Check out the updated version: ua-cam.com/video/7tdk0tV6TMA/v-deo.html Optional assets and scene files available for this workshop: gum.co/OOVOC Hey, I just met you, and this is crazy, but here's my twitter, so follow maybe? twitter.com/oossoonngg
Hello. I want to export a fire animation to Houdini den blender. However when I come to the volume-import button in the blender and call the vdb files I created, it gives the following error, I write the exact text: (volume ^^firesı m _0001^^failed to load i lo error: could not get size of file C:\users\msi\videos\VDB sequece \firem_0001.VDB.) this is the error. What should I do about it? It gives this error when exporting from houdını to blender .Have a nice day
Awesome video. But I'm facing a problem. Eevee is not casting shadow of the vdb in the plane ground surface. Even if I turn on volumetric shadows. Do you know any fix for that?
Check out the updated version: ua-cam.com/video/7tdk0tV6TMA/v-deo.html
Optional assets and scene files available for this workshop: gum.co/OOVOC
Hey, I just met you, and this is crazy, but here's my twitter, so follow maybe? twitter.com/oossoonngg
Hello. I want to export a fire animation to Houdini den blender. However when I come to the volume-import button in the blender and call the vdb files I created, it gives the following error, I write the exact text: (volume ^^firesı
m _0001^^failed to load i lo error: could not get size of file C:\users\msi\videos\VDB sequece \firem_0001.VDB.) this is the error. What should I do about it? It gives this error when exporting from houdını to blender .Have a nice day
how can i get the addon volume vdb?
I'm not sure I understand the question
Awesome video. But I'm facing a problem. Eevee is not casting shadow of the vdb in the plane ground surface. Even if I turn on volumetric shadows. Do you know any fix for that?
That's how it is for now. You can make a light-blocker roughly the shape of the cloud to fake that effect for now.
@@AriseWorks I tried but that didn't help. And not looking quite realistic..
try to duplicate the vdb and convert it into mesh. it might work