I didnt know the cloudburst fact, that the healing comes out of me instead of the totem, thats pretty cool cos i'd always try and place the totem in a spot where it would hit most people in the raid, thanks for the Tip
Thank you very much for this video! I love Restoration because it has the, at least in my opinion, best class fantasy in the game. I love the direct healing supported by totems, hots and rain!
Man I messed up my stat priority so bad lol I switched from elemental and stacked a ton of mastery (like 65%) lol now I gotta fix all of that. Thank you for the video tho it’ll really help me out moving forward.
Thanks for the guide! Keep doing these , i subbed 😊 I just switched from resto druid in season 1 (last 6 years i have switched between resto druid and resto shaman as main). The burst heal is much better in season 2 for shamans, and i like the playstyle. Instead of applying 3-4 hots as druid pre damage is not as fun as healing all members as shaman from 20% to 100% 😅 also provides double damage than resto druid
Very helpful guide to get started, picked up Rsham for this season and am 50 rating away from keystone hero, couple small notes. I think earthbind and lighning crugal (double capacitor) should be the default choices IMO. The amount of fixates, jumpy adds, and adds that spawn more adds is so high that earthbind will get huge milage, also the double capacitor basically reads, 8 second aoe stun on a 1 min cd, which is really hard to say no to, especially if you dont have a demon hunter in your group to conflict with DRs.
I really think about Twink Playing Sham Heal, keep maining my Preservation Voker, but playing most of the time M+ on the Sham. Guide gave me a good look into the build making the decision even harder xD
@@tftg458 Mage tower has green colors. From video I can recognize shoulders and helm, those are from Legion dungeons. The rest of is a bit harder, but that skirt and gloves look like a heritage armor pieces.
Just curious, when you use chainheal and consume riptide, does the entire spell bennafit or only the person who had riptide on them. Also if you cast on a target without riptide, and it chains to someone who does, does it count?
Chainheal's bounces are calculated from the first target's heal, AFAIK. That means the best target for your chain heal is someone with low health (due to mastery) and riptide on them. Chainheal only consumes the initial target's riptide, so you only use up one per chainheal. Correct me if im wrong :)
Hey, just wanna say thank you. Been playing on-and-off for years, decided to commit to retail with my Dark Iron Sham. Loving the healing aspects, and my only complaint really falls within the Promordial wave build. I just don't really like how it fits with the CD's. Also, I have found healing tide, even when you spec into reducing the CD...to 2.9 instead of 3 mins.. Totemic Recall wont refresh it's CD. I love that totem, especially when I get Yeeted across the map and my party decides to soak in fire.
Do you use the M + build when you run around solo doing quests or rep grinds in the new area? Or do you just switch over to enhancement or elemental? I like staying resto for healing when the elite world quests pop so I can just spam heals for the gaggle, but it's slow when doing the quest part of world content.
Thanks for the guide! Just curious- why is mastery usually considered bad? Honestly it seems amazing, is it just not enough of an upside, as in, the percentage a heal is juiced at low HP needs to be more? Or what? It's just confusing because tossing an extra large heal to someone when they're at low hp and getting a pretty giant bonus on top of that feels pretty good to a layman like me.
Generally, you won't be at low hp, and if someone is getting to that threshold something went wrong. It might be a good healing boost if everyone is constantly low, but as you have lots of crit=bigger heals and procs, vers=flat increase heal, dmg and dmg mitigation, and haste= more heals and dmg, you don't need mastery. Shamans mastery is designed for people to be low, which is the opposite of what they should be if party play it correctly, which is bad design. Same with a lot of healer specs imo. Druids Mastery only heals, and that is if you keep high amount of hots. no dmg at all, which makes all other stats better. Paladin=useless mastery. Forces you to play melee, which is weird as half of talent tree is for ranged???? Long story short. You benefit from other stats more than you do from mastery.
I think generally because it requires your party to be low HP in M+ it really doesn't help when you're going into high keys. Better to get more chance to crit a massive heal or boost numbers thru vers than have people low health because you're generally needing to top people for the next mechanic. Hope it helps 🙏
Mastery is better at mid key levels, where people make mistakes and get low because of them. That's about it though, at low key levels people just don't get low, and at high key levels if someone messes up their probably dead, and at higher levels most unavoidable damage isn't dropping people super low, and if it would people their use a personal, or they fall over.
Thanks for keeping the content coming... Interested to hear if you do anything different when using Ascendance. I generally do same rotation as usual so RT and CH for AoE and RT and HS for more ST... Is there a better way to min max?
