadness
    @MechanicalMadness Рік тому

    Is there any generic material you can use that doesnt require an image texture for the diffuse?

    • @capt_nugget
      @capt_nugget  Рік тому

      Afraid not. No reason not to use a texture anyhow. You can use a very small and compressed single pixel image if that’s all you need.

  • @Racer63.
    @Racer63. 2 роки тому

    Ok, now how I cast light from a material, let´s say I put new lights in a car. I did it but lights are not emmiting light in the showroom or in the game.

  • @kajusbaksys5708
    @kajusbaksys5708 Рік тому

    I found my car files but i cant get into the texture ?

  • @BrandonGuillot_Racing
    @BrandonGuillot_Racing Рік тому

    For some reason when I assign a null a texture I move to the other null to do the same and the one I just did deletes when I for sure filled it in any idea?

    • @capt_nugget
      @capt_nugget  Рік тому

      Could you elaborate on this issue? I’m afraid I don’t follow.

  • @dombern1981
    @dombern1981 2 роки тому

    Hi, when open a fbx file form race track builder, the camera is under the track and I cant go above to set thing up. Any idea ? I had the same probleme view month ago and I don't remenber what I need to do.

    • @capt_nugget
      @capt_nugget  2 роки тому

      You can’t move the camera?

    • @mortarsquad
      @mortarsquad Рік тому

      u move with arrow in keyboard, not with mouse

  • @olandscape
    @olandscape Рік тому

    After editing a car in blender, i opened the fbx in kseditor. I loaded the persistence, but the part (not even the one i edited) just doesn't show up, and is transparent. Changing values and properties of the material doesn't do anything, any idea why ?

    • @capt_nugget
      @capt_nugget  Рік тому

      Is it visible from the other side?

    • @olandscape
      @olandscape Рік тому

      Never mind, i just re-exported the car and it fixed it! Thanks for the reply anyways!

  • @kc3322
    @kc3322 2 роки тому

    How do you save a car if it dosnt have a kn5?

  • @dailydriver4931
    @dailydriver4931 Рік тому

    How do I fix it from crashing when I try to import?

  • @PyleHD
    @PyleHD 2 роки тому

    Hi, thanks for the best tutorial out there. Can you help with the problem I'm having.
    So I try to swap wheels from civic to e30 and i did everything in 3DS max, I load the persistencies, first of civic, then of e30 and save kn5 from kseditor without any errors. However when I start loading the race with this car get 13 errors popping up one by one.
    one of them: "couldn't set texture dirt.dds for material Tyre_tread for slot txDirty" the rest are similar as in couldnt set texture for something. After I click OK for all of them the game does load, the car looks good and has wheels, so most of these errors are some unnoticable things. I tried fixing in kseditor but couldn't find materials with specified name.
    Please help, thanks

    • @capt_nugget
      @capt_nugget  2 роки тому

      your problem probably stems from loading the second persistence, if you are just swapping wheels, it might be easier to just copy over the values manually if it is only a couple of new materials. Check for any red highlighted materials in the material browser in ksEditor to see if any textures are missing.

  • @Barry843
    @Barry843 Рік тому

    Great vid but I'm very much a beginner & it's very complicated . Lots of things to learn . . .

  • @stancecity_motorworks
    @stancecity_motorworks 2 роки тому

    i need help.
    my kseditor crash when i load the fbx data from blender

    • @capt_nugget
      @capt_nugget  2 роки тому

      when does it crash? does it give an error?

  • @xavier4519
    @xavier4519 2 роки тому

    man i've been having this issue for a while and i can't find the solution anywhere. some cars have booleans that shouldn't be applied and instead rendered in game, and i'm pretty sure people use priorities to achieve that, i was wondering if you knew anything about priorities

    • @capt_nugget
      @capt_nugget  2 роки тому

      I only know how to use them with glass, I wasn't aware you could do it with other meshes. That would actually be kind of helpful for some GTS models that do the same thing.

