How to make a Save & Load System in Unity | 2022

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  • Опубліковано 30 чер 2024
  • In this video, I show how to make a Save and Load system in Unity that will work for any type of game. We'll save the data to a file in both a JSON format as well as an encrypted format which we'll be able to toggle between in the Unity inspector.
    IMPORTANT: For WebGL games, because WebGL can't save directly to a file system, a different method of storage than we use in the video needs to be implemented. See the pinned comment for more info on this.
    IMPORTANT: Some have mentioned having trouble with Unity versions prior to 2020. I'm not sure on the details, but if you're having issues with the serialization parts of this tutorial, upgrading your Unity version (to 2020 or higher) is something worth trying!
    Thank you for watching and I hope the video was helpful! 🙂
    ► FAQ:
    I have some of the more frequently asked questions and important information regarding this tutorial in the Pinned Comment; however, more up to date/detailed FAQ's can be found on my Discord server.
    ► SAVE & LOAD SYSTEM TUTORIAL PLAYLIST
    The full Save & Load System tutorial playlist that this video is part of can be found here.
    • How to make a Save & L...
    ► TIMESTAMPS
    0:00 Intro
    0:35 Save & Load System Design
    3:25 Creating initial Game Data
    4:26 Stubbing out the Core of the System
    6:11 When to Save and Load
    6:47 Passing Data to other Scripts
    10:14 Reading and Writing to a File
    16:10 Adding more Data to be Saved
    17:15 Saving Collectables in a Dictionary
    20:16 Serializing a Dictionary to JSON
    23:00 Encrypting the Data
    26:11 Outro
    ► RESOURCES
    Application.PersistentDataPath documentation
    docs.unity3d.com/ScriptRefere...
    ISerializationCallbackReceiver documentation
    docs.unity3d.com/ScriptRefere...
    NewtonSoft JSON.NET for Unity - which can be used as an alternative to the method shown in this tutorial for serializing more complex data types to JSON. It can be installed through the package manager.
    docs.unity3d.com/Packages/com...
    ► GITHUB PROJECT
    The '1-starting-point' branch is the starting point of the project for this tutorial and the '2-save-load-implemented' branch is the end result.
    github.com/shapedbyrainstudio...
    ► MUSIC
    The backing music is custom made by @themaykit.
    / themaykit
    ► DISCORD
    Come ask questions, suggest a video topic, or just hang out!
    📱Discord ➔ / discord
    ► THE PATH OF REN
    Wishlist 'The Path of Ren' on Steam!
    🎮 Steam (The Path of Ren) ➔ store.steampowered.com/app/16...
    ► SOCIAL MEDIA LINKS
    Follow my current project!
    🐦 Twitter ➔ / trevermock
    📷 Instagram ➔ / trevermock
    🕑 TikTok ➔ / shapedbyrainstudios
    🌐 Website ➔ shapedbyrainstudios.com/
    ► SUPPORT
    Any support is much appreciated! I may receive a commission on any assets purchased using the below Unity Asset Store link.
    🛍️ Unity Asset Store Affiliate Link ➔ assetstore.unity.com/?aid=110...
    ☕ Buy me a coffee! (Ko-fi) ➔ ko-fi.com/shapedbyrainstudios
    #gamedev #unity2d #unity
  • Навчання та стиль

