I3D 2024 Papers Session 5 - Noise and Reconstruction

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  • Опубліковано 29 чер 2024
  • ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2024 was held in Philadelphia, PA, USA, from 8 to 10 of May, 2024
    i3dsymposium.org/2024/
    00:00 Introduction
    00:23 Paper 1 - FAST: Filter-Adapted Spatio-Temporal Sampling for Real-Time Rendering
    17:37 Paper 1 Q&A
    23:29 Paper 2 - Filtering After Shading With Stochastic Texture Filtering
    48:30 Paper 2 Q&A
    55:11 Paper 3 Not Included - A Fast GPU Schedule For À-Trous Wavelet-Based Denoisers
    55:24 Paper 4 - Cone-Traced Supersampling for Signed Distance Field Rendering
    1:16:52 Paper 4 Q&A
  • Наука та технологія

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