Best animation for beam struggles in a dbz game, worst camera angles for beam struggles in a dbz game tho. I need to see atleast 3 different angles. Player pov, Ai pov, and then a middle shot of the entire beam struggle
_That's not the only problem. Beam Struggles with two opposing strong forces should create a vaccum where the environment is being dragged into the vortex of gravity created from the sheer power of the beam by trees swinging back and forth being pulled from the roots to branches, rocks, and random debris being thrown about all over the screen with buildings being damaged and windows being shattered and broken. Not to mention if the Beam struggle is happening on the ground the characters feet should sink into the ground as they are exerting force to subdue the enemy as they press aim/shoot downwards if they are airborne. This is next level destruction that only passion about the series would bring about. This is why annual releases for DBZ should never happen. Because you need time to create ground breaking animations that would truly represent the cartoon/anime._
@@NABBOLING582 _The key is this feature should be incidental between minimal & maximum when performing any blast or beam the environment should always respond to some degree depending on power and the level of each character. This is what DBZ games are missing. Game developers always use the excuse that level design limits true expression of anime shows. No, ambition does. You have a goodnight._
If they added beam struggles to xenoverse, I’m sure that lots of people would come back to it and would make pvp just that bit more entertaining than just using cheap moves.
_Beam Struggles with two opposing strong forces should create a vaccum where the environment is being dragged into the vortex of gravity created from the sheer power by trees swinging back and forth being pulled from the roots to branches, rocks, and random debris being thrown about all over the screen with buildings being damaged and windows being shattered and broken. This is next level destruction that only passion about the series would bring about. This is why annual releases for DBZ should never happen. Because you need time to create ground breaking animations that would truly represent the cartoon/anime._
@@abhirupkundu2778 Nah cuz, as a matter of fact, I have to actually play the game myself. No recent DragonBall game has scratched the surface of the glory of the old ones outside of xenoverse. I tried Fighterz and haven't played it again.
Or the even more powerfull feeling when you played Budokai Tenkaichi 3 on the WII and you have to do the pose of the attack with the controller and the, when it clash, shake it with all your forces xd
I miss playing Budokai Tenkaichi 3 on the WII, where you have to do the pose of the attack with the controller and then, when it clash, shake it with all your forces xd
True. And I loved how almost any energy attack could clash too. Like you could have a death beam clash with a super spirit bomb or the super s.s deadly bomber or whatever it was called. It made you feel super powerful if you won the clash with such a small attack
I love how beams in this game aren't just straight rays of light. It really makes you feel that these beams are actually insanely high frequency radiations which are so hot that they emit particular wavelengths of light hence the different colour.
The details are incredible. But i like the budokai 3 camera angle from the side and when the screen goes black, really emphasizes the beams. Cool of you could change the camera angles.
I wish they made it where all super attacks can do that. Like Beerus ball and Goku's Spirit bomb clash together and Goku somehow uses Kamehameha or something to strengthen his spirit bomb and so does beerus
The best visual beam struggle for me was in Budokai 3. The feeling was awesome. In the Tenkaichi's they were boring and the POV in this one make it "meh..."
The thing I’m noticing with a lot of these comments is that people like when they can see the A.I.’s P.O.V the Players P.O.V and the middle of the beam or when you mash the button and the beam gets closer is what they want to see but I feel like a lot of y’all like FighterZ out of all the dbz games or budokai tenkaichi for the oldies now personally I like Raging Blast due to the fact that it does the same thing Budokai Tenkaichi does but it doesn’t shake as much.
No one's talking about how cool the beam struggle ending cutscene is That should have been a thing long before Kakarot To see the loser get consumed by the energy Probably could have had more than just that one with that same animation tho.
Dbz kakarot is hands down my favourite Db game however i feel as if they shouldve made u fight for the beam struggle and have a better camera angle and that whoever one the struggle inflicted say at least X4 the damage rhe beam would’ve normally done
Rikudoufox can you please see this!! Can you do a vid about area switching in kakarot? It has an area switch mechanic that no one has really recorded on YT.. I saw it once when they had the demo before it came out and havent seen it since..