КОМЕНТАРІ • 571

  • @ShapedByRainStudios
    @ShapedByRainStudios  2 роки тому +67

    Thanks for watching! 🙂See below for some important info regarding this tutorial. ⬇
    ==1. WebGL games will not work right out of the box with this tutorial==
    In a WebGL game, you don't have direct access to the computers file system and therefore won't be able to save like we do in this tutorial.
    To properly handle data for a WebGL game using this system, you'll need to write a 'WebGL Data Handler' to save your data to a WebGL compatible data storage instead of a file system. This is essentially the 'Cloud Data Handler' I briefly refer to in this video when talking about how the system will work.
    Unfortunately, I'm not knowledgeable enough on WebGL myself to be able to recommend an alternate way of storage; however, most cloud-based storage systems should work.
    ==2. Does this work on Android?==
    The short answer is - yes with some considerations. I haven't tried this on Android myself; however, I have heard of several others that have gotten it working.
    In certain mobile versions, OnApplicationQuit() is not guaranteed to be called in the Unity lifecycle. Therefore, you may want to additionally save the game in OnApplicationPause().
    Below are a couple of threads that dig into this issue in a bit more detail.
    Stack Overflow - stackoverflow.com/questions/64140744/unity-onapplicationquit-doesnt-work-on-android-all-the-time
    Unity Forum - answers.unity.com/questions/824790/help-with-onapplicationquit-android.html
    In addition to the above, there have been claims that Application.persistentDataPath is a bit finicky on Android. Details on this are a bit long to list here; however, there is a great FAQ post on my Discord server with information regarding this issue and some solutions for it.
    ==3. Ref Keyword is not needed-==
    As some have pointed out in the comments, you do *_NOT_* need to use the *_ref_* keyword (7:22 in the video) at all. By default in C#, non-primitive types are automatically passed by reference and for what we're doing the _ref_ keyword is not needed. It can actually make the GameData object a bit more vulnerable than we need it to be and I would recommend removing the _ref_ keyword.
    This was a misunderstanding I had about how C# passes by reference. My apologies to anyone this inconveniences or confuses. Thank you to those who pointed this out!
    I also address this in a bug fixes video which can be found here - ua-cam.com/video/yTWPcimAdvY/v-deo.html (see the "Removing the 'ref' keyword" timestamp)
    ==4. Other FAQ regarding this tutorial==
    I have other FAQ's regarding this video and the entire Save & Load System series on my Discord that can be found here. ➔ 📱discord.gg/99gcnaHFf9

    • @fuzikun_
      @fuzikun_ 2 роки тому

      Sir it doenst work in 3d

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +1

      @@fuzikun_ Hey there! It should work fine for 3D. I believe others have implemented this into their 3D games successfully. Each project is going to have it's own quirks though. I'm happy to help as I can, but you'll need to provide me with details for what's not working.
      I also encourage you to double check your code against the Github project that can be found here, as it's easy to make mistakes when following along to a video - github.com/trevermock/save-load-system/tree/2-save-load-implemented

    • @BrianLindahl
      @BrianLindahl 2 роки тому

      Your the best Trevor! Thanks for the feedback and further direction. I will check out the suggested materials as well as check out that discord channel. Best wishes!

    • @TinyGamesStudio
      @TinyGamesStudio Рік тому +1

      Does this method work on android build?

    • @bluejay7071
      @bluejay7071 Рік тому

      I'm not sure if you'll see this, but do you have a better example of calling a new game? I tried doing it in the same way that your video shows but I loads the game with the data values that it left off with

  • @Vexurayr
    @Vexurayr Рік тому +139

    Do you understand how great this tutorial is? I'm going to college for game development and this video was leagues above the "teaching" some of my professors manage. Clear voice, understandable naming convention, comments...
    Now that deserves a like and sub. 👍

    • @ShapedByRainStudios
      @ShapedByRainStudios  Рік тому +5

      Thank you so much for the kind words! 🙂 That means a lot and I'm really glad you found the video helpful!

    • @juanferrer5924
      @juanferrer5924 9 місяців тому +6

      I don't disagree but what i think every student should know is that you're not really going to college to learn in most degree fields, the degree is what's important. It basically proves that you had the consistency and discipline to graduate from a four year school, which a surprising amount of people can't do. It also, or should at least, as mine did, helps to put together a structured portfolio and get connections throughout the industry through fellow students and teachers alike. I'm saying this because I know a lot of people who didn't make any connections or really bother in college, just doing the minimum with the concept that they'd learn more from youtube than class. Those people ended up with bad websites and poorly structured portfolios, and little to no people willing to act as references or connection for them. I was rejected for a studio job but then a previous professor was able to find an "in" for me at that studio (many studios require a ridiculous amount of experience for an entry level position so often connections are your best shot to start with) and got me the job because i'd impressed him with my work and earned a high opinion from him. Sorry if I'm out of line, just that I've seen way too many people fall into the "college doesn't matter, I can learn from youtube" trap

    • @Vexurayr
      @Vexurayr 9 місяців тому

      @@juanferrer5924 I get it, and in all fairness, some of my professors were absolutely remarkable. And while I could've learned most of the same crap on UA-cam, I would have never developed any connections. Your timing is eerie, too. I graduated recently and the job openings just aren't there for rookies. Now I'm applying to work as an Amazon delivery driver. I'm hoping in the future I can turn my business, Next Patch Studios LLC, into that first stepping stone for people like me just leaving college.

