@@Voyix i like it on fey, thats the only character ive used it on lmao sometimes its better to leave it off so she can roll 1 weaken to stop bosses from summoning, but other than that i really dont care what she hits since 2 boost, 2 managain, and 2 weaken are all probably better than what other reds would be doing anyways, and leagues better than normal fey without a setup imo
23:00 Origami#(Dragonhide Gloves) is actually good for Eccentric which is kinda funny! It will move the 4 Damage Descend to the middle and then copy it to Top and Bottom side, it's a weird Leather Gloves basically
its kinda weird that the eccentric high roll is basically "woah! 3 good sides!" which is like the base dice of "strong" t3s anyways, and their high rolls are game winning, while eccentric just cosplays magrat with the descends
I think that targeting nonsense with the cleave and decend is who the enemy is 'clicking' on. They will click on/target someone not dying without thought of whom else gets hit by it. It is similar how you can use that cleave kill combo on bosses. You cant target the boss but you can still hit them with the kill a monster at x health because the cleave manages to get past the targeting rule.
nah, cleave and descend will still look at the collaterals, if ur middle hero is dying, descend will refrain from hitting ur 2nd character, cleave will still hit since cleaves will always clip the middle character. if ur 5th character is dying, descend will not target the 4th character and cleave will either target the top 3 or middle 3. however, if ur 4th or 2nd character is dying, descends can still target the 3rd and 1st character and clipping the dying characters, cleaves also dont gaf if specifically the 2nd or 4th characters are dying. point is, enemies know that their cleaves and descends will clip someone and will try to not hit a dying character with their aoe but doesnt care about dying 2nd and 4th characters because screw them in particular
Cleave and Descend probably don’t care about 2 and 4 because there’s no way to NOT target them. Both of those attacks will always include at least 2 or 4. I’d wonder if Cleave will target 3 if 2 and 4 are dying. If the point is to make monsters avoid dying heros and 2 and 4 are dying, Cleave should ALWAYS choose 2 or 4 because it would hit less dying heros than if it targeted 3
it doesn't respect those dying characters likely because those types of attacks are a target and the targets adjacent, so those slots are impossible to avoide
i like to pick lead boots aswell, effectively a horus if u just "hit right", its pretty bad if u force it to go on someone, though i found that its acceptable on glacia, for obvious reasons, and surprisingly lazy and scoundrel, since if they hit anything, ure just locking it anyways, 2 dmg to all seems good and 2 dmg vulnerable kills a high value target on most turns in the early game
i mean, id way rather have a chance for scoundrel and lazy to actually hit a side than to buff their sides but make it so its literally a 2/3 chance for them to not do anything, since lead boots makes blanks sticky as well
@turtley8581 Yeah sticky blanks is rough and having 4 of them is not great Also mentioned something similar though my comments have been getting hidden recently
@turtley8581 oh wait, my mistake, yeah definitely dont put it on lazy, i think i was too unfocused writing the comment haha, what i meant was scoundrel since her sides arent THAT impactful even if she hits (u could argue for the vulnerable, but most times its just meh imo), slap a +1 on her pips and her sides suddenly become super nice, if u have worn arms as well, u can have a combination of lazy and scoundrel in 1 character haha
I want to be clear, I fucking despise collector. But do you think that similar to revive potion+juggler you mention in a previous video, that lead boots would make him at least okay?
Your arguments against ranger are valid, but you said recently that you think gladiator is the best t2 yellow. All the arguments you made against ranger apply to glad. I get he has 2 self shield sides, but the man does no damage. I think damage from yellow is even more important than damage from an orange.
Only the OG know this was a dice rolling ASMR
Sharpshot literally walks up to Hexia, uppercuts her, she explodes, then this chump goes "stop feeding"
12:30 I wonder if Twin fucks up the fact that cleave ignores the dying rules for character 2 and 4
punpun tested more characters but idk what the result was honestly
The good thing about burning blade.m4 is that you don’t lose out on any health if the hero died in the previous fight
Collector is not as bad as you say. Collector is not as bad as you say. Collector is not as bad as you say.
You're right.
He is worse
holy shit voyix speaks!? 🙀
Nah, I think you're hearing one of "the voices" they're talking about these days
Mr streamer I can hear you again. Bravo on the reupload
collector deserves a 1 to all instead of cleave. hell yeah
I tend to like lead boots on glacia, it's 1/6 to not generate mana.
