I think one of the big things was it didn't feel like it came off the traction of Circle of the Moon. Instead of fixing that game's shortcomings, they abandoned ship altogether and made one of the classic games but with an open map.
I had this game during a real rough spot in my life. My trusty purple GBA, original model of course, plus Pokemon Sapphire helped get me through many uncertain days. It may not be one of the best 'Vanias, on the GBA or the series as a whole, yet it will always hold a place in my heart for allowing me the chance to escape a sorrowful reality.
I remember getting this game when it came out, autumn 2002. And i would sit by the window (since the original GBA didn't have a backlight) and just play and play and play. This addicted me more than even Circle of the Moon and Aria of Sorrow, although I loved those games as well. Good old early 2000s.
The implication in the final boss' dialogue is that it isn't really Dracula, just an evil spirit born from Dracula's residual magic and Maxim's character flaws that are massively exaggerated in his evil half, which is kinda weird to think. I bet Death was planning to betray Evil Maxim and use him as a host to revive the True Dracula early.
@@civilwildman Yeah, but the 100 year thing didn’t really stay true, in the later games he started getting resurrected much more frequently. For example, Bloodlines takes place in WW1, and portrait of ruin is WW2, which is a much smaller time gap than 100 years.
This game has a boss rush mode too, so you can fight some of these bosses in one sitting depending on your difficulty level. Also there's a easter egg where inputting the Konami code on the Konami logo lets you play as Simon Belmont from the NES Castlevania trilogy, complete with a fantastic 8-bit Game Boy rearrangement of some of the NES songs.
Actually, Simon wasn't the protagonist of 3. 3 was a prequel to 1 and overall the second game in the timeline. Castlevania 1 was the 6th, Simon's Quest was 7th, and this game was 8th. The timeline goes like this: 1: Lament of Innocence (PS2) 2: Dracula's Curse (NES) 3: Curse of Darkness (PS2) 4: The Castlevania Adventure (GB 5: Castlevania 2: Belmont's Revenge (GB) 6: Castlevania (NES) 7: Castlevania 8: Simon's Quest (NES) 9: Harmony of Dissonance (GBA) 10: Rondo of Blood (PCX) 11: Symphony of the Night (PSX) 12: Circle of the Moon (GBA) 13: Order of Ecclisia (DS) 14: Legacy of Darkness (N64) 15: Castlevania 64 (N64) 16: Bloodlines (Genesis/Mega Drive) 17: Portrait or Ruin (DS) 18: Umbra of Sorrow (unreleased) 19: Aria of Sorrow (GBA) 20: Dawn of Sorrow (DS) Legends, (GB) Judgement, (Wii) Harmony of Despair, (PS3/XB360) Kid Dracula, (NES/GB) and all future remakes or alternate versions of games like Super Castlevania IV, (SNES) Haunted Castle, (AC) Dracula X/Vampire's Kiss, (SNES) and various others are non-canon. Some Notes: -While Konami has officially stated that Castlevania Circle of the Moon and the N64 games are non-canon, nothing in them contradicts existing information we know about the timeline (and in some cases supports it) and helps fill in significant gaps in it where few to no games take place. (between SotN and Bloodlines) Therefore, I and many others consider them canon to the timeline. -While Castlevania Judgement is non canon, some details of it likely are such as Shanoa becoming a nun after the events of her game. -Multiple audio dramas have been made in the Castlevania series, and most if not all of them are suprisingly canon and help fill in the gaps of the timeline and tie up loose ends. The most notable of which being a sequel to SotN that helps develop Maria and Alucard's relationship after the game ends and a epilogue to Dawn of Sorrow which brings complete closure to Soma's story. To my knowledge both are canon to the overall story. -The Castlevania anime on Netflix is a strange case. It is assumed that the first two seasons of the show are an accurate retelling of the events of Dracula's Curse, other than small inconsistencies like Grant not existing (a pretty minor character all things considered and completely unmemorable past his strange appearance and badass special in Judgement) and Lisa being burned on the stake instead of impaled to death as shown in SotN and in the manga. However, the events of the third season and beyond are completely non canon and exist in a completely seperate continuity, the reasons of which I will not spoil here. -While Castlevania Legends is completely non canon as it contradicts existing information revealed in SotN and Lament of Innocence, Sonia Belmont likely existed as the mother of Trevor Belmont. She was most likely killed in the raid on the Belmont's manor where everyone died except for Trevor who went on the run. However, it is unlikely that Alucard is Trevor's father as shown in Legends, as during the time of Sonia Belmont Alucard was evil as revealed in the SotN sequel audio drama which as I said before is most likely canon. Also the fact that Trevor is not a dampyr and has no dark powers like Alucard and Dracula is telling that Alucard is most likely NOT THE FATHER.
