Check out Adam’s video where he discovers how to build this prop and shows you the process! ua-cam.com/video/DPTu47FBkpg/v-deo.html The TESTED channel is awesome and definitely deserves your subscription!
This 100,000% needs to be a recurring series: Corridor's Practical vs. Digital Effects, with Adam Savage. This is the first series I would actually pay for on either channel.
Yes please. I've been hoping they'd have a series where they would focus on practical effects and animontronics (either an fx artist react series or something hands on like in this video). That would be amazing.
This could be a whole series of practical versus CG. You could have even guests come in to add their specialties or recreate their shots on time and money budgets.
This should be a whole series. Both sides having experts in their crafts, and both having such a clear respect for each other. I could watch this all day long
I want them to take it a step further, and maybe make their own low-budget miniseries they could post on their Corridor channel. Maybe a series that gets a new chapter every few months or so. Hell they could keep it simple and have them playing action versions of themselves like they did for this short bit
Wrens expression of the blood getting on his face is just perfect, his shocked expression is great and how he changes back to being serious is just amazing
Holy cow. Wrens reaction was absolutely phenomenal. He seems so genuinely disgusted and shocked about the blood being on him for just the right amount of time and then immediately snaps right back into bad guy mode and even tightens his grip on Adam. Really great stuff
Absolutely Wren's reaction is what sells the practical one - it feels authentic. Would really like to know what the additional VFX time was to patch up the dodgy knife tip to hit the perfect hybrid shot.
This is really what absolutely sells the practical version. Even great actors have the hardest time reacting to imaginary things. Reactions are probably the hardest part of an actors job.
It’s so refreshing when you see ppl especially experienced adults, still getting excited, and acting like a child when doing the career they love. It adds extra passion and quality to the thing they produce
I think my favorite part of the practical is the flash of just *disgust* that shows on Wren's face when the blood hits him. It's such a minor movement, one that he probably didn't even realize he did, but like they were saying at the end it's so much more real for it.
Agreed. That small, momentary shock is hard to replicate. Additionally, I love his grimace after that, where he has to go back into mean tough guy mode.
@@nadamada8328 It is really difficult to sell a surprise reaction to something that you actually *know* is coming. Either giving it away by 'reacting' before you would conceivably have been able to, or having such a delayed reaction that it feels forced. That's for sure always going to be a strength of practical effects, that the actor will have a mostly genuine reaction to an actual event.
I feel like Adam and the Corridor Digital guys we see on camera have a very similar vibe and energy level. The synergy is so good. We need more collaboration videos from these guys!
Watching the pure joy and fun that Adam is having with these guys is so special, they have great chemistry. Not a single ounce of passion has dwindled for the industry in all his years, that's magic
I think the biggest thing that makes practical effects stand out is the reactions from everyone involved. The genuine surprise from the blood splattering on the face of the guy holding Adam really sells the scene in my opinion
For sure, the biggest advantage that practical effects have is that they are actually present. Both in terms of reactions from the actors and in terms of believability.
Wren's reaction in the practical scene sells it, the man knows how to act, his reaction to the blood splatter is perfect, half second of "UGH!" and then right back to being the baddies minion
@@djhenyo but it’s obviously much more difficult to replicate. plus, in future vids, they both could just be given a goal to complete rather than to copy something
I still put on Mythbusters whenever I'm just hanging around the house or to put it on in the background while I'm doing something. Kids don't know what they are missing out on. I miss Mythbusters, Modern Marvels, How it's Made etc. actual educational television.
@@Bonesawisready926 even kids shows have changed. They used to have some kind of structure from episode to episode, and they were usually written by comedians or really smart people. Nowadays we’ve got Baby Shark and JoJo Siwa
@@Jarvalicious I showed my nephew what I grew up with and he hated the shit. That broke my heart when I showed him the Justice Society America episode of the Justice League cartoon (which made me cry as a kid because of John Stewart's arc in that episode) and he lost interest 10 minutes in. I don't think dumbing down kid's entertainment is necessarily going to have a good effect.
There is something magical seeing Adam with all his experience and passion for practical effects with people that has the same amount of passion and energy for VFX just going at it. The chemistry between these people is just perfect, cause they are so alike. The absolute joy when seeing something cool, the need to figure something out and the ability to not only do things well, but also explain it well due to their understanding of their craft and experience. I for one toss another vote in for more Practical vs Digital!
I'm sold on this being a fully produced series! The first two acts of every episode is all about building the effects, the design process, hiccups and breakthroughs, the third act is bringing them together, showing it off, and pointing out the advantages and setbacks of both methods. Really brings back my nostalgia of Mythbusters.
I'd be over the moon for that. The last time I actually tuned in to broadcast TV was to watch face off on Syfy. It's been years! If this was coming out as a series, I wouldn't even need these particular guys. You could pit random Digital and practical VFX studios and workshops against one another even. I wouldn't care if it was smaller names we never heard of or Weta vs ILM, I'm sure it'd be captivating all the same.
I definitely think that cleaned up practical takes the cake, mostly for Wren's reaction. He had no idea he was going to get splattered, and all the subsequent takes that reaction never seems to match the utter surprise in that first shot.
Especially because he immediately came back in with a grimace. That's really what sold his reaction for me. His genuine surprise followed by angry henchman without missing a beat.
I love seeing Adam so genuinely excited to hang out and create with the Corridor people. The two of you share the same boundless enthusiasm for *process* and artistry, but counterbalance each other perfectly with your respective fields and experience. This isn't just production, it's *play* - and to me that's the essence of creating art. Hope to see much more Adam content in the future, not just for my enjoyment, but clearly Adam's as well. Such genuine work, folks - great job!
Came in comments to say exactly this. Adam is such a genuine person that's really excited about what he does. It's a joy to watch him together with Niko and Wren.
@@kaeviason7476 Make it like a city block getting wrecked somehow, and that would work perfectly. With the guys’ expertise in 3D printing and Adam’s expertise in miniatures this could be absolutely amazing.
having Adam savage himself tell you that your work is amazing and that he'd love to do more in the future as a graphics artist must be possibly the highest praise you could ever receive
Love AS - He can literally do an hour video talking about sorting screws and I will watch it. He has such passion and it comes across in everything he does.
Practical take 1 might be my new all time favourite blood splatter. The pattern, the timing, the reaction, everything just came together in pure perfection!
This needs to be an actual series. A collab between Corridor Digital and Adam Savage where you guys compete in every episode to see who can create the best special effects. I would absolutely watch the s*** out of that show! You can even bring in guest artists in both practical and digital effects. Please make this happen!
Competition and difference in approach; PLUS, at the end, colab. Like in this one. I'd also like more details on the process of digital FX. Adam went in (almost) step-by-step detail, in his video.
Except that the original scene is not a classical "practical effect" as it does involve camera trickery and was not done live on set. Live on set with other actors reacting is I think what the boys are thinking. Just my opinion.
This has a lot of mythbustery vibes, setting up a question about something and finding out the answer as an exploration by doing the thing with skilled people explaining all the pitfalls. So satisfying
Every single time the practical shot was shown all I could look at was Wrens reaction. It is just such a good reaction. Both him and Adam are stunned and then when Adam starts to struggle you can see Wren holds him back and his face just tightens. So good.
You know. I think the BIGGEST difference here is how much fun they had in the practical shot vs how much stress the VFX artist was experiencing trying to match the time. I think stress and time constrains would be the biggest factor in this competition.
I would love to see more of this! One note: I think next time you shouldn't show the practical shot to the VFX artist before they do their take. Having the practical take as a reference gives the vfx artist a big advantage
It would be really interesting to see how the shots differ from one another when there's the guesswork involved with the VFX without the practical reference.
