Still can't believe this took over a year for the creator to make, such amazing quality for literally one fight. Because the lovelies are known to be the big bad gang in backwater, there is room to revamp other fights in the future.
to clarify, I meant that it's been over a year since I've made a mod. my last mod was sindy gallows overhaul made in october of last year, and I haven't made any since. it wasn't until october of THIS year that yoshi started hosting the revamp contest and I started working on it, so it took about 2 months to finish this after a 1 year hiatus.
@@djangogames3720 i don't know if you've noticed but i have not indulged in a lot of lisa games throughout this year. hell i haven't even played unbreakable even though that was released in february or so. as of right now, i'm not interested in making mods. maybe in the future, sure, just not now
Would you like lisa the agonyful? It's an idea I made in my mind that I can't make. Anyway, It's just Lisa the painful but every fight got his own revamp.
if you search for heart squad revamp (the link in the description seems to be broken) and click on the game page, there will be a music for the second phase theme, Ace of Hearts. there's also other websites that links to the musician, PixelCherries, which also has the song uploaded there as for why he hasn't uploaded it here, it's because he hasn't uploaded in 2 years, and he wants to make a proper comeback video before anything else, including Ace of Hearts. believe me when I say I've pestered him about uploading it here, but it's ultimately his music that's in his control. you'll have to make do with what you have
it was a pretty sloppy way, but what I did was insert a script called global common events, which makes certain looped events to be enabled in battle, not just in the overworld (for example, the withdrawal mechanic from painful) I then made duplicate enemies for the snow cannon, each with a different sprite. then in the common event, I made it so that the cannon transforms into a different sprite every few frames, and this will loop forever until either the battle ends or you kill it
Still can't believe this took over a year for the creator to make, such amazing quality for literally one fight. Because the lovelies are known to be the big bad gang in backwater, there is room to revamp other fights in the future.
correction:
it took over a year for specter to begin making a mod
this was made in a little more than a month
to clarify, I meant that it's been over a year since I've made a mod. my last mod was sindy gallows overhaul made in october of last year, and I haven't made any since. it wasn't until october of THIS year that yoshi started hosting the revamp contest and I started working on it, so it took about 2 months to finish this after a 1 year hiatus.
@@AlterReapermake another mod
@@djangogames3720 i don't know if you've noticed but i have not indulged in a lot of lisa games throughout this year. hell i haven't even played unbreakable even though that was released in february or so. as of right now, i'm not interested in making mods. maybe in the future, sure, just not now
gamer
whoops I need to fix that last prepared bug
Would you like lisa the agonyful? It's an idea I made in my mind that I can't make. Anyway, It's just Lisa the painful but every fight got his own revamp.
Por fin vuelves a UA-cam
is there a song on this i want someone to at least post one
if you search for heart squad revamp (the link in the description seems to be broken) and click on the game page, there will be a music for the second phase theme, Ace of Hearts. there's also other websites that links to the musician, PixelCherries, which also has the song uploaded there
as for why he hasn't uploaded it here, it's because he hasn't uploaded in 2 years, and he wants to make a proper comeback video before anything else, including Ace of Hearts. believe me when I say I've pestered him about uploading it here, but it's ultimately his music that's in his control. you'll have to make do with what you have
ah okay
@@AlterReaper
Damn, how creator make animation of ice cannon in the fight??
it was a pretty sloppy way, but what I did was insert a script called global common events, which makes certain looped events to be enabled in battle, not just in the overworld (for example, the withdrawal mechanic from painful)
I then made duplicate enemies for the snow cannon, each with a different sprite. then in the common event, I made it so that the cannon transforms into a different sprite every few frames, and this will loop forever until either the battle ends or you kill it
music a banger tho
wish someone would upload the song