I3D 2024 Papers Session 5 - Noise and Reconstruction
Вставка
- Опубліковано 29 чер 2024
- ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2024 was held in Philadelphia, PA, USA, from 8 to 10 of May, 2024
i3dsymposium.org/2024/
00:00 Introduction
00:23 Paper 1 - FAST: Filter-Adapted Spatio-Temporal Sampling for Real-Time Rendering
17:37 Paper 1 Q&A
23:29 Paper 2 - Filtering After Shading With Stochastic Texture Filtering
48:30 Paper 2 Q&A
55:11 Paper 3 Not Included - A Fast GPU Schedule For À-Trous Wavelet-Based Denoisers
55:24 Paper 4 - Cone-Traced Supersampling for Signed Distance Field Rendering
1:16:52 Paper 4 Q&A - Наука та технологія
Nice work, as usual Alan Wolfe does not disappoint