Hybrid take (practical plus cleanup) was by FAR the superior take. I think there's always going to be a place for both practical AND advanced digital effects. Using them both to good effect yields AMAZING results.
Nah, they just need to practice more, reposition Adam´s head, shot the knife insertion from another angle, etc. Chinatown made it all practical and it´s flawless
When done well, the 2 methods are so so so complimentary, especially for exaggerated effects! It's so cool to see the individual comparisons next to the hybrid.
You can get some really good stuff with VFX, but that practical effect as an aid for the acting just really shows. Wren's face when he gets splattered with blood is absolutely visceral and genuine and I love it.
Wow, I'm so impressed! One digital effect that breaks immersion for me almost every time is rubble/rocks scattering. They feel too weightless and clean, at least in my opinion. Would be really neat to see the real vs digital take on that :)
that's funny because I think it's difficult for practical effects where people are involved with rocks as well. they just bounce off of the actors, breaking immersion for me
that is a good idea but lets be realistic, if it took adam 2 hours to make that knife how long do you think it would take him to make a bunch of fake foam rocks? the actor performance will definitely be better with foam
I think you nailed it when noticing the performance/acting difference - - that's what sells practical for me. The actors react genuinely and everything looks real as a result.
I was just thinking the other day about how acting these days seems so much harder. So much VFX in post, and tons of green screen. They're basically playing pretend on set and selling it
The scene in Aliens when the chest burster gets introduced comes to mind. The actors around the table didn't know what was about to happen, that's genuine fear and alarm you're seeing.
@@sharpfang I'd disagree. A LOT of movies use CG that you never notice. Set extensions, landscapes, etc. Interacting with CG characters will always be tough, but you have to consider that the actor is usually in some studio with a half built set, and they're selling it like they're in another world. It's also like how movies aren't shot in scene order, they usually do all the scenes that take place in one location together. So that could mean having to shoot the calm beginning and extreme climax back to back. Having to switch is crazy
Yeah, this is the one thing that no matter how good VFX gets, it will never be able to match practical effects at. Tbf though Adam and Wren are not actors, real actors would have been able to sell the VFX shot much better.
Two things: 1.) I would actually argue the thing that gave away the digital effect was the extension of the knife's tip as it went into the nose. Something wasn't quite right there, though it's tough for me to put my finger on *what*. 2.) The next *obvious* choice for this series (which is genuinely AWESOME, btw) is a a bullet-to-body impact squib vs GCI shot. It's more blood, but there's a lot going on with a character shooting another character, which could make it a pretty interesting "competition."
Totally agree on point 1. There's something off about the knife blade. Now if you didn't know it was coming and were watching it for the first time I think it would be fine but when you focus on it... 🙂
The blood coming down the knife before Adam has reacted (because he was reacting to the slice, not the poke) was a really weird choice. It's adding a layer to the injury that wasn't there in the Chinatown shot or their practical remake.
I just re-watched this video 'cause I absolutely love not only the collaboration of Corridor and Adam, but the duality of practical vs digital. Dissecting practical stunts/effects is super fun and recreating it is a very interesting. I'm sure it's crossed everyone's minds at Corridor, but I do miss this. Adam seemed super enthusiastic about doing another and I think everyone in the audience wants to see more as well.
I’m genuinely so excited both corridor crew and Adam are starting to do more stuff together because it’s two worlds/two channels I’ve been a fan of for years coming together to just inspire, teach, and entertains an insane number of people. ITS AWESOME!
Lol it’s soo good I almost forgot I was at work on my lunch break until the end of it. Definitely need a whole sub series or at least parts 2-100 in the future soon 👌🏾
I absolutely loved this video. The fact that everyone had so much fun doing it just makes it even better. This definitely needs to become a regular thing.
This is my favorite corridor video in recent memory. Love more of these “practical exercises” kinda stuff. Not specifically “practical” as in effects but completing a shot or process from start to finish for something low stakes and fun!
I was thinking that Adam would be a great guest for the Noob-does-CGI series, but then I thought "nah, he'd just disassemble the computer and make the sistine chapel out of the parts"
I wonder how long it would have taken them, if they first did the digital. They kinda had a head start, because they could see and use the practical footage. But I totally agree with the end-conclusion: the mixture of practical and vfx is the best.
@@ImminDragon To be fair, thats like 5 minutes on the grinding wheel. Its a nonissue. Most of the build time was actually engineering the moving tip and attaching the bleed device.
Since miniatures are one of Adam's past jobs, it would be interesting to see a miniature setup or built, lit and shot vs a digital version. Not sure if having a pre-built model would work better (like the Jurasic Park Jeeps you did) or a scratch build.
I feel like with a small effect like this it makes sense to go with Practical. For the next one you should look at something like explosions or destruction. Compare miniatures to VFX and see which one wins
No, it makes sense to go with a mixture as they say in the video - there are inevitable little issues you end up having to fix in post (in this case fixing the slight but visible wobble of the knife tip, or adding extra blood spatter, etc).
Can I just say how good everyone's acting in this was. Especially Adams glare before the knife slashes his nose and Rens reaction to the blood and mean look as he struggles to hold Adam.
The first practical take looks so authentic especially with the reactions and the 2nd hand splatter on wrens face its almost perfect! Fenner did a fantastic job however id have to give it to the practical
There's a subtle way the blood sprays in the digital one that looks exactly that: digital. It's very subtle, but it's there if you look close. More like an invisible paintbrush coming across.
I'd like to see how this works out with things that are traditionally hard for each type of effect. Like it would be interesting to see water effects tackled by CGI, but also the massive crowds and set pieces of modern movies tested practically. I love seeing how old filmmakers use force perspective and modelling to really innovate effects.
hey, you can find massive set pieces and crowdwork in RRR and Bahubali, Indian movies. This is due to the lack of budget but they do a good job of pulling it out. Do give them a watch if you're interested.
My favorite thing about this "timed trial" match up is that Adam is so used to working with aluminum and resin and whatnot that he forgot one of the chief properties of steel going into this build, which cost him a ton of time. And he STILL came out ahead on the timer. With a softer metal or a resin cast of a prop, any time you cut a section off of your workpiece you will loose the small kerf of material where your cutting tool passed through the work piece, so if you want a tight fit and a seamless join in a two-piece prop you have to "donate" the tip from a second piece and sand/grind the adjoining surfaces to fit together properly. But hardened steel, like that in these knife blades, is very very difficult to cut through, as it's HARD and a little brittle. If you want a seamless joint on a thin steel prop, it's better to SNAP the blade where it needs to separate. A clean break will need minimal-to-no grinding to fit back on seamlessly, with no material lost to a kerf. If you watch his video, you see that Adam spent one *entire hour* of his build time struggling with cutting the two steel blades and grinding the mating surfaces of the base blade and donated tip to fit to each other, whereas the propmaker in the 1970s probably just clamped the tip of one blunted knife in a vice, whacked it sideways with a mallet to break it off, then continued building. He could have easily completed the build in less time if he'd started with the simpler method. The corridor boys benefited from that lapse in judgement TWICE, in that it gave them more time at home for computer wizardry and in that Adam was kind enough to give them the other tipless knife for shooting their VFX plate. On a more even playing field the boys would have had to remove the tip of a knife for their own shoot themselves and add that workshop time in, or find a suitable stand-in that they'd have to roto out and replace with a CGI knife later.
Thats interesting. A snapped blade would probably have less of the jiggling problem that the practical shot had as it wouldn't be smooth or an arced cut and so would hold together with friction better. I wonder if the broken and then mated faces would do the springing action stuff well enough though.
