FTL has this strange curse attached to it, that simply hearing its name, will force you to re-install and lose another hundred hours to it while remembering what it was like to be 16 playing this for the first time... Anyway, I'll be streaming it live in a few days, come say Hi! ---> ua-cam.com/users/liveXVK9lxwxVZE
I hate that i found this video. And i hate that youre right. I had other plans this eveving. Now i need to know i can do beat it again....haaaaaaaaaate.
wait, re-install? I've had it for years and never uninstalled it. I don't keep the icon on my desktop so I usually forget its there until moments like this :)
Hahaha to be fair, I left out A LOT of really cool and interesting parts, I had a whole section where I showed me trying to unlock the crystal ship only to die to a nebula fight because spoilers. Also, man, I had the crystal ship like 8 years ago and lost all my progress when advanced content came out for some reason 😭
@@EljayIsHere advanced made crystal ship trivial, cus less rng if you use rock ship C. you already have a crystaline crew member, so no need to pray for that drop pod, only rock homeworld + gateway which can still take hours, but is alot more consistent nonetheless.
Do all this, get bored of the game, find out about the multiverse mod, find out it has 17 pages of ships opposed to the one page the base game offers, lose all your social skills
@@444traper In my days before even AE came out we had Captain's Edition. Multicerse is a worthy successor, and did what Clonebay failed to, but I am nostalgic for that one (plus, te dev made a whole bunch lf cool roguelikes after)
I had like 80% of the ships unlocked in Multiverse and thought I transfered all the files necccesary to maintain that but when I got my PC, even though I'm using the same HDs and SSDs, evidently I lost some sort of crucial file that 'remembers' what I had unlocked and have to re-unlock them all over again. nooo. This also includes the base game crystal race. It took me FOREVER to get a run where I had the opportunity to do that effing sidequest. arrrgh.
damn. Still remember the soundtrack, the second I heard it play during your outro I got shivers. Adored this game. Simpler times. Was when I really started getting into indie games properly, and realised that they're generally a lot more cultivated, special experiences compared to the AAA sludge we get shovelled onto us these days. Thanks for the great video
These feels like the case with almost every contender, either axed entirely or just couldn’t get the mechanics to feel satisfying and never left early access It’s crazy
@sirreetweedledoo925 yea they said they did not get enough early access sales. They released a barebones and buggy EA version for players and wondered why people wanted to wait for it to be developed further before buying.
FTL set the standard before most even knew there WAS a standard to be set and it's saved me hundreds in half-assed attempts since (the demos were enough to warn me off their attempts). We got to play the best of what was available WITH MOD SUPPORT and a free update/expansion long before many others had thought to even make something in the "new" genre (basically a re-hash of classic arcade games but with in-run progression, arcades would be making a killing if this sort of thing had been available back then). Good interface, epic chip-tunes, engaging gameplay, simple concept/story and a whole heap of neat options and mini-goals to do even for the non-competionists as play gave clear instructions on how to unlock most of the new ships/variants. Not many games manage that, Terraria, FTL, half-life, OG counterstrike, TFC/2 (back when it was a half life 1 mod we had mariocart levels, and a heap of other weird and wonderful community led things like chaollenge-maps for mobility training)
A beginner playing on easy difficulty is peak FTL. It eventually devolves into an expert playing on hard difficulty where the most eventful concern is "will I lose 1 or 2 hit points this sector?". You eventually reach the point where you go through entire sectors without taking damage and in many fights, even on hard difficulty, it's not even possible to take damage even if you walk away from your computer and leave the battle running.
Hard difficulty isn't outstandingly more difficult than easy you just have to sell your moral compass for scrap to buy hacking at the first opportunity.
@@BoxdHound When I was obsessed with FTL I couldn't quite beat Hard even if I could win almost every Normal difficulty run purely off of the back of the Flagship change on Hard negating my favorite strategy. Also by the time Hard mode came out I had already started to burn out on the game.
I've been playing this game on and off for many years, getting to the last ship is pretty easy and was never able to kill it even with hundreds of tries.
the flagship makes the game completely different from all previous fights, I found myself spending most of the mid-game preparing countermeasures to deal with it after my first few runs. Targeting a main weapons system like you do with most ships doesn't work since they're so spread out, meaning you need to prioritize whatever gives you the most issues. I find the missile system to be a safe bet most of the time since I usually roll up to the flagship with maxed shields and decent evasion to survive the barrage of ions and lasers, though with good cloaking you might have other priorities. Definitely make disabling whatever special room the ship has -- drones, teleporter or cloaking -- a top priority early on even if it means you eat some missiles and hope like hell it doesn't wreck your weapons bay. As long as you have enough sustained fire to keep the shields, missiles and the gimmick room all damaged at once you should be fine. The best defense is a good offense, you're screwed the moment it starts its full barrage
I agree this game has gone largely unchallenged. Well, I am working hard to change that. I sunk countless hours into FTL and hope my game (vids under channel) when it's compete can capture even a FRACTION of the magic of FTL
Been playing the game since release week. One of the all-time greats for sure. Never gets old, always sucks you in. Your point about zero downtime is something I had not considered but is very true.