    • @xavier4519
      @xavier4519 2 роки тому

      @@capt_nugget those models are exactly why i wanna do it lmao

  • @Martiiin6165
    @Martiiin6165 2 роки тому

    wanted to convert codemasters 2019 toro rosso but i put textures in but car black

  • @Motionlesswokk
    @Motionlesswokk 2 роки тому

    My kseditor won’t open what do I do

  • @iLiokardo
    @iLiokardo 3 роки тому

    ksDiffuse is light from the sun. I think i'll try having ksDiffuse as 0.

  • @mastervvl1481
    @mastervvl1481 Рік тому

    Anything about tracks?

    • @capt_nugget
      @capt_nugget  Рік тому

      join discord.gg/acmp and grab the tracks role in #self-roles, then there are some tutorials for tracks in one of the channels

  • @Medicxl
    @Medicxl 2 роки тому

    Just wondering why my car just keeps floating up?

  • @omegas-re9ji
    @omegas-re9ji 2 роки тому

    how did u get the textures in dds files ect

    • @capt_nugget
      @capt_nugget  2 роки тому

      how did I get the textures in dds?

  • @ivsonmartins7211
    @ivsonmartins7211 2 роки тому

    Hi, I tried some basic things like adding a spoiler to a car, etc... Then loaded it's original persistence and saved kn5. On CM showroom it was all good but in game I only have visible wheels and a flying driver :'( Do you guys know what could the problem be?

    • @capt_nugget
      @capt_nugget  2 роки тому +1

      Hmm I’m not sure what the problem could be. Try joining the discord and add some pictures, I’m sure you can get some help there.

    • @ivsonmartins7211
      @ivsonmartins7211 2 роки тому

      @@capt_nugget I will do that. Thx bro!

    • @ivsonmartins7211
      @ivsonmartins7211 Рік тому +1

      @@warprosniper Thank you very much man!

    • @ivsonmartins7211
      @ivsonmartins7211 Рік тому

      @@warprosniper I always did 1 by 1, but I am no professional. Maybe there is a way an I just don't know it. Have you tried RaceDepartment forums?

    • @warprosniper
      @warprosniper Рік тому

      @@ivsonmartins7211 Im using 3DSMAX now but i have another problem lol with Scale factor im not able to change numbers , its alright thanks for information

  • @prljavarugobapederkobra
    @prljavarugobapederkobra 3 роки тому

    You have such a nice voice LOL

  • @iLiokardo
    @iLiokardo 3 роки тому

    "open FBX will open another model into the same scene. You have to do [Restart Editor]"
    OOOOOOHHHHHHHHHHHHHHHHHHHHHH i think i can use this

  • @evmedia8706
    @evmedia8706 2 роки тому

    my car is invisible only few parts is visible i were on blender anyone help

  • @mrbigfoot554
    @mrbigfoot554 3 роки тому

    Noice

  • @Darksagan
    @Darksagan 2 роки тому

    This program is terrible there has to be another way. lmao

    • @capt_nugget
      @capt_nugget  2 роки тому

      ksEditor? That is the program the devs intended us to use. You can use CM showroom or 3dsimed but both of those options are just worse.

  • @owenmstar
    @owenmstar 2 роки тому

    please for the love of god h e l p m e
    im trying to modify the position of the dash on the 86 and when i load into the game its brighter then it should be
    so i tried unpacking and putting that fbx directly into kseditorat and saving it over the original
    but its still brighter then its supposed to be ive asked in discords people are just getting annoyed
    ua-cam.com/video/IqKdnZSSZmY/v-deo.html
    heres a video i made to show what i mean

    • @capt_nugget
      @capt_nugget  2 роки тому

      I have never seen anything like this. Maybe it is a skin in the skin folder?

    • @owenmstar
      @owenmstar 2 роки тому

      @@capt_nugget I was using the recommend verson of CSP .64 or sum, I didn't know people ran the untested version but in .64 it dose that
      best way to fix it in .64 is to rename every object and material so the csp dosnt try to adjust them

  • @notmirei
    @notmirei 2 роки тому

    Thank you so much !

  • @Ptr0815
    @Ptr0815 2 роки тому

    Thank you so much!