What big game studios fail to realize if they created a game like skyrim or gta five. Games that can be played for years. People. When it needs to buy the games, they would just buy ad.D ons because They like the story so much.They don't want it to ever end
For all his talents, PM had a tendency to take the wrong lessons from feedback. The emote system, to me, felt shallow and pointless. So if people weren’t using it, the right move wasn’t necessarily to make things even more shallow.
Yeah, It was like he just felt the need to keep, i dunno if dumbing down would be the right words, but that's what it felt like. He just kept moving so far from their original Fable audience that eventually, it wasn't even for them anymore.
I grew up playing the Fable games starting with the very first one, Fable: The Lost Chapters is my favorite game of all time and I've watched all interviews/behind the scenes videos about the Fable series. You did a fantastic job with this video, man.
I was one of those people. I was part of the beta from the start. I wasn’t online when the news broke, I was at work. We were in the middle of shuttering our company and all facing redundancy too. I locked myself in the toilet and cried, ngl. It felt too close. :(
It has been well over a decade since I played "Fable 3" but my memory of it is that I preferred "Fable 2" but I did think "Fable 3" had a lot of fantastic ideas, but just often not coming close to reaching their potential.
Every time i open the Fable legends art book, i have a mix of sadness and frustration. I hope the new Fable game will capture the same magic of the first game, or at least the second
Monoluex was wrong, people want more of the same stuff they love from the same franchises, to do new stuff u need to create another game but new stuff is what makes games original and amazing iften, we rarely get that these days but its not a good idea to do it with the sequels otherwise people lose interest and trust as soon as they realise they arnt really playing a sequel but a different game just with similar basic appearance.
I do think game sequels need to grow and incorporate new ideas, but it is a fine balance of keeping what made the original so good and creating a new experience.
the morphing was always such a cool idea in general. I wish more games had things like that. Whether it was pulled off successfully is another story lol but its still dope
Good idea with a bad execution as was most of Fable 3. With the weapon morphing in mind alone there are some issues. 1) The conditions are too easy to reach and is subject to RNG. Namely to reach the point that handles evolve you are forced to murder countless Hollow men in the main story ending with a massive chance to get the ugly bone handle with no controll or avoiding it short of save scumming. 2) they removed unique weapons to make all legendaries you get be some variation of morphs you can get for your hero weapon meaning nothing is unique. In fable 2 you could fight with a Lute, giant purple hammer and more. This unique aspect was removed so every single weapon is just a different combo of basic morphable parts. 3) weapon morphs does nothing for performance meaning your hero weapon is always the weakest. They could make it so the bone handle makes it do more damage vs Hollow men etc so you can personalize your weapon to be good if niche.
As usual, too much executive interference caused terrible games which caused the downfall. Like 90% of stories are this. When will executives finally learn to just let creatives do their thing?
See, I don't think you need 100% of the people to understand 100% of the game. I think you can aim for 100% of people to be able to complete the main plot of the game, throwing them some simplicity where they need it, but giving everyone the same experience so that the lowest common denominator is just unfair to those who can and want to do more. A simple example is that Mario Kart 8 offers a steering assist that keeps your kart from flying off the course at the code of not being able to do level 3 mini-turbos. Beginners aren't going to be able to do those anyway, and the steering assist goes a long way to make the game accessible while not ruining anything for experts. Accessibility does not mean everyone gets the same experience, just that everyone gets a fair and enjoyable experience that caters to their needs.
bro I just discovered your channel from the algorithm randomly, but it seems really obvious to me that you put a ridiculous amount of effort into your videos. This deserves so much more views and attention, and I wish you all the best. Amateur tip, I'd advise maybe focusing on more modern/recent games since the algorithm usually recommends those over older boomer games like this.
