New Virtua Fighter Game Is Being Made, But...

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 105

  • @KingJaeTV
    @KingJaeTV  2 місяці тому +13

    Hopefully the VF has much success! Really like the game

    • @ektran4205
      @ektran4205 2 місяці тому +1

      vf has a smaller roster then the majority of modern fgs VF5 CAME OUT IN 2007, FS CAME OUT IN 2012 AND ULT S CAME OUT IN 202I

    • @ZyletaSF4
      @ZyletaSF4 2 місяці тому +1

      luke/ken was stronger in s1 than jp bad example - goood example leroy t7

  • @flavioalbatrozz2557
    @flavioalbatrozz2557 2 місяці тому +9

    I don't want to see akira doing 5min of juggle combo that leads into a wall, and then a "special atack" with a long cutscene.

  • @shaideyfresh1
    @shaideyfresh1 2 місяці тому +5

    Its feels like lot of doom and gloom coming for Jae. I'm actually really happy that another game was mentioned is in the middle of being made. Hopefully trailer soon. God willingly

  • @sxixlxnx
    @sxixlxnx 2 місяці тому +7

    RGG Studio remade that game in less than 12 months to test the water. It exceeded SEGA’s expectations and so with that and VF3’s recent arcade re release a new VF was green lit by SEGA.
    I believe the new VF at its core needs to stay true to what it was. Ground breaking graphics and excellent attacking gameplay. With that being said, it needs a quest side story game similar to a Yakuza game that players play alongside the core game to unlock stages, music and characters. This would give players the chance to learn about the players and learn how to play the game.
    Again I need to stress, the version you are criticising (constructively) was a test the water game - pretty impressive too considering it was roughly 11 months in development.
    Regarding its popularity, it’s huge in Japan compared to DOA.

    • @ultm8ninja
      @ultm8ninja 2 місяці тому

      I hop that they further innovate in uneven stages, and overall presentation

  • @sagittariusseiya8310
    @sagittariusseiya8310 2 місяці тому +2

    I'm so excited Virtua Fighter is coming back.
    Katsuhiro Harada should be happy that Tekken has finally have a competition with Virtua Fighter.
    I also want a Virtua Fighter live action movie for the 30th anniversary of Virtua Fighter.

    • @ektran4205
      @ektran4205 2 місяці тому +1

      november 232023 was vf's 30th anniversary

  • @deedd4401
    @deedd4401 2 місяці тому +3

    even if they announced the VF5 for pc .. i would be happy with that. I expect nothing else from the game, i aint gonna miss any of the modern mumbo jumbo.

  • @tryingtochangemyways5074
    @tryingtochangemyways5074 2 місяці тому +11

    Vf will never change. I just accept it for what it is..

    • @Brandonweifu
      @Brandonweifu 2 місяці тому

      Which is why it will remain dead

    • @justrok79
      @justrok79 2 місяці тому +3

      @@Brandonweifu it only remains dead due to relevancy. Not that it hasn't changed. They haven't had a new entry since 2006 to show any change with.

    • @TheKickeur
      @TheKickeur 2 місяці тому +1

      False, virtua fighter 2, 3 and 5 are not same.
      Exemple VF 3 look like movie,Vf5 look like combo game
      VF4 play like DOA .

  • @mutantmangoman
    @mutantmangoman 2 місяці тому +4

    These are great points you make. I feel like VF would do well to really lean into the difficulty. It’s going to be hard for the series not to be niche after being away for so long, so it needs something to hang it’s hat on to carve out that niche. Trying to be one of the hardest modern fighters could be a way to do that.

    • @justrok79
      @justrok79 2 місяці тому +2

      @@mutantmangoman VF isn't hard though

  • @sadetwizelve
    @sadetwizelve 2 місяці тому +3

    I expect a vf collection,I'll believe it's an all new vf game until I see the actual sega trailer. Until then I DO NOT BELIEVE ANYTHING ABOUT IT BEING AN ALL NEW GAME

  • @versatilelord8893
    @versatilelord8893 2 місяці тому +1

    And I agree with you on the character design philosophy. Even though I love the old school style design of the vf cast I know a lot of young folk won’t really be drawn to it like that b/c they tend to gravitate towards more over the top designs
    But they could always refresh every character w/ better aesthetic designs. And even if for whatever reason they don’t like the reimagined designs; vf has some of the best character customization mode in all of fg’s. So they can customize who they want to play to their aesthetic liking however they want

  • @justrok79
    @justrok79 2 місяці тому +2

    I don't think Sega is out of touch. The director of VF5US (and probably director of this new VF more than likely) has been a part of Japan's VF esports efforts including the JESU tournaments and he's had a few conversations with Harada about the current fg landscape. While they may be out of touch as far as not developing a fg since Final Showdown I don't think the team is totally out of touch with the pulse of fgs in the current landscape.
    The fact that he's been so involved in the tournament scene is part of the reason I have faith that they know what VF players still want in a new game.

