Very interesting game to watch! Although a bit frustrating. Also the funny interaction between the foul snare and the obstacle at 20:32. Always love a good 1v1.
23:13 that's a first I see Great Unclean do an AoE. I wonder why in the past video, player with Great Unclean didn't use said AoE.... I'm speaking as someone who never played any DoW games.
Got to be one of the worst OM play I've seen this year. Let alone the stupid Terminator teleport (which you should have been told again and again in the community already to never do, NEVER), but Spark floated resources, blind meta build and refused to the very last minute to adapt to the enemies. Those 3 alones would have sealed his game against any decent players, or one that at least know to differentiate the build to suite the situation.
Plague Champion made some very questionable moves early on and didn't have great micro, but my god the Eversor made poor midgame and lategame choices. Champion really should have considered a Havok squad after the chosen marines, and the Eversor should simply have grabbed *any* T2 vehicle.
2x melee heretics vs melee supremacy hero that will mince them up in t1 and can bio-meltdown them into oblivion in t2 is a solid choice idk what are you trying to say. Eversor getting Onslaught Injectors for slightly better charge and melee skill instead of Chem Cloud grenade that reduces enemy damage by 50%, suppresses and removes ANY REGEN OR HEAL FROM NURGLE ARMY is also a real champ choice. That Havok is a good option, though this map is known for Plague Champions abuse with locking down both natural VPs with turrets and shrines instead of Havoks for suppression. Anyway thanks for being a voice of reason!
@@zoxin9293I know 2x csm would be better than 2x tics in this match up. But this map is large and doing so will not help me rush t2. And btw , Sparkky chose this map and the greyknight terms teleport was aiming for my chosen pm endup killed by GUO an cant escape.
Honestly the double heretics wasn't a bad call. PC needs a bit more melee coverage at the start because he's so trash up close and then later one of them with grenade launchers would do wonders either against operatives etc or at disrupting the marines. Yeah, that's the big one, but choice of terminators instead of something to deal plasma damage is the other silly choice. tbh with Nurgle you only really need the shrine to lock things down. The turret is overkill and makes you too inflexible.
Wut? I think I'm going insane, cuz people keep on praising Sparky for needlessly throwing away Strike Squad, 1 of 2 Operatives while bleeding second one cuz of poor micro, countless fails to retreat Eversor from obvious loss and not focusing shrine to stop enemy reinforcement, regen and suppression. And that terminators loss is OMFG: teleport miss-click is plausible, but not walking them back and feeding to GUO for couple victory tickets while you clearly have enough to make a comeback? 150 req and 50 power for psycannons just to feed them in melee to GUO? Walk away => if he chases you distract enemy super unit => if he stops turn around and use that 150 req and 50 power for good
I really missed these 1v1s from Dow2 Elite, keep them coming!
Not with this quality of play
that was a terrible 1v1 :D
Thank you, Indrid for casting our match
trận này vui dợ
@@vodanh9xhp hài lắm ông kkk
That one chosen plague marine that survived won't ever forget what happened to his mates.
Very interesting game to watch! Although a bit frustrating. Also the funny interaction between the foul snare and the obstacle at 20:32. Always love a good 1v1.
A 1v1! We are blessed by the emperor!
This game should have been the face of RTS E Sport instead of StarCraft 2
This game too low skill sorry lol. This match is a fine example.
@@HuyTran-dy3vtđồng hương này
@@Death40k hoho wassup. Có trên steam ko ông add đánh chơi keke
@@HuyTran-dy3vtsteam tên Death luôn ấy ông tui để avatar hình carrion
@@HuyTran-dy3vt game này khứa sparkky gạ kèo tui cơ mà win nên đăng indrid luôn
Thank you indrid:)
The Godfather is happy. May it mark us all
Love the music on those casts, that's one thing you have over Torpid
23:13 that's a first I see Great Unclean do an AoE. I wonder why in the past video, player with Great Unclean didn't use said AoE....
I'm speaking as someone who never played any DoW games.
Got to be one of the worst OM play I've seen this year. Let alone the stupid Terminator teleport (which you should have been told again and again in the community already to never do, NEVER), but Spark floated resources, blind meta build and refused to the very last minute to adapt to the enemies.
Those 3 alones would have sealed his game against any decent players, or one that at least know to differentiate the build to suite the situation.
Chaos Clearly OP. Please nerf.🤣
yes
Plague Champion made some very questionable moves early on and didn't have great micro, but my god the Eversor made poor midgame and lategame choices. Champion really should have considered a Havok squad after the chosen marines, and the Eversor should simply have grabbed *any* T2 vehicle.
2x melee heretics vs melee supremacy hero that will mince them up in t1 and can bio-meltdown them into oblivion in t2 is a solid choice idk what are you trying to say.
Eversor getting Onslaught Injectors for slightly better charge and melee skill instead of Chem Cloud grenade that reduces enemy damage by 50%, suppresses and removes ANY REGEN OR HEAL FROM NURGLE ARMY is also a real champ choice.
That Havok is a good option, though this map is known for Plague Champions abuse with locking down both natural VPs with turrets and shrines instead of Havoks for suppression.
Anyway thanks for being a voice of reason!
@@zoxin9293I know 2x csm would be better than 2x tics in this match up. But this map is large and doing so will not help me rush t2. And btw , Sparkky chose this map and the greyknight terms teleport was aiming for my chosen pm endup killed by GUO an cant escape.
Honestly the double heretics wasn't a bad call. PC needs a bit more melee coverage at the start because he's so trash up close and then later one of them with grenade launchers would do wonders either against operatives etc or at disrupting the marines.
Yeah, that's the big one, but choice of terminators instead of something to deal plasma damage is the other silly choice.
tbh with Nurgle you only really need the shrine to lock things down. The turret is overkill and makes you too inflexible.
@@flomparolic gk terms deal power melee dps which deal 1.3x against GUO
Nice Game
Thanks for watching
1:36 I got some lag and cant command units
More 1v1 please 🙏
Sparky was amazingly solid and micro'd like a real champ. He just ended up pushing his units a little too far sometimes and took some needless losses.
Wut? I think I'm going insane, cuz people keep on praising Sparky for needlessly throwing away Strike Squad, 1 of 2 Operatives while bleeding second one cuz of poor micro, countless fails to retreat Eversor from obvious loss and not focusing shrine to stop enemy reinforcement, regen and suppression.
And that terminators loss is OMFG: teleport miss-click is plausible, but not walking them back and feeding to GUO for couple victory tickets while you clearly have enough to make a comeback? 150 req and 50 power for psycannons just to feed them in melee to GUO? Walk away => if he chases you distract enemy super unit => if he stops turn around and use that 150 req and 50 power for good
Sparkky is on the fence of being a mid player. He have better skill I guess so.
@@Death40k Not even close bro. He's a thorough initiate.
@@SenpaiTorpidDOW I was said by Mostafa Idk.
man, that was painful to watch
@Indrid would you ever consider doing more herald of failure? Would love to see some PoV elite mod content
like it or not but this is what peak 1v1 gameplay looks like
Is that u, Piano ❤