All Pro Football 2k8 - RPCS3 - 4k/60fps - Assassins Season - Week 1

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  • Опубліковано 21 жов 2024
  • All Pro Football 2k8 baby. Maddens need not apply.

КОМЕНТАРІ • 6

  • @wncoulte
    @wncoulte 9 місяців тому +1

    Great video. How do I increase the quality and sharpness of the gameplay? My settings changed due to a recent update and I can't get my settings to work.

    • @SuperballsSupervidsOnYT
      @SuperballsSupervidsOnYT  9 місяців тому +1

      There is a setting slider to change the internal rendering resolution. I set mine to 4x.
      In order for this to work another option under the same tab "strict rendering" or something like that (it's one of the checkboxes on the right), which enforces the native resolution.

  • @wncoulte
    @wncoulte 9 місяців тому

    Hate to keep bothering you, but since my last comment, my emulator is still not running 2K8. All other games are running fine, but this one. Here are my configuration settings: ua-cam.com/video/CVTL4oCQ7yE/v-deo.htmlsi=-4LXh2QrP_rVa61e

    • @SuperballsSupervidsOnYT
      @SuperballsSupervidsOnYT  9 місяців тому +1

      I'll compare the settings in your video to mine amd see if I have anything different. You have better hardware than me (ryzen 9 6900hx and a laptop 3080, 32gb ddr5), so unless you have some crazy ram timing issue or incompatibility with your motherboard, I can't see it being hardware.
      I'll be able to take a.deeper look into it tomorrow.

    • @wncoulte
      @wncoulte 9 місяців тому

      @@SuperballsSupervidsOnYT thank you

    • @SuperballsSupervidsOnYT
      @SuperballsSupervidsOnYT  9 місяців тому

      @@wncoulte Sorry it took me a bit to get back to you, had some calls for work I couldn't turn down. I seem to be having some trouble running the game in the latest version, I'm locking up at the loading screen and getting the following in the main window's log:
      E SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
      E SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
      U cellAudio TODO: cellAudioPortOpen(): CELL_AUDIO_PORTATTR_OUT_SECONDARY
      E SYS: 'cellNetCtlGetInfo' failed with 0x80130108 : CELL_NET_CTL_ERROR_NOT_CONNECTED [1]
      U sys_net TODO: sys_net_infoctl(cmd=53, arg=*0xd00402b8)
      E RSX: Cannot invalidate a currently bound render target! x11
      F {PPU[0x1000000] Thread (main_thread) [0x006a9a20]} VM: Access violation reading location 0xb3f811cb (unmapped memory)
      Are you getting any similar messages?