@@zestyorangez It's such a surreal feeling when that happens, isn't it? When that happens to me, it really makes me start wondering about the "we live in a simulation" theory...
@@zestyorangez I feel these happen very often, and I think it's because we are all connected and follow people with similar interests there's common nuclei topics that spread. So there was probably a reference to Chinatown somewhere a couple weeks ago, and now it's in the minds of people.
Love how the practical shot, got blood on both. Practical for me will always be preferred. But like another comment I saw, a hybrid shot would be awesome. The acting from the actors would be authentic and easier for them to play out but with the render of visual would give it more (don’t think I worded this great lol)
For a practical vs digital idea, try doing a missing limb. Really curious to see the differences in the approach, and the pros and cons with each method
I feel a sense of immeasurable joy seeing Tested and Corridor Crew joining together in a collaborative scene, it feels like two big parts of the industry coming together in a match made in paradise. Having Adam's institutional knowledge in practical VFX and general Behind the Scenes in the Hollywood film industry, and the Digital VFX and film production that Corridor can bring to the table has the potential for something huge, and I am a very big fan of it, and would love to see something "big picture" wise appear from this relationship!
I am so impressed! Adam is one of the most likable, charismatic, and knowledgeable people I’ve seen in the industry, and you guys hold your own in every clip together. So impressive!
This was so awesome! As someone who really loves physical effects actually seeing how they compare with digital through the eyes of production and not just results was really neat. And the practical with finishing effects is just so clean and makes my heart happy. You’ve gotta do this again!
I watched a ton of Mythbusters as a kid. As an adult who’s been watching Corridor for like 10 years, it’s awesome to see these guys together and having fun too.
This is amazing. I spent my childhood watching Mythbusters and following Adam. I've spent the last few years enjoying Corridor content... Now to see the Corridor team click so well with Adam, having a great time and feeling energised to keep doing more... Yo, i am beyond excited and happy for everyone involved! So good.
I just looooove practical effects so much, just the idea of making a project and having a thing from the movie and being able to hold it in your hands. All the items in there tell a story, it's really cool!
A whole series with Adam Savage where you guys just nerd into the history and practices etc from both worlds of special effects would be fucking amazing.
You know how in western movies when there’s a big bar fight and the final shot is someone getting thrown through a window. I feel like that shot of someone getting thrown through a window would be awesome to test practical and digital. With practical you can talk about sugar glass, framing, and stunt work. As opposed to with digital there is 3-D renders and lighting and fluid motion of breaking glass. There’s a lot of challenges on both ends that I think will make a really interesting competition.
Yeah. Although I hope they won't try and match it exactly. Both digital and practical allow for very different types of shots, it would be cool to also have that highlighted. Anyway, this has a lot of potential for many more videos of the like and I'm definitely looking forward to that.
@@milddiffuse Fake broken glass costs nothing to setup, works perfectly, and has been readily available for decades. Studios that do lots of stunts will have a big supply of them on hand because they are used so often. There is no reason to go digital for a glass break in 90% of shots. The only time digital glass is used is if there can't be glass there for some other logistical reason, or if they want the glass to break in a specific way (like in a slomo)
I like that they address the fact that combining the two methods is usually the best option but I'd like to have seen a shot that was designed from the start to use both. Possibly where you have the real knife tip to give the actor the feeling to react to and maybe even just put a little water in the bulb to give some feeling to the splatter to react to. In a real filming scenario that kind of approach would allow for less clean up between takes so you could shoot more for the right reaction in the same amount of time and then VFX can be done on that scene concurrently with filming other scenes after that. It might end up with the same or more manhours spent but could allow for less hours from start to finish of project.
I was thinking the opposite: having the blood splashing prop knife but without the tip, and adding the tip later. But I hadn't thought about the clean up factor, that's a big plus.
@@bichiroloXP I thought about the cleanup because of David Fincher. He often does things like CGI blood and also lots of takes to try and get just the right one. His blending of CGI and practical is just awesome. KaptainKristian has a great vid on Fincher, and Corridor had a great scene from Panic Room in one of their react videos.
Kind of crazy that the rise of Corridor started with a reaction video series of all things. That genre is normally so trashy, but they managed to find a really great spin on it.
(8:07) The emotion in this scene is so good The way Wren's face turns from "Do it" to disgusted to kinda angry Adam's look of genuine terror Niko's "Imma kill you" attitude It all blends together into a perfectly played scene
Though I'll point out that this scene almost highlights my least favorite part about the practical shot: there's almost no blood on Adam's actual nose where the "wound" would be, where the digital immediately covers it up in a bloody, gorey mess. Pausing at 8:15, you can see his nose is completely clean (and of course in one piece). It's not super visible when viewed in real time, but that's mostly just due to the shock and drama of the moment, not because it's actually that hard to notice if you're looking closer.
Honestly, one of the best vids I've seen on UA-cam. This was really fun and you guys should definitely do a series of these VFX vs PRACTICAL experiments!!
I feel like this also highlighted an interesting thing that happens in practical VFX and that's the accidental stuff (that being the blood going on Wren's face) It's something that as you guys said no one thought of as an option but sells the shot to me, it's just such an interesting coincidence and you can see the genuine surprised reaction that Wren had which just improves it even more
I would LOVE to see this done again, this would be a fantastic series. As for the CGI - it looked fantastic, but the artist had the reference of how the practical effect really looked like. In reality, he wouldn't have known that because there would be no practical reference. I think it would be cooler if the visual artist had to improvise with the blood (making one version) and THEN made the second version, based on the actual physical take (and trying to replicate it the best he could). I would really love to see both interpretations and how they would be different ;)
These two channels, specifically the great talent and personalities within them, collaborating like this is some of the best content on UA-cam. PLEASE do more and thank you!!
This is such a great example of how practical and cgi can work together in conjunction to enhance an effect. There are drawbacks to both, with ofc the positives, and being able to combine them together helps sell it more than ever. A radical time
Adam has got to be one of the most exuberant people I've ever witnessed. He's got that infectious energy. I bet working with him on an actual project is a dream.
I would LOVE to see a practical vs CG video with Adam centered around explosions and fire! I feel like CG never quite gets the impact right, but it has to be way easier, safer, and more cost effective.... or is it?
How is Adam Savage so amazing! I’ve watched this so many times and his excitement is infectious. It’s so good to see he’s as awesome and nice as his seemed from watching MythBusters as a kid.
To me, the best version of this effect is to do it practically and then to "enhance" it in VFX by making sure the tip appears intact and straight on every frame. That's sort of the perfect marriage of practical and digital. Digital blood always, always, always, always, always looks fake. I've seen no exceptions. Not to mention the difference between reacting to actual blood hitting your face, and pretending blood is hitting your face, is quite noticeable. I think in the future when we cool down on making everything 100% digital, we'll settle in a place where we do everything with digitally enhanced practical effects.
I absolutely agree, and from what I hear most people are more impressed with practical effects over digital. Computers are brilliant at doing effects that are completely impossible any other way, but when it’s done with makeup effects or elaborate model work, you just feel like the film makers cared more about their craft. Sorry that probably sounds rude to digital effect artists, but I’m old and I love old school effect techniques.
As an industry vfx artist, I agree. If you have the time and budget to shoot a practical effect, it will almost always improve the final product, even if you have to replace it entirely with CG. Having a real reference in camera makes it so much easier to match to, and helps to anchor what directors and supervisors expect it to look like. Especially for blood, it really helps to have something real to match, because it can look so different depending on the conditions, the materials, the lighting... Practical effects alone will often fall short when you're looking at a 4k image on a movie theater sized screen, but cleaning up the flaws of practical effects is pretty common practice now.
