Regarding Snake's Japanese heritage, the woman who donated her eggs for the les enfant terrible project was Japanese, and also Dr Clarke's assistant. She was actually Paramedic in MGS3! Hence Snake having Eastern ancestry! I hope that helps!
Resonant Arc After you defeated Sniper Wolf for the second time and explore the east side of the map, you can find a hidden parachute stuck on one of the trees when looking in first person mode. When positioned correctly, you'll trigger a codec call were Snake tells Colonel about Liquid surviving the crash.
Snake: I have 2 friends. I killed one, and the other is my boss. Naomi: that's really sad Snake: like I care about the opinion of some dialectic materialist. I operate on instinct
One thing to keep in mind with whether an attack helicopter like a hind could take out a fighter jet is the doctrine of air-to-air combat. Jets are designed to take out other jets, basically. The US army and Air Force did a joint attack exercise regarding the capabilities of attack helicopters in the 1970s called J-CATCH and found that attack helicopters could actually beat jets in air-to-air combat 5 out of 6 times because not only can they outmaneuver a jet (in terms of turning and redirection, jets are fast but this also means they are significantly harder to make very sharp maneuvers in the air, an attack helicopter can make a 40° three times faster than a jet can at top speed), but a helicopter could hide under radar once at a low enough elevation. Another thing to keep in mind is that the hind is an absolute tank of a helicopter, and it despite having a redundant amount of titanium plating to protect its engine and cockpit it is one of the fastest helicopters in the world to this day. It’s always had the reputation of being a beast since it’s making, and for the longest time NATO feared it’s capabilities to the point where america orchestrated a clandestine operation called Operation Mount Hope III in which they stole a crashed hind-d between Libya and Chad just for the opportunity to see how it ticks. With the right pilot a hind-d could possibly very easily take out an f16 in a low altitude dogfight. It’s not like a jet has superior armaments to a helicopter either. Even a 30mm gun which a hind-d would be armed with could tear most jets to shreds. The f16s in mgs1 engage the hind-d pretty close to the ground. Not only are these jets out of their element in doing so, but they’re engaging a helicopter in its element. This is absolutely a human error, so their patreon commenter is right in thinking that in the ideal circumstances for these jets they would win. But they weren’t, and they didn’t.
Great episode as always. I am Turkish, so I wanted to provide some insight into the Kurd/Kurt situtation, even though I am not an expert at all. "Kurt" is wolf in Turkish, and even though it looks like the word Kurd, it doesn't sound like it at all (in Turkish it's Kürt, which changes how it is pronounced). Also, although there is much debate as far as I can remember, I think "Kurd" etymologically implies "people from the mountains". There are many, many Kurds living in İstanbul (where I reside) and we call them "Kürt", they also call themselves and each other "Kürt". If it meant anything derogatory at some point in time, it doesn't mean it nowadays. And also, wolves are sacred for pre-muslim Turks, because the creation myth for Anatolian Turks dictated that Turks were descendants of the sacred wolf - which is why the symbol for Turkish nationalism is a wolf (and a hand symbol of a wolf-head) and why Kurd nationalists keep away from such imagery. Another thing I wanted to point out, Saladin is not just a great hero for Kurds but pretty much all muslims.
I hope you guys do MGS2 as well, before the first one of these even dropped I had just completed MGS1 for the first time via Twin Snakes (the comparisons between the two games were pretty interesting btw) and I'm now on MGS2, which was easily the most played game of my adolescence.
Them working through 2 and 3 would be fun I think. All three are very much time capsules of their eras, not only in gaming but when they were set. MGS1 is very much a Post-Cold War, pre-War on Terror story. 2 came out literally right in the shadow of 9/11 and the burgeoning Information Age. While 3 is a Cold War period piece/spy thriller. 4 has its place too, though that is where the plot really starts to get off the rails.
MGS 2 is probably the most ahead of it's time game ever made. It also doubles as one of the best games ever made and also filled my childhood with joy. I would love to see an analysis of MGS2 and for sure MGS3 as well. Some of the most 'games as art' games out there IMO.
Just regarding the Master Miller thing, it is really cool when you call him more times on your second playthrough of the game and he's obviously missing for certain moments of the story that you might have not picked up on. There's also a point where 'Miller' reveals something in a conversation and Snake says "Master...i don't ever recall telling you that" and there's a brief and awkward silence before the call ends.
It’s actually during the Vulcan Raven fight that if you call “Miller” he says that Snake is Japanese during his history lesson which has Snake saying that he doesn’t remember ever telling him that.
Your point at the end about plot twists having breadcrumbs along the way is spot on. It's why one of my favorite movies of all time is The Prestige. It's one of those movies that after you watch it the first time, you immediately want to watch it again. I wish more movies/games put that much effort into these things.
Funny fact: you can't escape from the cell by hiding under the bed on hard, extreme and European extreme difficulties. The guard would say something like "aha, you tried to fool me uh?". You need to either use the ketchup or wait for the cyborg ninja to come and open the door for you.
"genetic memory" is a concept central to Frank Herbert's Dune series. He posits that from conception until the moment they procreate individuals form memories that are written in their DNA; thus any descendants who can bring their consciousness to the genetic level like the Bene Gesserit or the Kwisatz Haderach can consciously converse with any of their ancestors
In Dune some Bene Gesserit have the power of knowledge of their ancestors. Pauls sister was a very special one because of the water of life Jessica consumed Alia got that power in her mothers womb because she was conscious from the beginning. I might be a little wrong because it's been a few years since I've read Dune...
Epigenetics is a thing and the experiences of a person can be imprinted in their DNA. That being said, something as nuanced and complex as memory is unlikely to be passed on in such a way.
30:00 The bomb does run on a timer... If you take too long it will detonate giving you a Game Over. I also believe the game over screen will have Ocelot commenting instead of the usual "Snaaaake" thing.
I love the echoy raw metallic "what was that noise" from the soldiers, such a specific vibe and atmo. Really sells the loneliness of a base at the top of the world, the soundtrack is so specific too.
damn, you guys skiped a bit at the end where Luquid says his plan to Ocelot to stay in Alaska and make it Outher Heaven. Then Liquid as Master calls you to explain what's FoxDie as you go to cool the key. And when Naomi calls you back after her interigation, and told Snake that he was injecter with FoxDie as part of tge mission but wasn't planned by her, and then they talk about Grey Fox but then Colonel butts in and by not letting him talk to her, make Snake hate Colonel.
I remember genetic memory being a popular sci-fi trope back in those days, it was also used in Stargate SG-1 for the main villains (all of them are born evil and know a lot about technology because they have all the memories of their evil ancestors) it was an extension of the notion that our instincts have to come from somewhere so there may be ancestral knowledge in our DNA.
It's actually the entire reason the Assassin's Creed games allow you to travel to the past. I don't know if it was ever a debunked theory, but they rode that train for a good while.
On the metal gear activation section, in the twin snakes version they actually decided to have cold/hot air coming from the vents from the respective rooms into the metal gear hanger. Perhaps they also thought this section took far too much time, but included a alternative method of solving the puzzle so purists still could play the game like the original
>mentions Saladin *inner history nerd comes out* He also manged to battle Richard the Lionheart to a standstill in the Third Crusade although that was more due to external factors such as Richard kept getting illness while on campaign, people fighting for leadership and his brother John (don't get a Brit started on how bad John was) pretty much trying to take power back in England. Managing to put up a good fight against someone classed as a genius in warfare is an accomplishment in itself.
I always viewed the dialogue with Naomi as a way to relieve some stress about the mission. Talking about something else is a great way to get your mind off things.
Ocelot is such a crazy character.... 01:16:00 you have to deal with the inertia of the firing system and that can only be made with propulsion at a expense of LOTS of fuel. So it makes it rather difficult to manage
Regarding Solid Snake's genetic history, he and his clone sibling(s) are indeed part Japanese. Les Enfants Terribles (French for The Terrible Children) was an United States Government project developed in the early 1970s. It was aimed to produce clones of Big Boss. The project was carried out by Dr. Clark, one of the founding members of the Patriots and later, the chief of FOXHOUND's medical staff until her death. In 1972 an egg from Dr. Clark's Japanese assistant was fertilized with Big Boss' DNA using the latest Analog Cloning technology and the Super Baby Method. The egg was transferred to the womb of EVA, who volunteered to be the surrogate mother. Of the eight embryos created from the fertilized egg, six were intentionally aborted, to promote stronger growth in the remaining two. (Solid Snake and Liquid Snake) Further genetic modification was carried out so that one clone would express Big Boss' dominant genes, while the other would express his recessive genes. Nine months later, EVA gave birth to the Twin Snakes. Eli, who would be later known as Liquid Snake and David, would be known as Solid Snake. Because of the mitochondrial DNA inherited from Dr. Clark's Japanese assistant, the clones were also slightly different from Big Boss. By the way, loving this Podcast series. I'm a big Metal Gear Solid fan. 😎✌
@@borjankosarac3645 I think the cat is out of the bag when other people made similar comments before mine. You might want to read the entire comment section. "Yeesh..." 😒
@@daveb8869 Just because other people are being dicks doesn't mean we should be, though... OK, in fairness I can tell you're not doing this out of malice; I definitely get wanting to delve into the finer details of later on. But with Mike and Casen explicitly saying we should mind what we say, I just feel it's more respectful of them to not wantonly talk about later games' developments is all. Sorry again for singling you out; have a good day, mate.