The wand also single uses to not have sticky anyway
ya she's probably the one exception, maybe something freaky like eccentric + twin daggers it'd be ok too
@@Voyix Have you thought about Collector + lead boots? So he can't swim back up.
@@Voyix i like it on fey, thats the only character ive used it on lmao
sometimes its better to leave it off so she can roll 1 weaken to stop bosses from summoning, but other than that i really dont care what she hits since 2 boost, 2 managain, and 2 weaken are all probably better than what other reds would be doing anyways, and leagues better than normal fey without a setup imo
15:52 why is monk catching strays here
23:00 Origami#(Dragonhide Gloves) is actually good for Eccentric which is kinda funny! It will move the 4 Damage Descend to the middle and then copy it to Top and Bottom side, it's a weird Leather Gloves basically
its kinda weird that the eccentric high roll is basically "woah! 3 good sides!" which is like the base dice of "strong" t3s anyways, and their high rolls are game winning, while eccentric just cosplays magrat with the descends
@KAMUPhobies Yea Eccentric is a really underwhelming Tier 3 character, he's a bad Veteran basically
Assassin rocks up, dies, and wins the game. Absolute legend.
Now I gotta pull up. Everyone dies, me included
Sharpshot activated Bankai
I think that targeting nonsense with the cleave and decend is who the enemy is 'clicking' on. They will click on/target someone not dying without thought of whom else gets hit by it. It is similar how you can use that cleave kill combo on bosses. You cant target the boss but you can still hit them with the kill a monster at x health because the cleave manages to get past the targeting rule.
nah, cleave and descend will still look at the collaterals, if ur middle hero is dying, descend will refrain from hitting ur 2nd character, cleave will still hit since cleaves will always clip the middle character. if ur 5th character is dying, descend will not target the 4th character and cleave will either target the top 3 or middle 3. however, if ur 4th or 2nd character is dying, descends can still target the 3rd and 1st character and clipping the dying characters, cleaves also dont gaf if specifically the 2nd or 4th characters are dying. point is, enemies know that their cleaves and descends will clip someone and will try to not hit a dying character with their aoe but doesnt care about dying 2nd and 4th characters because screw them in particular
oh cool, voice reveal i guess
Cleave and Descend probably don’t care about 2 and 4 because there’s no way to NOT target them. Both of those attacks will always include at least 2 or 4.
I’d wonder if Cleave will target 3 if 2 and 4 are dying. If the point is to make monsters avoid dying heros and 2 and 4 are dying, Cleave should ALWAYS choose 2 or 4 because it would hit less dying heros than if it targeted 3
Pure skill
it doesn't respect those dying characters likely because those types of attacks are a target and the targets adjacent, so those slots are impossible to avoide
Voyix did you forget to turn on the recording?
I bet Ludus also contributes notably to S&D loses
You should kill the Boss right NOW
i like to pick lead boots aswell, effectively a horus if u just "hit right", its pretty bad if u force it to go on someone, though i found that its acceptable on glacia, for obvious reasons, and surprisingly lazy and scoundrel, since if they hit anything, ure just locking it anyways, 2 dmg to all seems good and 2 dmg vulnerable kills a high value target on most turns in the early game
Lead boots makes blanks sticky too so lazy and scoundrel would hit blanks 2/3rds of the time
i mean, id way rather have a chance for scoundrel and lazy to actually hit a side than to buff their sides but make it so its literally a 2/3 chance for them to not do anything, since lead boots makes blanks sticky as well
@turtley8581 Yeah sticky blanks is rough and having 4 of them is not great
Also mentioned something similar though my comments have been getting hidden recently
@turtley8581 oh wait, my mistake, yeah definitely dont put it on lazy, i think i was too unfocused writing the comment haha, what i meant was scoundrel since her sides arent THAT impactful even if she hits (u could argue for the vulnerable, but most times its just meh imo), slap a +1 on her pips and her sides suddenly become super nice, if u have worn arms as well, u can have a combination of lazy and scoundrel in 1 character haha
The combo could be called the Loungerel or maybe Scazy
I want to be clear, I fucking despise collector. But do you think that similar to revive potion+juggler you mention in a previous video, that lead boots would make him at least okay?
tbh i wish music was off just bc there are moments when is hard to hear what you say
Your arguments against ranger are valid, but you said recently that you think gladiator is the best t2 yellow. All the arguments you made against ranger apply to glad. I get he has 2 self shield sides, but the man does no damage. I think damage from yellow is even more important than damage from an orange.