    • @ektran4205
      @ektran4205 2 місяці тому +1

      FS was released in 2007

    • @justrok79
      @justrok79 2 місяці тому +2

      ​@@ektran4205Final Showdown was released in 2012. Vanilla was released in 2006. What's your point?

  • @versatilelord8893
    @versatilelord8893 2 місяці тому +2

    I don’t know where this argument comes from with vf being too “hard” to get into. Yes it’s very deeply layered game when you get into the meat & grits of it but it’s not hard to get into & understand. It’s a 3 button game with a block that’s easy to grasp and get into

  • @temjin44
    @temjin44 2 місяці тому +1

    Been playing this game since 1993 with the original. Just part of my adult life now. Like just playing any sport

  • @atuls55
    @atuls55 2 місяці тому +2

    VF5:FS didn't get dumbed down a little it got dumbed down a lot and that put off many of the core Japanese players. It doesn't need to go even further down this route and the game in it's current state is easier than Tekken for a number of reasons I could give. VF was actually the biggest fighting game in Japan in the past during the time of VF2 and especially VF4. It's never been big outside of there though.

  • @eddrickdarealtenno8659
    @eddrickdarealtenno8659 2 місяці тому +1

    I would be excited for this. But your right. They would have to re vamp and really fine tune it for this gen. But at the same time find a a way to stay true to itself.

  • @coldsoul59
    @coldsoul59 2 місяці тому +1

    Virtua Fighter has an uphill battle ahead of itself. I think the general interest in the game series is there though. I cant even think how dlc would work though.

  • @ZzigZaG00NIN
    @ZzigZaG00NIN 2 місяці тому +1

    I've never really played VF before but it's great seeing more 3D fighters
    I think they could bring many new people depending on what they do with the new characters
    I didn't play Yakuza but I see it everywhere. I do think that could be an easy big W from Sega.

  • @sneakerreview4397
    @sneakerreview4397 2 місяці тому +1

    I hope they don’t dumb the game down to the extreme and make it unrecognizable

  • @Longlostpuss
    @Longlostpuss 2 місяці тому +3

    Virtua Fighter is not difficult at all.
    Street Fighter 2 was a much MUCH more difficult control scheme to get a hold of than Virtua Fighter.
    All you need is a couple of solid weeks of Virtua Fighter and you will get used to the system.

  • @david_watt
    @david_watt 2 місяці тому +2

    most virtua fighter fans want the game to remain the same but if the franchise wants to come back a lot of things need to change.

    • @justrok79
      @justrok79 2 місяці тому +1

      @@david_watt not mechanically though

    • @david_watt
      @david_watt 2 місяці тому +1

      @justrok79 I meant visually and presentation wise

    • @justrok79
      @justrok79 2 місяці тому +1

      ​@@david_wattgotcha

  • @Half-Mi
    @Half-Mi 2 місяці тому +3

    Old hand here. For me, I’m hyped. I want a new VF so badly. I’d really like to see a Silat fighter as a new character. As for dumbing it down… sega NEVER goes with what audiences or critic want. So I doubt they will make it easier. It’ll be solid. It’ll be fun. But easier. Probly not. But offline and online balance, it’ll be gud. Super gud. vF had the ghost fighters and offline campaign with unlocking gear and soooo much to do. It’d be awesome to see the update and addition to that. And online was good when they released it. Ranked was busy for a hot minute. But obscure fighters never last. Insert kof, blazblue, under night, doa, or VF. The community just reverts back to sf, mk, of Tekken. Idk why. But that’s how it always goes. And I guess now ggstrive as well. It’s disappointing. I worry for the new fatal fury and this upcoming VF. I just think e sports doesn’t gaurentee life and casuals are too fickle. They’d rather go with best chance fighters which always boils down to what’s common knowledge. Ie. Latest sf or Tekken. As apposed to trying to learn a game that goes against those norms. VF punished Tekken knowledge and visa versa when considering stuff like grabs. Grabs get beat hard by jabs but in Tekken jabs can get got by grabs and thus breaks are important. In vf you literally have to stand still to get grabbed. But a basic Fgc player would rather go back to Tekken than touch it out and learn VF rules. Just as a mk players stays in their bubble with the same string of moves on repeat and guess my 50/50 which leads to a combo rather than going to kof where there is short hops and super short hops to really oppress your opponent. Idk I’d be happy with any iteration of VF. Will it be popular. Can’t say. But I’d buy it and most any dlc it comes with.