Harmony of dissonance is my number 1 favourite, I'm going to try to remake it to fix it's flaws, more so, Juste will have 8 directional whipping, just like his grandfather, also high jump relic combo will be made easier, Up + A
@@azurecorviknight4189 Simon canonicly doesn't have 8-directional whipping. That was added in Super Castlevania 4, which is a non-canon re-imagining of Castlevania 1. His free-whip serves him fine enough.
@@krimsonkatt and not to forget that 8 directional whipping can sort of trivialize many abilities, the reason megaman can't normally shoot in a different angle with the standard mega-buster for example
The bosses of this one were pretty cute with the small personality ticks. I also didnt realize that Gradius Shield was so OP. I got through it all with trusty Holy Water.
Nick 46 Longplays Good grief. I remember a time when Konami wasn't so terrible. IOS? Really, Konami? You think that's what Castlevania deserves? What the fans deserve? If you don't care about the franchise anymore, then just end it. Don't fill us with false hope that the franchise will return.
I saw this comment and immediately started thinking that the gameboy advanced games (harmony of dessonence and aria of sorrow) should be remade not only sold sepperetly but also in a doubble pack like the one that was on the game boy advanced
To me, this game had really easy bosses, but it was still a nice game. The sub-weapon/spell book system was neat, and the Legion corpse was a really weird boss, easy but weird. A shame we won't see any new Castlevania games again.
The_ Unforgiven/2003 That's not what we want to see. We want a real Castlevania game on a real gaming console! A great franchise like Castlevania deserves better than pachinko or IOS!
cyclops and pazusu/behemoth also form part of the line-up, in fact, this game is a love letter to the first 3 castlevanias and SOTN due to the boss line-up.
The somewhat thoughtful design of SotN is not present in this game, I say that because Harmony of Dissonance tries really hard to ape its PS1 predecessor and fails horribly. The other Igavanias tried substantially different things to set them apart, and from how majority of people fondly remember them over this, I think they did better.
Just when I thought "Max Slimer" was the best name for a boss ever, "Peeping Big" shows up Does anyone else get a twitchy right thumb when watching Castlevania gameplay?
Of the 3 games on GBA this one is 2nd most triggering when playing. U will get lost pretty often, ofc it's nowhere near as hard as CoTM but god damn it's like SoTN comes to haunt you.
Well, this game takes a strong influence on Symphony of the Night with Juste having a big ressemblance to Alucard (both phisically and magically) and the map takes parts of Symphony of the Night. Evem through it wasn't the best one, it was very interesting Juste Belmomt and the spellbooks system. I wish that one day, someone makes a good remake of this.
This game was incredibly fun, and not really that easy to get lost in as many seem to think(You just have to follow the exact inverse path you took to reach the Clock tower, all upgrades and abilites can be acquired exactly when you need them if you follow this order. I actually got more lost in Circle of the moon, with it's vertical maps and all that.) Edit: Damn, you love that bible. My favorite spells were from the Fist Subweapon, Holy Water and the Cross.
looking at you play make me wanna play those games again. I beat all Metroidvania games on GBA and DS. only problem on this game I found is it's way too freakin' easy.
of all metroidvania games, this is my least favorite. I agree the fact that music isn't good aside Juste's theme. update: but god, it's pretty cool playing a Belmont char as main in an Metroidvania ;w;
Jeez, Circle of the Moon. I don't hate the game. I only hate the fact that ppl gave that game 8/10 or even a perfect score. I mean everything you need in CotM is thru grinding, not exploration. This alone defeat the core of the game. Not to mention, the story is non-existence. The graphics is so good for an early GBA game, but the character and monster designs are straight outta NES. tfw I was the only kid who actually play Castlevania while all my friends always busy with MMO FPS (no Call of Duty, but it's even worse than that).
God, I just love how much this game controls. It feels so fluid and perfect, and is like a proper evolution of classicvania gameplay. I’d kill for another castlevania that has controls as fluid as this.
One of my favorite CV's!! And Metroidvanias in general. Loved the music, ability to combine spells with subweapons and plethora of bosses in this one. Is this the Wii U Virtual Console version? I couldn't help but notice it looks like that pixel-smoothing filter is enabled.