I thought all of the games i played during snes days were all roguelike :) Because you just have limited ressurections and there's no saves between saves stages
I think genre definition is a bit tricky and silly, but Roguelikes kinda became a mainstream genre and concept around 2012, looking before that there were Roguelikes even in the 80s but they just weren’t booming in popularity
@@EljayIsHereRoguelikes used to be actual Roguelikes, i.e. games that were "like Rogue". Modern examples includes Caves of Qud (freakishly good game), Dungeons of Dredmor, Tangledeep and the like. Binding of Isaac should be described as "a run-based Zeldalike" because it's basically The Legend of Zelda, except run-based. Unfortunately it gets called a Roguelike, which it definitely is not. I'd describe FTL as... a run-based spaceship combat/exploration simulator, or something?
One of the worst gaming moments was the fact that a true FTL like came out, and no one played it. Redcon baby its on Steam, Its on android, hell its even on your mom
@@TheNPColiseum Redcon doesn't even hold a *candle* to FTL. It's poorly balanced, has very little replayability, has swathes of content locked behind paywall, railroads you heavily, and generally has a much more unpleasant battle loop where you can get locked into an unwinnable (and therefore unfun) situation much more easily than in FTL.
@@ZetaPrime9699 I beat FTL on the hardest setting, took me months. I wanted more, I searched and played and failed. Till I found Redcon which does have faults. I played on PC so there wasn't a paywall It wasn't as good as FTL but its still the closest I have found. I do want to thank you for taking the time to reply though I enjoy conversation :)
@@TheNPColiseum Sorry if my reply came off aggressive, it wasn't intentional. I just personally had a very frustrating time with Redcon compared to FTL.
Bro you just made me wishlist 3 games in less than 10 seconds thanks And as a fellow ftl player i could every ounce of pain and suffering you mentioned, the cherry on top was when you said it was on easy mode 😂😂😂
FTL is such a great game. I have it on PC, android, ios…literally everywhere. I love that game. Out There is a great space game, too - just mentioning.
Great video man. Your videos definitely make my day. There is a game called Cassette beasts, it's a beautiful game and I'm sure that you'll not regret playing it. So, if you have the time I'd love to see you play Cassette beasts.
If you haven't played the multiverse mod its an incredible upgrade to the base game. The new additions while overwhelming on first install, quickly slotted in and are really easy to grasp.
2:47 i know that pain ALMOST as well as the other ship burning a bit too much with my crew aboard, that sub-system hull damage bleed-through is a nasty surprise to your own boarding parties.
FTL is roguelike equivalent of Battle Brothers. It is a game of loosing and dying. Easiest difficulty in both these games should be called "you loose anyway", but unlike harder difficulties you may actually falsely believe that there is other outcome possible.
There is one game that's kind of like FTL, in that it's also about ship-to-ship combat, where you're fighting against a rebel fleet across a web of encounter nodes, where you can buy fuel, missiles and upgrades to your ships and ultimately reach the final destination or die (over and over again) trying. It's called HighFleet. You can ask Sseth for more details, but TL;DR: it's good.
The uniqueness of FTL was that it's actually a deckbuilder (which was ahead of its time) but with a strong arcade component, rather than a dull throwing cards
I have such a crazy history with this game... from hearing about it on online forums, pirating it and not knowing how to play, watching playthroughs and learning how to actually play, buying the game and resetting my progress, playing with my friends by my side so it turns into one big Star Trek adventure evening... All culminating in last year when I finally got the last three achievements that seemed to far out of my grasp. oh look, it seems that its still installed for some reason. I guess another round for old time's sake wouldn't kill me...
i find it very hard to get into because I never know if I am playing it 'right'. With games like Splunkey or Issac, I know I am wrong if I die, but for FTL, I never know until the moment of game over.
My friend and I had been playing FTL for about a month when it first launched and introduced it to another friend who proceeded to beat it on his first try.
I played a pirated version my friend had, then i got it on steam for like 2 bucks. Still one of the best games ive played to date. Also why is the hornet theme in the background?
I want an FTL that's an open world game. I love the combat and want to do more. Closest thing to that is Space Haven... And that's just Rimworld in space in a ways
I purchased in 2014. Loved this game with 100+hrs. Been looking for something to play again and what a great idea!! Wished so much for an expansion of some kind.
Protip. Don't neglect engines. So many newbies think shields are all they need for survival but engines actually help more than shields after you have 2. More shields gives you more yes, but they recover the same speed with level 8 shields as they do at level 2. Dodging more gives you more of a chance to regen your shields between hits though. Not to mention you get to dodge missles and planatary batteries and mines too.
@EljayIsHere doors yeah, oxygen is eh. If your life bay gets smoked early battle you can normally finish before it becomes a big problem unless they use fire weapons or something. Level 2 oxygen is an absolute must have before the boss though because if they send the hack drone to it, you are completely effed without it.
i feel the same things you have said about FTL, it is one of my favoruite games and i agree at the nebula part, i will never go to nebula :), but it finds me
There was attempt to spiritually success or something like that. Shortest Trip To Earth. It players little more different, little more ""complex"". It's a good game and all, can cause some sleep deprivation... But in the end, it's got nothing on FTL.