Since CyberConnect2 could make Ki clashes for DBZ Kakarot, this makes me want to question.... *"Why the fuck didn't they make Jutsu Clashes for Ninja Storm 2-4??!"*
Seriously wish they use this engine for custom characters and so the HAIR SHOULD RISE UP WHEN YOUR SSJ FOR ONCE AND WILL LOOK REALLY SICK! But fr tho this game is super sick I just do t like playing the same story over and over, want to be my own character and ik they can do it and it will be perfect. End of S A
Best animation for beam struggles in a dbz game, worst camera angles for beam struggles in a dbz game tho. I need to see atleast 3 different angles. Player pov, Ai pov, and then a middle shot of the entire beam struggle
_That's not the only problem. Beam Struggles with two opposing strong forces should create a vaccum where the environment is being dragged into the vortex of gravity created from the sheer power of the beam by trees swinging back and forth being pulled from the roots to branches, rocks, and random debris being thrown about all over the screen with buildings being damaged and windows being shattered and broken. Not to mention if the Beam struggle is happening on the ground the characters feet should sink into the ground as they are exerting force to subdue the enemy as they press aim/shoot downwards if they are airborne. This is next level destruction that only passion about the series would bring about. This is why annual releases for DBZ should never happen. Because you need time to create ground breaking animations that would truly represent the cartoon/anime._
@@ariel7690 yesssssss this is what we need
@@NABBOLING582 Well hopefully the new game will feature some of this to some degree. Nextgen consoles have the power.
@@ariel7690 hopefully we will have a Xbox ZX that has this feature
@@NABBOLING582 _The key is this feature should be incidental between minimal & maximum when performing any blast or beam the environment should always respond to some degree depending on power and the level of each character. This is what DBZ games are missing. Game developers always use the excuse that level design limits true expression of anime shows. No, ambition does. You have a goodnight._
If they added beam struggles to xenoverse, I’m sure that lots of people would come back to it and would make pvp just that bit more entertaining than just using cheap moves.
People would dodge
They're not gonna add those anytime soon
@@LastGREATEST0 Sweats would
If dimps could add beam struggles in Xenoverse 2 I mean it could be possible.
_Beam Struggles with two opposing strong forces should create a vaccum where the environment is being dragged into the vortex of gravity created from the sheer power by trees swinging back and forth being pulled from the roots to branches, rocks, and random debris being thrown about all over the screen with buildings being damaged and windows being shattered and broken. This is next level destruction that only passion about the series would bring about. This is why annual releases for DBZ should never happen. Because you need time to create ground breaking animations that would truly represent the cartoon/anime._
I like how you can see the details on the beams and how they're bigger than their better counterparts indicating a more focused energy blast
Cell's Kamehameha was so small each time. Seeing the characters make their beams smaller to match him compared to everyone else's was so interesting.
cause it was a guided kamehameha, its smaller for balance purposes
Blud thought dbz kakarot was that good 😭
@@abhirupkundu2778 Nah cuz, as a matter of fact, I have to actually play the game myself. No recent DragonBall game has scratched the surface of the glory of the old ones outside of xenoverse. I tried Fighterz and haven't played it again.
@@abhirupkundu2778 I just have an eye for games and their programmed mechanics sometimes.
@@TerenceDonellWilliamsII FighterZ is a great fighting game but not a great Dragon Ball game
Tri Beam looks so clean for a clash
Yes, use a mod for suport characters
Yea
Tein is a god damn roll model
L
O itl
@@topreparoplus5650 uo
I love how they change it to a whole cutscene for the beam struggles but can’t have a better camera angle
*Caught your beam struggle in 60fps 4k*
*Or 2160p 60fps*
@@pizamogaming3538 or, 4320fps 55k
Either way got caught in PS18 graphics
Really bring that powerful feeling whenever you mashed the button
Or the even more powerfull feeling when you played Budokai Tenkaichi 3 on the WII and you have to do the pose of the attack with the controller and the, when it clash, shake it with all your forces xd
Rip controller
@@emmanuelortiz5888 yes
@@raulparrado1547 oh for sure
I miss playing Budokai Tenkaichi 3 on the WII, where you have to do the pose of the attack with the controller and then, when it clash, shake it with all your forces xd
Damn good old times
Om the ps2 you needed to break that thing
God that was a good game i hope they make either a remaster or a tenkaichi 4
I have Budokai Tenkaichi 3 too
True. And I loved how almost any energy attack could clash too. Like you could have a death beam clash with a super spirit bomb or the super s.s deadly bomber or whatever it was called. It made you feel super powerful if you won the clash with such a small attack
I love how beams in this game aren't just straight rays of light. It really makes you feel that these beams are actually insanely high frequency radiations which are so hot that they emit particular wavelengths of light hence the different colour.