Wait you have a tier set that favors riptide and healing rain, but you get flow of the tides that removes your riptides. It might be good yo, but I doubt it's going to be that effective with 4 piece :/ Thanks for the video, btw. Only thing I would change is the flow of the tides choice
I just hate the fact that as a healer you have to dps aswell adds more stress to the player. So you have to help with stuns or interrupt, have to do some dps and heal....
you dont have to unless youre trying to progress at higher keys. your damage doesnt matter nearly as much as keeping a dps/tank alive until you push high keys.
I can agree with your mindset, I do wish healers healed, dps did dps and tanks tunk. But atleast with shaman it’s much more streamlined and the dps/interrupts are a bonus to playing the class well. Unlike disc priest where you HAVE to do dps to heal.
@Iliuta Cristian its not about getting better dude, its about the extra stress about doing something that you didnt need to before. I get that in a downtime where there is no damage you should dps a bit but not the whole " oh you have to do 20k dps as a healer or you getting kicked"
This is really a thorough guide that dive into high performance shaman that not so many people would introduce newbies into! Thanks for sharing!
I didnt know the cloudburst fact, that the healing comes out of me instead of the totem, thats pretty cool cos i'd always try and place the totem in a spot where it would hit most people in the raid, thanks for the Tip
Thank you very much for this video! I love Restoration because it has the, at least in my opinion, best class fantasy in the game. I love the direct healing supported by totems, hots and rain!
Man I messed up my stat priority so bad lol I switched from elemental and stacked a ton of mastery (like 65%) lol now I gotta fix all of that. Thank you for the video tho it’ll really help me out moving forward.
I like to stormkeeper into rain into cloudburst into AG into dps rotation. Lets you store up lots of healing while dpsing.
Thanks for the guide! Keep doing these , i subbed 😊
I just switched from resto druid in season 1 (last 6 years i have switched between resto druid and resto shaman as main). The burst heal is much better in season 2 for shamans, and i like the playstyle. Instead of applying 3-4 hots as druid pre damage is not as fun as healing all members as shaman from 20% to 100% 😅 also provides double damage than resto druid
Such an underrated channel. Great resource as always!
WHAT WHO IS NOT RATING ME HIGHLY
jk thanks XD
ooo I love this format, dude thankyou so much. I saw you made them for disc and resto druid as well, keep going I need the help hahaha
Very helpful guide to get started, picked up Rsham for this season and am 50 rating away from keystone hero, couple small notes. I think earthbind and lighning crugal (double capacitor) should be the default choices IMO. The amount of fixates, jumpy adds, and adds that spawn more adds is so high that earthbind will get huge milage, also the double capacitor basically reads, 8 second aoe stun on a 1 min cd, which is really hard to say no to, especially if you dont have a demon hunter in your group to conflict with DRs.
I think the main reason ppl take primordial wave over downpoor is because you have another riptide you can spend on a buffed chain heal.
I've done this a few times. All the chain heal talents mixed with primordial wave give some really good aoe
have to say it feels really nice playing with primodial wave
This is my favorite resto sham guide
I really think about Twink Playing Sham Heal, keep maining my Preservation Voker, but playing most of the time M+ on the Sham. Guide gave me a good look into the build making the decision even harder xD
Everyone is here about talents and rotations, etc., but I am here for that sick transmog. Please share the item list :)
Magetower my friend
@@tftg458 Mage tower has green colors.
From video I can recognize shoulders and helm, those are from Legion dungeons. The rest of is a bit harder, but that skirt and gloves look like a heritage armor pieces.
Spirit Link is also great to use as a tank external :)
I think SLT is best used preemptively as a DR. It is HUGE when used this way.
Yeah i use it alot BHS (behind the scene)
Just curious, when you use chainheal and consume riptide, does the entire spell bennafit or only the person who had riptide on them. Also if you cast on a target without riptide, and it chains to someone who does, does it count?
Chainheal's bounces are calculated from the first target's heal, AFAIK. That means the best target for your chain heal is someone with low health (due to mastery) and riptide on them.
Chainheal only consumes the initial target's riptide, so you only use up one per chainheal.
Correct me if im wrong :)
Also, if you cast chainheal on someone without riptide, it is gonna be a weaker heal. It wont consume the bounced target's riptide.
Hey, just wanna say thank you. Been playing on-and-off for years, decided to commit to retail with my Dark Iron Sham. Loving the healing aspects, and my only complaint really falls within the Promordial wave build. I just don't really like how it fits with the CD's.
Also, I have found healing tide, even when you spec into reducing the CD...to 2.9 instead of 3 mins.. Totemic Recall wont refresh it's CD. I love that totem, especially when I get Yeeted across the map and my party decides to soak in fire.
when you say a "good mix of crit/vers/haste" what does that look like % wise (like what %haste would you want)? (new player sorry if dumb question)
Love your vids! Will you be releasing one soon with recommended builds for resto shaman in the new mythic+'s?
is there also a Evoker Guide coming? 🙂
Not taking at least Pwave is a bad move. You should take it and you can even talent all the way to continuous waves. It makes the tier set way better.