I think the Metal Gear Rex's railgun was repurposed to launch nukes, not explicitly designed for it. This is why Otakon didn't know that the Metal Gear was a nuclear platform. A mobile nuclear platform is not that crazy when you think that it's not that different from what nuclear submarines are. The main difference being that submarines can hide underwater, but a Metal Gear can also hide basically anywhere like under trees or in a warehouse. You can probably sneak them close to enemy borders and they wouldn't be able to shoot down their nukes. All this is why the original two Metal Gears from the MSX make a lot of sense too. People often complain about how it's silly that there were more powerful machines before them in the MGS universe, but the first two models we saw weren't supossed to do anything other than being a nuclear platform, and in that regard I think they would have excelled because of how small they were and because they must have been way cheaper to mass produce compared to any other Metal Gear.
Good point, that reminds me of the Walker Gears in MGSV, now that I think about it it's like they bridge the Metal Gears we see in the prequels and the ones in the first two games, in the sense that they are small machines that serve as nuclear weapons.
Great episode! To comment on a couple of things. People in the military do occasionally refer to each other as "battle buddies," it was primarily in basic training but I did hear it a few more times while I was in the Army. Admittingly "combat buddies" does sound a bit weird. In response to the idea of a hidden satellite, I don't believe it's possible since there should be a department in the Air Force that keeps track of every satellite and even space debris that orbits the earth since even chipped paint can do massive damage due to the speed in which they are traveling.
In many native American/ indigenous mythologies and folktales, snakes are seen as divine or magical or otherworldly and unnatural. In Passamaquoddy stories about an overly-proud woman giving birth to the first snakes.
Funny thing about the elevator fight; if you equip the thermal goggles before entering the elevator, there will be no enemies. Once the codec cutscene ends and the fight is about to start, the enemies suddenly pop in. Also, climbing the stairs is a lot easier if you have enough stun grenades for enemies, and chaff grenades for turrets.
The disc swapping has a comeback in MGS4, Otacon calls Snake in that same spot, telling him to time to change disc, only to realize its a Ps3 doublelayered, Snake's reaction is priceless "Dammit Otacon, get a grip!"
Regarding the uniqueness of Metal Gear Rex as a nuclear platform, I think the idea of being able to launch a stealth nuke from anywhere in the world is partially a defense against Mutually Assured Destruction - the main nuclear deterrent that prevented the Cold War from turning hot. If Rex launches a nuke at you, not only are you unable to intercept it but you don’t know who launched it and from where. With Rex, it would be much easier for a major nuclear power to launch a nuke and blame someone else or launch a coordinated preemptive attack that completely takes out the enemy’s ability to retaliate before they know what happened and who did it. It basically means the end of MAD and is a complete reset on the status quo of the world’s nuclear powers. And, it’s a freakin mech. :-)
And the game were made by a male japanese. Gundam are on of the hottest things even they are totally horrible. Everybody who stumbles and falls, how flawed two legged walking can be. And the awareness in a 20+ meter walking metal Gundam is probably not as great as a normal 1.8 meters tall human...
The whole memory in dna thing is pretty fascinating to me, there is some weird evidence that could possibly support it. In some cases people who have received organ transplants have started acting like the original owner of the organ, i remember hearing about one case where a guy who hated a certain food got a transplant and then began to eat a ton of that food, turns out it was the donors favorite food. There are some others ive heard of too, its an interesting topic
I always took it as the F-16's mission was to get shot down. They were used as a distraction for Snake's infiltration. Although we only really have Campbell and Liquid's word that it even happened, and they and at least Ocelot knew that Snake was showing up. So maybe they were used to give Liquid a false sense of security? Or just another layer of bs for Snake and the player.
It might be. but why? two F-16 cost from 12$ up to 80$ million dollars. they could have given that money to the terrorists. I'm not sure if it were the same in the PSX version but in the Twin Snakes they say there wasn't a demand for money only for Big Bosses body. I think they where right when they said, it show how good Liquid is. normally a fighter jet attacks targets from 20 to 40 miles away. Sure a Hind could have also Air-to-Air missiles, but I think it hasn't the radar for that. I might be mistaken becaus some AGM like the MGM-65 Maveric has a 20+ miles range... So the Hind could have AAM on board hide where the radar couldn't pick it up and shot the F-16 ion the back...
@@IWFDI I'm happy to be wrong, and it does make sense about Liquid doing something that almost no-one else would be capable of. The F-16's were sent in by the same person/people in the government that sent in Snake - in which one of his main objectives, was to recover REX in tact. I'm sure the cost of the F-16's would be a comparable drop in the ocean. Again though, happy to be wrong :)
@@Incurious_ Who said you are wrong? Should my comment have indicated that, it wasn't my intent. We are all in theory land with our predictions... To my knowledge it was never stated how Liquid shot them down...
funny point about the wig, In the supplemental game VR missions, there is a category called mystery and one of the missions is having to trick a genome soldier who is blind that you are liquid by using a blond wig.
Hey guys quick comment, Arjuna, an anime released on 2001 also has a lot of commentary on genetic memory, mostly focused on how animals and insects instinctively know how to behave as "their species", this was definitely a theme going around that time it seems.
The elevator weight scene might be a hard reference to the original Ghost in the shell (1995), or a homage. Raven's exit with crows always reminded me to the ending of We're Back! A Dinosaur's Story (1991). Terrifying for children!
I've been trying to learn this for quite some time and I've gone nowhere so I'll just ask directly instead: What's the BGM that plays at the end of every (podcast's) episode?
Nuclear capabilities were what the Armstech wanted, but Otacon agreed to work only if his plans were followed, including whole robot. He was a true otaku.
This is about my Decoy Octopus detection method! Oh yeah and it's like a rule perhaps a unwritten one. a.) you never see the bad guy at all (like Seven with Brat Pitt), b.) the bad guy hides in plain sight (Scott Shelvy in Heavy Rain) c.) the bad guy is a close friend who betrays the MC (every spy movie ever or Alec Trevelyan in Golden Eye). I learned that very early because I watch a lot of crime shows, and there are most of the time two possibilities who the murderer is. 1.) one of the characters in the episode or 2.) someone who we never meet.
Perhaps you guys are interpreting the Kurd = Wolf thing a bit too linguistically (?) When I heard that sentence I just kinda assumed Snake was making a metaphorical comparison to the animal. Lifestyle? Mountains? Roaming in packs? I'm not an expert in either wolves or Kurds lol but that's just where my brain naturally went especially when the literal wolves were howling in the background.
The Hind D destruction is the sight of what's probably the most infamous Twin Snakes cut scene....Snake backflipping off a missile and shooting his Stinger as the chopper's missile blows up behind him cinematically. I actually don't think anyone would mind the Matrix-stuff if it was limited to just Gray Fox, but when Snake pulls this stuff it goes beyond 'enhanced soldier' haha Immediately afterward, I actually kinda like the Twin Snakes version of "See you in hell Liquid....that takes care of the cremation" more! Because the timing with the chopper's explosion is more 80s action-film-like. "See you in hell" is spoken as Liquid is falling, and then Snake turns around and walks away as the chopper explodes in flames , where he says the "cremation" line appropriately.
So is this game worth playing in 2022? Thinking of trying it i don't really have a problem with graphics that much i finished og ff7 and 6 but then again those are rpgs which i really love. Never played a MGS...also is mgs Peace Walker worth playing?
It's still worth it, but if the inconveniences of the older game are too much of a hassle, I would recommend the Twin Snakes version, with the gameplay improvements from MGS2.
If you do play it, I recommend you take the time to call your CODEC contacts all the time after every event in the game until they run out of dialogue. There's like a 3rd of the story and character development relegated to optional CODEC calls.
Concerning the idea of memories being stored in DNA: the sub-field of epigenetics became more widely known in the '90s, which may have influenced different authors to pick up on the idea that someone's life experience can alter their DNA and thus be passed down to later generations. en.wikipedia.org/wiki/Epigenetics#Definitions EDIT: However, in the case of _XenoGears_ there is more obvious explanation. Seeing that the game is heavily influenced by Jungian psychoanalysis, it's most likely inspired by the idea of the collective unconscious, which is to say that people from all times and all cultures share archetypes that evolved in an analogous way that the physical body evolved by means of evolution.
Iirc Snake's Japanese heritage is specifically from the egg used in the Les Enfantes Terribles project. Idt it goes any deeper than that but I haven't played a MGS game other than Phantom Pain in years so I might be forgetting something.
Yes, that's all his Japanese heritage means. Which is funny because unless I'm missing something, that means he doesn't have any actual Japanese genes.
@@GiubileiFernando Dr. Clark who ran the "Les Enfants Terribles" project in 1972, used her Japanese assistant's egg so that it can be fertilized with Big Boss' DNA. It was transferred to the womb of EVA who in turn, became the surrogate mother and birthed the twin snakes.
@@GiubileiFernando Naomi says in MGS4 that the egg is part of the reason Liquid and Solid are not a complete 100% match for Big Boss' DNA sequence. And says that's why they made Solidus (who was born in a test tube)
It’s stated later on, but Donald Anderson was never meant to be a target of Foxdie. Raven saying Octopus not being able to deceive the “angel of death” alludes to it. Incidentally, there’s plenty of options to beat Raven but the easiest is just to lay out claymore mines around the warehouse and play hide-and-seek while Raven walks into them. This way, you’re a bigger threat to yourself than he is to you (though using the mine detector can work around that).
Say what you want about Twin Snakes but one of the best changes is that they added a secret cold and hot pipe in the Rex area you can shoot to instantly freeze or heat the key so you dont have to backtrack at all. They did something similar with the first Sniper Wolf battle where you could get a (newly added) tranquilizer rifle in the office area not too far away from the boss fight. It's the one thing i like the most about Twin Snake aside from the Gray Fox cutscenes (especially the choreography in the last one ridiculous as it may be to some people lol). I think in the PS1 original these two segments where you had to backtrack quite some distance where a leftover of the design philosophy of the old MSX games where you also had to do some ridiculous backtracking though i still love MG2 despite that.
