omg this is amazing, i have been using cinema 4d uv tools for years but now i am getting into game assets and cinema just does not have the UV mustard for large complex models that need to goto substance painter of some thing along them lines, Thank Digtal meat for taking the time to making this video
Hey, dumb question, but how are you getting back to C4D? Picked up the C4D>Rizom script set, and exporting over to RUV makes perfect sense, but is it two way? Sorry to ask...no reply from the script author.
Sorry just seen this as it's not my channel, you just save in RizomUV, and it should get sent back, if it doesn't you need to adjust your settings in the bridge.
Hello. I created my character's head and attached it to the already prepared body template. Head and body are separate uv. I assigned my own material and textures to each part. But I also added some additional loops to tie my head to the body. And therefore, over the already existing uv, I received an overlay of these new polygons that I want to put in order on the uv. How can I fix existing uv so that when these additional polygons are stitched to it, it does not shift relative to its old position? Also, how can I copy or move the selected group through the material to the new Multi-tile so that it moves exactly to the same position as in the tile from which it was copied or moved?
When you hit "C" I even flinched. It was powerful. Thanks for the lesson.
That was quite a complete and good tutorial! thanks a lot!
Glad it helped!
Great Job! Thanks a lot, This IS Totally Improve my workflow
Wow! This looks really, really good. More videos please.
I should be making more soon :D
This is what i call TUTORIAL... and anyway I am a C4D user (Perfect wedding).
Thank u so much!!
omg this is amazing, i have been using cinema 4d uv tools for years but now i am getting into game assets and cinema just does not have the UV mustard for large complex models that need to goto substance painter of some thing along them lines, Thank Digtal meat for taking the time to making this video
that was insightful. hoping to see more soon..
A great tutorial for an amazing tool :). Thanks a lot!
I love this soft so much. Unwrapping objects is the most hateful part of the process for me. It was before rizom. Thank you guys.
I've been looking for that to figure out how I could stack some parts of my model and I found it! Thank you!
Although i dont do unwrap myself that much, this is an excellent tool with learning curve 10 minutes and no crashes!
best tutorial ever !
nice teacher! thanks
best uv software by far
Agreed
Thank God I born at right age!
Hey, dumb question, but how are you getting back to C4D? Picked up the C4D>Rizom script set, and exporting over to RUV makes perfect sense, but is it two way? Sorry to ask...no reply from the script author.
Sorry just seen this as it's not my channel, you just save in RizomUV, and it should get sent back, if it doesn't you need to adjust your settings in the bridge.
You didn't even teach how to deselect a selection. which is what i needed to know
he showed it once, sidenote. but this was the reason i came here too. but you have on the right the shortcuts listen!
Hello. I created my character's head and attached it to the already prepared body template. Head and body are separate uv. I assigned my own material and textures to each part. But I also added some additional loops to tie my head to the body. And therefore, over the already existing uv, I received an overlay of these new polygons that I want to put in order on the uv. How can I fix existing uv so that when these additional polygons are stitched to it, it does not shift relative to its old position?
Also, how can I copy or move the selected group through the material to the new Multi-tile so that it moves exactly to the same position as in the tile from which it was copied or moved?
这声音真有磁性
good!!!
How do you deselect the polygons? Is there any shortcut for it?
Do you mean all of them? or specific polygons?
great!it's helpful
Ei guys, I can't select one edge without use the retangle selection tool. Can you help me?
great
our office is using v.2018.0.171 I don't see the magic wand tool. Is it named differentl?
If you press F3 to enter polygon mode, you do not see the Magic Wand?
Hello I can't hide polygons with H or even with the button, someone have an idea why ? Thx a lot.
How do you remove a cut? After you cut a loop how do you remove it other than CTRL+Z?
Select the cut edge and press weld, shortcut "W"
brush radius size shortcut?
dude wtf why you dont show Auto Seams functionality