The cast list is legendary. I seem to hear more and more famous people each play through like mark heap who plays Brian, the owner of all the gnomes. You probably know him from Friday night dinner Shalom jackie
@@leatherhidegamingsee I got it bc it came with my Xbox 360 and we were poor. I had this, Forza(which I hate lol) and the first ultimate alliance. I played this game after ultimate and it was my first taste of rpg so for that I’m grateful
I have played fable 3 the most, the coop was really good and the story was good, sure the magic system wasnt as fun and you couldnt min max as much but I found it a solid experience and still want to play it today. I think the clubkiest and hardest to play and finish is the first game since some bits feel like a absolute slog.
I do hope when playground games and Microsoft complete and release Fable 4 it's what made Fable 1 and 2 great mixed into it, with some custom weapon elements from 3, and I do hope that they make it co-op both couch and online
Microsoft "Hey add this, hey add this too, oh don't forget this and make sure you put these in" also Microsoft "Why are you adding so much stuff and taking so long? You're wasting time i'm just going to shut you down"
I wish Fable 2 would get an FPS Boost or something. I tried playing it recently and something about it hurt my eyes. Which is weird because I played it so many years earlier without issues.
Hey, but, I thought we were getting Fable 4? Might not be from those guys, but it’s coming, right? Anyway. Say what you like about Legends, it still remains the most unique and entertaining multiplayer games that I have ever played. There’s never been anything else that has come close. Being the god-like villain was tough, the odds were stacked against you, but I got a real kick out of designing those maps, placing enemies and traps and then watching four poor hapless individuals run straight into it. My favourite tactic was to let half the team past a hidden trap fine, then spring it and split the team up. At one point I had some poor guy trapped in a room with a tree monster. He was running around doing circles around this well feature in the middle of the room, with this huge, hulking tree-beast chasing him like some kind of benny hill sketch, until his companions could somehow get back to help him. Fun times ^^ As a hero, I adored most of the characters. They were classic Lionhead takes on subverting tropes and were very satisfying. The only thing that was looking off for me was the random loot-box element that was obviously going to make the game pay-to-win and turn it into a nasty money generating beast the minute it went live. As a beta player who had been there from the start and literally experienced them building this game up around us from wire-mesh models to a fully rendered environments and voiced characters- I’m still genuinely shocked that it was cancelled. They were weeks from release and it was practically finished. You’d think M$ would have wanted to get it out there and at least claw back some of the money they put into it, even if it failed. It may not have failed if M$ had marketed the game properly, and Fable fans clearly understood what they were getting. No, it wasn’t Fable 4 BUT it was a Fable game that was freakishly good fun to play. That studio and those people did not deserve what happened to them. We lost an important part of the UK games development scene that sad day. RIP Lionhead 😢 Damn you, Microsoft
Whats that? A beloved franchise bricked due to irresponsible, unrealistic direction and Microsoft's love of unreasonable timelines and corporate nonsense? Never heard that one before. "There's no future in single player RPGs." and "You've had three shots and you've only tripled the money. It's not good enough." This. This is the reason that corporate culture is going to be the death of humanity. The first statement is braindead, in the era of Skyrim. And the second is simply unhinged. How are these people trusted with this level of power?
One of the craziest things about these games to me was the decision to pull them off PC. I completely stopped following the games when I couldn't buy Fable 2 on PC. Surely the money made from a PC audience would have helped.
Going on from here, we have a Fable 4 announced from Microsoft. Peter moved on to create 22Cans, and produced The Cube and Godus. Godus is abandoned incomplete.
Im really interested to see how Fable 4 comes along, if they can somehow recreate the atmosphere of Fable1 in an open world setting, it would be a great start for them bringing the series back
I always thought this game got way more hate than it deserved, I could restart this game rn...actually may do it this weekend. The only thing I really hated that reeked of "corporation" were the paywalls. No game should make it impossible to collect all weapons/armors or skins or whatever without paying for them. Also I really hated how some items could only be able attained if you traded with an online player, so you invite a rando in your world and then they immediately start GTAing your world and killing everyone
Rng ruined this game for me. Everything is RNG like some MMO instead of the single player game its supossed to be. Counter kills? Nah removed for random finishers that can or cant happen. Sub targeting? Nah chance of random finishers you can't controll. Set chests and loot? Nah rng items show up in the chests. Customizing your weapons? Nah RNG upgrade when you upgrade. Weapons in shops? Nah rng. Dialogue wheel? Nah 3 choices thats purely RNG so have fun slow dancing as 2 straight dudes trying to become friends for a discount. Set unique children like Lady grey giving zombie kids in Fable 2? Nah your white hero with white wife/husband has a kid from Aurora or black because RNG is fun! Kids dressed as their parents and enviroment? Nah your kids with a noble wife living in the caste dresses like Bowersome poverty. They literally went out of their way to replace every system they made for Fable 2 with RNG for no reason that I can see beyond being too lazy to properly code
I always hoped that the Fable franchise would make a comeback. I know Lions head studios is defunct, but that doesn't mean that it's IP can't be purchased and reinvigorated. I mean, so long as it stays true to the original title...and not "made for modern audiences."