    • @joshfatal
      @joshfatal 5 місяців тому +1

      @@juanferrer5924 Juan's commentary is pretty spot-on and sums up what a scam college is (or at least feels like to those of us who don't succeed at it.) You're paying exorbitant amounts of money for a piece of paper, and along the way you have to endure the often-mediocre teachings of college professors who themselves didn't have what it takes for that field. Employers see your degree and that tells them you have the discipline to endure four years of gosh-damned nonsense. It also shows them that you're probably in a lot of debt and desperate for any rate of pay to start paying your loans off, and that gives them more leverage in negotiating a salary. Having a polished portfolio is where it's at, or at least, that's what I'm hoping.

    • @squarerootof2
      @squarerootof2 3 місяці тому +1

      @@joshfatal Lol, good summary! That goes for all fields.

  • @rofkec
    @rofkec 16 годин тому

    My man just showed how coding can be beautiful like an art form! I'm a junior solo dev learning Unity + C# and I was just blown away by how well-explained and clear everything was, even though there's so much to unpack here! THANKS

  • @EverythingWright
    @EverythingWright 2 роки тому +33

    So far in my game development journey, save systems I have almost given up on since all tutorials I go through to learn it end up in errors everywhere or the save system being unreliable in the long run. This tutorial as been THE FIRST to land me in a position to not only save efficiently, but securely as well. Thank you for helping me implement a solid system for my game.

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +1

      Right on! Thank you so much for the kind words and I'm really glad to hear the tutorial helped! 🙂

  • @clavesi
    @clavesi 2 роки тому +115

    this man single handedly makes some of the best tutorials out there

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +3

      Thanks for the kind words! I'm glad you think so! 😁

    • @BasVossen
      @BasVossen Рік тому +2

      best I've seen so far.

    • @FurbyOfDeth
      @FurbyOfDeth Рік тому

      ​@TreverMock been a full year and still nobody has topped this! Trust ne i just watched like 4 of them and this was by far the best

  • @rollogamerz635
    @rollogamerz635 2 роки тому +6

    Honestly once explained it's fairly intuitive. Thank you for breaking it down so nicely for us newbies! Can't wait to play with the full version

  • @abdou2247
    @abdou2247 Рік тому +6

    This by far one of the best Unity tutorials i’ve ever seen! The step by step, detailed explanation is very well done and clear! Subscripting right now!

  • @timtablet6998
    @timtablet6998 Рік тому +1

    Absolutely loved this tutorial. The interface setup just feels like the right way to do saving in unity. Love it.

  • @Robbi263
    @Robbi263 2 роки тому +13

    I think this is the best tutorial I've ever seen on UA-cam on any subject. I was absolutely hyped away when I watched it because I couldn't stop being blown away by how cleverly everything is explained and how it all fits together so beautifully. I learned so much about C# and Unity from this one video. Very well done and thank you so much!

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +4

      Thank you so much for the kind words - this made my day! 🙂 I'm really glad you found the tutorial helpful!

  • @Gilletart
    @Gilletart 7 місяців тому +6

    I followed this tutorial religiously for 3 days trying to get this to work without changing any part of my game. I've only been coding for about a month but after my 50th re-watch i made it through!!! For such a complex system, you really do break it down and make it easy to follow. THANK YOU

    • @ShapedByRainStudios
      @ShapedByRainStudios  7 місяців тому +2

      Awesome job! A system like this is really tough to implement into a specific game, even with a tutorial. Props to you for making it through and thank you so much for the kind words! 🙂

  • @cryptorcd9352
    @cryptorcd9352 Рік тому +3

    Holy! This is the best save tutorial I seen! Good job man, can't wait to watch rest of your videos and learn from them!

  • @anthonyrioux8055
    @anthonyrioux8055 10 місяців тому +1

    One of the best tutorial i've seen! I knew nothing about dictionary and JSON before that and was able to understand and make it work! Great work!