  • @AgoraphobicNews
    @AgoraphobicNews 2 місяці тому +1

    Never played it but I would looove to see Bloody Roar's comeback!

  • @UltimateJace426
    @UltimateJace426 2 місяці тому +13

    Akira and Ryu have always had a similar look in terms of their outfit and overall design. But they have very different fighting styles. I don't think Virtua Fighter should change their characters look just because another game has a character that looks similar. That's like saying they should change up the look of all the Bruce Lee clones throughout fighting games (Granted Virtua Fighter has Jackie who practices Jeet Kune Do, but he's not a Bruce Lee clone, more of a student of Bruce Lee)

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +7

      Most of the fighters in VF look super generic. Maybe Wolf stands out but in terms of everyone else, they just look generic. Time for a revamp imo

    • @UltimateJace426
      @UltimateJace426 2 місяці тому +1

      @ I agree with a revamp but not an overhaul. Akira should maintain his traditional Gi and look. Just update it to 2025/2026 or whenever the game comes out. But fighting game characters seem to mimic characters from other games all the time. Street fighter and Tekken DOA. Virtua fighter. If you look at them over the many iterations the characters resemble each other constantly be it fighting style and look or just looks. Example … Ryu ≠ Akira ≠ Paul

    • @TonyMishima92
      @TonyMishima92 2 місяці тому +4

      ​@@UltimateJace426 Akria had a very different (blue and red gi) in VF2 and 3 as his default. They could at least go back to that.

    • @UltimateJace426
      @UltimateJace426 2 місяці тому +1

      @ the Gi May of been different colors but it’s still the same look. Smh

    • @TonyMishima92
      @TonyMishima92 2 місяці тому +2

      @UltimateJace426 Not every Japanese character who wears a gi has the "same look", genius. The point is obviously that he looks too similar to Ryu. A bland white gi compared to a unique color scheme is significant in not making him look generic.

  • @DeVil-Z-r4b
    @DeVil-Z-r4b 2 місяці тому +1

    I just hope it doesn't have meters and other similar silliness.

  • @Exialyser
    @Exialyser 2 місяці тому +3

    from my point of view... this is paul vs lili😂

  • @raionbomber75
    @raionbomber75 2 місяці тому +2

    Yall thinking too hard, biggest thing VF needs to do is just be the same game and look fresh with proper modern QoL. Biggest reason why VF5US fell off is because the Steam and Xbox versions were canceled and the Google Server netcode didn't work out cause Sega kinda dumb when it comes to that stuff. If they can comeback with rollback, crossplay, new sounds of course and a decent single player mode it can do alright. No one is expecting it to beat Tekken, it just needs to exist for the sake of 3D fighters as a whole.

  • @kylethomas8655
    @kylethomas8655 2 місяці тому +1

    Yo, do they look like Paul and Lily on purpose? Also, the physics seem floaty

  • @meandwot
    @meandwot 2 місяці тому +2

    I hope they do not dumb the game down. They can improve the music during matches but please do not add comeback mechanics. I do not want supers in my fighting game, I hate rage arts in Tekken and do not want that in this game. I hope they do not cater to new players, they have a core player base and it will be through word of mouth that will help attract new players. We need more competition in the 3d fighting game market and if this does well hopefully bloody roar will come back too.

