MAXIMIZE Pumping Speed with these TIPS in Stormworks

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  • Опубліковано 14 гру 2024

КОМЕНТАРІ • 23

  • @grit9938
    @grit9938 25 днів тому +1

    I'm glad you looked at this again. I've been trying to correct people against venting all of their pressure out, but the overwhelming attitude was to vent everything all of the time, which simply wasn't accurate after they patched tanks to start pressurized. It wasn't inherently wrong, it just wasn't the most efficient.

  • @vigi86
    @vigi86 24 дні тому

    I would see pretty much the same for a charger.
    I made a quite sophisticated mobile generator to recharge vehicles, but boooy, it's slow.
    I used the "diode" part - don't remember the name now (that thingy that makes the electricity flow in one direction only). It helped a tiny bit, but still...

  • @SuPaSaSiN
    @SuPaSaSiN 25 днів тому +2

    Yeah essentially how i have had to do it with my tanker and even submarine ballast. Each of those has a massive section of the ship dedicated to being a large gas tank essentially that i flip open to flood the liquid tank to pressurize it quickly. Makes emergency surfacing with a submarine really easy and makes emptying my extremely large fuel tank on the tanker only take an hour ish instead of like 5 hours to empty :/

  • @GF-jn5vu
    @GF-jn5vu 25 днів тому

    I’m pretty sure on 2 the pumps are sucking in air and a liquid. so adding a liquid relief on the pump may increase the speed.

    • @454ss_gaming
      @454ss_gaming  25 днів тому

      You are 100% right, I did that afterwards! Not sure if it speeds up the transfer but I think it is needed to sell diesel, oil, etc. at a sell point

    • @GF-jn5vu
      @GF-jn5vu 25 днів тому +1

      I just did a test and confirmed it I saw about a 25% increase
      I used 2 large pumps
      Pumping from a 2250L tank the a 2250L tank. Both sides had a gas relief to atmosphere.
      Great video got me testing 🤠
      Just remembered the pumps have a flow rate node

    • @454ss_gaming
      @454ss_gaming  25 днів тому

      @@GF-jn5vu Sweet! Good to know :)

  • @ljono10
    @ljono10 25 днів тому +1

    Hi

  • @ikman4006
    @ikman4006 25 днів тому

    Not sure how adding air pressure makes pumping fluid IN to a space Faster, but ookay..

    • @454ss_gaming
      @454ss_gaming  25 днів тому

      When did I say this - if so it was a mistake! When pumping OUT you want pressure, when pumping IN you don't want pressure

  • @Davix----1
    @Davix----1 25 днів тому +3

    When you're early and don't know what to say:

    • @lupin9038
      @lupin9038 25 днів тому

      Just say.......uhhhhj

    • @Vyrn787
      @Vyrn787 24 дні тому

      Very relatable lol

  • @sussysenpai1712
    @sussysenpai1712 25 днів тому

    Or use XML editted ultra pumps.

    • @urmipie
      @urmipie 25 днів тому

      Wait, you can xml em?
      Like set it power value to 10?

    • @454ss_gaming
      @454ss_gaming  25 днів тому +1

      XML is possible - but I try to show base game things :)

    • @sussysenpai1712
      @sussysenpai1712 25 днів тому

      ​@@urmipie I think so, yeah. Although they will use a lot of power. (They can also generate infinite power by putting the power value into the negatives, I think the tiny infinite power generator on the workshop works like that.)

    • @sussysenpai1712
      @sussysenpai1712 25 днів тому +1

      ​@@454ss_gaming Yup I respect that, but I do think it would be nice for a lot of your viewers to at least give it a small mention. With huge tankers XML pumps are almost a necessity. (Or with bilge pumps on any ship, really.)
      In my opinion, certain stuff in this game just isn't feasible without using at least a bit of XML editing/cheating. (My biggest example would be seaplanes.)

    • @454ss_gaming
      @454ss_gaming  25 днів тому +1

      @@sussysenpai1712 That's actually a great point :) Good idea for a future video! Also buoyancy fix for large ships, and the largest wheels will not have enough grip unless XML modded