Would've liked to see winners beam get closer and closer with each mash before eventually over powering the opponent
They do
@fordcobra1248
Did you not watch this video?
Wow the final flash is massive
Yet they couldn't show it Vs Cell
Base Goten fired off such a powerful kamehameha I didnt expect it 😂
Not to mention yamcha
Its not even a kamehameha. its a kamekameha, a mispronounce baby version of the wave that only he uses🤣
The details are incredible. But i like the budokai 3 camera angle from the side and when the screen goes black, really emphasizes the beams. Cool of you could change the camera angles.
I wish they made it where all super attacks can do that. Like Beerus ball and Goku's Spirit bomb clash together and Goku somehow uses Kamehameha or something to strengthen his spirit bomb and so does beerus
I remember the first 2 hours of the game being out I went for every beam struggle I could go for
I swear, i made it a point to myself to beam clash in literally every battle i could
It's actually amazingly useful to damage a boss during their surge sequence 😂
I really like the audio edit at 9:44 nice touch dude
So that's What it's called The God Heat Flash
It reminds me of Final Shine Attack
People who start with Xenoverse: “Wat is dis black magick?!”
Can I just say that Goku's god Kamehameha looks sick?
The beams in this game look incredible!
Imagin if xenoverse three looks like this😆 that be awesome
True but the day that will happens is the day dimps actually puts effort into Xenoverse
Yes,but we need a dragon ball Tenkaichi 4
Pablo
@@bocajuniors7577 that’d be cool
XenoVerse 3 dude 😎 just wait
its always satisfying to watch beam struggles
God Kamehameha looks like the x10 Kamehameha.
i LOVE that Galick Gun is a full body beam like it used to be, Xenoverse messed up on that one
i don't like how kamehameha is so wobbly, but i really like this game.
Tri beam looks so cool
Another vid means another great day
THIS LOOKS CLEAN MY GUY
I love it looks seeing the special beam cannon clash with things
The view and gameplay are godly
I hope rikudou takes a break after this because his fingers after this vid must be in pain rn
loving the look on godly attacks but add diff angles
I hope they do this if Xenoverse 3 comes out.
Never lol
Interrrrresting
Not likely
@@mikyah49 anything is possibleeeeee
@@vincnt9537 apparently not since they can't fix xenoverse net code
there needs to be bomb stuggles like for example frieza with death ball and goku with spirit bomb
Really wish they added this feature along with horde mode and survival mode for xv3
Never happening.
Did you mean hope?
Better say dbxv2
@@LvDalek no horde mode as in your surrounded by hundreds of enemies
Is there already xenoverse3?
Kakarot is the best looking Dragon Ball game. Even better than Fighters Z.
7:33 Finally somewhat better angle
I played the game for 36 hours and have literally never had a beam struggle happen once
I honestly beat this whole game (including dlc) without getting any beam struggles
The best visual beam struggle for me was in Budokai 3. The feeling was awesome. In the Tenkaichi's they were boring and the POV in this one make it "meh..."
9:50 Ultimate showdown!
Im Here For You Riku
Goku ssj blue's ultimate Kamehameha looks the most coolest one of all lol
The beam struggles are cool!
I had like 3 ram struggles my whole play through lol
The thing I’m noticing with a lot of these comments is that people like when they can see the A.I.’s P.O.V the Players P.O.V and the middle of the beam or when you mash the button and the beam gets closer is what they want to see but I feel like a lot of y’all like FighterZ out of all the dbz games or budokai tenkaichi for the oldies now personally I like Raging Blast due to the fact that it does the same thing Budokai Tenkaichi does but it doesn’t shake as much.
In Dbz Budokai Games You can see Both when you do Beam Strugle and Also Dragonball Legends has Beam Struggles too.