The trouble with FTL is that there's some specific strategies which most people seem to consider almost manatory if you actually want to complete the game, sort of invalidating all the customization you can supposedly do.
There are definitely optimal builds that make the game easy, but veterans can equally beat the game with meme builds. Not everything is strictly speaking _good,_ but meme builds can be a fun change to break up the monotony of meta builds. Since it's not a competition, you don't have to adhere to the meta.
Yep, my thoughts as well With the variety the game offers, only playing one play style because “it’s easier” isn’t the games fault, I’ve beaten it with most strategies, and rarely repeat one back to back because what’s the point of that hahaha
I think that's partially true. I did get all of the achievements, but I think certain builds absolutely felt, if not "mandatory," then far and away more fun for completing the game with, especially on the final levels (namely being able to bypass shields and quickly trap and defeat enemy crew members without having to depend on lasers and traditional firepower, let alone finite missile stockpiles).
I've been playing FTL for a few days now and about 2 days ago I was able to defeat the flagship*. (On easy) I currently have 3 ships with at the moment but I'm trying to unlock more. But it's fun to use the stealth cruiser. (Although getting the shields quickly is definitely recommended cause drones are annoying cause I gotta charge my Glave beam and my cloak only lasts for a few seconds at Level 2.
Every time I get bored with a modern Roguelike, I go back to playing a traditional Roguelike, reminding me of how fast, elegant, simple and straightforward a roguelike can be!
(Puts on fake old man beard) Back in my day we didn't have any hacking, "Hard difficulty" (New difficulty that made the previous Hard Difficulty get renamed to normal, and the previous normal difficulty get renamed to easy), Lanius, Type C, Flak, Ion Stun, Pulsars, or cloning, (dies of being an old man who played before AE came out)
hahaha dude the game got both immensely harder and immensely easier when they added advanced content. And for some reason when they did all my progress reset and I lost the crystal ship?!?!?!!??!
@@EljayIsHere ah well, I was an actual child when AE came out, so you’d best believe I had never beaten the game before, anyways (until I got lucky enough for every event to get the Crystal A, and then I got Crystal B and beat the game on normal)
lol have you managed to beat the game on higher difficulties? the flagship absolutely SUCKS on hard mode. the missile bay gets connected to main ship so I can't just tp my mantis crew in and have it be dealt with forever + basically everything is buffed even more. also pro tip: if you ever find a ship that doesn't have missiles and it's weapons are too weak to breach your shield layers - just sit there and let your crew train on evasion/shield recharge. this has saved so many runs for me and is basically the only way I'm able to get close the flagship on normal/hard lmao.
I've done a bunch of normal runs, but honestly my problem is I never try hahaha Like, in a game like Barony, HLD, Loop Hero, etc I get really into the min max, trying to win. But FTL is just so fun to do stupid stuff, or play the narrative card rather than the optimised choice hahaha So I lose crew to looking at giant Zoltan Monoliths for example hahaha
Cosmoteer: Starship Architect & Commander (currently EA) is probably the closest and greatest FTL hit. I even dare to say there are some elements that suppress the FTL but fall short in others.
love FTL and into the breach. Still hoping to se another banger from these guys in the future. Still trying to complete first mission since i deny lowering the difficulty from standar.
@@EljayIsHere After installing it I could never go back to normal ftl. It expands on so many game mechanics and adds a ton of depth and a dizzying amount of ships. Plus a lot of really good lore and species that fit right into the universe of the game :3
Beat the game *ONCE* on easy and it was the most satisfying thing ever. It’s a great game and I suck at it - maybe I’ll pick it up again sometime soon.
The only thing that I'm quitting roguelikes it doesn't really respect the player's time. There are times you need to do personal stuff but the game cannot be paused or quit for a moment
I never played FTL, but it's one of my favourite games. In fact, my videogame with most hours played is one that Sleeper Service developed after finding success with FTL: Captain's Edition all those years back. It's also a roguelike, but a Metal Gear Solid V one. It's called Swirl W@tch. Thanks for helpig keep this awesome (and source-moddable!) game alive!
I wanted to play FTL at the time it was new (2012 or so?) But i also wanted minecraft. I needed to make a decision at the time. And i didnt hyperfocus on playing ftl in my teenage years, thats all I can say about that 😂 maybe now is the time to try it. Every video by you, a new title gets added to my steam wishlist 😂
Try out "Space Order Mine"... besides the stupid name, it's a cross between FTL, mine sweeper and inventory tetris... not super deep but good for quick runs to see what kind of build you end up with. Cheap and pretty fun.
Can you do a review for Trigon Space Story and explain what it's missing and why FTL is better? The devs might listen to some of your feedback because the 68% "Mixed" review on Steam is not looking very good.
I’m probably not well informed or important enough I kind of just make videos about games that I love, and I just gush over why I love them When I’ve tried to do critique, it tends to not work But I’d be interested to try the game in general!!
And if you've somehow managed to finish FTL to your heart's content and think you've seen everything the game has to offer, there's still FTL Multiverse, a gigantic if unofficial fan-made expansion featuring more ships, more alien races, more story, more events, and more BS ways the game can kill you because you neglected one tiny detail of managing your ship and crew.