When Otacon gives you the ketchup, he makes a comment about it taking him a while to find one with the right color and consistency. That was your clue that he wanted it to look like blood.
Ah that bloody key section. It’s the bit I always forget about when I replay MGS and lament having to when I do. Makes me wish I’d been pecked into oblivion by ravens. Then again, lots of this do. Apart from True Lies. That’s a sweet movie. And Snatch
Maybe Sniper Wolf is calling herself a kurd in a derogatory way, as she describes herself as a "dog?" I haven't looked into this, I'm just thinking of when sometimes people use derogatory terms on themselves for various reasons. Also "Casen..." LMAO!!
I'm glad you guys appreciated the genius of the twist of Snake actually activating the PAL codes and Miller being Liquid. I say that because i agree but Ive noticed lately this twist has gotten a bit of flack from reviewers because its the whole "the villains planned you to succeed your mission to help them all along they fooled you" thing and they said they said while great from a story perspective they questioned that it maybe doesn't work in a videogame or interactive medium because "how is it possible to get a 'game over' if the villains need you to succeed and are helping you secretly"? I think that criticism is really over the top and extremely nitpicky to the point of absurdity to me. The twist works as far as I'm concerned :)
I think the criticism is more to do with why do the rogue FOXHOUND members fight you to the death if their goal is wanting you to succeed. I think the criticism is pretty overblown too as the main explanation is in the game with their backstories that tell us they literally want to be killed, Mantis is psychotic (who'd have guessed with a codename like that), Wolf has a deathwish and Raven just lives for the perfect battle which makes them wanting to fight Snake more part of the plan because they wanted to die anyway.
The genetic memory thing might have been because of Dune. In Dune, genetic memories are a HUGE theme of the latter 3 books, the last of which was translated into Japanese in 1987. That's the same time that Kojima and Takahashi were beginning their careers, so maybe there was some inspiration there. (FWIW, the Yano translations of Dune contain some *spectacular* illustrations by Shotaro Ishinomori.)
One interesting thing about the fight between Snake and Liquid, is that it dramatizes on a small scale the end of the Soviet invasion of Afghanistan. The Mil Mi-24 "Hind" was wreaking havoc on Afghan ground troops during that invasion, because it was heavily armored compared to other attack helicopters and couldn't be brought down with small arms fire, especially the outdated weaponry of the locals, many of whom were still using bolt-action rifles from WW1. The Soviets called it the flying tank for that reason, the pilot and gunner are surrounded by what is basically a bathtub of titanium armor. So as part of their ongoing series of proxy wars against the Soviets, the Americans offered the Afghans access to new shoulder-fired, man-portable anti-aircraft missiles capable of killing those helicopters, and the training to use them. They were called Stinger missiles. So you had a bunch of Mujahideen fighters with Stinger missiles blowing these formerly invincible attack choppers out of the sky, no longer allowing them to have air superiority. That turned the tide of that war and arguably hastened the already in-progress decline of the Soviet Union. They made a movie about this a few years ago, called Charlie Wilson's War with Tom Hanks, which takes a lot of liberties but tells the general story. Anyway, so the fight in this game is basically a miniature symbolic version of that, the same two weapon systems once again going at it. Pretty cool stuff
Oh man. I like a VERY few of the cutscenes from The Twin Snakes. BUT none of the scenes from the Sniper Wolf fight. I just assumed in the PS1 version, he was winged in shoulder or something. And his body armor took the brunt of it. But Snake doesn't Sense anything, which would have also been terrible. But she shoots at him, and he miraculously dodges a bullet he didn't know was coming at the last second. And I HATE that he does a 20 ft backflip, catapulting his rifle into the air and pulls off a perfect hit, in a snow storm, as Wolf missed as they shoot at the same time. So over the top and awful.
Funny that you dislike it whereas Mike likes it more. For me, the one part I definitely like more is that Snake actually takes cover before talking to Otacon, instead of crouching in plain sight like a moron.
@@borjankosarac3645 oh I definitely like that detail more. But the idea that Snake is faster than a bullet or has some psychic sense is Lame. Snake is a more compelling hero as an underdog. Not if he has superpowers.
Between that and the cutscene that punctuates the Hind D fight, I really have to wonder if the Twin Snakes devs were deliberately trying to make the scenes over the top parodies of action scenes in movies or were sincere in trying to make them seem cool.
@@orinanime The sardonic part of me wants to snark at how Snake's whole backstory IS about him being superhuman, but I agree with you. It's a fine line to tread, and I too prefer he not be ridiculously OP, rather just a finely-honed soldier with instincts and experience.
Hideo Kojima originally wanted Kirt Russell to voice Snake, but for obvious reasons he couldn’t so he settled for David Hayter. I don’t think he hated him. I just think David was just paranoid about having to audition because really, Konami was the ones making the call to hire lesser known voices. Kojima had to basically strong arm the higher ups in order to even get Kiefer Sutherland for MGSV and that ended with him losing his position as president of the company. I could be wrong though. Feel free to ignore me. Lol 😂 Fun Fact: Hayter not only wrote the first two X-men films, but when the MCU was just starting out, he was hired to write the very first MCU film. Which at that time was going to be Black Widow. However, Marvel ended up getting cold feet about a female lead superhero film and went with Iron Man instead and his Black Widow script was never really used.
Keifer's the man, but he was a terrible choice for Big Boss. And honestly, I don't think David should've voices Big Boss either. It's just weird going from 3 and the PSP titles, to 4, to 5, and Big Boss is voiced by 3 different actors. I think if David hadn't voiced Big Boss, that the backlash of his recasting in 5 wouldn't have been as big of a deal.
Came here to say that right after the fight against Sniper Wolf in the snowfield, if you look closely to the side of the "battle arena", you'll spot something rather interesting. Call Campbell for an even more interesting codec call. Here's a video of it: ua-cam.com/users/shortsAWAmydsvAMI As for Solid Snake's Japanese roots, it's getting elaborated on, during MGS4.
To Casen's point about is sunglasses and wig/tied hair enough to fool your identical twin? If I'm not mistaken isn't the codecs only audio to Solid Snake. The faces we see is just a visual representation for the player to put names to faces. All Liquid did was talk to Snake on the codec disguising his voice to sound like Master Miller.
There are a few repetitions from Metal Gear 2 in Metal Gear Solid: - The running up the tower while being chased by soldiers - The fight in the elevator against four soldiers - Betrayal by a former ally (debateable with Liquid Miller)
Something of note, at certain points in the game, if you call Master Miller, you get no response. Also in the snowfield, if you look to the east in first person, you’ll notice a parachute in the trees, and you’ll get a codec call from the Campbell.
I think that Sniper Wolf taking that name could be treating the epithet as a badge of honour, of ownership (the way slurs today are reclaimed by individuals, like a Romani person calling themselves the five-letter g-word). There’s multiple meanings to be taken I think, especially as Wolf refers to herself as a dog and her fondness for them and wolves… She’s a great character, all of Foxhound are really.
Had no idea David Haytter wrote screen plays, started looking through his entries and he has some serious writing chops not sure how that doesn't come up more often. lol
Hideo Kojima was in his early 20s when the G.I.Joe reboot started and he watched a lot of American TV and movies. Fox Hound has a lot in common with the G.I. Joe organization. Coincidence? 🤔
@@ProxyDoug I have no idea if it would have been MCU or not but would have been many years earlier than the film we got so it would have been very different with no connection to Civil War
David Hayter also wrote Watchmen. I see why he thinks Kojima wanted to replace him, but I think it's a little unwarranted considering Snake in MGS3 is a different character, and he's really old in MGS4.
A valid theory that’s brought up a lot, until you realize the japanese voice actor for Snake has never changed. And both actor’s take on voicing the character between games were the same. Snake sounds as you’d expect in MGS1+2, and from 3 onward it’s just the same voice but more gruff.
The irony of George Sear's, the president in the game's setting, stance against eugenics and genetic manipulation, considering the rest of the series and his personal origins.
I just realised that Campbell and Meryl don’t talk directly to each other during the entire game. Considering how much Campbell goes on about how important she is to him, I just find it a bit weird.
In regards to the twist where Snake activates Metal Gear Rex. If Foxhound needed Snake to succeed up to that point, then are Foxhound letting Snake win so he can activate Rex? Or are they actually trying to kill him? If they are trying to kill him, then that means Rex wouldn't be activated. On the other hand, if they are letting Snake kill them, it makes each boss fight unsatisfying
When Vulcan Raven calls Snake a "Cossack," I always interpreted it to be metaphorical rather than a literal reference to a genetic line. He's comparing Snake to the Cossacks for two reasons: A) They were part of a renowned arm of the Russian imperial army. They produced very good military units historically. B) The Cossacks, being such good military units, were also deployed extensively to fight against revolutionaries during their civil war. How Ocelot and Raven speak about Russia and Solid Snake's role in the Shadow Moses incident led me to believe this was the meaning. Kojima and the other writers have made allusions to far more obcure bits of history before (and after).
It would be way easier to find a satellite or a stealth bomber than a metal gear. You can intercept radio signals coming to and from a satellite and it's also real easy to detect it by radar. Additionally, a stealth bomber is still detectable by radar (and visual observation) and also needs time to get to its target. They are also limited by payload. A single B-2 Stealth Bomber can take hours to load a nuclear payload, deliver it to their target, then go back to the base and re-arm. Meanwhile a metal gear can just lob those things as soon as they are loaded and it would be virtually impossible to detect. What makes the Metal Gear stealthy? It's close to the ground. Radar is obstructed by terrain. Mountains, hills, even trees. A metal gear beneath the canopy of a forest would be visible only by satellite imagery or direct observation. The metal gear can also 'shoot and scoot', firing a nuke and then moving to a new location.. so even IF you did trajectory math to trace it back to its original location, it could relocate itself before a counterattack is made. And the legs are for traversing hard terrain, I guess.