!BEAUTIFUL¡
No one's talking about how cool the beam struggle ending cutscene is
That should have been a thing long before Kakarot
To see the loser get consumed by the energy
Probably could have had more than just that one with that same animation tho.
It would have been nice to see BOTH beams. That’s the whole point.
I really want a Naruto game that is like DBZ Kakarot. My dream fr
Also I love your vids Rikudo
Bro that final flash looks so cool
Can't wait for DBZ Kakarot super
Wouldn't it be DBS kakarot 🤣🤣
Am I the only one who thinks goten’s kick after charging up his kame is adorable LMAOOO
Well, this one's cleaner than the other one.
The Final Flash in the other one blew out the screen with how much bigger and brighter it got.
Awsome bro love ur videos
7:34
Cell:loses the beam struggle
Android 19:Your efforts are futile!
It's basically 19 being honest about Cells failure
Also Raditz was shocked by Yamcha beating Vegeta in a beam struggle in 8:08
Beat the game and never knew you could do this till now lol
🤣🤣🥴🥴
It is hard to do
My son likes your content
Yo the snap vanishing god is back
Could say you blew the competition lol
It would've been fun if the camera would rotate during the beam struggle as to show both sides struggling
I was just thinking about that you stole my answer wow telepathy.
Man you are cool!!!!
Goten uses kamekameha, nice detail
I just hate how the contact point is always purple.
Imagine someone in-between the clashes
I love how the kamehameha spins
Bro…that reaction time
Dbz kakarot is hands down my favourite Db game however i feel as if they shouldve made u fight for the beam struggle and have a better camera angle and that whoever one the struggle inflicted say at least X4 the damage rhe beam would’ve normally done
interrupting a string of attacks from the enemy is already a pretty big reward considering this and Break are the only way to do that.
Tri-beam literally looks the best
This game has beam struggles but no melee clashes, xenoverse 2 has melee clashes but no beam struggles, what the hell is with that?!
Dragonball z Budokai Games have Both.
Beam struggles in this game were so lazy the clashing point is always purple as if your struggling with a gallic gun every time.
i love the clash i just wish there was a different angle to where you couled see both blasts
I really miss your voice riku
قناتك روعة تم الإشتراك
That Budokai 3 theme song hit different as an adult 😂 I use to beat everyone in my neighborhood they refuse to even play with me anymore .
very cool
Rikudoufox can you please see this!! Can you do a vid about area switching in kakarot? It has an area switch mechanic that no one has really recorded on YT.. I saw it once when they had the demo before it came out and havent seen it since..
i played this game like 5 times now and this never happen
I love this game a lot
BT3 still did a better job. I can't understand how they still can't surpass or even touch the level of greatness of that game!
Since CyberConnect2 could make Ki clashes for DBZ Kakarot, this makes me want to question.... *"Why the fuck didn't they make Jutsu Clashes for Ninja Storm 2-4??!"*
Seems like beam struggles have been getting worse since bt3.
a dragon ball game cannot be a dragon ball game if it does not have a clash of techniques
I love how watery the kamehameha looks.
For the first time ever galick gun beats the kamehameha
Damn tri beam got a beam struggle
Whats the song in 5:29 ? Please and too i like it good video :)
hufff la animaciones de vegeta goood
Y’all remember budokai tenkaichi 3?
I didn't know that ten is a playable character
Nor Goten
Neither Yamcha!!!
Wt...
Guess he was having a struggle
Awesome
Really hope Xenoverse 3 looks at least as good as this. Hopefully even better.
You forget Super Galick Gun, Super Final Flash, Ultimate Galick Gun, Limit Breaker Kamehameha, and Transcend Kamehameha
this video came out two years ago bro
Seriously wish they use this engine for custom characters and so the HAIR SHOULD RISE UP WHEN YOUR SSJ FOR ONCE AND WILL LOOK REALLY SICK! But fr tho this game is super sick I just do t like playing the same story over and over, want to be my own character and ik they can do it and it will be perfect. End of S A
This bout to be tenkaichi 4 guaranteed
Imagine a mouth beam struggle
🤣🤣🤣
It's great but what about dodon ray? And The Special Beam Canon?