I agree, another good example is in motorcycle chase in Mission imppssible fallout, it was real tom did all of that practically, but when he is riding against traffic, there is seen multiple cars pass by himself so fast, and so close to him. And in real life i will danger toms life, so they add cgi car, but it so good and blending so well, without taking the realness of practical shoot
Digital blood always looks fake because the producers ALWAYS spent too little planning, money, time and effort on these shots. This is usually the kind of VFX that gets outsourced to some oversee studio for little money. The fact that these shots get so little attention and effort is because the producers want to cut the spending and that leads to using cheap CGI in the first place. Using plates of filmed blood always looks fake. The proper method is to actually sim the blood with a fluid simulation and have a proper HDRI from the set location so that you can ground it in the scene perfectly and get all the correct highlights and reflections from the surroundings. You probably have seen fake digital blood that looks perfectly realistic, the fact that you don't remember it and only the shoddy and cheap scenes is proof that it can be done properly. That being said, I think one should ALWAYS use blood on set, digital blood is for scenes that can't be done easily in camera or to enhance an practical shoot.
They didn't mention it because every decent vfx team would spend the 3 minutes it takes to make and splash fake blood on someones face to get reference, and no matter what they'd need a prop knife for the film, which would give them reference.
@@ArrKayCee That's true, but to have the exact same lighting conditions and the practical effect right there as cross reference is a pretty big advantage.
@@dagonzalez1757 In spite of that, some kind of practical stand-in for what will eventually be a complete digital recreation is often shot on set - this is massively helpful for referencing lighting, some movement and gives the actors something to work with, too. It could even shorten the amount of time the digital recreation takes overall because may eliminate some of the guesswork on the part of the VFX artists.
Adam seems like such a genuine person with genuine reactions to stuff, and his view of practical vs digital is perfect: combine the best of both worlds! He didn't see his world being challenged by SFX, he saw an opportunity for collaboration to make a product better than what either could do alone. God I miss Mythbusters...
Check out Adam’s video where he discovers how to build this prop and shows you the process! ua-cam.com/video/DPTu47FBkpg/v-deo.html
The TESTED channel is awesome and definitely deserves your subscription!
first reply! you are INCREDIBLE in your vfx, continue getting better and being amazing!
Did he add the time spent researching the film prop and designing it in? The video just said manufacture time for it so unsure.
Squibs!!!
FXBusters!!!
What about a hybrid approach where you squirt practical blood from a half blade with a CG/digital point/tip?
We cannot WAIT to do this again.
It's so fun to watch these collabs between separate content creators I've been following for over a decade
Ya....
Do the staff job, double the money
Adam Savage is a mad savage
When you see people with that have so much passions, it is very heartwarming.
This 100,000% needs to be a recurring series: Corridor's Practical vs. Digital Effects, with Adam Savage. This is the first series I would actually pay for on either channel.
Agreed
Agreed. I'd 100% signup to watch this series.
Yeah, Id pay for this
and there should be 2 to 3 Digital Effect takes 1. same time as practical 2. practical and Digital 3. if needed how ever long it takes.
Yes please. I've been hoping they'd have a series where they would focus on practical effects and animontronics (either an fx artist react series or something hands on like in this video). That would be amazing.
This could be a whole series of practical versus CG. You could have even guests come in to add their specialties or recreate their shots on time and money budgets.
Yes that would be so fun to watch!
They'd probably make bank if they gave some free episodes and then put the rest on their website behind the paywall.
Would I’ve to see this kind of stuff!!!
This
Yeashhh!!
Not going to lie I thought Adam Savage was going to let you guys slice open his face out of pure dedication
Same lmao
same
Same
We were clock baited
Same, very dissapointed with this clickbait lol
This should be a whole series. Both sides having experts in their crafts, and both having such a clear respect for each other. I could watch this all day long
This could be a TV show.
I want them to take it a step further, and maybe make their own low-budget miniseries they could post on their Corridor channel. Maybe a series that gets a new chapter every few months or so. Hell they could keep it simple and have them playing action versions of themselves like they did for this short bit
Coining it: "Savageverse" also Jamie shows up in season 4
Not only that, I want extended cuts
Wrens expression of the blood getting on his face is just perfect, his shocked expression is great and how he changes back to being serious is just amazing
Was thinking the same thing, love that commitment.
Good acting.
That's why sometimes they do things in filming without telling the actors beforehand that it's going to happen to get a genuine reaction.
I think actually having the real splatter makes the actor react with a better timing as its all down to micro seconds differences.
It really sold it even more. Great stuff.
Holy cow. Wrens reaction was absolutely phenomenal. He seems so genuinely disgusted and shocked about the blood being on him for just the right amount of time and then immediately snaps right back into bad guy mode and even tightens his grip on Adam. Really great stuff
Absolutely Wren's reaction is what sells the practical one - it feels authentic. Would really like to know what the additional VFX time was to patch up the dodgy knife tip to hit the perfect hybrid shot.
Its bcoz he IS DISGUSTED he didnt expect the blood to splat that much on his face...crazy stuff love it!
This is really what absolutely sells the practical version. Even great actors have the hardest time reacting to imaginary things. Reactions are probably the hardest part of an actors job.
The reaction he gives has such a primal anger to it. If we didn't know it was a performance, I would 100% he was about to kill Adam
It’s so refreshing when you see ppl especially experienced adults, still getting excited, and acting like a child when doing the career they love. It adds extra passion and quality to the thing they produce
Adam Savage and Wren both really bring that energy, and I'm here for it!
i adore how giddy Adam gets when projects work out
@@Catnippy You can use Adam to power a small town when he is exited about things.
it adds meaning to life, we all should be so lucky
So you're saying it's childish to be excited?
I think my favorite part of the practical is the flash of just *disgust* that shows on Wren's face when the blood hits him. It's such a minor movement, one that he probably didn't even realize he did, but like they were saying at the end it's so much more real for it.
Agreed. That small, momentary shock is hard to replicate. Additionally, I love his grimace after that, where he has to go back into mean tough guy mode.
Absolutely agree.
@@nadamada8328 It is really difficult to sell a surprise reaction to something that you actually *know* is coming. Either giving it away by 'reacting' before you would conceivably have been able to, or having such a delayed reaction that it feels forced. That's for sure always going to be a strength of practical effects, that the actor will have a mostly genuine reaction to an actual event.
Ye
Same, I love the squinting
A collaboration of different VFX generations! You can tell Adam and Corridor really have a fun synergy about them!
The fact SoCloseToToast watches Corridor is so fkn awesome Keep it up bro love the vids. It's like two icons giving respect where respect is due.
I feel like Adam and the Corridor Digital guys we see on camera have a very similar vibe and energy level. The synergy is so good. We need more collaboration videos from these guys!
Esh
Lol been watching you for years
Watching the pure joy and fun that Adam is having with these guys is so special, they have great chemistry.
Not a single ounce of passion has dwindled for the industry in all his years, that's magic
I think the biggest thing that makes practical effects stand out is the reactions from everyone involved. The genuine surprise from the blood splattering on the face of the guy holding Adam really sells the scene in my opinion
So true raven
For sure, the biggest advantage that practical effects have is that they are actually present. Both in terms of reactions from the actors and in terms of believability.
Reminds me of the filming of the Hobbit where Sir Ian McKellen got really upset because he had to constantly film greenscreen scenes in isolation
Yeah, Wren's reaction was gold
oh for sure
ideally, a mix of both would be perfect. practical for a base, VFX to fix any small issues.