Even at this point, I don't think you can assume FoxDie was meant to kill the DARPA Chief - it's possible that Decoy Octopus copied Anderson down to the DNA (red blood cells and blood plasma don't contain DNA, but white blood cells do) and that was enough to trigger FoxDie, but it's also entirely plausible that Decoy's heart (with his original DNA) triggered a FoxDie meant for him. After all, if Decoy Octopus was on the FoxDie target list, knowing his abilities, they'd have tailored it to target him even if he were to disguise himself as a civilian...
1:15:12 there's an agreement among nuclear capable countries to not put nukes/WMDs in space (The Outer Space Treaty signed in 1967) the point of the railgun on metal gear is that it is capable of ICBM (ICBMs essentially work in the same way as the railgun only using a propellant to "lob" the nuke in to the atmosphere once it's up there it free falls to detonate) distances without the detection of a ballistic launch and that metal gear would be able swiftly move and relocate after the launch as trajectories would be traceable even with the railgun
Hayter wrote a screen play for a watchmen film, but it didn't get made. I think some of it got rolled into the script that made, but not totally sure...
Regarding the SAG issue, it's the same thing that happened with Cowboy Bebop. In the original dub of the series, which was not a union project, the SAG actors involved were credited under aliases (Steven Blum was credited as David Lucas, for instance). Alternatively, the English release of the movie "Knockin' on Heaven's Door" was handled by Sony and was a union project, allowing Blum and the other actors to use their real names. There were even tongue-in-cheek jokes asked in interviews leading up to the release of the movie, which led to Blum commenting something along the lines that him and "David Lucas" sounded so similar that people mistook the two of them all the time. In reality, the issue is that SAG members participating in non-union projects under their real names would lead to potential revocation of their SAG membership.
For that to work (nice one btw!), I believe that he should have been in the chopper himself as co pilot or passenger. Hind D is empty but for Liquid when he lifts off.
It's hard to think off the top of my head but i struggle to think of a prison break that was logical or realistic in many video games at all; that's not to say they're not fun or cool or anything, it's just they seem hard to do. Tifa's cell break in FF7 is hilariously bad from the point of view of logic for example. Mgs prison breaks are always a lot of fun; just suspend your disbelief and you'll be fine :)
Well it's established that characters in FF7 can hold their breath for twenty minutes while standing at the bottom of the sea and being stomped on by an overweight Megazord, so doing it while sitting in a chair they'd probably last like an hour. The fact that the key to Tifa's arm restraints fell on the floor and that the button to start and stop the discharge of gas was inside the chamber and that Sapphire Weapon blew a hole in the ceiling to vent all the gas (perhaps saving Tifa on purpose?) was incidental. But when you take all of that out of context, yeah, it's pretty dumb; in context the only questionable thing is the gas chamber controls being inside the gas chamber.
@@reloadpsi As you pointed out, a lot of incredible things happen, the guard dropping the key, tifa surviving the gas and not being suffocated immediately, actually maneuvering the key to unlock her arm restraints in a room of suffocating gas and then Weapon shooting a hole in the wall for her to escape from ....that's a lot of Deus ex machina for one short scene. They're 100% changing that for the remake I think. FF7 is one of my favourite all time games and I wasn't slamming it, i was just saying that games that use prison breaks often have a lot of implausible things happen to get the characters to escape. I guess we shouldn't be too nitpicky as its supposed to be fun.
So basically, the only real reason that Decoy Octopus went to the extreme of taking in the DARPA Chief’s blood as part of his disguise is so that the writers had a reason to kill him off with FOXDIE
Pretty sure Otacon is lying to make himself seem smart when he says what Snake did was the same thing he was thinking of. I'm pretty sure his actual thought was "he'll eat this so he doesn't die of hunger and I'll look around more" since he doesn't know of the deus ex nanomachines Snake has specifically so he _doesn't_ need to eat during the mission. As we all know, anything unexplained in MGS can be explained by simply saying, "Nanomachines, son!"
The Wolf-Kurd connection could be just Kojima being funny with his words have double or triple meanings. I don't know about the meaning of the word wolf, but I know that there are women soldiers among the Kurds and some of them make a point of not wearing traditional clothes and not covering their hair as a way to express their freedom from the local governments of the region, and they are a bit of a psychological weapon because the most religious soldiers are very afraid of getting killed by a woman sniper. So in a way, Sniper Wolf's femme fatale looks is not just an action movie trope but has _some_ inspiration from reality.
Skipping ahead a few years, but I was extreme pissed off when David Hayter got replaced by Keifer Sutherland in MGS V. And unlike some of the issues with that game that can't be laid at the feet of Konami, it was entirely Kojima's choice. No. Snake and Big Boss are played by David Hayter. Everyone else is wrong. Kojima was wrong about putting in Sutherland, who is a fine actor for sure but is not Snake.
To be honest, for mgs 5 specifically, I'm okay with Sutherland... If David hayter was still in the game as the real big boss. Seeing as how venom isn't actually big boss but someone pretending to be him. Having that reveal during the last mission when you play as big boss but all the sudden it was David hayter voicing him, that's what I want.
So i'm not sure at which point in the game Liquid et al decide they want to let you succeed in order for their plans to come to fruition. Perhaps from the very start. But something i've always wondered/makes the game less enjoyable is, why did they try to kill you so many times along the way. Sacrificing the genome soldiers and members of foxhound (Wolf, Raven), who definitely have orders to kill you. I can understand if maybe they didn't really care about those people and were using them as pawns to make in seem like they were trying to kill you so you don't think things are too easy and uncover the deception, but it seems like a hell of a risk. Also, people who we know who are directly involved in the deception, actively try to kill you, with the only way their plan can continue is if they themselves die and snake progresses (Mantis fight and Liquid Hind D fight). So why did they put themselves in that situation? Is their an obvious explanation for this that i'm missing? or is it just a plot hole that's ignored to make the game work?
No mention of the ridiculous Twin Snake's cutscene where Snake back flips onto a missile, jumps off of it and shoots the Hind D down while in mid air? FOR SHAME!!!
For some weird reason I always wanted a backstory for Decoy Octopus as he's the only character that didn't really get one. Obviously not every character needs an in-depth or tragic backstory but the idea of a guy who can take on the appearance of just about anyone and even take their blood into himself seemed kind of interesting (albeit incredibly far-fetched). Was hoping he might have made an appearance in MGS V but alas he didn't.
I have no idea how much we should take it as canon, but there was an official guide to MGS that gave profiles to assorted characters, Octopus included. According to that, he was from Mexico, and his affinity for disguises came from a childhood love of films and the makeup effects used in them. He also had assorted cosmetic alterations done to his body (ground down cheekbones, removed ear lobes, etc.) to facilitate disguising himself. The strangest tidbit was that apparently he could tolerate holding onto very hot or cold objects; this along with his skill at disguise is the reason for his animal codename.
Before MGSV was released, there were a lot of fans theorizing that Ishmael was Decoy Octopus and although the official story tells us that it was Big Boss all along, many fans today are breaking down and analyzing that opening scene from the game and pointing out that there are many aspects of it that don’t add up with what we’re being told to believe. There’s a channel called PythonSelkan that has quite a few vids on the subject. I recommend checking them out
Regarding Snake's Japanese heritage, the woman who donated her eggs for the les enfant terrible project was Japanese, and also Dr Clarke's assistant. She was actually Paramedic in MGS3! Hence Snake having Eastern ancestry! I hope that helps!
This series is really highlighting the need for y’all to cover MGS2. A breakdown of that game’s last two hours or so would be amazing.
Resonant Arc After you defeated Sniper Wolf for the second time and explore the east side of the map, you can find a hidden parachute stuck on one of the trees when looking in first person mode. When positioned correctly, you'll trigger a codec call were Snake tells Colonel about Liquid surviving the crash.
We now have a clip of Mike romantically saying "Casen". That's hilarious.
Casen....
Casen!?
And THANK GOD for that
35:05 "Casen"
@@AtownKid18 You are the hero we needed.
Snake: I have 2 friends. I killed one, and the other is my boss.
Naomi: that's really sad
Snake: like I care about the opinion of some dialectic materialist. I operate on instinct
One thing to keep in mind with whether an attack helicopter like a hind could take out a fighter jet is the doctrine of air-to-air combat. Jets are designed to take out other jets, basically. The US army and Air Force did a joint attack exercise regarding the capabilities of attack helicopters in the 1970s called J-CATCH and found that attack helicopters could actually beat jets in air-to-air combat 5 out of 6 times because not only can they outmaneuver a jet (in terms of turning and redirection, jets are fast but this also means they are significantly harder to make very sharp maneuvers in the air, an attack helicopter can make a 40° three times faster than a jet can at top speed), but a helicopter could hide under radar once at a low enough elevation.
Another thing to keep in mind is that the hind is an absolute tank of a helicopter, and it despite having a redundant amount of titanium plating to protect its engine and cockpit it is one of the fastest helicopters in the world to this day.
It’s always had the reputation of being a beast since it’s making, and for the longest time NATO feared it’s capabilities to the point where america orchestrated a clandestine operation called Operation Mount Hope III in which they stole a crashed hind-d between Libya and Chad just for the opportunity to see how it ticks. With the right pilot a hind-d could possibly very easily take out an f16 in a low altitude dogfight.
It’s not like a jet has superior armaments to a helicopter either. Even a 30mm gun which a hind-d would be armed with could tear most jets to shreds. The f16s in mgs1 engage the hind-d pretty close to the ground. Not only are these jets out of their element in doing so, but they’re engaging a helicopter in its element. This is absolutely a human error, so their patreon commenter is right in thinking that in the ideal circumstances for these jets they would win. But they weren’t, and they didn’t.