I need to try this game! I REALLY like how the bosses are animated, like the Minotaurs's cool poses and the way the Cyclops's hammer bounces back when it hits the ground
When i played this game i don't had any idea that have a secound castle 😆😆😆 I enjoyned every secound of the game. And this is a perfect boss fighting. Congrats 👏👏👏👏
So why would Death be Dracula's flunky? I mean death is an fundamental fact of reality. It was around long before Draucula was born. If anything Dracula should be serving Death. And if you kill Death, then nothing should die. anymore. Yet somehow you still can die after defeating him.
ReverendSyn Because somehow Dracula is way more powerful than Death itself and Death somehow found a friend in him pledging allegiance whenever he is "alive". When you beat Death you don't kill it, you just weaken it's physical form.
Most japanese versions call him Shinigami (God of Death). Since Shinigamia are a type of creatures and not a singular entity, that makes Death likely "just" a very powerful entity that happened to join Dracula. Take that with a grain of salt though, since Castlevania loves to blur western and eastern mythology, so in the end, Death could be either Grim Reaper or Death God.
24:22 Dracula Wraith: Hmm, I'm not stable.. but your blood will once again make me whole. Juste: Take it if you can, do not underestimate the power of a Belmont. Dracula Wraith: Ok, let us begin then. I will enjoy destroying you.. The fact that the Dracula Wraith casually says "Ok" makes the whole cutscenes funnier lmao
Don't know about "Super Punch Out" but I definitely will do "Rondo of Blood". I'm planning to do all old Castlevania in the new format ''All Bosses (No Damage) with subweapons". But till then, you can see our old videos of Rondo of Blood ua-cam.com/play/PL054022292E5DDD44.html
Any chance of you doing a Demon's crest play through with no damage? (Including the Dark Demon). I looked over your channel to see if you have done one already but didn't see anything.
@@dedan8533 One is pushed down into a staircase only to destroy the rock wall blocking the Merchant in Castle Treasury (B). And then there's the weakest one getting owned by Juste and his Ice book+Cross combination
Great game. Only problems were the soundtrack wasn’t as good as the other games and it could be pretty confusing sometimes. Other than that, it’s a dang good time.
PAZUZU: was that the gargoyle featured on one of the Futurama episodes, the one where Fry and gang were turned back to children, and Lyila had to babysit them?
I can never get over the fact that Dracula (or his wraith) says "Ok"
OK then
It's okay
Some people didn't like this game. I really enjoyed it! The magic system was fun, many different useful combinations.
I agree!
I think one of the big things was it didn't feel like it came off the traction of Circle of the Moon. Instead of fixing that game's shortcomings, they abandoned ship altogether and made one of the classic games but with an open map.
For me it was just the lacking music. Don’t get me wrong, remixed, its fantastic, its not the compositions fault, its the horrendous chip
You're autistic is why you enjoyed it
@@mrrogers88 Imagine using "Autistic" as an offence in 2020
I had this game during a real rough spot in my life. My trusty purple GBA, original model of course, plus Pokemon Sapphire helped get me through many uncertain days. It may not be one of the best 'Vanias, on the GBA or the series as a whole, yet it will always hold a place in my heart for allowing me the chance to escape a sorrowful reality.
Same man :)
Why did you get R*** like child guts?
i feel this game is criminally overlooked
Most definitely.
I remember getting this game when it came out, autumn 2002. And i would sit by the window (since the original GBA didn't have a backlight) and just play and play and play. This addicted me more than even Circle of the Moon and Aria of Sorrow, although I loved those games as well. Good old early 2000s.
24:59 That probably wins the award for "Most Disgusting Form Ever Taken On By Any Version Of Dracula!"
And also one of the easiest to defeat. :-(
Kinda helps that he was unstable from having just formed.
He initially just coasted off of Maxim's strength.
I feel bad for living armor, getting interrupted in his big entrance like that, feels bad man.
This game hates living armors
You should feel bad for the one which gets crushed by gears so that YOU could wear its parts.
The implication in the final boss' dialogue is that it isn't really Dracula, just an evil spirit born from Dracula's residual magic and Maxim's character flaws that are massively exaggerated in his evil half, which is kinda weird to think.
I bet Death was planning to betray Evil Maxim and use him as a host to revive the True Dracula early.
To be fair, that's why his name is not merely "Dracula" but "Dracula WRAITH"
Besides, wasn't this game set before the 100-year period that it takes for Dracula to get his trademark resurrection?
Has anyone found (or created) a translation of the Japanese script?
@@civilwildman Yeah, but the 100 year thing didn’t really stay true, in the later games he started getting resurrected much more frequently. For example, Bloodlines takes place in WW1, and portrait of ruin is WW2, which is a much smaller time gap than 100 years.