  • @gideonsmith2957
    @gideonsmith2957 8 місяців тому +4

    Straight up best tutorials out there imo. The way you structure the intro with showing uml snip relations is really great.

    • @ShapedByRainStudios
      @ShapedByRainStudios  8 місяців тому +1

      Thank you so much for the kind words! I'm really glad to hear you like that format! 🙂

  • @Luluskuy
    @Luluskuy Рік тому +1

    thanks for making this video! I already watch a bunch of video about save and load system in UA-cam, and by far it is the clearest tutorial out there!

  • @sunubabu7813
    @sunubabu7813 2 роки тому +5

    Seems really simple and straight forward. Will be using this in my next game

  • @Dexi
    @Dexi 2 роки тому +5

    This is by far the best video I have seen for unity save & loads. Not just by content, but by the way you deliver it.

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому

      Thanks so much! That means a lot and I'm really glad to hear that! 🙂

  • @janikcodes
    @janikcodes Рік тому +7

    Incredible video. Using interfaces like this is definitely a good and scaleable way.
    Also really cool thing with the GUID I didn't know. So far I've build my own custom GUID generator but this is much more useful.
    Also THANK YOU for not using BinaryFormatter, every old tutorial about a save & load feature uses is, even new tutorials so very good that you show a different approach on encryption.

  • @xxhungover
    @xxhungover 3 місяці тому +2

    I hold my breath until this tutorial ends. This tutorial is simply breathtaking. Thank you.

  • @doriantermini
    @doriantermini 25 днів тому +2

    Fantastic tutorial. Just before this, I had no idea how to even start with saving and loading. Now I feel as though I have unlimited power.

  • @hotdogitsfriday
    @hotdogitsfriday 2 роки тому +2

    Thank you very much for this tutorial. It helped me understand serialization and the JSON format.

  • @_stephenhubbard
    @_stephenhubbard Рік тому +5

    Such a clean and well-made tutorial. Props!

  • @Hairclone
    @Hairclone 4 місяці тому +1

    Hands down one of the best tutorials I've ever watched!

  • @jameslavery2958
    @jameslavery2958 Рік тому +1

    Loved the content presentation here. Really excellent work. Thanks for supporting the community.

  • @hiepuc6315
    @hiepuc6315 Рік тому

    Thank you for your tutorial video, this is the video I have been searching for a long time, both detailed and comprehensive with easy-to-understand instructions. I hope that you will create more tutorial videos in the future. Sincerely, thank you.

  • @MadaronoSensi
    @MadaronoSensi Рік тому +1

    This was the one to actually help and teach everything better than the others.
    this Tutorial was the best so far on saving on json than the others in how this was so simple but yet so understandable and it just makes everything easier.
    thank you brother❤
    love from Egypt❤

  • @AndrewGiacomoPinnical
    @AndrewGiacomoPinnical Рік тому +1

    This was so so useful! Thank you so much for making it!

  • @nijatshukurov9022
    @nijatshukurov9022 Рік тому +1

    I was searching for proper design for game data saving. This is the best.

  • @SebastianGraves
    @SebastianGraves 2 роки тому +4

    Bro, thank you very much for that little show case on saving Dictionaries to Json. Bless you!

  • @mv5220
    @mv5220 Рік тому +1

    Insane well structured Tutorial. Love the Format of this Video!

  • @AskAgainLater
    @AskAgainLater Рік тому +1

    Thank you for making such a detailed video, really enjoyed the Design segment, just a well made video overall.

  • @sirhotbay4708
    @sirhotbay4708 Рік тому +1

    You are the best Trever! I do appreciate all your videos and specially your kind help on your discord channel for my specific coding issues. I must say that many youtube instructors are hiding some tricky points on the tutorials. what I love on your tutorials YOU ARE HONOST! keep it man. Thank you.

    • @ShapedByRainStudios
      @ShapedByRainStudios  Рік тому

      Right on! Thank you so much for the kind words - that means a lot! 🙂

  • @markjeromedelacruz114
    @markjeromedelacruz114 Рік тому

    Thanks for your easy to follow explanations, one step at a ti. It makes learning less overwhelming!

  • @jhebsmanawatao5782
    @jhebsmanawatao5782 2 роки тому +1

    Exactly what I needed and was looking for! Thanks!!

