Can you explain how the money works for doing covers? You mentioned you do versions of Zelda music, etc. Do you have to pay Nintendo a small fee for every stream of such music?
By uploading my music through Soundrop, they automatically pay a percentage to the original composers (Nintendo or Koji Kondo in the case of Zelda) and I earn the remaining split. Covers do cost $9.99 per song through Soundrop, but well worth it. To put it in perspective, in July my VGM tracks streamed 14,000 times = $200. Nothing crazy, but clearly pays for the albums time and time again.
Can you explain how the money works for doing covers? You mentioned you do versions of Zelda music, etc. Do you have to pay Nintendo a small fee for every stream of such music?
By uploading my music through Soundrop, they automatically pay a percentage to the original composers (Nintendo or Koji Kondo in the case of Zelda) and I earn the remaining split. Covers do cost $9.99 per song through Soundrop, but well worth it. To put it in perspective, in July my VGM tracks streamed 14,000 times = $200. Nothing crazy, but clearly pays for the albums time and time again.
@@StevenMelin Mechanical Royalties essentially
You can put music packs that you sell on game dev platforms on streaming sites as well, right?
You got it! Might as well double dip.
Hello Steven, Which platform do you use to distribute your music?
I prefer Soundrop
@@StevenMelin How will you compare Soundtop and Tunecore?
@@gt_oliver and Distrokid ;)
You made my day, Thanks.
I agree and love everything you’re saying here