  • @JoJailo
    @JoJailo 2 місяці тому +3

    Tbh im a new school fighting game player, Tekken is my main game for almost 3 years and I always knew about VF since I started looking around for other 3D fighters. After playing VF5 FS and recently started VF5 US with proper online (netcode aside), I can say this game is hella fun but I understand its not for everybody for this new generation of players.
    VF5 looks outdated even in the Ultimate Showdown remaster. Voicelines, sound effects really need to be changed cuz its like playing Tekken 8 but with Tekken 4 sounds and voicelines with its original quality. The game needs to go out of his way to bring a bit more visual appealing to its new and old audience (doesnt need to have explosion and hitsparks all over the place tho).
    For character designs, they can change things up in the next game, I dont think they look that generic personally but yeah I agree, it defo needs some new and engaging visuals. Gameplay wise, im not worried at all and for now we dont have any footage to know what it could be, ring outs need to stay at all costs tho.
    Maybe at Game Awards we might get something who knows.

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +2

      I agree with a lot of this!

    • @TonyMishima92
      @TonyMishima92 2 місяці тому +4

      VF5US is a reskin of an 18 year old game, so of course it will seem outdated. Era for era, VF has always made great improvements with presentation.

  • @Darthn0va86
    @Darthn0va86 2 місяці тому +2

    I love Virtua Fighter but I'm a massive fan of counter play! I love parries, counter holds, sabakis! But Virtua fighter moves so fast...that I'm like do I need a sharigan to use my counters? I pick a character and I'm like ok cool this character has parries, but everyone in the game moves like lightning lol how can I use these defense moves? Even the sidestep is a bit weird in this game and like my biggest gripe with MK games, down jabs are your main defense for stopping offense. But I love the moves, the way they depict different fighting styles, the way the characters react when hit at the end of a round. There's a lot of detail in the game but some things are so fast can we even see it lol

    • @WhatisaLee
      @WhatisaLee 2 місяці тому +3

      Honestly, it’s all just reads. You see a move from the opponent, you either get hit by it or you’ve done something to prevent it and then you react. Generally speaking, you already know what you did to avoid it so you’ve guessed correctly and have an appropriate reaction ready. That’s really all it is. How does someone perfect parry in SF6 and react? It’s a read. The hard part is having to do it over and over 45 seconds straight for 3 rounds lol
      On sidestepping, you have to be at disadvantage (negative frames) and your opponent must be attacking you in those frames. On top of that, that move has to be linear. It can also be a half-circular but in that case, you stepped in the right direction. That’s about it.
      If you don’t meet those conditions, your sidestep will “fail”. A failed sidestep has no invulnerability and has additional frames (slower). A successful sidestep is invulnerable to attacks and happens quickly with a “swoosh” sound effect. It’s one or the other. And if you look at a replay, it’ll be clear why you’re sidestep failed or succeeded. You were either not in disadavantage (the opponent can delay their attack so you lose your disadvatange and make your sidestep fail), ran into a half-circular in the wrong direction, or ran into a full-circular.

    • @Darthn0va86
      @Darthn0va86 2 місяці тому +1

      @WhatisaLee I agree but I've parried moves in both tekken and street fight just by seeing the move come at me. And not a predictable string, I mean seeing someone throw a punch or kick and I parry. In VF it's like every punch or kick is 1 frame lmao. I'm exaggerating but they seem faster than I can perceive and it's like I can parry if I get lucky but not intentionally. The sidestepping feels like its attached to the opponent. In tekken the movement is free so I'm can move regardless of what my opponent is doing, in VF I feels like its tied to whether or not the attack missed me, like the animations are together. Hard to explain but it basically doesnt feel free like my movement is dependent on your movement you punched and I dodged but the animation is tied to your missed punch rather than my actual movement

    • @WhatisaLee
      @WhatisaLee 2 місяці тому +3

      @@Darthn0va86 SF6's fast attack is ~4f. Tekken's is ~10f. VF's is ~12f. They're all unreactable to most people.
      And your intuition about sidesteps in VF is correct. Like I mentioned in my previous response, it only succeeds if the opponent attacks. Fail = longer active and recovery; success = fast recovery and attack invul (in addition to a swoosh audio cue). You weren't imagining it; the game only rewards you for sidestepping if you read your opponent correctly. Otherwise, you fail and it becomes slow and intentionally punishable.
      In VF if you want to move to reposition in the foreground or background, you have to press the 2P+K+G/8P+K+G or hold 2/8 to get free z-movement like Soul Calibur.
      Tekken ties both the evasion and repositioning mechanic to its sidestep. VF has separate mechanics for both (DM and OM). So you're probably using the wrong mechanic to move around. It's kind of like how KoF has multiple types of jumps.