I have to agree, FTL is one of the greatest games ever made. In fact, I would call it the best rogue-like of all time, if it wasn't for Into the Breach; a game made by the same studio that I like more lol.
@@EljayIsHere At first it's scary however I prefer hard now as on easy/med I can get every upgrade every game where as on hard you rarely get all upgrades. Makes the game even more fun imo when you know you cant have it all and adds that extra layer of tactics. ps You not getting preigniters cracked me up as they are the holy grail in FTL hahaha
Ah yes, Faster Than Light. One of the first games I ever got on steam (in fact, I think it was *the* first game I got on Steam). I remember spending so many hours on it (around 110-ish hours? Including moding the game), just having a good and a bad time. Honestly, while I have not played the game consistently in a long time, FTL always have a special place in my heart. If you ever want to try modded FTL, please try out FTL: Captain's Edition, it is a beautiful massive overhaul of the game with so much new content, dangers, enemies, and most important of all: New ways to kill you while you try to make good use of the new content. I highly recommend giving it a shot
FTL has this strange curse attached to it, that simply hearing its name, will force you to re-install and lose another hundred hours to it while remembering what it was like to be 16 playing this for the first time...
Anyway, I'll be streaming it live in a few days, come say Hi! ---> ua-cam.com/users/liveXVK9lxwxVZE
Lowkey I played both the Crane Game and the Slots Roguelike, and they kinda go hard lmao
Don't forget Multiverse coming out and it's updates and other mods making it even better...
I can vouch the curse is true.
I hate that i found this video. And i hate that youre right. I had other plans this eveving. Now i need to know i can do beat it again....haaaaaaaaaate.
wait, re-install? I've had it for years and never uninstalled it. I don't keep the icon on my desktop so I usually forget its there until moments like this :)
You forgot to mention killing the crew of the final boss makes the ship become skynet/terminator.. Dun dun dun de dun..
Hahaha to be fair, I left out A LOT of really cool and interesting parts, I had a whole section where I showed me trying to unlock the crystal ship only to die to a nebula fight because spoilers.
Also, man, I had the crystal ship like 8 years ago and lost all my progress when advanced content came out for some reason 😭
@@EljayIsHere lanius would like to know your location and metal contents...
I really like them...advanced rocked
DUN DUN DUN DE DUN... DUN DUN DUN DE DUN
i lost once because of that
@@EljayIsHere advanced made crystal ship trivial, cus less rng if you use rock ship C. you already have a crystaline crew member, so no need to pray for that drop pod, only rock homeworld + gateway which can still take hours, but is alot more consistent nonetheless.
Do all this, get bored of the game, find out about the multiverse mod, find out it has 17 pages of ships opposed to the one page the base game offers, lose all your social skills
I’m stuck on step 2 lmao
Still not bored after a decade
Can't lose social skills if I didn't have any to begin with
Checkmate socialite
Should i start with the mod or run vanilla version first?
@@yaelz6043 definetly vanilla, multiverse is really overwhelming at first. Even vanilla can be at the start, but nowhere near as bad as multiverse.
@@toustikcz640 thanks for the tip!
I've recently got into playing the Multiverse mod, and I have to say that mod single handedly reignited my love for FTL
I’ve been super keen to try it but honestly a whole mod is going to be too much time for me at the moment hahaha
@@EljayIsHere I personally recommend it a lot after you finish FTL, is almost like FTL 2, with all it adds, including a much more advance story
@@444traper In my days before even AE came out we had Captain's Edition. Multicerse is a worthy successor, and did what Clonebay failed to, but I am nostalgic for that one (plus, te dev made a whole bunch lf cool roguelikes after)
I had like 80% of the ships unlocked in Multiverse and thought I transfered all the files necccesary to maintain that but when I got my PC, even though I'm using the same HDs and SSDs, evidently I lost some sort of crucial file that 'remembers' what I had unlocked and have to re-unlock them all over again. nooo. This also includes the base game crystal race. It took me FOREVER to get a run where I had the opportunity to do that effing sidequest. arrrgh.
12 years...really? Man. I remember when it came out.
Crazy right? I was still in high school.... Now I'm married, have a kid.... and I still can't beat it on normal lmao
damn. Still remember the soundtrack, the second I heard it play during your outro I got shivers. Adored this game. Simpler times. Was when I really started getting into indie games properly, and realised that they're generally a lot more cultivated, special experiences compared to the AAA sludge we get shovelled onto us these days. Thanks for the great video
The soundtrack does this thing where it instantly forces you to re download and lose another 200 hours hahaha
There was a potential contender called Jump Light Odyssey but it was tragically axed.
These feels like the case with almost every contender, either axed entirely or just couldn’t get the mechanics to feel satisfying and never left early access
It’s crazy
@sirreetweedledoo925 yea they said they did not get enough early access sales. They released a barebones and buggy EA version for players and wondered why people wanted to wait for it to be developed further before buying.
i mean there litterally is a contender called Trigon Space Story thats still going and being improved apon or what people call it FTL 3.0
Try Void war it's another potential contender but it's Grim dark a Warhammer 40k style lore.
FTL set the standard before most even knew there WAS a standard to be set and it's saved me hundreds in half-assed attempts since (the demos were enough to warn me off their attempts).