@@leelduttis4086 Yeah, but I think the whole thing with Dracula's castle appearing in Portrait of Ruin was mostly due to Brauner's antics.
This game has a boss rush mode too, so you can fight some of these bosses in one sitting depending on your difficulty level.
Also there's a easter egg where inputting the Konami code on the Konami logo lets you play as Simon Belmont from the NES Castlevania trilogy, complete with a fantastic 8-bit Game Boy rearrangement of some of the NES songs.
Actually, Simon wasn't the protagonist of 3. 3 was a prequel to 1 and overall the second game in the timeline. Castlevania 1 was the 6th, Simon's Quest was 7th, and this game was 8th. The timeline goes like this:
1: Lament of Innocence (PS2)
2: Dracula's Curse (NES)
3: Curse of Darkness (PS2)
4: The Castlevania Adventure (GB
5: Castlevania 2: Belmont's Revenge (GB)
6: Castlevania (NES)
7: Castlevania
8: Simon's Quest (NES)
9: Harmony of Dissonance (GBA)
10: Rondo of Blood (PCX)
11: Symphony of the Night (PSX)
12: Circle of the Moon (GBA)
13: Order of Ecclisia (DS)
14: Legacy of Darkness (N64)
15: Castlevania 64 (N64)
16: Bloodlines (Genesis/Mega Drive)
17: Portrait or Ruin (DS)
18: Umbra of Sorrow (unreleased)
19: Aria of Sorrow (GBA)
20: Dawn of Sorrow (DS)
Legends, (GB) Judgement, (Wii) Harmony of Despair, (PS3/XB360) Kid Dracula, (NES/GB) and all future remakes or alternate versions of games like Super Castlevania IV, (SNES) Haunted Castle, (AC) Dracula X/Vampire's Kiss, (SNES) and various others are non-canon.
Some Notes:
-While Konami has officially stated that Castlevania Circle of the Moon and the N64 games are non-canon, nothing in them contradicts existing information we know about the timeline (and in some cases supports it) and helps fill in significant gaps in it where few to no games take place. (between SotN and Bloodlines) Therefore, I and many others consider them canon to the timeline.
-While Castlevania Judgement is non canon, some details of it likely are such as Shanoa becoming a nun after the events of her game.
-Multiple audio dramas have been made in the Castlevania series, and most if not all of them are suprisingly canon and help fill in the gaps of the timeline and tie up loose ends. The most notable of which being a sequel to SotN that helps develop Maria and Alucard's relationship after the game ends and a epilogue to Dawn of Sorrow which brings complete closure to Soma's story. To my knowledge both are canon to the overall story.
-The Castlevania anime on Netflix is a strange case. It is assumed that the first two seasons of the show are an accurate retelling of the events of Dracula's Curse, other than small inconsistencies like Grant not existing (a pretty minor character all things considered and completely unmemorable past his strange appearance and badass special in Judgement) and Lisa being burned on the stake instead of impaled to death as shown in SotN and in the manga. However, the events of the third season and beyond are completely non canon and exist in a completely seperate continuity, the reasons of which I will not spoil here.
-While Castlevania Legends is completely non canon as it contradicts existing information revealed in SotN and Lament of Innocence, Sonia Belmont likely existed as the mother of Trevor Belmont. She was most likely killed in the raid on the Belmont's manor where everyone died except for Trevor who went on the run. However, it is unlikely that Alucard is Trevor's father as shown in Legends, as during the time of Sonia Belmont Alucard was evil as revealed in the SotN sequel audio drama which as I said before is most likely canon. Also the fact that Trevor is not a dampyr and has no dark powers like Alucard and Dracula is telling that Alucard is most likely NOT THE FATHER.
@@krimsonkatt Thx for the info, but you typed down Harmony of Innocence instead of Lament of Innocence
@@ichangedidk9097 Yeah, sorry about that. I always forget the name of that game. 😆
@@ichangedidk9097 I edited it. Now it should be a lot more, plus I added tons of new information so yay.
@@krimsonkatt It's alright. Plus, it's nice to learn new things about franchises that I'm getting into
My favorite so far!
The bright colors and grotesque character design is what sells this for me!
Also my first Metroid-vania!
Bruh why you gotta diss Harmony of Dissonance like that :c
This game is my top 3 my favorite is sotn
Harmony of dissonance is my number 1 favourite, I'm going to try to remake it to fix it's flaws, more so, Juste will have 8 directional whipping, just like his grandfather, also high jump relic combo will be made easier, Up + A
@@azurecorviknight4189 Simon canonicly doesn't have 8-directional whipping. That was added in Super Castlevania 4, which is a non-canon re-imagining of Castlevania 1. His free-whip serves him fine enough.