Wren's reaction in the practical scene sells it, the man knows how to act, his reaction to the blood splatter is perfect, half second of "UGH!" and then right back to being the baddies minion
That's what's really cool. It's barely acting. He actually reacted to something being splattered on his face and let his guard down for a bit.
Yes, I agree.
yeah, and I really like how he keeps looking between adam and niko
I love the point brought up in this video about practical effects having an impact on performance. Wren has made it so clear.
Absolutely. Also when they compare it to the original shot, it really shows why Jack Nicholson is a famous actor and Adam Savage is not, lol.
THIS needs to be an actual show “VFX vs Real”. This was really fun.
With Adam Savage as co-host.
It's not even close to fair when the CGI team gets to watch the practical effects team first and then emulate their real-life model. Bullshit...
@@djhenyo but that happens like...all the time in vfx industry.
@@shortbusheros4 but that means like...you gotta count extra time on CGI team
@@djhenyo but it’s obviously much more difficult to replicate. plus, in future vids, they both could just be given a goal to complete rather than to copy something
It’s amazing you guys have developed a relationship with Adam. So cool seeing a childhood hero working with my favourite creators
He’s their childhood hero too. It’s so wholesome!
I still put on Mythbusters whenever I'm just hanging around the house or to put it on in the background while I'm doing something. Kids don't know what they are missing out on. I miss Mythbusters, Modern Marvels, How it's Made etc. actual educational television.
@@Bonesawisready926 even kids shows have changed. They used to have some kind of structure from episode to episode, and they were usually written by comedians or really smart people. Nowadays we’ve got Baby Shark and JoJo Siwa
@@Jarvalicious I showed my nephew what I grew up with and he hated the shit. That broke my heart when I showed him the Justice Society America episode of the Justice League cartoon (which made me cry as a kid because of John Stewart's arc in that episode) and he lost interest 10 minutes in. I don't think dumbing down kid's entertainment is necessarily going to have a good effect.
@@Bonesawisready926 oh holy shit yes. That’s such a good example
Wren's expressions when being splattered with blood is so convincing like "man i CAN'T believe you messed me up too"
ya really good shot & he didn't break character
DO MORE of THIS. Amazing! You have a TON of content about that
Indeed! That was a trip!
Yes!! This could definitely become a fascinating & popular new segment of CGI v Practical.
eita mano até o max tá aqui
There is something magical seeing Adam with all his experience and passion for practical effects with people that has the same amount of passion and energy for VFX just going at it.
The chemistry between these people is just perfect, cause they are so alike. The absolute joy when seeing something cool, the need to figure something out and the ability to not only do things well, but also explain it well due to their understanding of their craft and experience.
I for one toss another vote in for more Practical vs Digital!
I'm sold on this being a fully produced series! The first two acts of every episode is all about building the effects, the design process, hiccups and breakthroughs, the third act is bringing them together, showing it off, and pointing out the advantages and setbacks of both methods. Really brings back my nostalgia of Mythbusters.
I'd be over the moon for that. The last time I actually tuned in to broadcast TV was to watch face off on Syfy. It's been years! If this was coming out as a series, I wouldn't even need these particular guys.
You could pit random Digital and practical VFX studios and workshops against one another even. I wouldn't care if it was smaller names we never heard of or Weta vs ILM, I'm sure it'd be captivating all the same.
Came to the comments section to say this.. hope they can work it into their schedules cause I feel this would be huge with Adam’s Mythbuster fan base
all it takes is adams laugh
i was the 1 mil commenter
I definitely think that cleaned up practical takes the cake, mostly for Wren's reaction. He had no idea he was going to get splattered, and all the subsequent takes that reaction never seems to match the utter surprise in that first shot.
Especially because he immediately came back in with a grimace. That's really what sold his reaction for me. His genuine surprise followed by angry henchman without missing a beat.
I love seeing Adam so genuinely excited to hang out and create with the Corridor people. The two of you share the same boundless enthusiasm for *process* and artistry, but counterbalance each other perfectly with your respective fields and experience. This isn't just production, it's *play* - and to me that's the essence of creating art. Hope to see much more Adam content in the future, not just for my enjoyment, but clearly Adam's as well. Such genuine work, folks - great job!
If Jake didn’t break down the guillotine Adam Savage would’ve been the perfect guest star
Came in comments to say exactly this. Adam is such a genuine person that's really excited about what he does. It's a joy to watch him together with Niko and Wren.
The satisfied laughter of Adam after seeing a project come together is just such a joy every time. Great video guys!!
my favorite part of the video is his laugh
Hearing Adam say that this is the most fun he's had in a while warms my heart. You guys mean a lot to us, even to the ones you guys look up to! ♥
Adam seems like the funnest guy to be around. Even back in Mythbusters, his childlike wonder and passion are so inspiring!
I’d love to see the reverse of this where you guys create a vfx shot and set the time limit. And Adam has to match it practically
TOTALLY
This. So much this!
Corridor: *vfx shot of meteor destroying city*
Adam: *destroys new york with paper mache meteor*
@@kaeviason7476 Make it like a city block getting wrecked somehow, and that would work perfectly. With the guys’ expertise in 3D printing and Adam’s expertise in miniatures this could be absolutely amazing.
This!!
The mythbusters crew remain as the coolest people to me to this day. I always admire people who can build stuff that works.
Same here, I love getting to see Adam Savage more!
having Adam savage himself tell you that your work is amazing and that he'd love to do more in the future as a graphics artist must be possibly the highest praise you could ever receive
Love AS - He can literally do an hour video talking about sorting screws and I will watch it. He has such passion and it comes across in everything he does.
no
@@AlexandrBorschchev yes
@@moseszero3281 i literally have watched him doing a 3 hour video of hitting a big ball of tin foil and it was fantastic
Practical take 1 might be my new all time favourite blood splatter.
The pattern, the timing, the reaction, everything just came together in pure perfection!
This needs to be an actual series. A collab between Corridor Digital and Adam Savage where you guys compete in every episode to see who can create the best special effects. I would absolutely watch the s*** out of that show! You can even bring in guest artists in both practical and digital effects. Please make this happen!
Same
Competition and difference in approach; PLUS, at the end, colab. Like in this one.
I'd also like more details on the process of digital FX. Adam went in (almost) step-by-step detail, in his video.
Million dollar idea. Streaming services would prob pick that up ngl
Yeeeesss, I thought the exact same thing when Adam said it was the most fun he's had in a while. That would be so fun to watch.
Yes, this! They could call it "Corridor Tested"
The camaraderie that formed between Adam and the Corridor Crew is so profound and I'm glad to have witnessed it.
This might be too complicated, but the face melting scene from Raiders of the Lost Ark would make an excellent practical/digital test.
Upvote on this one
YES PLEASE
Practical could just be different colored layers of wax, I think it would be a totally doable video
Except that the original scene is not a classical "practical effect" as it does involve camera trickery and was not done live on set. Live on set with other actors reacting is I think what the boys are thinking. Just my opinion.
Or the rapid aging scene from the last crusade.
I couldn't get over wren's facial expressions cause it was so good
That absolute level of disgust brings SO much to the shot.
@@evylinredwood it totally does! he looks absolutely offended the very first time he gets the blood on his face
This is an awesome collaboration! I love seeing both sides of the effects process!
Wait, what are you doing here? Love the nerf community commenting!
Yoooo OOD!!!
Yoooooooo
This has a lot of mythbustery vibes, setting up a question about something and finding out the answer as an exploration by doing the thing with skilled people explaining all the pitfalls. So satisfying
Every single time the practical shot was shown all I could look at was Wrens reaction. It is just such a good reaction. Both him and Adam are stunned and then when Adam starts to struggle you can see Wren holds him back and his face just tightens. So good.