We got to play the best of what was available WITH MOD SUPPORT and a free update/expansion long before many others had thought to even make something in the "new" genre (basically a re-hash of classic arcade games but with in-run progression, arcades would be making a killing if this sort of thing had been available back then).
Good interface, epic chip-tunes, engaging gameplay, simple concept/story and a whole heap of neat options and mini-goals to do even for the non-competionists as play gave clear instructions on how to unlock most of the new ships/variants.
Not many games manage that, Terraria, FTL, half-life, OG counterstrike, TFC/2 (back when it was a half life 1 mod we had mariocart levels, and a heap of other weird and wonderful community led things like chaollenge-maps for mobility training)
A beginner playing on easy difficulty is peak FTL. It eventually devolves into an expert playing on hard difficulty where the most eventful concern is "will I lose 1 or 2 hit points this sector?".
You eventually reach the point where you go through entire sectors without taking damage and in many fights, even on hard difficulty, it's not even possible to take damage even if you walk away from your computer and leave the battle running.
Man I’ve still not actually met anyone who plays on hard regularly hahaha
Hundreds of hours and most are like me playing normal and easy still
@@EljayIsHere I got so good at hard I started doing shieldless runs, then quit after I won one of those.
Hard difficulty isn't outstandingly more difficult than easy you just have to sell your moral compass for scrap to buy hacking at the first opportunity.
@@BoxdHound When I was obsessed with FTL I couldn't quite beat Hard even if I could win almost every Normal difficulty run purely off of the back of the Flagship change on Hard negating my favorite strategy. Also by the time Hard mode came out I had already started to burn out on the game.
I've been playing this game on and off for many years, getting to the last ship is pretty easy and was never able to kill it even with hundreds of tries.
@@James_Byron same
I always had good luck with engi ships! Everything else not so much.
the flagship makes the game completely different from all previous fights, I found myself spending most of the mid-game preparing countermeasures to deal with it after my first few runs. Targeting a main weapons system like you do with most ships doesn't work since they're so spread out, meaning you need to prioritize whatever gives you the most issues. I find the missile system to be a safe bet most of the time since I usually roll up to the flagship with maxed shields and decent evasion to survive the barrage of ions and lasers, though with good cloaking you might have other priorities. Definitely make disabling whatever special room the ship has -- drones, teleporter or cloaking -- a top priority early on even if it means you eat some missiles and hope like hell it doesn't wreck your weapons bay. As long as you have enough sustained fire to keep the shields, missiles and the gimmick room all damaged at once you should be fine. The best defense is a good offense, you're screwed the moment it starts its full barrage
I agree this game has gone largely unchallenged. Well, I am working hard to change that. I sunk countless hours into FTL and hope my game (vids under channel) when it's compete can capture even a FRACTION of the magic of FTL
Been playing the game since release week. One of the all-time greats for sure. Never gets old, always sucks you in. Your point about zero downtime is something I had not considered but is very true.
I thought all of the games i played during snes days were all roguelike :)
Because you just have limited ressurections and there's no saves between saves stages
I think genre definition is a bit tricky and silly, but Roguelikes kinda became a mainstream genre and concept around 2012, looking before that there were Roguelikes even in the 80s but they just weren’t booming in popularity
The modern definition is something like: permadeath + limited resources + random worlds.
@@EljayIsHereRoguelikes used to be actual Roguelikes, i.e. games that were "like Rogue". Modern examples includes Caves of Qud (freakishly good game), Dungeons of Dredmor, Tangledeep and the like.
Binding of Isaac should be described as "a run-based Zeldalike" because it's basically The Legend of Zelda, except run-based. Unfortunately it gets called a Roguelike, which it definitely is not.
I'd describe FTL as... a run-based spaceship combat/exploration simulator, or something?
I cant believe it's been so long since this came out. Into the Breach is 6 years old too now
Right? Crazy hey
0:05 Wings of Seduction : Bust Em Out
Aight, thanks for the sauce, brother.
LMAO live proud, brother
One of the worst gaming moments was the fact that a true FTL like came out, and no one played it. Redcon baby its on Steam, Its on android, hell its even on your mom
@@TheNPColiseum Redcon doesn't even hold a *candle* to FTL. It's poorly balanced, has very little replayability, has swathes of content locked behind paywall, railroads you heavily, and generally has a much more unpleasant battle loop where you can get locked into an unwinnable (and therefore unfun) situation much more easily than in FTL.
@@ZetaPrime9699 DON'T LISTEN TO THEM PEOPLE!! ITS THE CRUX PROPAGANDA!!!
@@ZetaPrime9699 I beat FTL on the hardest setting, took me months. I wanted more, I searched and played and failed. Till I found Redcon which does have faults. I played on PC so there wasn't a paywall It wasn't as good as FTL but its still the closest I have found. I do want to thank you for taking the time to reply though I enjoy conversation :)
@@TheFirstMantoDie lol good one :)
@@TheNPColiseum Sorry if my reply came off aggressive, it wasn't intentional. I just personally had a very frustrating time with Redcon compared to FTL.