Great episode as always. I am Turkish, so I wanted to provide some insight into the Kurd/Kurt situtation, even though I am not an expert at all.
"Kurt" is wolf in Turkish, and even though it looks like the word Kurd, it doesn't sound like it at all (in Turkish it's Kürt, which changes how it is pronounced). Also, although there is much debate as far as I can remember, I think "Kurd" etymologically implies "people from the mountains". There are many, many Kurds living in İstanbul (where I reside) and we call them "Kürt", they also call themselves and each other "Kürt". If it meant anything derogatory at some point in time, it doesn't mean it nowadays. And also, wolves are sacred for pre-muslim Turks, because the creation myth for Anatolian Turks dictated that Turks were descendants of the sacred wolf - which is why the symbol for Turkish nationalism is a wolf (and a hand symbol of a wolf-head) and why Kurd nationalists keep away from such imagery.
Another thing I wanted to point out, Saladin is not just a great hero for Kurds but pretty much all muslims.
Yyyyyy yyiyyyuyyuuyyyy
U6yy
I hope you guys do MGS2 as well, before the first one of these even dropped I had just completed MGS1 for the first time via Twin Snakes (the comparisons between the two games were pretty interesting btw) and I'm now on MGS2, which was easily the most played game of my adolescence.
Them working through 2 and 3 would be fun I think. All three are very much time capsules of their eras, not only in gaming but when they were set.
MGS1 is very much a Post-Cold War, pre-War on Terror story. 2 came out literally right in the shadow of 9/11 and the burgeoning Information Age. While 3 is a Cold War period piece/spy thriller.
4 has its place too, though that is where the plot really starts to get off the rails.
MGS4 gonna be a 20 parter
The ending of MGS2 got a bit screwed over by the twin towers attack, as they had to cut the effects on New York post-production before release.
Don’t know if you knew granted, but the climax of the game was a bit confusing as a result (more than Kohima had intended that is).
MGS 2 is probably the most ahead of it's time game ever made. It also doubles as one of the best games ever made and also filled my childhood with joy. I would love to see an analysis of MGS2 and for sure MGS3 as well. Some of the most 'games as art' games out there IMO.
Just regarding the Master Miller thing, it is really cool when you call him more times on your second playthrough of the game and he's obviously missing for certain moments of the story that you might have not picked up on. There's also a point where 'Miller' reveals something in a conversation and Snake says "Master...i don't ever recall telling you that" and there's a brief and awkward silence before the call ends.
It’s actually during the Vulcan Raven fight that if you call “Miller” he says that Snake is Japanese during his history lesson which has Snake saying that he doesn’t remember ever telling him that.
He's also extremely negative about each member of Foxhound after you beat them.
@@reloadpsi yeah, especially Mantis if i remember correctly, which considering MGS V, is a bit uncharitable.
@@BOSIE321 It's almost like MGS5 referred to previous games for the sake of it.
Your point at the end about plot twists having breadcrumbs along the way is spot on. It's why one of my favorite movies of all time is The Prestige. It's one of those movies that after you watch it the first time, you immediately want to watch it again. I wish more movies/games put that much effort into these things.
1:14:00 "wouldn't the rail gun be the most important thing"
*Smiles in MGS4*
Funny fact: you can't escape from the cell by hiding under the bed on hard, extreme and European extreme difficulties. The guard would say something like "aha, you tried to fool me uh?". You need to either use the ketchup or wait for the cyborg ninja to come and open the door for you.
"genetic memory" is a concept central to Frank Herbert's Dune series. He posits that from conception until the moment they procreate individuals form memories that are written in their DNA; thus any descendants who can bring their consciousness to the genetic level like the Bene Gesserit or the Kwisatz Haderach can consciously converse with any of their ancestors
In Dune some Bene Gesserit have the power of knowledge of their ancestors. Pauls sister was a very special one because of the water of life Jessica consumed Alia got that power in her mothers womb because she was conscious from the beginning. I might be a little wrong because it's been a few years since I've read Dune...
Epigenetics is a thing and the experiences of a person can be imprinted in their DNA. That being said, something as nuanced and complex as memory is unlikely to be passed on in such a way.
@@aiox82 And I'm pretty sure that what Mike said about recreating memories was researched by him at some point
I am a little bummed that the cloaked soldiers in the elevator don't show up in the thermal goggles until Otacon mentions they're there.
30:00 The bomb does run on a timer... If you take too long it will detonate giving you a Game Over. I also believe the game over screen will have Ocelot commenting instead of the usual "Snaaaake" thing.
I love the echoy raw metallic "what was that noise" from the soldiers, such a specific vibe and atmo. Really sells the loneliness of a base at the top of the world, the soundtrack is so specific too.
Fun fact, during the torture segment you can absolutely use a turbo controller to ace that shit. Ocelot says he will know but that's not true.
It’s the only way I could beat it on normal and above.
damn, you guys skiped a bit at the end where Luquid says his plan to Ocelot to stay in Alaska and make it Outher Heaven.
Then Liquid as Master calls you to explain what's FoxDie as you go to cool the key.
And when Naomi calls you back after her interigation, and told Snake that he was injecter with FoxDie as part of tge mission but wasn't planned by her, and then they talk about Grey Fox but then Colonel butts in and by not letting him talk to her, make Snake hate Colonel.
I remember genetic memory being a popular sci-fi trope back in those days, it was also used in Stargate SG-1 for the main villains (all of them are born evil and know a lot about technology because they have all the memories of their evil ancestors) it was an extension of the notion that our instincts have to come from somewhere so there may be ancestral knowledge in our DNA.
It's actually the entire reason the Assassin's Creed games allow you to travel to the past. I don't know if it was ever a debunked theory, but they rode that train for a good while.
On the metal gear activation section, in the twin snakes version they actually decided to have cold/hot air coming from the vents from the respective rooms into the metal gear hanger. Perhaps they also thought this section took far too much time, but included a alternative method of solving the puzzle so purists still could play the game like the original
Oh. But, what happens then with all the codec calls you get while going up and down the elevator to change the key?
@@suditeh they don’t happen, it’s just a quicker way to play through it
>mentions Saladin
*inner history nerd comes out*
He also manged to battle Richard the Lionheart to a standstill in the Third Crusade although that was more due to external factors such as Richard kept getting illness while on campaign, people fighting for leadership and his brother John (don't get a Brit started on how bad John was) pretty much trying to take power back in England. Managing to put up a good fight against someone classed as a genius in warfare is an accomplishment in itself.
I always viewed the dialogue with Naomi as a way to relieve some stress about the mission. Talking about something else is a great way to get your mind off things.
Ocelot is such a crazy character....
01:16:00 you have to deal with the inertia of the firing system and that can only be made with propulsion at a expense of LOTS of fuel. So it makes it rather difficult to manage
Casen mentioning how important the railgun itself is was quite crazy to me considering the future of the series.
Regarding Solid Snake's genetic history, he and his clone sibling(s) are indeed part Japanese.
Les Enfants Terribles (French for The Terrible Children) was an United States Government project developed in the early 1970s. It was aimed to produce clones of Big Boss. The project was carried out by Dr. Clark, one of the founding members of the Patriots and later, the chief of FOXHOUND's medical staff until her death.
In 1972 an egg from Dr. Clark's Japanese assistant was fertilized with Big Boss' DNA using the latest Analog Cloning technology and the Super Baby Method. The egg was transferred to the womb of EVA, who volunteered to be the surrogate mother. Of the eight embryos created from the fertilized egg, six were intentionally aborted, to promote stronger growth in the remaining two. (Solid Snake and Liquid Snake) Further genetic modification was carried out so that one clone would express Big Boss' dominant genes, while the other would express his recessive genes.
Nine months later, EVA gave birth to the Twin Snakes. Eli, who would be later known as Liquid Snake and David, would be known as Solid Snake. Because of the mitochondrial DNA inherited from Dr. Clark's Japanese assistant, the clones were also slightly different from Big Boss.
By the way, loving this Podcast series. I'm a big Metal Gear Solid fan. 😎✌
Aren’t you kind of spoiling later games for anyone who is just playing this the first time? Yeesh…
@@borjankosarac3645 I think the cat is out of the bag when other people made similar comments before mine. You might want to read the entire comment section. "Yeesh..." 😒
@@daveb8869 Just because other people are being dicks doesn't mean we should be, though...
OK, in fairness I can tell you're not doing this out of malice; I definitely get wanting to delve into the finer details of later on. But with Mike and Casen explicitly saying we should mind what we say, I just feel it's more respectful of them to not wantonly talk about later games' developments is all.
Sorry again for singling you out; have a good day, mate.
@@borjankosarac3645 Hey man. All good. Enjoy your day 👍
I think the Metal Gear Rex's railgun was repurposed to launch nukes, not explicitly designed for it. This is why Otakon didn't know that the Metal Gear was a nuclear platform.
A mobile nuclear platform is not that crazy when you think that it's not that different from what nuclear submarines are. The main difference being that submarines can hide underwater, but a Metal Gear can also hide basically anywhere like under trees or in a warehouse. You can probably sneak them close to enemy borders and they wouldn't be able to shoot down their nukes.
All this is why the original two Metal Gears from the MSX make a lot of sense too. People often complain about how it's silly that there were more powerful machines before them in the MGS universe, but the first two models we saw weren't supossed to do anything other than being a nuclear platform, and in that regard I think they would have excelled because of how small they were and because they must have been way cheaper to mass produce compared to any other Metal Gear.
Good point, that reminds me of the Walker Gears in MGSV, now that I think about it it's like they bridge the Metal Gears we see in the prequels and the ones in the first two games, in the sense that they are small machines that serve as nuclear weapons.