Yeah, I loved that too. Wrens acting was on point for this
You know.
I think the BIGGEST difference here is how much fun they had in the practical shot vs how much stress the VFX artist was experiencing trying to match the time.
I think stress and time constrains would be the biggest factor in this competition.
I would love to see more of this! One note: I think next time you shouldn't show the practical shot to the VFX artist before they do their take. Having the practical take as a reference gives the vfx artist a big advantage
It would be really interesting to see how the shots differ from one another when there's the guesswork involved with the VFX without the practical reference.
I didn’t consider this, but yeah having them have to find their own reference is much more authentic…
Good point!
I was thinking the same. Or give one guy the reference, while another uses his imagination. Could be cool! But that's another body needed ha.
Yes!
Would love see more of this!
Hey Elca! Awesome seeing you here duder. :D
Hybrid take (practical plus cleanup) was by FAR the superior take. I think there's always going to be a place for both practical AND advanced digital effects. Using them both to good effect yields AMAZING results.
Nah, they just need to practice more, reposition Adam´s head, shot the knife insertion from another angle, etc. Chinatown made it all practical and it´s flawless
When done well, the 2 methods are so so so complimentary, especially for exaggerated effects! It's so cool to see the individual comparisons next to the hybrid.
@@macacofrito flawless except for that frame that let Adam recreate the effect in the first place
@@ducksinarow4958 i mean if there is a mistake in 1 frame, it's not much of a mistake
yup. full digital can look corny, end full practical has lots of limitations
You can get some really good stuff with VFX, but that practical effect as an aid for the acting just really shows. Wren's face when he gets splattered with blood is absolutely visceral and genuine and I love it.
Wow, I'm so impressed! One digital effect that breaks immersion for me almost every time is rubble/rocks scattering. They feel too weightless and clean, at least in my opinion. Would be really neat to see the real vs digital take on that :)
Dude, a rock fall/slide would almost be perfect for something like this.
**picks up a styrofoam boulder prop and lobs it at you**
that's funny because I think it's difficult for practical effects where people are involved with rocks as well. they just bounce off of the actors, breaking immersion for me
that is a good idea but lets be realistic, if it took adam 2 hours to make that knife how long do you think it would take him to make a bunch of fake foam rocks? the actor performance will definitely be better with foam
The other thing is they don't break either, they stay the same shape
I think you nailed it when noticing the performance/acting difference - - that's what sells practical for me. The actors react genuinely and everything looks real as a result.
I was just thinking the other day about how acting these days seems so much harder. So much VFX in post, and tons of green screen. They're basically playing pretend on set and selling it
@@kylespevak6781 and failing way too often. The requirements went up, the artist skills remained the same, the final effect got worse.
The scene in Aliens when the chest burster gets introduced comes to mind. The actors around the table didn't know what was about to happen, that's genuine fear and alarm you're seeing.
@@sharpfang I'd disagree. A LOT of movies use CG that you never notice. Set extensions, landscapes, etc. Interacting with CG characters will always be tough, but you have to consider that the actor is usually in some studio with a half built set, and they're selling it like they're in another world.
It's also like how movies aren't shot in scene order, they usually do all the scenes that take place in one location together. So that could mean having to shoot the calm beginning and extreme climax back to back. Having to switch is crazy
Yeah, this is the one thing that no matter how good VFX gets, it will never be able to match practical effects at.
Tbf though Adam and Wren are not actors, real actors would have been able to sell the VFX shot much better.
Two things:
1.) I would actually argue the thing that gave away the digital effect was the extension of the knife's tip as it went into the nose. Something wasn't quite right there, though it's tough for me to put my finger on *what*.
2.) The next *obvious* choice for this series (which is genuinely AWESOME, btw) is a a bullet-to-body impact squib vs GCI shot. It's more blood, but there's a lot going on with a character shooting another character, which could make it a pretty interesting "competition."
Totally agree on point 1. There's something off about the knife blade. Now if you didn't know it was coming and were watching it for the first time I think it would be fine but when you focus on it... 🙂
To your suggestion for the next challenge: 100% on board with you. The shot should definitely also feature a angle of the muzzleflash
Oh I see ED-209 in the future!
I wonder if it's the shadow that doesn't look right. They can be hard to do, especially in a short time
The blood coming down the knife before Adam has reacted (because he was reacting to the slice, not the poke) was a really weird choice. It's adding a layer to the injury that wasn't there in the Chinatown shot or their practical remake.
I just re-watched this video 'cause I absolutely love not only the collaboration of Corridor and Adam, but the duality of practical vs digital. Dissecting practical stunts/effects is super fun and recreating it is a very interesting. I'm sure it's crossed everyone's minds at Corridor, but I do miss this. Adam seemed super enthusiastic about doing another and I think everyone in the audience wants to see more as well.
I cannot stress enough how much I need this to be an entire series!
I second this, please create a thing I can spend all my producer credits on to get this made
I’m genuinely so excited both corridor crew and Adam are starting to do more stuff together because it’s two worlds/two channels I’ve been a fan of for years coming together to just inspire, teach, and entertains an insane number of people. ITS AWESOME!
me too! dude its got me obsessed (in a good way) about learning to add some CG to what i do
This video had me smiling so much :D
It wasn't just me! Smiling like a kid!
yeah fr
Adam just has a smiling kind of energy
Lol it’s soo good I almost forgot I was at work on my lunch break until the end of it. Definitely need a whole sub series or at least parts 2-100 in the future soon 👌🏾
Future serial killer?
I absolutely loved this video. The fact that everyone had so much fun doing it just makes it even better. This definitely needs to become a regular thing.
This collab was awesome.
okay
Hi
Lol
@@hman6159 I agree
This is my favorite corridor video in recent memory. Love more of these “practical exercises” kinda stuff. Not specifically “practical” as in effects but completing a shot or process from start to finish for something low stakes and fun!
I was thinking that Adam would be a great guest for the Noob-does-CGI series, but then I thought "nah, he'd just disassemble the computer and make the sistine chapel out of the parts"
It's so much fun seeing how much fun Mr. Savage was having with this challenge. Assuming it wasn't faking of course, but it certainly seemed genuine.
Please start a practical vs visual effects series with Adam! There are soooo many cool things you could try!
I wonder how long it would have taken them, if they first did the digital. They kinda had a head start, because they could see and use the practical footage.
But I totally agree with the end-conclusion: the mixture of practical and vfx is the best.
They also had the knife already made, which they didn't count against the digital like they did for the practical.
5his. if they didn't have anything to go by.
also the acting from. the practical is better cause the blood hitting gives u a better reaction
@@ImminDragon That is something they didn't take into account. Both shots required specific made props, the digital prop was just more simplistic.
The same could be said for how the vfx would have more time if they included the sourcing of the knife
@@ImminDragon To be fair, thats like 5 minutes on the grinding wheel. Its a nonissue. Most of the build time was actually engineering the moving tip and attaching the bleed device.
It’s so cool you guys are helping out a guy like Adam I feel like one day he’ll blow up and get a tv show or something
Blow up and get a TV show where he can blow stuff up maybe
A great idea for a show would be where they test out old myths and see if they are true or not.
@@phlongus Yeah 'Fairy tale bangers' or something...
@@richardtucker5938 or rumorbreaker
@@sadflix8754 Legendsmasher
(these both sound like swords lol)
@6:44 "under the most egregious duress" is a phrase with such a lovely texture.