  • @jazmeister
    @jazmeister Рік тому +1

    best tutorial i've seen so far on this topic! thank you so much

  • @c___urchinYT
    @c___urchinYT Рік тому +1

    This tutorial is absolutely amazing. Genuinely perfect dude

  • @ahmedakashphotography9161
    @ahmedakashphotography9161 Рік тому

    firstly I would like to wish you well and to say a huge thank you for uploading these videos as they have been an invaluable resource to

  • @joaomaria_santos
    @joaomaria_santos 10 місяців тому +1

    Perfect tutorial! Best solution I could find and very well presented

  • @danixadem
    @danixadem 2 роки тому +3

    That's a tutorial very well put together. Looking forward for more like this one mate.

  • @dong8912
    @dong8912 10 місяців тому

    Nice and thorough tutorial. One thing I did differently was to use a scriptable object to store my persistent data rather than using a singleton. Still works!

  • @itsmidge
    @itsmidge Рік тому +1

    Super useful, exactly what I was looking for. Thank you!

  • @levelheaded447
    @levelheaded447 3 місяці тому +1

    This is a really great and helpful resource. Thanks so much!

  • @matthewm2139
    @matthewm2139 2 роки тому +1

    Got this working perfectly in my game in less than an hour. Gracias.

  • @adhdcory
    @adhdcory Рік тому +15

    For future reference, there is a type I found that works exactly like a Dictionary, and it is called SerializedDictionary. You can save this through JSONUtility the same way you would imagine for a regular dictionary.
    Dictionary RegularDictionary = new();
    is the same as
    SerializedDictionary NotRegularDictionary = new();

  • @qwaukstak9725
    @qwaukstak9725 2 роки тому +2

    This was a truly amazing tutorial. I couldn't get the dictionaries to work correctly for object activation though. So instead, I found I was able to use a list to achieve this the same way where instead of a GUID code I could use id as an index for the list.

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +1

      Thank you for the kind words - I'm glad you found the tutorial helpful! 🙂

  • @nonoun9619
    @nonoun9619 Рік тому +1

    Im only half way through but boy have i learnt alot from this video. You are an amazing teacher, thank you so much!!

  • @D-zg9py
    @D-zg9py 6 місяців тому +1

    your tutorial is perfect, thank you so much! Subscribed!

  • @__--_--_-----
    @__--_--_----- 11 місяців тому +1

    Amazing, efficient, modular. Great work, leaving a comment for the algorithm.

  • @The_Crucifix
    @The_Crucifix 10 місяців тому +1

    Thank you so much for the video! I got it working and it's perfect for my metroidvania.

  • @girigiri-oy3lx
    @girigiri-oy3lx 2 роки тому +1

    man I missed this kind of tutorials lol. Great work here, thanks!!!

  • @takindia5581
    @takindia5581 Рік тому +1

    Thank you so much for all these tutorials bro. So much valuable knowledge

  • @mdabuhassan230
    @mdabuhassan230 Рік тому

    You've actually got so quality stuff on your channel. Keep that up man!

  • @moonzhild
    @moonzhild Рік тому +1

    this is the best one i've seen, thanks for this man!

  • @x8c8rdev
    @x8c8rdev 2 роки тому +3

    Thank you, this is very useful, I hope to use it in my project. Keep making more great videos!

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому

      I'm really glad to hear and thank you so much for the kind words! 🙂

  • @sicer9165
    @sicer9165 Рік тому +6

    I like the way you organized the video contents! Your Unity tutorials are my favorites so far. Can't wait to see more videos! 😍

  • @ABnormalZUCHINI
    @ABnormalZUCHINI 2 роки тому +2

    Your channel is super underrated. SO happy to have stumbled across it. I hope you continue to grow!

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому

      Thank you so much! 🙂I really appreciate the kind words and I'm glad you found this helpful!

  • @raphaellaboure1797
    @raphaellaboure1797 6 місяців тому +1

    Very good and clear tutorial on the topic with cool follow-up (about android and stuff), thanks a lot :)

  • @manuel7522
    @manuel7522 2 роки тому +1

    These tutorials are the best I've found, thank you!!