  • @ivyy8221
    @ivyy8221 2 місяці тому +2

    I'm definitely buying it to support 3D fighters competition, so we don't stay with this bamco's monopoly and abuses.
    I've never had a chance to play VF, but it seems so interesting and pretty different from Tekken. And I'm sure it won't be easy.

  • @TouChan2957
    @TouChan2957 2 місяці тому +9

    I feel like they're in a tough spot, coz if they copy some of the stuff that make Tekken 8 good then VF will be a Tekken Lite, basically. And some og players won't be happy if the game changes too much

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +1

      I hear you. I really wanna see what direction they take the game

    • @TheBlunkBeanie
      @TheBlunkBeanie 2 місяці тому +1

      i dont think they cant get away from that comparison of tekken lite when it does release since they need something new to freshen things up, not saying they should go the direction that tekken 8 did where they experimented heavily. i mean they can. What i can say is they should really give the characters more personality and story, cus it seems they just have no personality like they have no substance at all.

    • @ektran4205
      @ektran4205 2 місяці тому +1

      @@TheBlunkBeanie SEIICHI ISHII was the main game designer for VF1 and the first 2 tekken games

  • @ermondgabriel2234
    @ermondgabriel2234 2 місяці тому +1

    Yo king try coming to Japan.. we have here an arcade that host Virtua Fighter tournament every week.. to me this game has much more depth unlike Tekken nowadays.. like yeah combos hit hard but the game mostly revolve on offensive play just like how Tekken 8 is today just without the heat mechanic and rage System.. this game is close to my heart man been playing this game simultaneously with Tekken but nowadays I'm enjoying this even more than Tekken cause this just sticks to it's core gameplay of pure fist fighting.. 🙂

  • @gido0471
    @gido0471 2 місяці тому +1

    I dont think that it's difficult it's just that it's very fast and 'up in your face' type of game. Throws are extremely scary and you have to react at a fast pace. It's like drinking caffine and you're always on edge, ready for a throw. That's where the attraction is. It's alway keeping the players on their toes.
    But that's also what I feel is holding it back a bit because there's little time for breathers. Rounds are 45 seconds! It's too fast lol. And it doesn't give you a chance to do anything but 'win'. It's really hard to explain what I'm trying to say 😅 but the gameplay needs 'expansion' that can carry on the attention of viewers other than the actual fight. Something that can make the game easier and lasting but still keep the 'in your face' approach.
    Yea sure they are still tons of cool moments still done in under 45 seconds but gameplay still needs a tad bit more. I felt like they had it with VF4 final tuned where gameplay was snappy but still had long rounds. There was often more movement involved, there was more patience and more time to think of your options, things of that nature.
    Even stages were well done in older games, there was an active helicopter flying around in VF4, the wind blew with thunder crackling sounds on Sarah's stage in VF2. Things like that goes a long way as well. Presentation matters 100%
    What they should focus on is just slowing the pacing down a bit and maybe give more options to combo routes. Give characters more realistic lines, make them less generic and stand out. Obviously we need the roster to be at 30 (minimum) that's about 10 new characters at start if we're keeping the same roster from before. I know it's going to be a hard pill to swallow but they need to cater to casuals before hard-core fans, ijs

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +1

      So should they slow the game down?

    • @gido0471
      @gido0471 2 місяці тому +1

      @KingJaeTV yes and I also feel like every character's game plan are usually almost the same. Yea there's characters that have different stances, there's characters that are good at sabaki, you have your exceptions with Shun with his drink counters, that's all great I love his mechanic and that shouldn't change.
      But slowing down the pace just a tad bit, giving more time strategic options. More keep out moves, who's the "aggressive rushdown" character? etc. it's like everyone is rushdown you know, that's what I'm saying.

  • @Kidvid711
    @Kidvid711 2 місяці тому +1

    They kept the same sound effects since Virtua Fighter 1 ha ha ha. Imagine Virtua fighter 6 will have modern controls now. Its only 2 buttons and doing nothing will block. Then they put supers and double damage like Tekken if your life is low etc.

  • @MrDp115
    @MrDp115 2 місяці тому +2

    Valid concerns. I do think they need to improve the lore of VF because its basic and stagnant (partially because there hasn't been a new VF in years), i also wouldn't be against new designs as long as the iconic designs are still there as well. Street Fighter has done a good job in that regard. Lastly they'll need new innovations to make themselves stand out from prior games as well as the other series. The big 3, KOF and GG are taking calculated chances, Sega could do the same.