The board game that FTL is based on / inspired by (“Battlestations!”) is also phenomenal
I KNEW IT FELT LIKE A BOARD GAME
I know for now it's pretty impossible, but if one day I see a trailer for a FTL 2, I think I'm gonna cry for real. Damn this gem of a game.
I’m weird but honestly I don’t want the legacy touched
Wizard of legend is amazing… the second game…. Oof
Hahaha
that last sentence rung so true with me
i always end up coming home to ftl when someone i love passes or I'm going through rough times
What'sssss wrong withhhh nebulasssss? Persssssonally, I love thhhem!
LMAO
Bro you just made me wishlist 3 games in less than 10 seconds thanks
And as a fellow ftl player i could every ounce of pain and suffering you mentioned, the cherry on top was when you said it was on easy mode 😂😂😂
LMAO careful wishlist that third game and you'll see the thousand other ... "anime" roguelikes hahaha
@@EljayIsHere The Last Sovereign. Not a roguelike, an RPG... but so so *so* much more.
FTL is such a great game. I have it on PC, android, ios…literally everywhere. I love that game. Out There is a great space game, too - just mentioning.
Great video! Looking forward to the streets of rogue video.
Hahaha one day! When I get time!
Great video man. Your videos definitely make my day. There is a game called Cassette beasts, it's a beautiful game and I'm sure that you'll not regret playing it. So, if you have the time I'd love to see you play Cassette beasts.
It’s actually on my Wishlist!
@@EljayIsHere That's great. I'm sure you'll love it.
2:47 *Australian Darth Vader* "NAAUUURRRR!"
If you haven't played the multiverse mod its an incredible upgrade to the base game. The new additions while overwhelming on first install, quickly slotted in and are really easy to grasp.
2:47 i know that pain ALMOST as well as the other ship burning a bit too much with my crew aboard, that sub-system hull damage bleed-through is a nasty surprise to your own boarding parties.
FTL is roguelike equivalent of Battle Brothers. It is a game of loosing and dying. Easiest difficulty in both these games should be called "you loose anyway", but unlike harder difficulties you may actually falsely believe that there is other outcome possible.
4:23 rockmen are the best boarders.
They care not for fire, fire is just an extra crew member helping them out when they are boarding.
There is one game that's kind of like FTL, in that it's also about ship-to-ship combat, where you're fighting against a rebel fleet across a web of encounter nodes, where you can buy fuel, missiles and upgrades to your ships and ultimately reach the final destination or die (over and over again) trying.
It's called HighFleet. You can ask Sseth for more details, but TL;DR: it's good.
The uniqueness of FTL was that it's actually a deckbuilder (which was ahead of its time) but with a strong arcade component, rather than a dull throwing cards
I have such a crazy history with this game... from hearing about it on online forums, pirating it and not knowing how to play, watching playthroughs and learning how to actually play, buying the game and resetting my progress, playing with my friends by my side so it turns into one big Star Trek adventure evening... All culminating in last year when I finally got the last three achievements that seemed to far out of my grasp.
oh look, it seems that its still installed for some reason. I guess another round for old time's sake wouldn't kill me...
Goodbye another 200 hours hahaha
A great game. I bought it in 2013 on sale for $1.99 and have hundreds of hours in it. I would love for them to make a FTL2.
You nailed it. The game can be learned and mastered, it's not pure RNG like people always jump to saying. Also the absolute top tier soundtrack.
i find it very hard to get into because I never know if I am playing it 'right'. With games like Splunkey or Issac, I know I am wrong if I die, but for FTL, I never know until the moment of game over.
My friend and I had been playing FTL for about a month when it first launched and introduced it to another friend who proceeded to beat it on his first try.
LMAO nooo thats too real
Beginner's luck
What a great video man, FTL is still one of my favourite games and it truly is like nothing else still to this day. :)
Right!!!
I played a pirated version my friend had, then i got it on steam for like 2 bucks. Still one of the best games ive played to date. Also why is the hornet theme in the background?
To invoke terror
@@EljayIsHere great music taste. HK is one of my favorite games as well.
I want an FTL that's an open world game. I love the combat and want to do more. Closest thing to that is Space Haven... And that's just Rimworld in space in a ways
Cosmoteer might be similar to what you're looking for. it's not quite the same but it's pretty damn fun
Amazing video, it makes me want to jump back into FTL again. That game was the highlight of 2012, the year it came out.
Trailblazers: Into the March is looking sick, its like FTL mixed with cosmoteer
I purchased in 2014. Loved this game with 100+hrs. Been looking for something to play again and what a great idea!! Wished so much for an expansion of some kind.
nice content yo absolutely loving it
2 too-close-star jumps in a row is fucking wild bro💀
Its really good and the FTL: Multiverse mod unofficial squeal it's just as good
Protip. Don't neglect engines. So many newbies think shields are all they need for survival but engines actually help more than shields after you have 2. More shields gives you more yes, but they recover the same speed with level 8 shields as they do at level 2. Dodging more gives you more of a chance to regen your shields between hits though. Not to mention you get to dodge missles and planatary batteries and mines too.
hahaha yeah, thats like 99% of the jokes in this video, putting energy into what you think is good but weirdly doors and oxygen are OP
@EljayIsHere doors yeah, oxygen is eh. If your life bay gets smoked early battle you can normally finish before it becomes a big problem unless they use fire weapons or something.