BETTER THAN SO MANY GAMES TODAY ESPECIALLY FAILGARD and fable3 was actually my favorite fable I think it was only a failure from the devs perspective and that influenced popular casual opinion
That snide comment towards Oblivion, only for Skyrim to come put a year later and basically take over the world. Must have felt like a big gut punch to that guy when Skyrim actually released and they got to see what an actual open world is like 😂
There was a lot about Fable 3 that I really liked. The start of the story was strong, the combat was ok, and the evolving weapons were amazing. Sadly, the story's charm faded halfway through, the combat was too easy, there were too few side quests, and the ending felt forced and hollow.
The removal of the action system from Fable 2, and making us level up via the road to rule; were just bad ideas. Fable 2 was introduced me to the series so I realize I'm a bit biased; however I also really loved Fable 1 as well once I got the chance to play it when it was remastered.
1 piece of gold for 1 person. Our brother did it the evil way and struggled so much. I said, bro hold my Jameson. Did it the good way. Too bad that meant not building the brothel. If you want to play a game, that's very interesting and made by the creators of Fable. Play Kynseed.
What's also crazy is Lying Peter original said in an interview that the original king/queen in Fable 3 was going to be your hero in Fable 2 ported over. Then you'd over throw your father or mother in a epic fight... we all saw how that turned out.
I can’t believe they made one sequel let alone two. I was excited for the first game, but it was over just when it started getting good. I think I did everything and the game was less then 20 hours(so long ago) may have been 12 hours. I wanted a refund.
microsoft gonna miccrosoft. Sad that they just do this to studios instead of letting em make games. Like amazon they basically have unlimited money and if they put even a fraction of that to their side projects they'd make lots more
The issue with fable is depth. No amount of emoji wil replace real life interactions .oblivion made u want to keep playing while fable 2 which was the compatitor was like a small trip with no depth. Fable 2 had some great ideas like jobs wives. But it overall had zero depth.and man microsoft are the worst. Lionhead made games that made profit 3 to 4 times yet for microsoft they wanted more so they shove this team to do a multiplayer only game service game an impossible task to finish. What an awful company. Now they bough bethesda. But at this point everhthing is for a live service app anyway
Rng ruined this game for me. Everything is RNG like some MMO instead of the single player game its supossed to be. Counter kills? Nah removed for random finishers that can or cant happen. Sub targeting? Nah chance of random finishers you can't controll. Set chests and loot? Nah rng items show up in the chests. Customizing your weapons? Nah RNG upgrade when you upgrade. Weapons in shops? Nah rng. Dialogue wheel? Nah 3 choices thats purely RNG so have fun slow dancing as 2 straight dudes trying to become friends for a discount. Set unique children like Lady grey giving zombie kids in Fable 2? Nah your white hero with white wife/husband has a kid from Aurora or black because RNG is fun! Kids dressed as their parents and enviroment? Nah your kids with a noble wife living in the caste dresses like Bowersome poverty. They literally went out of their way to replace every system they made for Fable 2 with RNG for no reason that I can see beyond being too lazy to properly code
to me, if they made the game more challenging it would had been more fun! It was WAY to easy. It was so easy that was an actual achievment for not dying once and i f i remeber correctlly it said the percentage of players who got it was over 75%.
fable one waa the GOAT 2 was still good, 3 was not great and I never liked the 3d menu idea tbh it limited the game in my opinion I had so much gold I used to give millions away to my friends online and I was able to do every good deed and still was rich af
Each Fable game was built on a pile of lies. Each game was promised to be this immersive beast of a game and usually it just ends up being a game on rails that gave the idea of being immersive. Marriages and “owning” business was always just a useless endeavor. Fable 3 just wasn’t loved because people finally caught on that Peter was a snake oil salesmen and so did Microsoft.