Since miniatures are one of Adam's past jobs, it would be interesting to see a miniature setup or built, lit and shot vs a digital version. Not sure if having a pre-built model would work better (like the Jurasic Park Jeeps you did) or a scratch build.
yeah and blowing up the miniatures, since real fire is usually beter
I feel like with a small effect like this it makes sense to go with Practical. For the next one you should look at something like explosions or destruction. Compare miniatures to VFX and see which one wins
No, it makes sense to go with a mixture as they say in the video - there are inevitable little issues you end up having to fix in post (in this case fixing the slight but visible wobble of the knife tip, or adding extra blood spatter, etc).
So adam blows something off and they need to better. Im sure kari and tory would love to help
Miniatures look 100% better than CGI
I'm loving all the collabs with Adam Savage. So cool.
Can I just say how good everyone's acting in this was. Especially Adams glare before the knife slashes his nose and Rens reaction to the blood and mean look as he struggles to hold Adam.
Adam and Wren flinching back from the actual blood splattering their face really was the lynchpin, wasn't it? It sold that hit so well!
The first practical take looks so authentic especially with the reactions and the 2nd hand splatter on wrens face its almost perfect! Fenner did a fantastic job however id have to give it to the practical
I couldn't agree more! That brief look of shock and uneasiness before he regains his composure sells it so well.
There's a subtle way the blood sprays in the digital one that looks exactly that: digital. It's very subtle, but it's there if you look close. More like an invisible paintbrush coming across.
I'd like to see how this works out with things that are traditionally hard for each type of effect. Like it would be interesting to see water effects tackled by CGI, but also the massive crowds and set pieces of modern movies tested practically. I love seeing how old filmmakers use force perspective and modelling to really innovate effects.
hey,
you can find massive set pieces and crowdwork in RRR and Bahubali, Indian movies. This is due to the lack of budget but they do a good job of pulling it out. Do give them a watch if you're interested.
Vex are great but the hardest part is always interacting with actors . I think they both have their practical places.
My favorite thing about this "timed trial" match up is that Adam is so used to working with aluminum and resin and whatnot that he forgot one of the chief properties of steel going into this build, which cost him a ton of time. And he STILL came out ahead on the timer. With a softer metal or a resin cast of a prop, any time you cut a section off of your workpiece you will loose the small kerf of material where your cutting tool passed through the work piece, so if you want a tight fit and a seamless join in a two-piece prop you have to "donate" the tip from a second piece and sand/grind the adjoining surfaces to fit together properly. But hardened steel, like that in these knife blades, is very very difficult to cut through, as it's HARD and a little brittle. If you want a seamless joint on a thin steel prop, it's better to SNAP the blade where it needs to separate. A clean break will need minimal-to-no grinding to fit back on seamlessly, with no material lost to a kerf. If you watch his video, you see that Adam spent one *entire hour* of his build time struggling with cutting the two steel blades and grinding the mating surfaces of the base blade and donated tip to fit to each other, whereas the propmaker in the 1970s probably just clamped the tip of one blunted knife in a vice, whacked it sideways with a mallet to break it off, then continued building. He could have easily completed the build in less time if he'd started with the simpler method.
The corridor boys benefited from that lapse in judgement TWICE, in that it gave them more time at home for computer wizardry and in that Adam was kind enough to give them the other tipless knife for shooting their VFX plate. On a more even playing field the boys would have had to remove the tip of a knife for their own shoot themselves and add that workshop time in, or find a suitable stand-in that they'd have to roto out and replace with a CGI knife later.
Thats interesting. A snapped blade would probably have less of the jiggling problem that the practical shot had as it wouldn't be smooth or an arced cut and so would hold together with friction better. I wonder if the broken and then mated faces would do the springing action stuff well enough though.
like Jay from Red Letter Media said on their last video, is so much interesting to watch pratical effects being made than digital ones
Both can be absolutely mind blowing, I love stuff like this
crazy that i watched that video, watched chinatown because i was interested, and i the past 2 days have seen 3 different references to chinatown.
@@zestyorangez It's such a surreal feeling when that happens, isn't it? When that happens to me, it really makes me start wondering about the "we live in a simulation" theory...
@@zestyorangez I feel these happen very often, and I think it's because we are all connected and follow people with similar interests there's common nuclei topics that spread. So there was probably a reference to Chinatown somewhere a couple weeks ago, and now it's in the minds of people.
I like RLM well enough but "Jay from Red Letter Media" isn't quite on the same level as, say, Scorsese adding his voice to the conversation
I hope there will be more practical vs VFX!
This seems like an awesome concept!
1 shot digital, 1 shot practical, 1 shot combining the two
Love how the practical shot, got blood on both. Practical for me will always be preferred. But like another comment I saw, a hybrid shot would be awesome. The acting from the actors would be authentic and easier for them to play out but with the render of visual would give it more (don’t think I worded this great lol)
For a practical vs digital idea, try doing a missing limb.
Really curious to see the differences in the approach, and the pros and cons with each method
Or a Scanners exploding head :)
I was going to come suggest this! Absolutely missing limb would be a cool challenge.
I feel a sense of immeasurable joy seeing Tested and Corridor Crew joining together in a collaborative scene, it feels like two big parts of the industry coming together in a match made in paradise. Having Adam's institutional knowledge in practical VFX and general Behind the Scenes in the Hollywood film industry, and the Digital VFX and film production that Corridor can bring to the table has the potential for something huge, and I am a very big fan of it, and would love to see something "big picture" wise appear from this relationship!
I am so impressed! Adam is one of the most likable, charismatic, and knowledgeable people I’ve seen in the industry, and you guys hold your own in every clip together. So impressive!
This was so awesome! As someone who really loves physical effects actually seeing how they compare with digital through the eyes of production and not just results was really neat. And the practical with finishing effects is just so clean and makes my heart happy. You’ve gotta do this again!
I watched a ton of Mythbusters as a kid. As an adult who’s been watching Corridor for like 10 years, it’s awesome to see these guys together and having fun too.
this trio is such a treasure! we need more of this! (props to the crew behind the camera ofc!!)
Probably my favorite corridor video so far. I’d love a series like this with you guys and Adam.
This was actually a blast to watch. It's heart warming to see a person like Adam that we all grew up with loving life.
This is amazing. I spent my childhood watching Mythbusters and following Adam. I've spent the last few years enjoying Corridor content... Now to see the Corridor team click so well with Adam, having a great time and feeling energised to keep doing more... Yo, i am beyond excited and happy for everyone involved! So good.
I just looooove practical effects so much, just the idea of making a project and having a thing from the movie and being able to hold it in your hands. All the items in there tell a story, it's really cool!
My suggestion for digital versus practical: human body through glass window. Excited for the next one. Good luck.
A whole series with Adam Savage where you guys just nerd into the history and practices etc from both worlds of special effects would be fucking amazing.
This NEEDS to be a series. Especially if Adam is going to be a part of it.
You know how in western movies when there’s a big bar fight and the final shot is someone getting thrown through a window. I feel like that shot of someone getting thrown through a window would be awesome to test practical and digital. With practical you can talk about sugar glass, framing, and stunt work. As opposed to with digital there is 3-D renders and lighting and fluid motion of breaking glass. There’s a lot of challenges on both ends that I think will make a really interesting competition.
Yeah. Although I hope they won't try and match it exactly. Both digital and practical allow for very different types of shots, it would be cool to also have that highlighted. Anyway, this has a lot of potential for many more videos of the like and I'm definitely looking forward to that.
Practical is 1000% better though so it isn't as much of a challenge.
@@Idiomatick I mean sure you can say that but you can’t say that for sure. That’s why it should be tested.
@@Idiomatick idk, is it really?