Great episode! To comment on a couple of things. People in the military do occasionally refer to each other as "battle buddies," it was primarily in basic training but I did hear it a few more times while I was in the Army. Admittingly "combat buddies" does sound a bit weird. In response to the idea of a hidden satellite, I don't believe it's possible since there should be a department in the Air Force that keeps track of every satellite and even space debris that orbits the earth since even chipped paint can do massive damage due to the speed in which they are traveling.
In many native American/ indigenous mythologies and folktales, snakes are seen as divine or magical or otherworldly and unnatural. In Passamaquoddy stories about an overly-proud woman giving birth to the first snakes.
Funny thing about the elevator fight; if you equip the thermal goggles before entering the elevator, there will be no enemies. Once the codec cutscene ends and the fight is about to start, the enemies suddenly pop in.
Also, climbing the stairs is a lot easier if you have enough stun grenades for enemies, and chaff grenades for turrets.
The disc swapping has a comeback in MGS4, Otacon calls Snake in that same spot, telling him to time to change disc, only to realize its a Ps3 doublelayered, Snake's reaction is priceless "Dammit Otacon, get a grip!"
Regarding the uniqueness of Metal Gear Rex as a nuclear platform, I think the idea of being able to launch a stealth nuke from anywhere in the world is partially a defense against Mutually Assured Destruction - the main nuclear deterrent that prevented the Cold War from turning hot. If Rex launches a nuke at you, not only are you unable to intercept it but you don’t know who launched it and from where. With Rex, it would be much easier for a major nuclear power to launch a nuke and blame someone else or launch a coordinated preemptive attack that completely takes out the enemy’s ability to retaliate before they know what happened and who did it. It basically means the end of MAD and is a complete reset on the status quo of the world’s nuclear powers.
And, it’s a freakin mech. :-)
And the game were made by a male japanese. Gundam are on of the hottest things even they are totally horrible. Everybody who stumbles and falls, how flawed two legged walking can be. And the awareness in a 20+ meter walking metal Gundam is probably not as great as a normal 1.8 meters tall human...
@@IWFDI Yep, totally impractical, but definitely the “rule of cool”. Maybe someday AI will be good enough to keep the things from falling over, haha.
The whole memory in dna thing is pretty fascinating to me, there is some weird evidence that could possibly support it. In some cases people who have received organ transplants have started acting like the original owner of the organ, i remember hearing about one case where a guy who hated a certain food got a transplant and then began to eat a ton of that food, turns out it was the donors favorite food. There are some others ive heard of too, its an interesting topic
Watching this podcast has made me realized I never fully understood the story of my favorite games including metal gear and FFX
I always took it as the F-16's mission was to get shot down. They were used as a distraction for Snake's infiltration. Although we only really have Campbell and Liquid's word that it even happened, and they and at least Ocelot knew that Snake was showing up. So maybe they were used to give Liquid a false sense of security? Or just another layer of bs for Snake and the player.
It might be. but why? two F-16 cost from 12$ up to 80$ million dollars. they could have given that money to the terrorists. I'm not sure if it were the same in the PSX version but in the Twin Snakes they say there wasn't a demand for money only for Big Bosses body. I think they where right when they said, it show how good Liquid is. normally a fighter jet attacks targets from 20 to 40 miles away. Sure a Hind could have also Air-to-Air missiles, but I think it hasn't the radar for that. I might be mistaken becaus some AGM like the MGM-65 Maveric has a 20+ miles range... So the Hind could have AAM on board hide where the radar couldn't pick it up and shot the F-16 ion the back...
@@IWFDI I'm happy to be wrong, and it does make sense about Liquid doing something that almost no-one else would be capable of.
The F-16's were sent in by the same person/people in the government that sent in Snake - in which one of his main objectives, was to recover REX in tact. I'm sure the cost of the F-16's would be a comparable drop in the ocean.
Again though, happy to be wrong :)
@@Incurious_ Who said you are wrong? Should my comment have indicated that, it wasn't my intent. We are all in theory land with our predictions... To my knowledge it was never stated how Liquid shot them down...
@@IWFDI I wasn't accusing you of anything. I was just talking generally.
funny point about the wig, In the supplemental game VR missions, there is a category called mystery and one of the missions is having to trick a genome soldier who is blind that you are liquid by using a blond wig.
Hey guys quick comment, Arjuna, an anime released on 2001 also has a lot of commentary on genetic memory, mostly focused on how animals and insects instinctively know how to behave as "their species", this was definitely a theme going around that time it seems.
The elevator weight scene might be a hard reference to the original Ghost in the shell (1995), or a homage.
Raven's exit with crows always reminded me to the ending of We're Back! A Dinosaur's Story (1991). Terrifying for children!
I've been trying to learn this for quite some time and I've gone nowhere so I'll just ask directly instead: What's the BGM that plays at the end of every (podcast's) episode?
Nuclear capabilities were what the Armstech wanted, but Otacon agreed to work only if his plans were followed, including whole robot. He was a true otaku.
This is about my Decoy Octopus detection method! Oh yeah and it's like a rule perhaps a unwritten one. a.) you never see the bad guy at all (like Seven with Brat Pitt), b.) the bad guy hides in plain sight (Scott Shelvy in Heavy Rain) c.) the bad guy is a close friend who betrays the MC (every spy movie ever or Alec Trevelyan in Golden Eye). I learned that very early because I watch a lot of crime shows, and there are most of the time two possibilities who the murderer is. 1.) one of the characters in the episode or 2.) someone who we never meet.
Perhaps you guys are interpreting the Kurd = Wolf thing a bit too linguistically (?) When I heard that sentence I just kinda assumed Snake was making a metaphorical comparison to the animal. Lifestyle? Mountains? Roaming in packs? I'm not an expert in either wolves or Kurds lol but that's just where my brain naturally went especially when the literal wolves were howling in the background.
The Hind D destruction is the sight of what's probably the most infamous Twin Snakes cut scene....Snake backflipping off a missile and shooting his Stinger as the chopper's missile blows up behind him cinematically. I actually don't think anyone would mind the Matrix-stuff if it was limited to just Gray Fox, but when Snake pulls this stuff it goes beyond 'enhanced soldier' haha
Immediately afterward, I actually kinda like the Twin Snakes version of "See you in hell Liquid....that takes care of the cremation" more! Because the timing with the chopper's explosion is more 80s action-film-like. "See you in hell" is spoken as Liquid is falling, and then Snake turns around and walks away as the chopper explodes in flames , where he says the "cremation" line appropriately.
So is this game worth playing in 2022? Thinking of trying it i don't really have a problem with graphics that much i finished og ff7 and 6 but then again those are rpgs which i really love. Never played a MGS...also is mgs Peace Walker worth playing?
yes and yes
Yes, it is worth playing.
It's still worth it, but if the inconveniences of the older game are too much of a hassle, I would recommend the Twin Snakes version, with the gameplay improvements from MGS2.
There is the HD collection of the MGS 1,2 and 3 for PS3 and Xbox 360.
If you do play it, I recommend you take the time to call your CODEC contacts all the time after every event in the game until they run out of dialogue. There's like a 3rd of the story and character development relegated to optional CODEC calls.
So Mike's perfect plot twist is basically
"THEY PLAYED US LIKE A DAMN FIDDLE!!!" LOL
Concerning the idea of memories being stored in DNA: the sub-field of epigenetics became more widely known in the '90s, which may have influenced different authors to pick up on the idea that someone's life experience can alter their DNA and thus be passed down to later generations.
en.wikipedia.org/wiki/Epigenetics#Definitions
EDIT: However, in the case of _XenoGears_ there is more obvious explanation. Seeing that the game is heavily influenced by Jungian psychoanalysis, it's most likely inspired by the idea of the collective unconscious, which is to say that people from all times and all cultures share archetypes that evolved in an analogous way that the physical body evolved by means of evolution.
I was thinking the 'memories in DNA' thing might be something to do with Blood Music by Greg Bear but it turns out that came out way back in 1985.
Iirc Snake's Japanese heritage is specifically from the egg used in the Les Enfantes Terribles project. Idt it goes any deeper than that but I haven't played a MGS game other than Phantom Pain in years so I might be forgetting something.
Yes, that's all his Japanese heritage means. Which is funny because unless I'm missing something, that means he doesn't have any actual Japanese genes.
@@GiubileiFernando Dr. Clark who ran the "Les Enfants Terribles" project in 1972, used her Japanese assistant's egg so that it can be fertilized with Big Boss' DNA. It was transferred to the womb of EVA who in turn, became the surrogate mother and birthed the twin snakes.
@@GiubileiFernando Naomi says in MGS4 that the egg is part of the reason Liquid and Solid are not a complete 100% match for Big Boss' DNA sequence. And says that's why they made Solidus (who was born in a test tube)
@@Cernunn0s90 well, like always, the science in MGS is not completely accurate
It’s stated later on, but Donald Anderson was never meant to be a target of Foxdie. Raven saying Octopus not being able to deceive the “angel of death” alludes to it.
Incidentally, there’s plenty of options to beat Raven but the easiest is just to lay out claymore mines around the warehouse and play hide-and-seek while Raven walks into them. This way, you’re a bigger threat to yourself than he is to you (though using the mine detector can work around that).
Say what you want about Twin Snakes but one of the best changes is that they added a secret cold and hot pipe in the Rex area you can shoot to instantly freeze or heat the key so you dont have to backtrack at all. They did something similar with the first Sniper Wolf battle where you could get a (newly added) tranquilizer rifle in the office area not too far away from the boss fight.
It's the one thing i like the most about Twin Snake aside from the Gray Fox cutscenes (especially the choreography in the last one ridiculous as it may be to some people lol).