Mariages gave you some unique quests and interactions and what do you mean owning bussinesses was useless? How exactly do you plan in buying anything in Fable 2 or 3 without owning companies? Becoming king in Fable 2 without wishing for wealth? Saving the kingdom without being evil in Fable 3? These systems where never as deep as peter promised but calling it useless? Lmao
Tbh if you want to make the player feel powerful, you've got to do it through game mechanics. Games are an interactive medium, so I don't think that narrative is the way to go here, for example I think having the combat system be more complex and function like a sandbox could definitely make a player feel very powerful. The dumbed down combat in Fable 3 really just isn't it, I also really disliked the road to rule as the way it's designed made me feel like I had a lot less control over my build.
I absolutely loved the Fable series. The games were great and really fun, so I never much understood the complains. That was, of course, until I hear PM talked. The man is, to put it in the most charitable words I can, an absolutely moron. The devs were the ones who slaved away to make the games great, and he was the one who proceeded to ruin everything.
I feel he did genuinely care but he was just attempting to make something for people who just werent interested in games instead of catering to the success and audience they already had. Its like they worked in reverse
Its not all Microsoft this time. Molyneux has a long and well-documented history of overpromising and underdelivering. Its hilarious some of the promises he made, like the fallout from Godus. He's such a pathological liar but it seems that this time his lies finally caught up to him.
Is funny, the only game i got to play was Fable 3 from the whole series. It wasn't a bad ngl, i liked the spells and the whole managing the place. Funny story, i played a coop session with my Bro and ended up fucking up everything in his session, then i played with that character on my session and the bad karma was so much no matter what i couldn't shake it off, lmao.
So basically PM was just too old by this point and was way out of touch with what gamers of that time actually wanted. I'm sorry but every quote from him in this video just makes me scream "WTF???" Hand holding makes you feel more powerful???? Are you kidding me? Removing health and experience? No traditional menus? Dumbing down everything so that a toddler can play? What on earth was this guy smoking? It's no wonder I hated Fable 3 so much. It honestly sounds like the guy just wanted to make a boring interactive story/sim game, devoid of any actual rpg elements or gameplay. Like go ahead and do that...with a new game, not your existing franchise and destroying it.
After every fable entry he went further and further down the "casual" route. I really think his end goal was to just sell to a large amount of people and to him, specifically targeting people who weren't gamers and getting them into games was the answer.
its like a 10k word script, i cant catch everything =( After a while recording words just start blending together lul. Also thanks for watching that long!
Fable 2 was also crap lets be real. Fable 2 didn't even have armor. It sold well because back then you mainly bought stuff based on previous titles. Fable 1 was great so fable 2 was always fonnf to sell Fable 3 didnt get the same benefit since fable 2 was bad. But fable 3 also messed up a lot. The most noticable issue being you have to load like 30 times to do anything worth mentioning. If fable 2 and 3 were just fable 1 but a new area and story both games would have been more successful.
Yeah and thats exactly what PM didnt want to do... He was ultra focused on selling copies rather than expanding upon the already working formula because he thought it was boring.. Like making the game ultra simple wasnt >
They were right tho I enjoyed Fable 2 more than Oblivion but I loved Fable 3 more than Skyrim but that's because you couldn't download mods for Skyrim on a 360 but Fable was and will be my favorite fantasy game franchise just because I loved Fable The Lost Chapters a lot and I probably spent more time on that game than spending time with my family back in like 2007
Check out How Fable 1 was made here. ua-cam.com/video/5IzamQvbYhY/v-deo.htmlsi=SZ1l5HzguM3F9eLU
What big game studios fail to realize if they created a game like skyrim or gta five. Games that can be played for years. People.