    • @TonyMishima92
      @TonyMishima92 2 місяці тому +1

      Virtua Fighter actually has great lore for a fighting game. Abducting people and brainwashing them to be assassins. Luring people into the tournament to download fight data.

    • @MrDp115
      @MrDp115 2 місяці тому +1

      @TonyMishima92 True but I also think fighters like Jeffry and Akira could use some new motivations

    • @TonyMishima92
      @TonyMishima92 2 місяці тому +1

      @MrDp115 Jeffry's story with his shark is iconic and memeish. It's okay for someone to have a (somewhat) joke story. Regarding Akira, for as much as SEGA pushed him on us, I like the idea of his story being mostly irrelevant.

  • @YellowFellow86
    @YellowFellow86 2 місяці тому +2

    I hope they at they core stay true to VF with the ringouts and pure 1v1 fighting.
    They do need to redo mocap, music, and sound effects. Character customization needs to be good and not greedy. Have each character have a new fresh outfit and the classic outfit.
    I think the problem they are going to run into is how to adress the roster? VF was great because the styles are realistic but in them being that way their is only so many fighting styles/expressions of said style so what do they do?
    They could either buy out or enter a partnership with DOA? They could introduce fantasy elements and guns but if they put a bear, cyborg, and a gun kata practitioner will it be well received? I don't know 😅
    I am cautiously optimistic and hope it does well. I think Tekken needs a kick in the teeth from a competitor so that game might get better.

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +2

      I defo think they need assistance with making this game because it has been a very long time

    • @YellowFellow86
      @YellowFellow86 2 місяці тому +1

      @@KingJaeTV Agreed and thanks for the content 🙏

  • @joshuawoodard6998
    @joshuawoodard6998 2 місяці тому +1

    It's a day one buy for me no matter what.

  • @michaelromeo9567
    @michaelromeo9567 2 місяці тому +6

    Bro I'm tired to hear "In this modern time this or that would never work anymore , we need 30 characters rsoter , supers , meters simplify, the gameplay, have glaxy explosions and cartoonish hitsparks, during impacts"🤮
    VF is not Smash Bros , VF is not Tekken
    Guilty Gear XRD did great with adding only 2 charcters in REV 2
    Strive base roster was only 15..!
    Some Tekken sound effects are also dumb , (gun shot during hit in Tekken is also weird ) we're just used to Tekken's goofyness , farting pandas and bears 🤷‍♂
    Why VF couldn't keep some of theirI conic sounds effects..? (Just get rid of the compressed weird sounds when you hit the floor , or improve the "splash" counter hit , but it's designed for the game gamplay..! (Hear reacts faster than eyes stimulus )
    Full Circular moves , counter hits have to have different indicative sounds of what's happening. And they're Iconic!
    In Japan VF managed to be as popular as street fighter in the 90's and even more popular than SFIII...!
    VF invented E sport. There were competition broadcasted on TV for the first time , and first E Sport Legend like Bun Bun Maru (followed way later by Itazan , Tokido , Fuudo , Shibita ALL VF players..)
    Ultimate Showdown was made in 10 month.
    Faces still look like Yakuza NPC , not even close of 2005 , 2006 VF5 character models in the character select screen. Not even close
    Just imagine if they reproduced the same CGI models..
    No need to ape Tekken Galaxy Explosions, and catrtoonish Street fighter hitsparks
    Just add exagerated dust FX , plus saliva drops on counter hit , slow mo during replays , or some spectacular wall throws , or finishers at the End of a round etc..
    Snow water and sand particles during your movements already exist in VF , but almost invisible.
    Just improv them 🤷‍♂ Add Dust FX like in a Kung Fu movie exagerate them etc..
    They are TONS of solution rather than ape Tekken, Street Fighter and smash cartoonish effects, come on 😭
    Akira Traditional syuit is Baji Quan Chinese costume Blue with red Flames..!!!!
    He is not a Katate ka , he is not Genric he is not Ruy !!! You're talking like all VF haters and casuals brother 😭
    You're pointing japanese Devs like don't know the marketing , and don't know what they're doing ,
    problem is that they follow too much the trends
    You think they will do the exact same basic work they did in 10 months (with no designers just Yakuza assests ? of course No! )
    They already hired Soulcalibur designers ... And I'm scared they go ham on designs just to please younger audience and especially if older fans like you have the EXACT SAME arguments than people who don't understand VF , and want to VF to be like Tekken.
    We should have a choice.
    I don't want VF female to have the exact same proprortions , and Male to have Zero% body fat with unrealistic Muscles
    I don't want Jeffrey to look like 2024 Gordo and his "modern Hair" everybody has in Video game (even 2XKO 🤦‍♂)
    I don't want ridiculous outfits with boucles everywhere (Belt Buckles on tights, on chins, on biceps) like Law (no offense )
    But imagine what goofyness can be brought in VF, with young devs new trends after 20 years and people talking like you 😥)
    You can keep VF relevant , and respect its DNA without prostituting the game, just add Story Mode.
    Top nutch high end graphics ahead of their times.
    Cineamtics , single player modes , mini games/tutorial like Guitly Gear XRD or Virtua Tennis , or Tekken Bowl.
    Causals (who are 80% of the buyers) would drop the game two weeks later ANYWAY
    No need to dumb down the game. Just give casuals what they want , cool characters , stages , features , customization , story mode , gorgeous and high end graphics.. That's it.