Level 2 oxygen is an absolute must have before the boss though because if they send the hack drone to it, you are completely effed without it.
the closest roguelike/lite that I've played that comes close to this would be Crying Suns and god damn it's also great. Both are amazing
i feel the same things you have said about FTL, it is one of my favoruite games and i agree at the nebula part, i will never go to nebula :), but it finds me
FTL aka oxygen is luxury. You get to breath when i say you get to breath
😂😂
There was attempt to spiritually success or something like that. Shortest Trip To Earth. It players little more different, little more ""complex"". It's a good game and all, can cause some sleep deprivation... But in the end, it's got nothing on FTL.
I've played FTL years ago, and since then I was looking for a space rouguelike like FTL, and nothing came even close to that.
The trouble with FTL is that there's some specific strategies which most people seem to consider almost manatory if you actually want to complete the game, sort of invalidating all the customization you can supposedly do.
Never seen or had that happen, odd
There are definitely optimal builds that make the game easy, but veterans can equally beat the game with meme builds. Not everything is strictly speaking _good,_ but meme builds can be a fun change to break up the monotony of meta builds. Since it's not a competition, you don't have to adhere to the meta.
Yep, my thoughts as well
With the variety the game offers, only playing one play style because “it’s easier” isn’t the games fault, I’ve beaten it with most strategies, and rarely repeat one back to back because what’s the point of that hahaha
I think that's partially true. I did get all of the achievements, but I think certain builds absolutely felt, if not "mandatory," then far and away more fun for completing the game with, especially on the final levels (namely being able to bypass shields and quickly trap and defeat enemy crew members without having to depend on lasers and traditional firepower, let alone finite missile stockpiles).
I've been playing FTL for a few days now and about 2 days ago I was able to defeat the flagship*. (On easy)
I currently have 3 ships with at the moment but I'm trying to unlock more. But it's fun to use the stealth cruiser. (Although getting the shields quickly is definitely recommended cause drones are annoying cause I gotta charge my Glave beam and my cloak only lasts for a few seconds at Level 2.
Dude, you're in for such a fun journey!
Agreed.
Until now I'm still not unlocking any other ships except the first two ships from the tutorial. I don't know if it's me or the game :)
YES. I love FTL, still play it to this day, I have about 500 hours logged
Dude once it gets the hooks in you’re doomed hey hahahaha
Every time I get bored with a modern Roguelike, I go back to playing a traditional Roguelike, reminding me of how fast, elegant, simple and straightforward a roguelike can be!
Great vid, FTL is an old favourite of mine. There isn't much else like it
So Armored Core Rogue like with spaceships? Sounds awesome actually!
The level of balance in FTL is truly impeccable.
2010s was such an amazing era of games......
(Puts on fake old man beard)
Back in my day we didn't have any hacking, "Hard difficulty" (New difficulty that made the previous Hard Difficulty get renamed to normal, and the previous normal difficulty get renamed to easy), Lanius, Type C, Flak, Ion Stun, Pulsars, or cloning, (dies of being an old man who played before AE came out)
hahaha dude the game got both immensely harder and immensely easier when they added advanced content.
And for some reason when they did all my progress reset and I lost the crystal ship?!?!?!!??!
@@EljayIsHere ah well, I was an actual child when AE came out, so you’d best believe I had never beaten the game before, anyways (until I got lucky enough for every event to get the Crystal A, and then I got Crystal B and beat the game on normal)
lol have you managed to beat the game on higher difficulties? the flagship absolutely SUCKS on hard mode. the missile bay gets connected to main ship so I can't just tp my mantis crew in and have it be dealt with forever + basically everything is buffed even more.
also pro tip: if you ever find a ship that doesn't have missiles and it's weapons are too weak to breach your shield layers - just sit there and let your crew train on evasion/shield recharge. this has saved so many runs for me and is basically the only way I'm able to get close the flagship on normal/hard lmao.
I've done a bunch of normal runs, but honestly my problem is I never try hahaha
Like, in a game like Barony, HLD, Loop Hero, etc I get really into the min max, trying to win.
But FTL is just so fun to do stupid stuff, or play the narrative card rather than the optimised choice hahaha
So I lose crew to looking at giant Zoltan Monoliths for example hahaha
Cosmoteer: Starship Architect & Commander (currently EA) is probably the closest and greatest FTL hit. I even dare to say there are some elements that suppress the FTL but fall short in others.
There are 2 newer pirate themed games similar to FTL we have Reclaim the Sea and Seablip, Reclaim the Sea is really good
I’ve been recommended SeaBlip a lot, is it good?
bought this game randomly when i was 8 still play it a decade later
love FTL and into the breach. Still hoping to se another banger from these guys in the future. Still trying to complete first mission since i deny lowering the difficulty from standar.
Lmao I love the commitment
this is a criminally underrated video
FTL is FANTASTIC. I'm really surprised that there aren't any alternatives yet.