@@krimsonkatt and not to forget that 8 directional whipping can sort of trivialize many abilities, the reason megaman can't normally shoot in a different angle with the standard mega-buster for example
Bible + Ice Book + enemy up against wall = 3:47
I dunno if the enemy melted because of cold burn, or simply due to the amount of damage done at once.
The bosses of this one were pretty cute with the small personality ticks. I also didnt realize that Gradius Shield was so OP. I got through it all with trusty Holy Water.
The 2nd boss (The armor dude) was my favorite!
Not to be rude, but it's not everyday you see castlevania bosses described as cute.
@@siddharthnandi3995 hahahaha!
Konami should make a Remake of these Castlevania classics to the new generation to enjoy
Prof. E. J. Gómez amen!
@@NicksRepository they are making a new game for ios
Nick 46 Longplays Good grief. I remember a time when Konami wasn't so terrible. IOS? Really, Konami? You think that's what Castlevania deserves? What the fans deserve? If you don't care about the franchise anymore, then just end it. Don't fill us with false hope that the franchise will return.
I saw this comment and immediately started thinking that the gameboy advanced games (harmony of dessonence and aria of sorrow) should be remade not only sold sepperetly but also in a doubble pack like the one that was on the game boy advanced
Hey guess what
👍🏻
Tell maxim he is stupid
tell Starbucks there overpriced! @@starbucksgamingofficial
and its cause you stared in this?
Sup my main man Juste!
How you doin?
@@nicholassimmons5162 *he's doing fine you know nothing suspicious about me and him I'm just giving the vampire killer to the Morris clan*
I honestly really liked this game. This was the first 2D Castlevania game I had ever played and I had so much fun playing it.
I love how the little corpse in the middle of Legion(corpse) is constantly bobbing his head side to side like OH NO YOU D'IINT @17:55
He's screaming: "No! My house!!!"
@@Metalders lol
The only Castlevania game I completed (and where the Dagger was more useful than it used to be).
Diegordi I think since SOTN the dagger got a huge buff. It's also fantastic there.
Sotn was my heart and soul growing up. I would always play it in my down time as a little kid.
To me, this game had really easy bosses, but it was still a nice game. The sub-weapon/spell book system was neat, and the Legion corpse was a really weird boss, easy but weird. A shame we won't see any new Castlevania games again.
The_ Unforgiven/2003 That's not what we want to see. We want a real Castlevania game on a real gaming console! A great franchise like Castlevania deserves better than pachinko or IOS!
@@andrewmiller5126
Play Bloodstained, then. The definitely-not-Castlevania helmed by Mr. Igarashi.
Ikr, if only the rumor about Sony buying Castlevania was true
Just remake AoS and DoS like a single game with two campaigns and good quality 2d sprites. It's nothing out of this world...
Hahah after you finish the game start a new save and write "hardgame" you die with 2 or one hit
Pazuzu? I'm gonna need a young priest and an old priest...
Yes, The Exorcist
And a lot of holy water.
And Swearing Linda Blair rotating her head 360 degrees repeatedly.
Nah, just call Benjamin and Kaeli. ಠ◡⊙
Or how about you summon his ex?
03:00 This Skeleton Knight is the 1st boss in Castlevania 3!
OR is it the copper armor from the Sega Saturn port of Symphony of the Night?
cyclops and pazusu/behemoth also form part of the line-up, in fact, this game is a love letter to the first 3 castlevanias and SOTN due to the boss line-up.
Giant Bat is 100% skippable. I love that they made the map in that manner. YOU CAN SKIP THE FIRST BOSS!!!
You can skip the Cyclops too.
No you need to beat it to lower the gate to get one of draculas parts
I didn't knew that you can do that
I don't see why everyone hates on this game. Its one of the better Castlevanias, and WAY better than Circle of the Moon
Cheng Angus Basically the same as Sotn, but on Gameboy
Snyder Gomez
The reason its so hard is because its so awfully designed.
Snyder Gomez
Because they were, just like many other NES games, though they were pretty limited at that time so yeah.
The somewhat thoughtful design of SotN is not present in this game, I say that because Harmony of Dissonance tries really hard to ape its PS1 predecessor and fails horribly. The other Igavanias tried substantially different things to set them apart, and from how majority of people fondly remember them over this, I think they did better.