I think in the PS1 original these two segments where you had to backtrack quite some distance where a leftover of the design philosophy of the old MSX games where you also had to do some ridiculous backtracking though i still love MG2 despite that.
FF7, xenogears, Parasite eve, Mgs came out in 97 and 98. All had stories of genetics and memories.
When Otacon gives you the ketchup, he makes a comment about it taking him a while to find one with the right color and consistency. That was your clue that he wanted it to look like blood.
Ah that bloody key section. It’s the bit I always forget about when I replay MGS and lament having to when I do. Makes me wish I’d been pecked into oblivion by ravens. Then again, lots of this do.
Apart from True Lies. That’s a sweet movie.
And Snatch
Aw man this went by too quick. Great job as always, I'm looking forward to the next one.
Maybe Sniper Wolf is calling herself a kurd in a derogatory way, as she describes herself as a "dog?" I haven't looked into this, I'm just thinking of when sometimes people use derogatory terms on themselves for various reasons.
Also "Casen..." LMAO!!
I'm glad you guys appreciated the genius of the twist of Snake actually activating the PAL codes and Miller being Liquid.
I say that because i agree but Ive noticed lately this twist has gotten a bit of flack from reviewers because its the whole "the villains planned you to succeed your mission to help them all along they fooled you" thing and they said they said while great from a story perspective they questioned that it maybe doesn't work in a videogame or interactive medium because "how is it possible to get a 'game over' if the villains need you to succeed and are helping you secretly"? I think that criticism is really over the top and extremely nitpicky to the point of absurdity to me. The twist works as far as I'm concerned :)
I think the criticism is more to do with why do the rogue FOXHOUND members fight you to the death if their goal is wanting you to succeed. I think the criticism is pretty overblown too as the main explanation is in the game with their backstories that tell us they literally want to be killed, Mantis is psychotic (who'd have guessed with a codename like that), Wolf has a deathwish and Raven just lives for the perfect battle which makes them wanting to fight Snake more part of the plan because they wanted to die anyway.
The genetic memory thing might have been because of Dune. In Dune, genetic memories are a HUGE theme of the latter 3 books, the last of which was translated into Japanese in 1987. That's the same time that Kojima and Takahashi were beginning their careers, so maybe there was some inspiration there. (FWIW, the Yano translations of Dune contain some *spectacular* illustrations by Shotaro Ishinomori.)
Carl Jung also wrote about that.
One interesting thing about the fight between Snake and Liquid, is that it dramatizes on a small scale the end of the Soviet invasion of Afghanistan. The Mil Mi-24 "Hind" was wreaking havoc on Afghan ground troops during that invasion, because it was heavily armored compared to other attack helicopters and couldn't be brought down with small arms fire, especially the outdated weaponry of the locals, many of whom were still using bolt-action rifles from WW1. The Soviets called it the flying tank for that reason, the pilot and gunner are surrounded by what is basically a bathtub of titanium armor. So as part of their ongoing series of proxy wars against the Soviets, the Americans offered the Afghans access to new shoulder-fired, man-portable anti-aircraft missiles capable of killing those helicopters, and the training to use them. They were called Stinger missiles. So you had a bunch of Mujahideen fighters with Stinger missiles blowing these formerly invincible attack choppers out of the sky, no longer allowing them to have air superiority. That turned the tide of that war and arguably hastened the already in-progress decline of the Soviet Union. They made a movie about this a few years ago, called Charlie Wilson's War with Tom Hanks, which takes a lot of liberties but tells the general story.
Anyway, so the fight in this game is basically a miniature symbolic version of that, the same two weapon systems once again going at it. Pretty cool stuff
The same fight was in Metal Gear 2, but in that you just had to stay out of its range and use the radar to fire.
This one was a tad more advanced :P
@@reloadpsi Yeah I don't think that one was based on any real history lol
1:20:00 Sergei Gurlukovich is the Russian Colonel from the Tanker at the start of MGS2. Decidedly a military man and not a businessman.
Oh man. I like a VERY few of the cutscenes from The Twin Snakes. BUT none of the scenes from the Sniper Wolf fight.
I just assumed in the PS1 version, he was winged in shoulder or something. And his body armor took the brunt of it.
But Snake doesn't Sense anything, which would have also been terrible.
But she shoots at him, and he miraculously dodges a bullet he didn't know was coming at the last second.
And I HATE that he does a 20 ft backflip, catapulting his rifle into the air and pulls off a perfect hit, in a snow storm, as Wolf missed as they shoot at the same time.
So over the top and awful.
Funny that you dislike it whereas Mike likes it more.
For me, the one part I definitely like more is that Snake actually takes cover before talking to Otacon, instead of crouching in plain sight like a moron.
@@borjankosarac3645 oh I definitely like that detail more. But the idea that Snake is faster than a bullet or has some psychic sense is Lame. Snake is a more compelling hero as an underdog. Not if he has superpowers.
Between that and the cutscene that punctuates the Hind D fight, I really have to wonder if the Twin Snakes devs were deliberately trying to make the scenes over the top parodies of action scenes in movies or were sincere in trying to make them seem cool.
@@orinanime The sardonic part of me wants to snark at how Snake's whole backstory IS about him being superhuman, but I agree with you. It's a fine line to tread, and I too prefer he not be ridiculously OP, rather just a finely-honed soldier with instincts and experience.
@@borjankosarac3645 yes. It is a fine line to tread. But it is easy enough to make him superhuman without making it silly.
Hideo Kojima originally wanted Kirt Russell to voice Snake, but for obvious reasons he couldn’t so he settled for David Hayter. I don’t think he hated him. I just think David was just paranoid about having to audition because really, Konami was the ones making the call to hire lesser known voices.
Kojima had to basically strong arm the higher ups in order to even get Kiefer Sutherland for MGSV and that ended with him losing his position as president of the company. I could be wrong though. Feel free to ignore me. Lol 😂
Fun Fact: Hayter not only wrote the first two X-men films, but when the MCU was just starting out, he was hired to write the very first MCU film. Which at that time was going to be Black Widow. However, Marvel ended up getting cold feet about a female lead superhero film and went with Iron Man instead and his Black Widow script was never really used.
Keifer's the man, but he was a terrible choice for Big Boss. And honestly, I don't think David should've voices Big Boss either. It's just weird going from 3 and the PSP titles, to 4, to 5, and Big Boss is voiced by 3 different actors. I think if David hadn't voiced Big Boss, that the backlash of his recasting in 5 wouldn't have been as big of a deal.
Came here to say that right after the fight against Sniper Wolf in the snowfield, if you look closely to the side of the "battle arena", you'll spot something rather interesting. Call Campbell for an even more interesting codec call.
Here's a video of it: ua-cam.com/users/shortsAWAmydsvAMI
As for Solid Snake's Japanese roots, it's getting elaborated on, during MGS4.
To Casen's point about is sunglasses and wig/tied hair enough to fool your identical twin? If I'm not mistaken isn't the codecs only audio to Solid Snake. The faces we see is just a visual representation for the player to put names to faces. All Liquid did was talk to Snake on the codec disguising his voice to sound like Master Miller.
There are a few repetitions from Metal Gear 2 in Metal Gear Solid:
- The running up the tower while being chased by soldiers
- The fight in the elevator against four soldiers
- Betrayal by a former ally (debateable with Liquid Miller)
Cyborg ninja and campbell is betrayal by former ally.
Also chasing a rat in the sewer/drainage.
-Temperature keys
-Woman toilet to meet female associate
Something of note, at certain points in the game, if you call Master Miller, you get no response.
Also in the snowfield, if you look to the east in first person, you’ll notice a parachute in the trees, and you’ll get a codec call from the Campbell.
I think that Sniper Wolf taking that name could be treating the epithet as a badge of honour, of ownership (the way slurs today are reclaimed by individuals, like a Romani person calling themselves the five-letter g-word). There’s multiple meanings to be taken I think, especially as Wolf refers to herself as a dog and her fondness for them and wolves…
She’s a great character, all of Foxhound are really.
I've been watching Xenogears episodes slowly. Got till ep 4 so far and I can relate it's a blast.
Had no idea David Haytter wrote screen plays, started looking through his entries and he has some serious writing chops not sure how that doesn't come up more often. lol
Hideo Kojima was in his early 20s when the G.I.Joe reboot started and he watched a lot of American TV and movies. Fox Hound has a lot in common with the G.I. Joe organization.
Coincidence? 🤔
Yeah David Hayter wrote X-men,and a more recent filme "Wolves" i think it was called. Mad respect on that original x-men film.
David Hayter also wrote a Black Widow script and Incredible Hulk script but neither of which got used
Bummer, I kinda wanna know what he wrote for Black Widow.
@@ProxyDoug I have no idea if it would have been MCU or not but would have been many years earlier than the film we got so it would have been very different with no connection to Civil War
David Hayter also wrote Watchmen.
I see why he thinks Kojima wanted to replace him, but I think it's a little unwarranted considering Snake in MGS3 is a different character, and he's really old in MGS4.
A valid theory that’s brought up a lot, until you realize the japanese voice actor for Snake has never changed.
And both actor’s take on voicing the character between games were the same. Snake sounds as you’d expect in MGS1+2, and from 3 onward it’s just the same voice but more gruff.
The irony of George Sear's, the president in the game's setting, stance against eugenics and genetic manipulation, considering the rest of the series and his personal origins.
I just realised that Campbell and Meryl don’t talk directly to each other during the entire game. Considering how much Campbell goes on about how important she is to him, I just find it a bit weird.
There’s an explanation for that that only gets revealed in the bad ending for some reason.