Do you use the M + build when you run around solo doing quests or rep grinds in the new area? Or do you just switch over to enhancement or elemental? I like staying resto for healing when the elite world quests pop so I can just spam heals for the gaggle, but it's slow when doing the quest part of world content.
Do whatever you want. If you're doing M+ you'll be mowing enemies over in heals or other specs.
Why on earth wouldnt you swap...
Would you cover a Raid Build guide or are you mostly focussed on M+?
Donkey is a M+ focused content creator
Thanks for the guide! Just curious- why is mastery usually considered bad? Honestly it seems amazing, is it just not enough of an upside, as in, the percentage a heal is juiced at low HP needs to be more? Or what? It's just confusing because tossing an extra large heal to someone when they're at low hp and getting a pretty giant bonus on top of that feels pretty good to a layman like me.
It doesn't give you dps like haste or crit and doesn't add survivability like vers.
Generally, you won't be at low hp, and if someone is getting to that threshold something went wrong. It might be a good healing boost if everyone is constantly low, but as you have lots of crit=bigger heals and procs, vers=flat increase heal, dmg and dmg mitigation, and haste= more heals and dmg, you don't need mastery. Shamans mastery is designed for people to be low, which is the opposite of what they should be if party play it correctly, which is bad design. Same with a lot of healer specs imo. Druids Mastery only heals, and that is if you keep high amount of hots. no dmg at all, which makes all other stats better. Paladin=useless mastery. Forces you to play melee, which is weird as half of talent tree is for ranged????
Long story short. You benefit from other stats more than you do from mastery.
I think generally because it requires your party to be low HP in M+ it really doesn't help when you're going into high keys. Better to get more chance to crit a massive heal or boost numbers thru vers than have people low health because you're generally needing to top people for the next mechanic. Hope it helps 🙏
All of the above, good job commenters XD
Mastery is better at mid key levels, where people make mistakes and get low because of them. That's about it though, at low key levels people just don't get low, and at high key levels if someone messes up their probably dead, and at higher levels most unavoidable damage isn't dropping people super low, and if it would people their use a personal, or they fall over.
Question, when i talent poison cleansing totem, i do not see poison debuffs on my party frame to alert me to dispel, am i missing something?
Thanks much for the gifted sub!
Did the tier set change back? I thought it gave haste for the 4 piece?
Thanks for keeping the content coming... Interested to hear if you do anything different when using Ascendance. I generally do same rotation as usual so RT and CH for AoE and RT and HS for more ST... Is there a better way to min max?
Also the more H you have, the more AOE healing. I dont take the PW talent, and i am not using the NW a lot too
@@nicowins h?
thank you!!
Why would wowheads m+ build drop master of the elements?
Wait you have a tier set that favors riptide and healing rain, but you get flow of the tides that removes your riptides. It might be good yo, but I doubt it's going to be that effective with 4 piece :/
Thanks for the video, btw. Only thing I would change is the flow of the tides choice
Wowhead guide says Ancestral Reach, you say Flow of the Tides... I mostly aim to do 15s and up.
Can we get your m+ setup import code?
Season 2 out?
Or next week
Next week :)
Healrs forced to dps is a shitty idea.
Hey i decided to play resto shaman for this season and i dont quite get why shamans are running with 0 dispel with not picking the talent.
its situational but I always run that talent and its always helped out a lot when I least expected to use it
playing S tier classes is just dreading that hard incoming nerf. I still donit though
bro its not ascendanceeee theres no eee at the end its ascendance you dont say eee. Great content though love the stuff your putting out!
to access a weak aura not made by you, but by luxthos which he give it out for free, i have to pay to join your channel? lol
I link to his WAs in the description of pretty much every video. Memberships are for profile exports and such.
I just hate the fact that as a healer you have to dps aswell adds more stress to the player. So you have to help with stuns or interrupt, have to do some dps and heal....
you dont have to unless youre trying to progress at higher keys. your damage doesnt matter nearly as much as keeping a dps/tank alive until you push high keys.
This really only gets relevant when timing high keys... so don't worry too much about it =)
I can agree with your mindset, I do wish healers healed, dps did dps and tanks tunk. But atleast with shaman it’s much more streamlined and the dps/interrupts are a bonus to playing the class well. Unlike disc priest where you HAVE to do dps to heal.
This is the wrong mindset to have in a very competitive environment, just get better.
@Iliuta Cristian its not about getting better dude, its about the extra stress about doing something that you didnt need to before. I get that in a downtime where there is no damage you should dps a bit but not the whole " oh you have to do 20k dps as a healer or you getting kicked"
lol Ascendancey lol