Godot Infinite Terrain Clipmap - Tutorial

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  • Опубліковано 23 жов 2024

КОМЕНТАРІ • 4

  • @romeo-gabrielbaisan6094
    @romeo-gabrielbaisan6094 2 місяці тому +3

    This is a cool little demo. If you want to get rid of the flickering you should take a look into chunk generation

    • @-shadowed-
      @-shadowed-  2 місяці тому +3

      I found the issue was with my level of subdivisions at longer ranges on my clipmap mesh, so I solved it by scaling it up, and now it looks fine

  • @whiletrue1-wb6xf
    @whiletrue1-wb6xf 2 місяці тому +1

    Looks great , any source code ?

    • @-shadowed-
      @-shadowed-  2 місяці тому

      The project file is in the description, I might make a GitHub for it but I would need to Improve it a little