Gattsu Brando The NES CV titles minus 2 weren't poorly designed at all. You're just bad lmao
Git was right, that Peeping Big really does have a satisfying death animation.
Living Armor: I will kill you!
Talos: Back off you. He's mine!
I love the Legion bosses for some reason. But the one in SOTN gives me nightmares.
22:50 was gold
Yeah, you could say the Fairy really dropped the hammer during that fight.
20:42 force field of vic viper from game gradius,beautiful arm
17:28 someone call Dr. Freud, FAST!
Lol as a child I never would have thought of this.
Me: (defeating legion saint) and we'll never see this guy again (here comes legion corpse), oh, come on!!!
25:00 Man i thought that legion was weird, but THIS?
Just the remains of Drac the Landlord, combined by that evil will
Weilu Zhao Still weird though
He mentioned he was incomplete and needed Juste's blood to be whole again.
Yeah right, just like DIO
Serris -X Hahahaha have you ever seen the One reborn from Bloodborne?
Just when I thought "Max Slimer" was the best name for a boss ever, "Peeping Big" shows up
Does anyone else get a twitchy right thumb when watching Castlevania gameplay?
G I A N T. M E R M A N
G I A N T. B A T
G O L E M
Max Slimer = Salvo the Slime from Yoshi's Island :)
Or just a regular slime from Terraria.
@Flandre Scarlet lolz yeah
18:46 hahah gradius reference .
14:40 Back-dash that ass up lol
one small thing: the golem fight... the golem has some sort of wrecking ball that isn't used for the fight... why is his sprite like this then?
GlitchTaleEnder If you jump over him when he turn he will swing the ball to hit you.
@@ltdorcaso After all these years I have finally found what Golem's wrecking ball was for.
I liked this game. Konami did a kickass job with the pixel visuals for this one.
Of the 3 games on GBA this one is 2nd most triggering when playing. U will get lost pretty often, ofc it's nowhere near as hard as CoTM but god damn it's like SoTN comes to haunt you.
I grew up on Sotn. I was the only one in the house who could perform the spells. Soulsteal was my favorite.
Well, this game takes a strong influence on Symphony of the Night with Juste having a big ressemblance to Alucard (both phisically and magically) and the map takes parts of Symphony of the Night. Evem through it wasn't the best one, it was very interesting Juste Belmomt and the spellbooks system. I wish that one day, someone makes a good remake of this.
I love the game I just would get lost very often the map is flustering difficult also the soundtrack is terrible
This game was a big upgrade over circle of the moon, the only problem was that a lot of the bosses were really easy
That gradius item tho
23:35 someone noticed that this skill and sounds are from "Gradius - Nes"?
Golem looks like Clayface.
But 100 times uglier
You called upon hammer to deal with hammer, the Cyclops we're impressed
This game was incredibly fun, and not really that easy to get lost in as many seem to think(You just have to follow the exact inverse path you took to reach the Clock tower, all upgrades and abilites can be acquired exactly when you need them if you follow this order. I actually got more lost in Circle of the moon, with it's vertical maps and all that.)
Edit: Damn, you love that bible. My favorite spells were from the Fist Subweapon, Holy Water and the Cross.
"That's him!" "That's him!" *intense whipping*
Local belmont beats the ever loving crap out of dracula and his bosses (colorized)
I've always dug Pasuzu.
Skull Knight is so cool
looking at you play make me wanna play those games again. I beat all Metroidvania games on GBA and DS.
only problem on this game I found is it's way too freakin' easy.
of all metroidvania games, this is my least favorite. I agree the fact that music isn't good aside Juste's theme.
update: but god, it's pretty cool playing a Belmont char as main in an Metroidvania ;w;
Jeez, Circle of the Moon. I don't hate the game. I only hate the fact that ppl gave that game 8/10 or even a perfect score. I mean everything you need in CotM is thru grinding, not exploration. This alone defeat the core of the game. Not to mention, the story is non-existence. The graphics is so good for an early GBA game, but the character and monster designs are straight outta NES.
tfw I was the only kid who actually play Castlevania while all my friends always busy with MMO FPS (no Call of Duty, but it's even worse than that).
Circle of the moon was the worst, this one was fun but way to easy
21:18
Death’s “skull worm” form should appear in more games.
God, I just love how much this game controls. It feels so fluid and perfect, and is like a proper evolution of classicvania gameplay. I’d kill for another castlevania that has controls as fluid as this.
One of my favorite CV's!! And Metroidvanias in general. Loved the music, ability to combine spells with subweapons and plethora of bosses in this one.