Multiverse mod has consumed endless hours of my time trying to unlock all those ships =w=
People keep recommending it to me! I might have to install it… if I can kick this Noita addiction hahaha
@@EljayIsHere After installing it I could never go back to normal ftl. It expands on so many game mechanics and adds a ton of depth and a dizzying amount of ships. Plus a lot of really good lore and species that fit right into the universe of the game :3
Don't forget the mods. Me personally, I like playing as a space station. Fight pirates, trade a lot, its kinda fun.
Wait that’s a thing?? what’s the mod name?
I'm currently having a BLAST playing Breachway's demo they have up currently, looks promising
I'll have a look!
Beat the game *ONCE* on easy and it was the most satisfying thing ever. It’s a great game and I suck at it - maybe I’ll pick it up again sometime soon.
FTL final boss was so tough that you have to beat it a few times
All I want is someone to Frankenstein together FTL and an old school rpg
The only thing that I'm quitting roguelikes it doesn't really respect the player's time. There are times you need to do personal stuff but the game cannot be paused or quit for a moment
FTL allows pausing and quitting to come back later :)
*Enters Nebula*
"Do you like slugs in your head?"
Ahh, yes… the most powerful weapon on the ship. Doors.
Don’t mess with doors.
welcome home brother
Great video! I love FTL!
I know nothing of this game, but I really enjoyed this video. Well done
Glad you enjoyed! :)
I NEED THIS TO BLOW UP MORE AND I NEED YT TO PUT YOUR CHANNEL IN MY FYP ALREADY
Hahaha thanks
What are you talking about? nebulas are the best choise, enemy will go slower, meaning you'll have more time to explore.
I never played FTL, but it's one of my favourite games. In fact, my videogame with most hours played is one that Sleeper Service developed after finding success with FTL: Captain's Edition all those years back. It's also a roguelike, but a Metal Gear Solid V one. It's called Swirl W@tch. Thanks for helpig keep this awesome (and source-moddable!) game alive!
The soundtrack to this game brings me peace.
_I love the smell of Fire Beam in the mornin'_
I wanted to play FTL at the time it was new (2012 or so?) But i also wanted minecraft. I needed to make a decision at the time. And i didnt hyperfocus on playing ftl in my teenage years, thats all I can say about that 😂 maybe now is the time to try it.
Every video by you, a new title gets added to my steam wishlist 😂
It’s totally worth it, at least if you like the sortve things I show in the video hahaha
and then if somehow normal FTL is getting too easy or boring, try one of the overhaul mods! Like the Multiverse mod which makes it Roguelite x10
this game and starsector are for me the best space rpg games
Try out "Space Order Mine"... besides the stupid name, it's a cross between FTL, mine sweeper and inventory tetris... not super deep but good for quick runs to see what kind of build you end up with. Cheap and pretty fun.
Just spend 100 hours on Bad North this summer
Can you do a review for Trigon Space Story and explain what it's missing and why FTL is better? The devs might listen to some of your feedback because the 68% "Mixed" review on Steam is not looking very good.
I’m probably not well informed or important enough
I kind of just make videos about games that I love, and I just gush over why I love them
When I’ve tried to do critique, it tends to not work
But I’d be interested to try the game in general!!
If you want a spiritual successor for this game, "Void War" is probably the closest thing you will ever get.
And if you've somehow managed to finish FTL to your heart's content and think you've seen everything the game has to offer, there's still FTL Multiverse, a gigantic if unofficial fan-made expansion featuring more ships, more alien races, more story, more events, and more BS ways the game can kill you because you neglected one tiny detail of managing your ship and crew.
You definitely encapsulated the essence that is "playing FTL". Love it, hate it, it's one of the best of all time.
Now go play Into The Breach...
I have to agree, FTL is one of the greatest games ever made. In fact, I would call it the best rogue-like of all time, if it wasn't for Into the Breach; a game made by the same studio that I like more lol.
I have 1065 runs and 196 wins. 100 of those are probably with the Crystal B.
God I love this game so much.
My best score is 6190. What's yours?
Great review summed up FTL perfectly! I play it on hard BTW ;)
Multiverse is a must have mod for FTL
HARD? You’re amazing hahaha
@@EljayIsHere At first it's scary however I prefer hard now as on easy/med I can get every upgrade every game where as on hard you rarely get all upgrades.
Makes the game even more fun imo when you know you cant have it all and adds that extra layer of tactics.
ps You not getting preigniters cracked me up as they are the holy grail in FTL hahaha
FTL music still ranks in the top 5 in game music for me even after all these years.
its been a good ru...NOT ANOTHER FCKING NEBULA
Ah yes, Faster Than Light. One of the first games I ever got on steam (in fact, I think it was *the* first game I got on Steam). I remember spending so many hours on it (around 110-ish hours? Including moding the game), just having a good and a bad time. Honestly, while I have not played the game consistently in a long time, FTL always have a special place in my heart.
If you ever want to try modded FTL, please try out FTL: Captain's Edition, it is a beautiful massive overhaul of the game with so much new content, dangers, enemies, and most important of all: New ways to kill you while you try to make good use of the new content. I highly recommend giving it a shot
I’ve still not jumped into mods because time is rough for me, but I’m the same, it’s such a special game from the early days of my steam account
"Well... Until i land in a fucking nebula."
True AND real.