Are Trophies & Achievements RUINING Video Games?! DSP vs. the Internet Ep. 64: May 12, 2024

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  • Опубліковано 11 тра 2024
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КОМЕНТАРІ • 1

  • @OPBoone
    @OPBoone 26 днів тому

    *_00:00_**_ - 🎥 Video Topic: Understanding Concurrent Forces_*
    The video starts with an attempt to explain calculating the resultant force for a concurrent coplanar system of forces, but DSP quickly admits confusion over the terminology and concepts. Despite attempting to follow along, DSP finds the explanation too technical and decides to skip through the video, eventually reaching the end where he expresses frustration over the complexity of the content.
    - *_Key Moments:_*
    - 00:15 - DSP expresses skepticism about understanding the content of the video due to technical jargon.
    - 02:35 - DSP questions the relevance of the mathematical concepts being discussed and expresses frustration over the lack of layman's terms.
    - 04:34 - DSP reacts incredulously to the conclusion of the video, emphasizing the specialized nature of the knowledge presented.
    *_04:49_**_ - 🎮 Video Topic: The Significance of Achievements in Games_*
    DSP reacts to the significance of achievements in gaming, acknowledging how they can be satisfying for some players but frustrating for others. He discusses the impact of achievements on gameplay experience, ranging from enhancing replay value to causing stress-induced headaches for completionists.
    - *_Key Moments:_*
    - 05:31 - DSP discusses the influence of achievements on completionist players, highlighting how they can sometimes lead to frustration and even hatred for games.
    - 08:23 - DSP critiques achievements that feel like busywork, citing examples like collecting a large number of meaningless items in open-world games.
    - 13:56 - DSP reflects on the divisive nature of achievements, acknowledging that while they may enhance the gaming experience for some, they can detract from it for others.
    *_16:56_**_ - 🏢 Video Topic: Inside America's Toughest Prison_*
    DSP reacts to a video discussing the United States Penitentiary Administrative Maximum Facility (ADX) in Florence, Colorado, also known as the Supermax prison. He compares it to other prisons and discusses its purpose and controversial nature.
    - *_Key Moments:_*
    - 17:38 - DSP expresses surprise at the appearance of the Supermax prison, comparing it to an office building.
    - 19:28 - DSP draws parallels between the Supermax prison and the fictional setting of the TV show "Oz," emphasizing its high-security nature and risks associated with housing violent inmates.
    - 20:42 - DSP discusses the history and development of the Supermax prison, highlighting its implementation as a response to violent incidents in other prisons.
    - 22:33 - DSP discusses the concrete construction of the cells and the controlled features, such as the button-operated sink and the timed shower, to prevent incidents.
    - 23:29 - He ponders the potential risks in the cell, highlighting the challenge of preventing self-harm despite the strict security measures.
    - 24:39 - DSP notes the extensive surveillance and security measures, including remote-controlled doors and motion detectors, emphasizing the prison's reputation for being escape-proof.
    - 21:40 - DSP expresses curiosity about the inner workings of the prison, particularly regarding the daily routines and interactions allowed for well-behaved inmates.
    - 25:20 - He speculates about the profile of inmates housed in the supermax prison, assuming they are individuals serving life sentences or deemed too dangerous for standard correctional facilities.
    - 24:54 - DSP discusses the perimeter security measures, such as pressure pads and armed patrols, highlighting the strict protocols in place to prevent escape attempts.