Is this the Wii U Virtual Console version? I couldn't help but notice it looks like that pixel-smoothing filter is enabled.
Emulator, probably.
11:51 *FUEGOOO!!!*
The fairy counter bonk finish was top tier
I need to try this game! I REALLY like how the bosses are animated, like the Minotaurs's cool poses and the way the Cyclops's hammer bounces back when it hits the ground
The shield magic with the exact same design and sound effect as in that shooter game Gradius is awesome.
Pow hammer
Anime girls with hammer always destroys the most.
When i played this game i don't had any idea that have a secound castle 😆😆😆 I enjoyned every secound of the game. And this is a perfect boss fighting. Congrats 👏👏👏👏
Juste is the second most underrated Belmont behind Christopher
18:41 Talos isn't ready, so that Living Armor tries to battle Juste Belmont...
I loved doing the boss rush mode as 8-bit Simon Belmont
So why would Death be Dracula's flunky? I mean death is an fundamental fact of reality. It was around long before Draucula was born. If anything Dracula should be serving Death.
And if you kill Death, then nothing should die. anymore. Yet somehow you still can die after defeating him.
I think Death in Castlevania is just a powerful demon, not the 'death' as fundamental fact of reality.
ReverendSyn Because somehow Dracula is way more powerful than Death itself and Death somehow found a friend in him pledging allegiance whenever he is "alive". When you beat Death you don't kill it, you just weaken it's physical form.
Most japanese versions call him Shinigami (God of Death). Since Shinigamia are a type of creatures and not a singular entity, that makes Death likely "just" a very powerful entity that happened to join Dracula.
Take that with a grain of salt though, since Castlevania loves to blur western and eastern mythology, so in the end, Death could be either Grim Reaper or Death God.
Well think about it too hard and you'll realize the whole paradox of "Killing death."
well because Dracula can't die. So Death has no power over him. I think thats why
this game = CLASSIC
I played this on my silver GBA SP
Good game and good memories
24:22
Dracula Wraith: Hmm, I'm not stable.. but your blood will once again make me whole.
Juste: Take it if you can, do not underestimate the power of a Belmont.
Dracula Wraith: Ok, let us begin then. I will enjoy destroying you..
The fact that the Dracula Wraith casually says "Ok" makes the whole cutscenes funnier lmao
18:40 hey that's not Talos, I wonder where he could---😐😐😐 okay that answer my question that thing got destroyed
@Kerry vans Konsol How did he does so much damage to me in the Luminous Cave but not at the Entrance?
ジュスト強え、カッコいい。
Definitely the best average castlevania game not gonna lie
Its cool
And bosses are neat too
Legion (corpse) is surprisingly digusting and creepy😱
Cyclops and many other enemies pain/death sound: "owa"
¿Can you do a video of ''All Bosses (No Damage)'' of Super Punch Out!! or Rondo of Blood?
Don't know about "Super Punch Out" but I definitely will do "Rondo of Blood". I'm planning to do all old Castlevania in the new format ''All Bosses (No Damage) with subweapons". But till then, you can see our old videos of Rondo of Blood ua-cam.com/play/PL054022292E5DDD44.html
What I loved about this game was the simplicity of the gameplay. Cant say the same about the color choices they made though.
It's so funny to think in later games most of these bosses are just random fodder enemies
Juste is probably the first belmont that I actually felt powerful to play as.
EXCELLENT video!
Mario vs King Dedede: The Ultimate Cup EX
A. Players
1. Yaco (Cosplay: Mario (Hat Color: Red))
(Weapon: Gabu Revolver or Calibur)
2. 건달구 (Cosplay: King Dedede)
3. Rick, Coo, Kine
4. Gooey (Weapon: Dark Laser)
5. Marx (Weapon: Arrow Arrow)
6. Adeleine (Ability: Artist), Ribbon
7. Dark Meta Knight (Ability: Sword)
8. Daroach (Weapon: Triple Star)
9. Taranza (Ability: Spider)
10. Susie (Hair Color: Pink)
11. The Three Mage-Sisters
12. Beetley (Ability: Beetle)
13. Bio Spark (Ability: Ninja)
14. Birdon (Ability: Wing)
15. Blade Knight (Ability: Sword)
16. Bonkers (Ability: Hammer)
17. Broom Hatter (Ability: Clean)
18. Bugzzy (Ability: Suplex)
19. Burning Leo (Ability: Fire)
20. Chef Kawasaki (Ability: Cook)
21. Chilly (Ability: Ice)
22. Como (Ability: Spider)
23. Driblee (Ability: Water)
24. Gim (Ability: Yo-Yo)
25. Jammerjab (Ability: Staff)
26. Knuckle Joe (Ability: Fighter)
27. NESP (Ability: ESP)
28. Parasol Waddle Dee (Ability: Parasol)
29. Plugg (Ability: Plasma)
30. Poppy Bros. Jr. (Ability: Bomb)
31. Rocky (Ability: Stone)
32. Sir Kibble (Ability: Cutter)
33. Vividria (Ability: Artist)
34. Waddle Doo (Ability: Beam)
35. Wester (Ability: Whip)
Vs.