When it needs to buy the games, they would just buy ad.D ons because They like the story so much.They don't want it to ever end
Manu Biggest vice was that he wanted everybody to play a role playing game
Fable 2 as far as i am aware sold 5 million copies world wide
For all his talents, PM had a tendency to take the wrong lessons from feedback. The emote system, to me, felt shallow and pointless. So if people weren’t using it, the right move wasn’t necessarily to make things even more shallow.
Yeah, It was like he just felt the need to keep, i dunno if dumbing down would be the right words, but that's what it felt like. He just kept moving so far from their original Fable audience that eventually, it wasn't even for them anymore.
I grew up playing the Fable games starting with the very first one, Fable: The Lost Chapters is my favorite game of all time and I've watched all interviews/behind the scenes videos about the Fable series. You did a fantastic job with this video, man.
Thank you! I appreciate it. Im glad you enjoyed it!
Fable 3’s biggest flaw was the outrageous amount of bloom that makes it practically unplayable in the best of circumstances.
just hit me with flashbacks of having to turn the contrast down every time
So sad to hear about the person crying while Fable Legends went offline
Yeah that hurt me too learning that. They put so much time into it =(
I was one of those people. I was part of the beta from the start. I wasn’t online when the news broke, I was at work. We were in the middle of shuttering our company and all facing redundancy too. I locked myself in the toilet and cried, ngl. It felt too close. :(
Thank you for sharing, I'm sorry that happened to you guys =(
@@TheKillaBunny77that must be hard. My cousin in Ukraine is also going through hard times. You guys are so tough.
@@kyledodson2992Go cry about it somewhere else. No reason to be a dick online.
Tried so hard to figure out why this game is so different from I remember... the one I played was the second one. It all makes sense now.
lolol thats funny. Glad you got clarity
I was in 10th grade when I first played this game and was ADDICTED. End game as leader was peak for me.
It has been well over a decade since I played "Fable 3" but my memory of it is that I preferred "Fable 2" but I did think "Fable 3" had a lot of fantastic ideas, but just often not coming close to reaching their potential.
Every time i open the Fable legends art book, i have a mix of sadness and frustration. I hope the new Fable game will capture the same magic of the first game, or at least the second
Monoluex was wrong, people want more of the same stuff they love from the same franchises, to do new stuff u need to create another game but new stuff is what makes games original and amazing iften, we rarely get that these days but its not a good idea to do it with the sequels otherwise people lose interest and trust as soon as they realise they arnt really playing a sequel but a different game just with similar basic appearance.
I do think game sequels need to grow and incorporate new ideas, but it is a fine balance of keeping what made the original so good and creating a new experience.
There's still some great stuff in Fable 3. How the weapons morph is one of my favourite things in the series
Drops in an ocean of bad ideas
the morphing was always such a cool idea in general. I wish more games had things like that. Whether it was pulled off successfully is another story lol but its still dope
@@GameStudioLore I always wound up with the same sick looking katana. Creature of habit
Good idea with a bad execution as was most of Fable 3.
With the weapon morphing in mind alone there are some issues.
1) The conditions are too easy to reach and is subject to RNG.
Namely to reach the point that handles evolve you are forced to murder countless Hollow men in the main story ending with a massive chance to get the ugly bone handle with no controll or avoiding it short of save scumming.
2) they removed unique weapons to make all legendaries you get be some variation of morphs you can get for your hero weapon meaning nothing is unique.
In fable 2 you could fight with a Lute, giant purple hammer and more.
This unique aspect was removed so every single weapon is just a different combo of basic morphable parts.
3) weapon morphs does nothing for performance meaning your hero weapon is always the weakest.
They could make it so the bone handle makes it do more damage vs Hollow men etc so you can personalize your weapon to be good if niche.
@FallenPhoenix-ml5mn valid critiques
You've kind of killed it for me lol
LETS GOOO SHITTING ON FABLE 3 IN 2024
YTUHHHHH
Fuck off, 3 was a blast.