@@milddiffuse Fake broken glass costs nothing to setup, works perfectly, and has been readily available for decades. Studios that do lots of stunts will have a big supply of them on hand because they are used so often. There is no reason to go digital for a glass break in 90% of shots. The only time digital glass is used is if there can't be glass there for some other logistical reason, or if they want the glass to break in a specific way (like in a slomo)
I'd love to have this as a series as well. Along with one final post of the combination, showing the dedication and skills put into both practices
I like that they address the fact that combining the two methods is usually the best option but I'd like to have seen a shot that was designed from the start to use both. Possibly where you have the real knife tip to give the actor the feeling to react to and maybe even just put a little water in the bulb to give some feeling to the splatter to react to. In a real filming scenario that kind of approach would allow for less clean up between takes so you could shoot more for the right reaction in the same amount of time and then VFX can be done on that scene concurrently with filming other scenes after that. It might end up with the same or more manhours spent but could allow for less hours from start to finish of project.
I was thinking the opposite: having the blood splashing prop knife but without the tip, and adding the tip later. But I hadn't thought about the clean up factor, that's a big plus.
@@bichiroloXP I thought about the cleanup because of David Fincher. He often does things like CGI blood and also lots of takes to try and get just the right one. His blending of CGI and practical is just awesome. KaptainKristian has a great vid on Fincher, and Corridor had a great scene from Panic Room in one of their react videos.
Man, you know you've earned respect in the film community when Adam Savage wants to hang out.
Kind of crazy that the rise of Corridor started with a reaction video series of all things.
That genre is normally so trashy, but they managed to find a really great spin on it.
@@punkinpiez I’d argue that it’s less a “reaction” and more of a review.
(8:07) The emotion in this scene is so good
The way Wren's face turns from "Do it" to disgusted to kinda angry
Adam's look of genuine terror
Niko's "Imma kill you" attitude
It all blends together into a perfectly played scene
Though I'll point out that this scene almost highlights my least favorite part about the practical shot: there's almost no blood on Adam's actual nose where the "wound" would be, where the digital immediately covers it up in a bloody, gorey mess. Pausing at 8:15, you can see his nose is completely clean (and of course in one piece). It's not super visible when viewed in real time, but that's mostly just due to the shock and drama of the moment, not because it's actually that hard to notice if you're looking closer.
@@Kurse_of_Kall I think the second practical take looked better as far as blood placement
Honestly, one of the best vids I've seen on UA-cam. This was really fun and you guys should definitely do a series of these VFX vs PRACTICAL experiments!!
I feel like this also highlighted an interesting thing that happens in practical VFX and that's the accidental stuff (that being the blood going on Wren's face)
It's something that as you guys said no one thought of as an option but sells the shot to me, it's just such an interesting coincidence and you can see the genuine surprised reaction that Wren had which just improves it even more
I would LOVE to see this done again, this would be a fantastic series. As for the CGI - it looked fantastic, but the artist had the reference of how the practical effect really looked like. In reality, he wouldn't have known that because there would be no practical reference. I think it would be cooler if the visual artist had to improvise with the blood (making one version) and THEN made the second version, based on the actual physical take (and trying to replicate it the best he could). I would really love to see both interpretations and how they would be different ;)
Perry much what I was thinking but better expressed.
These two channels, specifically the great talent and personalities within them, collaborating like this is some of the best content on UA-cam. PLEASE do more and thank you!!
This is such a great example of how practical and cgi can work together in conjunction to enhance an effect. There are drawbacks to both, with ofc the positives, and being able to combine them together helps sell it more than ever. A radical time
Adam has got to be one of the most exuberant people I've ever witnessed. He's got that infectious energy. I bet working with him on an actual project is a dream.
Exuberant is exactly the word that comes to mind for me as well!
Wow this must be a dream collab come true. I love the energies and passion for your work that comes through the video
One of many collabs you mean
I would LOVE to see a practical vs CG video with Adam centered around explosions and fire! I feel like CG never quite gets the impact right, but it has to be way easier, safer, and more cost effective.... or is it?
Yep, it is, everything you said is on point. Saves time and money, the most valuable resources that influence everything in a production.
How is Adam Savage so amazing! I’ve watched this so many times and his excitement is infectious. It’s so good to see he’s as awesome and nice as his seemed from watching MythBusters as a kid.
To me, the best version of this effect is to do it practically and then to "enhance" it in VFX by making sure the tip appears intact and straight on every frame. That's sort of the perfect marriage of practical and digital.
Digital blood always, always, always, always, always looks fake. I've seen no exceptions.
Not to mention the difference between reacting to actual blood hitting your face, and pretending blood is hitting your face, is quite noticeable.
I think in the future when we cool down on making everything 100% digital, we'll settle in a place where we do everything with digitally enhanced practical effects.
I absolutely agree, and from what I hear most people are more impressed with practical effects over digital. Computers are brilliant at doing effects that are completely impossible any other way, but when it’s done with makeup effects or elaborate model work, you just feel like the film makers cared more about their craft.
Sorry that probably sounds rude to digital effect artists, but I’m old and I love old school effect techniques.
As an industry vfx artist, I agree. If you have the time and budget to shoot a practical effect, it will almost always improve the final product, even if you have to replace it entirely with CG. Having a real reference in camera makes it so much easier to match to, and helps to anchor what directors and supervisors expect it to look like. Especially for blood, it really helps to have something real to match, because it can look so different depending on the conditions, the materials, the lighting...
Practical effects alone will often fall short when you're looking at a 4k image on a movie theater sized screen, but cleaning up the flaws of practical effects is pretty common practice now.
I agree, another good example is in motorcycle chase in Mission imppssible fallout, it was real tom did all of that practically, but when he is riding against traffic, there is seen multiple cars pass by himself so fast, and so close to him. And in real life i will danger toms life, so they add cgi car, but it so good and blending so well, without taking the realness of practical shoot
Digital blood always looks fake because the producers ALWAYS spent too little planning, money, time and effort on these shots. This is usually the kind of VFX that gets outsourced to some oversee studio for little money. The fact that these shots get so little attention and effort is because the producers want to cut the spending and that leads to using cheap CGI in the first place.
Using plates of filmed blood always looks fake. The proper method is to actually sim the blood with a fluid simulation and have a proper HDRI from the set location so that you can ground it in the scene perfectly and get all the correct highlights and reflections from the surroundings.
You probably have seen fake digital blood that looks perfectly realistic, the fact that you don't remember it and only the shoddy and cheap scenes is proof that it can be done properly.
That being said, I think one should ALWAYS use blood on set, digital blood is for scenes that can't be done easily in camera or to enhance an practical shoot.
This is LITERALLY the best video you've ever made. Your visual quality in that final edit is 1000% above anything you've done to date.
The thing you haven't mentioned is that, the VFX done would have looked very different if they hadn't had the physical effects to base it on.
They didn't mention it because every decent vfx team would spend the 3 minutes it takes to make and splash fake blood on someones face to get reference, and no matter what they'd need a prop knife for the film, which would give them reference.
@@ArrKayCee That's true, but to have the exact same lighting conditions and the practical effect right there as cross reference is a pretty big advantage.
@@thejagman22 and also takes longer
It's possible to say that Adam saved them time by providing the reference shot that they used and needed to get the virtual one right.
@@dagonzalez1757 In spite of that, some kind of practical stand-in for what will eventually be a complete digital recreation is often shot on set - this is massively helpful for referencing lighting, some movement and gives the actors something to work with, too. It could even shorten the amount of time the digital recreation takes overall because may eliminate some of the guesswork on the part of the VFX artists.
Adam seems like such a genuine person with genuine reactions to stuff, and his view of practical vs digital is perfect: combine the best of both worlds! He didn't see his world being challenged by SFX, he saw an opportunity for collaboration to make a product better than what either could do alone.
God I miss Mythbusters...