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +1

      I'm really glad to hear and thank you so much for the kind words! 🙂

  • @NathanFrank-zz8fr
    @NathanFrank-zz8fr 11 місяців тому +1

    Awesome tutorial! Keep up the great work, very easy to follow along and implement in my own project, I hope you get more subscribers!

  • @sultanrahil3380
    @sultanrahil3380 6 місяців тому +2

    Amazing video. Good job!!!

  • @NadirGh
    @NadirGh 2 роки тому +2

    Awesome to find rising new diligent creators!
    Keep it up good sir.

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому

      Thank you so much for the kind words! That means a lot and I'll do my best! 🙂

  • @goldbarth
    @goldbarth Рік тому +1

    As written in the comments before, this system is more reliable and versatile than what you can find out there (and in the university i´m going).
    This is Awesome. Thank you so much💪✌

  • @ksalarang
    @ksalarang 11 місяців тому +1

    This is the right way to do tutorials. Well done

  • @MattMarkYT
    @MattMarkYT 5 місяців тому +1

    It's my first time creating a game. It took me some time to get it since I wanted to save and load in a few different scenes but I finally got it working!!!!!!!! Thank you!!!!

  • @aritra8421
    @aritra8421 Рік тому

    Great video and really helpful! I couldn't get a grasp on how the setuper works but it's all clear now.

  • @Shahmuradov
    @Shahmuradov 2 роки тому +4

    So underrated channel! Keep up the good work and thanks for the tutorials!

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +1

      Thanks so much for the kind words! It's much appreciated and I'm glad you've found the tutorials helpful! 🙂

  • @mitchellmacpherson4052
    @mitchellmacpherson4052 Рік тому +2

    Dude, honestly you're my hero right now!!!!! Thank you!!!!!!!!

  • @youtuberaven1830
    @youtuberaven1830 Рік тому

    Wow at last a soft tutorial I can follow! you sir are a genius

  • @Fokaz_
    @Fokaz_ 3 місяці тому

    Thank you for this! Really clean architecture and code, very good tutorial overlal

  • @AlbertoBerito
    @AlbertoBerito Рік тому +1

    I LOVED THE TUTORIAL, THANK YOU VERY MUCH ❤❤❤

  • @Somewhere_sometime_somehow
    @Somewhere_sometime_somehow 2 роки тому +3

    Awesome Trever! You really did it!

  • @slayerds5300
    @slayerds5300 Рік тому

    This is the best tutorial for sure. I'll go build some levels for the casual game

  • @SSibi
    @SSibi Рік тому

    My man's dedication is over the top!

  • @CraftyToons
    @CraftyToons Рік тому +2

    This is honestly one of the best tutorials I ever watched. Everything is explained super well and I love how you broke down how each component would be working with each other at the beginning of the video. I also super appreciate you uploading your code to a github. That helps a lot haha. As someone who is new to game dev for my senior project, it's amazing how something as complex as save and load systems I was able to implement in about 30 min.
    Thank you so much again and good luck with everything you are doing.

    • @ShapedByRainStudios
      @ShapedByRainStudios  Рік тому +1

      Thank you so much for the kind words and good luck to you as well!! 😁

  • @arrieboy22
    @arrieboy22 2 роки тому +1

    I LOVED this video. It help me so much with the game I'm currently working on. Thank you so much!!!

  • @FORESPANDA
    @FORESPANDA Рік тому +1

    Amazing tutorial man!

  • @DonDisainer
    @DonDisainer Рік тому +1

    what a beautiful tutorial! thank you very much :D

  • @marisardo
    @marisardo Рік тому +1

    Awesome tutorial!!! Just subscribed myself in the channel!

  • @simarte616
    @simarte616 Рік тому +1

    OMG!! That is the best tutorial on youtube thanks you so much for this video I hope you will continue making video.

  • @B4NTO
    @B4NTO 2 місяці тому

    Really cool and useful tutorial. Not sure how useful this setup would be for a more advanced game where a lot of the things is highly dynamic. A game im working on im currently implementing some save systems but there are so many things that can change like trees being chopped down, rocks mined, crops planted, trees planted etc. I love how your system is setup here so gonna research it further someday soon

  • @BSXPanther
    @BSXPanther 2 роки тому +2

    Thank you very much, your tutorial was immensely helpful to me.