In regards to the twist where Snake activates Metal Gear Rex. If Foxhound needed Snake to succeed up to that point, then are Foxhound letting Snake win so he can activate Rex? Or are they actually trying to kill him? If they are trying to kill him, then that means Rex wouldn't be activated. On the other hand, if they are letting Snake kill them, it makes each boss fight unsatisfying
When Vulcan Raven calls Snake a "Cossack," I always interpreted it to be metaphorical rather than a literal reference to a genetic line. He's comparing Snake to the Cossacks for two reasons:
A) They were part of a renowned arm of the Russian imperial army. They produced very good military units historically.
B) The Cossacks, being such good military units, were also deployed extensively to fight against revolutionaries during their civil war. How Ocelot and Raven speak about Russia and Solid Snake's role in the Shadow Moses incident led me to believe this was the meaning. Kojima and the other writers have made allusions to far more obcure bits of history before (and after).
It would be way easier to find a satellite or a stealth bomber than a metal gear. You can intercept radio signals coming to and from a satellite and it's also real easy to detect it by radar.
Additionally, a stealth bomber is still detectable by radar (and visual observation) and also needs time to get to its target. They are also limited by payload. A single B-2 Stealth Bomber can take hours to load a nuclear payload, deliver it to their target, then go back to the base and re-arm. Meanwhile a metal gear can just lob those things as soon as they are loaded and it would be virtually impossible to detect.
What makes the Metal Gear stealthy? It's close to the ground. Radar is obstructed by terrain. Mountains, hills, even trees. A metal gear beneath the canopy of a forest would be visible only by satellite imagery or direct observation. The metal gear can also 'shoot and scoot', firing a nuke and then moving to a new location.. so even IF you did trajectory math to trace it back to its original location, it could relocate itself before a counterattack is made. And the legs are for traversing hard terrain, I guess.
Even at this point, I don't think you can assume FoxDie was meant to kill the DARPA Chief - it's possible that Decoy Octopus copied Anderson down to the DNA (red blood cells and blood plasma don't contain DNA, but white blood cells do) and that was enough to trigger FoxDie, but it's also entirely plausible that Decoy's heart (with his original DNA) triggered a FoxDie meant for him. After all, if Decoy Octopus was on the FoxDie target list, knowing his abilities, they'd have tailored it to target him even if he were to disguise himself as a civilian...
Thanks for making these series the saddest sound it the ending jingle
So much happens in this section that there's hardly any time for analysis.
1:15:12 there's an agreement among nuclear capable countries to not put nukes/WMDs in space (The Outer Space Treaty signed in 1967) the point of the railgun on metal gear is that it is capable of ICBM (ICBMs essentially work in the same way as the railgun only using a propellant to "lob" the nuke in to the atmosphere once it's up there it free falls to detonate) distances without the detection of a ballistic launch and that metal gear would be able swiftly move and relocate after the launch as trajectories would be traceable even with the railgun
Hayter wrote a screen play for a watchmen film, but it didn't get made. I think some of it got rolled into the script that made, but not totally sure...
Regarding the SAG issue, it's the same thing that happened with Cowboy Bebop. In the original dub of the series, which was not a union project, the SAG actors involved were credited under aliases (Steven Blum was credited as David Lucas, for instance). Alternatively, the English release of the movie "Knockin' on Heaven's Door" was handled by Sony and was a union project, allowing Blum and the other actors to use their real names. There were even tongue-in-cheek jokes asked in interviews leading up to the release of the movie, which led to Blum commenting something along the lines that him and "David Lucas" sounded so similar that people mistook the two of them all the time. In reality, the issue is that SAG members participating in non-union projects under their real names would lead to potential revocation of their SAG membership.
Same thing happened during MGs3 though the VA of Eva will continue to be unknown. There are likely candidates, but none confirmed.
His japanese "heritage" is a plot point for a future game as well.
Anyone know what games voting for next is?
Have you ever considered that Psycho Mantis might have assisted Liquid Snake with the F-16 fighter jets by impairing the pilots?
For that to work (nice one btw!), I believe that he should have been in the chopper himself as co pilot or passenger. Hind D is empty but for Liquid when he lifts off.
It's hard to think off the top of my head but i struggle to think of a prison break that was logical or realistic in many video games at all; that's not to say they're not fun or cool or anything, it's just they seem hard to do. Tifa's cell break in FF7 is hilariously bad from the point of view of logic for example.
Mgs prison breaks are always a lot of fun; just suspend your disbelief and you'll be fine :)
Well it's established that characters in FF7 can hold their breath for twenty minutes while standing at the bottom of the sea and being stomped on by an overweight Megazord, so doing it while sitting in a chair they'd probably last like an hour.
The fact that the key to Tifa's arm restraints fell on the floor and that the button to start and stop the discharge of gas was inside the chamber and that Sapphire Weapon blew a hole in the ceiling to vent all the gas (perhaps saving Tifa on purpose?) was incidental.
But when you take all of that out of context, yeah, it's pretty dumb; in context the only questionable thing is the gas chamber controls being inside the gas chamber.
@@reloadpsi As you pointed out, a lot of incredible things happen, the guard dropping the key, tifa surviving the gas and not being suffocated immediately, actually maneuvering the key to unlock her arm restraints in a room of suffocating gas and then Weapon shooting a hole in the wall for her to escape from ....that's a lot of Deus ex machina for one short scene. They're 100% changing that for the remake I think.
FF7 is one of my favourite all time games and I wasn't slamming it, i was just saying that games that use prison breaks often have a lot of implausible things happen to get the characters to escape. I guess we shouldn't be too nitpicky as its supposed to be fun.
So basically, the only real reason that Decoy Octopus went to the extreme of taking in the DARPA Chief’s blood as part of his disguise is so that the writers had a reason to kill him off with FOXDIE
Pretty sure Otacon is lying to make himself seem smart when he says what Snake did was the same thing he was thinking of. I'm pretty sure his actual thought was "he'll eat this so he doesn't die of hunger and I'll look around more" since he doesn't know of the deus ex nanomachines Snake has specifically so he _doesn't_ need to eat during the mission. As we all know, anything unexplained in MGS can be explained by simply saying, "Nanomachines, son!"
Mike would actually shoot Vulcan Raven during the boss fight? I always just used Claymores and Nikita rockets.
😂😂 us 30+ year olds were so ancient nobody references inspector gadget anymore
Says he has the recessive genes, proceeds to beat the fuck out of solid snake
The Wolf-Kurd connection could be just Kojima being funny with his words have double or triple meanings.
I don't know about the meaning of the word wolf, but I know that there are women soldiers among the Kurds and some of them make a point of not wearing traditional clothes and not covering their hair as a way to express their freedom from the local governments of the region, and they are a bit of a psychological weapon because the most religious soldiers are very afraid of getting killed by a woman sniper. So in a way, Sniper Wolf's femme fatale looks is not just an action movie trope but has _some_ inspiration from reality.
Thank you for these, keep them coming!
Skipping ahead a few years, but I was extreme pissed off when David Hayter got replaced by Keifer Sutherland in MGS V. And unlike some of the issues with that game that can't be laid at the feet of Konami, it was entirely Kojima's choice.
No. Snake and Big Boss are played by David Hayter. Everyone else is wrong. Kojima was wrong about putting in Sutherland, who is a fine actor for sure but is not Snake.
To be honest, for mgs 5 specifically, I'm okay with Sutherland... If David hayter was still in the game as the real big boss. Seeing as how venom isn't actually big boss but someone pretending to be him. Having that reveal during the last mission when you play as big boss but all the sudden it was David hayter voicing him, that's what I want.
MGS and MGS3 were straight up masterpieces!!!
So i'm not sure at which point in the game Liquid et al decide they want to let you succeed in order for their plans to come to fruition. Perhaps from the very start.
But something i've always wondered/makes the game less enjoyable is, why did they try to kill you so many times along the way. Sacrificing the genome soldiers and members of foxhound (Wolf, Raven), who definitely have orders to kill you. I can understand if maybe they didn't really care about those people and were using them as pawns to make in seem like they were trying to kill you so you don't think things are too easy and uncover the deception, but it seems like a hell of a risk.
Also, people who we know who are directly involved in the deception, actively try to kill you, with the only way their plan can continue is if they themselves die and snake progresses (Mantis fight and Liquid Hind D fight). So why did they put themselves in that situation?
Is their an obvious explanation for this that i'm missing? or is it just a plot hole that's ignored to make the game work?
MGS4 explains Snake's Japanese heritage.
So wouldn’t the president in this time line typically be “George sears”(soldious)?
No mention of the ridiculous Twin Snake's cutscene where Snake back flips onto a missile, jumps off of it and shoots the Hind D down while in mid air?
FOR SHAME!!!
For some weird reason I always wanted a backstory for Decoy Octopus as he's the only character that didn't really get one. Obviously not every character needs an in-depth or tragic backstory but the idea of a guy who can take on the appearance of just about anyone and even take their blood into himself seemed kind of interesting (albeit incredibly far-fetched). Was hoping he might have made an appearance in MGS V but alas he didn't.
....or did he? dun dun duuuuuun
I have no idea how much we should take it as canon, but there was an official guide to MGS that gave profiles to assorted characters, Octopus included.
According to that, he was from Mexico, and his affinity for disguises came from a childhood love of films and the makeup effects used in them. He also had assorted cosmetic alterations done to his body (ground down cheekbones, removed ear lobes, etc.) to facilitate disguising himself. The strangest tidbit was that apparently he could tolerate holding onto very hot or cold objects; this along with his skill at disguise is the reason for his animal codename.
Before MGSV was released, there were a lot of fans theorizing that Ishmael was Decoy Octopus and although the official story tells us that it was Big Boss all along, many fans today are breaking down and analyzing that opening scene from the game and pointing out that there are many aspects of it that don’t add up with what we’re being told to believe. There’s a channel called PythonSelkan that has quite a few vids on the subject. I recommend checking them out