As usual, too much executive interference caused terrible games which caused the downfall. Like 90% of stories are this. When will executives finally learn to just let creatives do their thing?
Then you never release anything and you loose millions
Nothing will ever change as long as it's not their jobs on the line if a project is unsuccessful
I'd look at star citizen as a reason why it's not always greener on the other side.
I liked this game but HATED that they removed the follow command so you had to hold hands with some other dude when leading him somewhere.
See, I don't think you need 100% of the people to understand 100% of the game. I think you can aim for 100% of people to be able to complete the main plot of the game, throwing them some simplicity where they need it, but giving everyone the same experience so that the lowest common denominator is just unfair to those who can and want to do more. A simple example is that Mario Kart 8 offers a steering assist that keeps your kart from flying off the course at the code of not being able to do level 3 mini-turbos. Beginners aren't going to be able to do those anyway, and the steering assist goes a long way to make the game accessible while not ruining anything for experts. Accessibility does not mean everyone gets the same experience, just that everyone gets a fair and enjoyable experience that caters to their needs.
bro I just discovered your channel from the algorithm randomly, but it seems really obvious to me that you put a ridiculous amount of effort into your videos. This deserves so much more views and attention, and I wish you all the best.
Amateur tip, I'd advise maybe focusing on more modern/recent games since the algorithm usually recommends those over older boomer games like this.
Thank you so much! Appreciate it! Is fable 3 boomer now =((( Im old!
The cast list is legendary. I seem to hear more and more famous people each play through like mark heap who plays Brian, the owner of all the gnomes. You probably know him from Friday night dinner
Shalom jackie
I've got a huge nostalgic soft spot for Fable 3 actually LOL
I never played it >< Was Busy with college around this time. i hope the video was decent for ya tho lol
@@GameStudioLore You bet! Loved the video! Nicely done.
I played it after the other two and found it to be mostly disappointing compared to its prequels. It was barely fun enough to finish for me.
@@leatherhidegamingsee I got it bc it came with my Xbox 360 and we were poor. I had this, Forza(which I hate lol) and the first ultimate alliance. I played this game after ultimate and it was my first taste of rpg so for that I’m grateful
I have played fable 3 the most, the coop was really good and the story was good, sure the magic system wasnt as fun and you couldnt min max as much but I found it a solid experience and still want to play it today. I think the clubkiest and hardest to play and finish is the first game since some bits feel like a absolute slog.
I do hope when playground games and Microsoft complete and release Fable 4 it's what made Fable 1 and 2 great mixed into it, with some custom weapon elements from 3, and I do hope that they make it co-op both couch and online
Microsoft "Hey add this, hey add this too, oh don't forget this and make sure you put these in"
also Microsoft "Why are you adding so much stuff and taking so long? You're wasting time i'm just going to shut you down"
I wish Fable 2 would get an FPS Boost or something. I tried playing it recently and something about it hurt my eyes. Which is weird because I played it so many years earlier without issues.
Probably your TV.
Did you get a new one since the last time u played it?
And true coop like the 3rd game
Hey, but, I thought we were getting Fable 4? Might not be from those guys, but it’s coming, right?
Anyway. Say what you like about Legends, it still remains the most unique and entertaining multiplayer games that I have ever played. There’s never been anything else that has come close. Being the god-like villain was tough, the odds were stacked against you, but I got a real kick out of designing those maps, placing enemies and traps and then watching four poor hapless individuals run straight into it. My favourite tactic was to let half the team past a hidden trap fine, then spring it and split the team up. At one point I had some poor guy trapped in a room with a tree monster. He was running around doing circles around this well feature in the middle of the room, with this huge, hulking tree-beast chasing him like some kind of benny hill sketch, until his companions could somehow get back to help him. Fun times ^^
As a hero, I adored most of the characters. They were classic Lionhead takes on subverting tropes and were very satisfying. The only thing that was looking off for me was the random loot-box element that was obviously going to make the game pay-to-win and turn it into a nasty money generating beast the minute it went live.