B. Bosses
1. Magolor Soul (Color: Black)
(Weapon: Ultra Sword (Twin))
2. Dracula Soul (Color: Black)
3. Dracula Wraith (EX Color: White)
4. Cyclops (EX Color: Red)
5. Death (EX Color: Black)
6. Talos (EX Color: Black)
7. Corpse Legion (EX Color: Black)
8. Minotaur No.1 (EX Color: Black)
9. Pazuzu (EX Color: Black)
10. Shadow (EX Color: White)
11. Saint Legion (EX Color: Black)
12. Peeping Big (EX Color: Silver)
13. Max Slimer (EX Color: Pink)
14. Giant Merman (EX Color: White)
15. Devil (EX Color: Red)
16. Minotaur No.2 (EX Color: Black)
17. Golem (EX Color: Blue)
18. Skull Knight (EX Color: Black)
19. Living Armor (EX Color: Black)
20. Giant Bat (EX Color: Blue)
Video appreciated! Love how the bats get attacked, gotta practice to get thorough with asskicking proficience!
The shields he used while fighting death and talos are a gradius reference!
Wait what was Gradius again?
It's a space shooter. look it up.
Hmm...I think I've played it like when I was a wee bit lad. If it's that same game then damn I enjoyed it so much. Thanks for the heads up!
no problem!👍
I already knew this meme, but I never thought this shield to be so......badass
Any chance of you doing a Demon's crest play through with no damage? (Including the Dark Demon). I looked over your channel to see if you have done one already but didn't see anything.
I just learned that bats MENSTRUATE 😳😂😂😂
Why is the final boss just a pimped out Brain Golem from Gradius?
I love this game I joined when I was teenager :)
Harmony of Dissonance was the first Castlevania game I played.
18:43 ;-;
poor revenge armor.
Jeez the sheer amount of great armor abuse in this game one was grinded into clock work gyros one was smashed with a hammer to break a wall etc
AoS giant bat: first time?
@@dedan8533 One is pushed down into a staircase only to destroy the rock wall blocking the Merchant in Castle Treasury (B).
And then there's the weakest one getting owned by Juste and his Ice book+Cross combination
Cylop get bonked by Tiny fairy
This game had a weird concept, but I liked nonetheless.
Also, my favorite magic was Book+Ice. ^^
l like ice type too and l am thinking in buy the cartridge of this game for my nintendo ds one day and l don't care if this is a old game >;)
@@franciscodavi1323 But I like ALL elemental types.
@@andrehenrique976 in reality all of the are good in a way
23:55 maxim seems like dark side of Michel Jackson
I got an ipega to beat all the hand held castlevania games. It comes Friday I can't wait to try this one with a controller
You got touched lots of times but for some reason it took no damage, I know this game.
sometimes in games the actual hitbox data doesn't match perfectly with the visual animations
On some special attacks he becomes invencible during the animation.
Maxim: Gey ready to die!!
Juste: Ok. Let me tie my shoelace.
Great game. Only problems were the soundtrack wasn’t as good as the other games and it could be pretty confusing sometimes. Other than that, it’s a dang good time.
18:36 the shield from Gradius 3
Dracula wraith plz no
im puke
man legion is so fuckin rad. im glad hes in this game twice
20:40 gradius time ;)
This game never felt like a challenge. He is just too OP since the beginning in my opinion. That dash alone makes any boss battle a breeze.
PAZUZU: was that the gargoyle featured on one of the Futurama episodes, the one where Fry and gang were turned back to children, and Lyila had to babysit them?
The hero was just too powerful for the game
27:58 Implied three-way! Considering how sexy they all are I'm okay with this.
That's awesome hahaha
Where is the implication?
( ͡° ͜ʖ ͡°)
Robert Jindra might as well just say you’re lame.
He truly is richter’s ancestor
No, juste first before richter
The remastered CVIII bosses were great.
I wonder is legion (corpse) a alternate version of legion (saint) or its undead revival after you killed legion (saint)