  • @joserosario9907
    @joserosario9907 2 місяці тому +8

    You need to check your statements my friend. Virtua Fighter has been present in esports tournament and it has top player that, if you follow Street fighter, you will recognize some of them. VF always has been popular. By the way. Virtua Fighter 5 is a very old game. This game was only competing with TEKKEN 5 lol. SF4 came out years later. VF5 is 18 years old. At that we we were playing 3rd strike, MVC2, Tekken 5 and Virtua Fighter 5. Those are the you have to compare it to.

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +1

      Ok so you say I need to check my statement, how much money was put on the line for Virtua Fighter Esports tournament? How many viewers? Do they beat Tekken? SF? Dragonball Fighterz? The list goes on. If you can come with facts saying they are then I will say otherwise. Until then…

    • @joserosario9907
      @joserosario9907 2 місяці тому +7

      ​​@@KingJaeTV unfortunately fgc was dying a that time. Fighting games wasn't as relevant as they were in the 90's until sf4 and MVC3 came out and revive the fgc. So those games had tournaments but none were paying what the fgc is paying now. Btw fgc hit the million for the first time last year. And... man come on. Viewers!? Twitch came out at 2011 lol. See what I'm saying? You don't check

    • @joserosario9907
      @joserosario9907 2 місяці тому +7

      @@KingJaeTV VF5 in 2023 paid $15,200 at Evo Japan. A game that came out in 2006

    • @joserosario9907
      @joserosario9907 2 місяці тому +7

      @@KingJaeTV let just say one more thing just to understand how old VF5 is. Xbox 360 came out in 2005 with King Kong and Call of Duty 2. Just a few months later, VF5 came out. We were still playing ps2. Vf5 is older than ps3 lol. I'm just saying, you are comparing vf5 with the wrong games with almost 4 generations of difference.

    • @KingJaeTV
      @KingJaeTV  2 місяці тому +1

      @@joserosario9907Nooooo I’m not comparing them to the modern titles like that. I’m saying would the new game survive not VF5

  • @microblast3700
    @microblast3700 2 місяці тому +8

    Virtua fighter needs an entire rework and re design to work, those sounds and voices need to go fr

    • @danishiqbal2963
      @danishiqbal2963 2 місяці тому +7

      They don't need to replace entire animation. VF's animation are incredible.

    • @roshunperrino5300
      @roshunperrino5300 2 місяці тому +1

      You talking about money bro ,vf will be upside down cause of a small player base ,so it gonna stay budget bro gotta expect that ,like kof they know their player base is small

  • @Kai-jn7pn
    @Kai-jn7pn 2 місяці тому +1

    8:28 - People are not happy with Tekken 8 so if Virtua Fighter fills that hole within the 3D Fighting game space providing the gameplay is good then loads of people would show up imo.

    • @jimdino77
      @jimdino77 2 місяці тому

      Doubt it. And the people who complain about T8 all day will just complain about VF all day.

