🔴 Grenadier AI [Game Maker Studio 2 | Basics]

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  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 17

  • @ghostlack
    @ghostlack 4 роки тому +1

    Beautiful.

  • @SonictheHedgehogInRealLife
    @SonictheHedgehogInRealLife 4 роки тому +2

    I like your style

    • @tutata
      @tutata 4 роки тому

      Swagger

  • @DrJurdenPeterbergsteinlerwitz
    @DrJurdenPeterbergsteinlerwitz 4 роки тому

    Saw your previous video with the game you're creating. It looks really cool. Can't wait til it is released.

    • @1upIndie
      @1upIndie  4 роки тому +1

      Me too. The game will be in beta/demo state in a few days (95% finished, no only polish and testing), so I guess a demo will be available aswell to test.

    • @DrJurdenPeterbergsteinlerwitz
      @DrJurdenPeterbergsteinlerwitz 4 роки тому +1

      @@1upIndie Thanks for the info man, I will be looking forward for that if it's gony be public!

  • @RowanFN
    @RowanFN 4 роки тому

    Hey,
    Love that i found you as you got some good stuff.
    Wondering on one thing, I'd like to have rope physics again, and a swing with a player, problem is, now everything is using a physics room, mine isn't and can't find any of the GM8 tutorials or aspects on it to get something working again.
    Wondering if you can lend a hand?

    • @1upIndie
      @1upIndie  4 роки тому

      You don't really need physics for that. I put it on my to do list, since you are not the only one asking. But that seems to be a bit more complicated (I guess), so don't expect it in the near future.

  • @TheNumber01
    @TheNumber01 4 роки тому +2

    thanks :D

  • @whis9998
    @whis9998 4 роки тому +2

    Hmm, can you program a grappling hook or something similar to Scorpions "GET OVER HERE" move?

    • @1upIndie
      @1upIndie  4 роки тому +3

      Yup, sounds like an easy task. Next vid is scorpions best move!

    • @whis9998
      @whis9998 4 роки тому +2

      @@1upIndie thank you so much

  • @t1dus075
    @t1dus075 4 роки тому

    Great content! And a good guide as always!!! Maybe you wanna try out a slope tile collision tutorial. for ur advanced or epic series ;)

    • @1upIndie
      @1upIndie  4 роки тому +1

      Yeah, about that. I will make another query, so if you all decide for a series about that. Well, then you get it!

  • @1upIndie
    @1upIndie  4 роки тому

    If you are looking for the shadow dash/trail with particles:
    ua-cam.com/video/Rivaxy6Y_Sc/v-deo.html

  • @ghostlack
    @ghostlack 4 роки тому +1

    I just finished your tutorial. I used it for a squirrel throwing nuts from a pine-tree. I have it working like yours for now, but I'll need to implement it within my enemy parent, and my states machine. I'd like to make the squirrel move to a different x and y, as well I readjust his range depending on the players position.
    ¯\_(ツ)_/¯
    Thanks! 🥰

    • @1upIndie
      @1upIndie  4 роки тому +1

      Uff, in that case I can give you an easy (fix) for your problem or I need to do an advanced video (dynamic) on a grenader.
      -> Easy fix: Make zones and then check all of them, then have 1 extra variable (zone) for which change the direction and speed. So if the player is in lets say the first zone, make the direcion and speed fitting to zone 1 etc.