  • @locnguyen3924
    @locnguyen3924 8 місяців тому +1

    Thank you so much for this tutorial

  • @BenBonk
    @BenBonk Рік тому +1

    Holy cow Trever, you're a life saver. Thanks so much for the tutorial. Also your voice is so nice to listen to 😅

    • @ShapedByRainStudios
      @ShapedByRainStudios  Рік тому

      Haha thank you so much for the kind words! 🙂 Really glad you found the tutorial helpful!

    • @Kiosk_134
      @Kiosk_134 Рік тому

      omg benbonk on a trever mock tutorial

  • @daxora
    @daxora Рік тому +1

    Super helpful video! Thanks!

  • @facelessanon
    @facelessanon Місяць тому +2

    This is my favorite method to store data now. Brackeys' tutorial was decent, but too basic and uses BinaryFormatter. This one not only explains things well that even an intermediate coder can understand, but the interface-saving method is just 999 IQ. 600th comment btw

  • @ProdByTenshi
    @ProdByTenshi Рік тому +1

    Exactly what I needed!

  • @geethanjalir8294
    @geethanjalir8294 Рік тому

    That was so helpful! I just started using soft and was so overwheld!

  • @thendar823
    @thendar823 Рік тому +1

    Awesome stuff, thank you very much!

  • @SaikyoEdits_
    @SaikyoEdits_ Рік тому +2

    Give this man an award for this tutorial

  • @nhophasan6057
    @nhophasan6057 Рік тому +1

    spot. Great content my man

  • @pokebytes
    @pokebytes 2 роки тому +2

    I rarely comment but man this is exactly what i needed and now I don't have to figure it out from the scratch. Thanks!

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому

      You're welcome! I'm really glad you found it to be helpful! 🙂

  • @神烦狗
    @神烦狗 2 роки тому +1

    Another great tutorial! Thank you!

  • @Yuhara_rev
    @Yuhara_rev 2 роки тому +1

    Holy crap this is such a fantastic tutorial. A lot of tutorials on this topic don't talk about how to save multiple objects' state (I needed to save door states in my game), and while I kind of figured out to use unique id for each object, I didn't know there is a way to generate them automatically. You also covered how to make dictionary serializable and talked about the BinaryFormatter issue.
    One thing I changed on my code is I have a script to check all saveable objects with id just to make sure they're all unique. The guid generation system looks like it's bound to human error when duplicating the objects.
    Other than that, great video! It's very helpful. Thank you so much for making it.

    • @ShapedByRainStudios
      @ShapedByRainStudios  2 роки тому +1

      Thank you so much for the kind words - that all means a lot and I'm really glad you found those sections helpful! 🙂 Your script to check all saveable objects for uniqueness sounds like a great addition as well!

  • @danio583
    @danio583 Рік тому +2

    thanks you bro. you helped me so mush, your tuto are really great and easy to understand for a french like me😅

  • @akncapar4622
    @akncapar4622 2 роки тому +1

    Great tutorial. Very useful.

  • @theanonimo26able
    @theanonimo26able Рік тому +1

    Great tutorial! thanks god I actually was able to implement it on my project.

  • @efinas2620
    @efinas2620 Місяць тому +1

    Super thanks for this amazing tutorial! 🌟 Your clear and detailed explanation helped me successfully implement a saving system in my project. 🚀 I was stuck on this for a while, but your video made everything so much easier to understand. Keep up the great work!💪

    • @ShapedByRainStudios
      @ShapedByRainStudios  Місяць тому

      Thank you so much for the kind words! I'm really glad to hear the tutorial helped! :)

  • @nolimits8973
    @nolimits8973 Рік тому +1

    Thank you man for sharing this stuff

  • @user-tn8qp7ys5m
    @user-tn8qp7ys5m Рік тому

    Bro, you're a great teacher and explainer! Thank you for tNice tutorials tutorial!

  • @tyshade2496
    @tyshade2496 Рік тому +1

    Excellent and very helpful tutorial. You type really fast :)

  • @SunYesGAGA
    @SunYesGAGA Рік тому +1

    Please keep making these great videos!

    • @ShapedByRainStudios
      @ShapedByRainStudios  Рік тому

      I plan on it! 😁Thank you so much for the kind words and for the donation - that means a lot!