    • @AndoCan123
      @AndoCan123 2 місяці тому

      What are you talking about? I am haopy as hell with Tekken 8

  • @Kai-jn7pn
    @Kai-jn7pn 2 місяці тому +1

    3:27 - Ehhhhh you can make the gameplay less difficult but there needs to be a balance of depth to the gameplay. Tekken 8 completely threw this out of the window.

  • @ttownbrown4232
    @ttownbrown4232 2 місяці тому +1

    I agree with some points here.. Vf/sega is in a tough spot imo.. The complexity of the game can turn people away.. I think a large portion of its player base know what the hell their doing so casuals/noobs walk in and get beaten enough untill they put the game down. Thats one reason it struggles in growing the fan base. You have to keep those players invested without alienating their core fanbase. How do you do that? You work on your on presentation, character remodels, sound, add more things to do in single player (Quest/kumite mode, detailed training that teaches players, customization, and a story mode). As a die hard vf fan I realize to the casual there isnt really anything to keep you invested in a character. Knowing his or her backgrounds and putting it on full display matters to new comers. Us vf heads already know(or dont care) for the most part, and are too busy looking into frame data, and situatonal setups😅.
    Bottom line, you want this game to grow? TEACH players how to play, dont dumb it down. Vf's complexity is what makes it vf. Give the casuals a reason to stick around and (play and learn). Vf litterally has a arcade mode. Beat it and you get a congratulations(no story) an ok training mode, and character customization. You need more, and expand on what you have. Add Some new characters (Yakuza/Shenmue) some grittyness and more interactive environments (Based in realism) is the way i'd go if im sega..

  • @davidrogers9202
    @davidrogers9202 2 місяці тому +1

    you just need to look at other modern games that sega have made like the yakuza series. i think they are more then capable to pull this off. have some faith bro.

  • @JaeGroove
    @JaeGroove 2 місяці тому +1

    I’m really curious on how they modernize VF cause u see all the success GG, SF and Tekken has gotten. I also wonder if VF will pull a Tekken and add a universal low parry or will they do a DOA and make it so everyone has a universal hold. Either way I’m hyped for a new VF cause we are heavily lacking 3D games 🙌🏾

  • @natheannzbar7925
    @natheannzbar7925 2 місяці тому

    Virtua Fighter doesn't need to be Tekken. VF could never be Tekken. And Tekken could never be VF.

  • @Jordan_Kazama
    @Jordan_Kazama 2 місяці тому

    Fought u some days before with my Paul. Really strong kuma u have , ggs

  • @dino339
    @dino339 2 місяці тому

    the only two main things i personally dislike about VF are animations and character designs.. animations feels so floaty with little weight.. and sound fx are like classic animes..
    characters look so bland and generic.. the game already have the best gameplay mechanics they should keep it the same.. they only need to hire good animators and character designers.. it's not impossible if sega willing to pay..

  • @tryingtochangemyways5074
    @tryingtochangemyways5074 2 місяці тому +1

    I mean vf community should know this but Fuudo was the best vf player..But he left that game for sf..Because his words nobody play vf.Its not popular

    • @atuls55
      @atuls55 2 місяці тому +4

      He never liked VF5 that much and especially not VF5FS where it seemed many of those core players dropped off. He said VF4 was the best fighting game he ever played and there were a lot of players in Japan for that game at that time.

  • @Fizzy_faizaan
    @Fizzy_faizaan 2 місяці тому

    Where's VF6

  • @joelfamilia9989
    @joelfamilia9989 2 місяці тому +3

    Keep carried mechanics out of VF. Leave that crap in Tekken. And the whole "sound and voices sound outdated" cry is getting tiresome to hear. VF5 US was a REMAKE of a 18 year old game, not a full on new game. VF 6 will be a new game people. And stop trying to demand Tekken-esque changes into VF. Why? So a year later ya'll Tekken boys can start complaining about the game and try to destroy the VF community? STFU about that already. We're good on the VF side. We don't need the Tekken community's validation to be known. And that's because we know VF is miles better that Tekken where it counts: the core gameplay. LET VF BE VF!

  • @JonCail24
    @JonCail24 2 місяці тому

    It’s always been too plain Jane for me. Nothing ever stood out about besides Akira design

  • @NYCKZ360
    @NYCKZ360 Місяць тому

    I love Tekken but I'm tired of rage arts

  • @willywill952
    @willywill952 2 місяці тому

    I'm sorry but this game has always gave me a boring vibe. Bloody Roar > VF