As a beta player who had been there from the start and literally experienced them building this game up around us from wire-mesh models to a fully rendered environments and voiced characters- I’m still genuinely shocked that it was cancelled. They were weeks from release and it was practically finished. You’d think M$ would have wanted to get it out there and at least claw back some of the money they put into it, even if it failed.
It may not have failed if M$ had marketed the game properly, and Fable fans clearly understood what they were getting. No, it wasn’t Fable 4 BUT it was a Fable game that was freakishly good fun to play.
That studio and those people did not deserve what happened to them. We lost an important part of the UK games development scene that sad day.
RIP Lionhead 😢
Damn you, Microsoft
Whats that? A beloved franchise bricked due to irresponsible, unrealistic direction and Microsoft's love of unreasonable timelines and corporate nonsense? Never heard that one before.
"There's no future in single player RPGs." and "You've had three shots and you've only tripled the money. It's not good enough." This. This is the reason that corporate culture is going to be the death of humanity. The first statement is braindead, in the era of Skyrim. And the second is simply unhinged. How are these people trusted with this level of power?
One of the craziest things about these games to me was the decision to pull them off PC. I completely stopped following the games when I couldn't buy Fable 2 on PC.
Surely the money made from a PC audience would have helped.
“Fable 3 more fun than oblivion” xd
🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
DUDE FINALLY !!! Been a second love it ! Don’t stop ❤🙏💪🏻💪🏻
haha i know right? Been busy with new baby whos 4 months now! I appreciate the support! Thanks for watching!
@@GameStudioLore thank you sir !
I felt like fable 2 was also rushed
I still love fable 3 but it's not very good, one thing I can say is it has the best multiplayer out of the 3.
I just hate the menu because it lagged a lot. If the load time for the menu hub was fast then I would’ve less issues with the game.
@@JosephConrad-z9j Yeah I agree
It was my first fable game and i loved it ngl. Maybe i was blinded by my ignorance. But i still love it
Going on from here, we have a Fable 4 announced from Microsoft. Peter moved on to create 22Cans, and produced The Cube and Godus. Godus is abandoned incomplete.
Im really interested to see how Fable 4 comes along, if they can somehow recreate the atmosphere of Fable1 in an open world setting, it would be a great start for them bringing the series back
Bigger budget and bigger voice acting names don't make a game better. Studios and publishers would learn that eventually.
I always thought this game got way more hate than it deserved, I could restart this game rn...actually may do it this weekend. The only thing I really hated that reeked of "corporation" were the paywalls. No game should make it impossible to collect all weapons/armors or skins or whatever without paying for them. Also I really hated how some items could only be able attained if you traded with an online player, so you invite a rando in your world and then they immediately start GTAing your world and killing everyone
Rng ruined this game for me.
Everything is RNG like some MMO instead of the single player game its supossed to be.
Counter kills? Nah removed for random finishers that can or cant happen.
Sub targeting? Nah chance of random finishers you can't controll.
Set chests and loot? Nah rng items show up in the chests.
Customizing your weapons? Nah RNG upgrade when you upgrade.
Weapons in shops? Nah rng.
Dialogue wheel? Nah 3 choices thats purely RNG so have fun slow dancing as 2 straight dudes trying to become friends for a discount.
Set unique children like Lady grey giving zombie kids in Fable 2? Nah your white hero with white wife/husband has a kid from Aurora or black because RNG is fun!
Kids dressed as their parents and enviroment? Nah your kids with a noble wife living in the caste dresses like Bowersome poverty.
They literally went out of their way to replace every system they made for Fable 2 with RNG for no reason that I can see beyond being too lazy to properly code
I always hoped that the Fable franchise would make a comeback. I know Lions head studios is defunct, but that doesn't mean that it's IP can't be purchased and reinvigorated.
I mean, so long as it stays true to the original title...and not "made for modern audiences."
BETTER THAN SO MANY GAMES TODAY ESPECIALLY FAILGARD
and fable3 was actually my favorite fable
I think it was only a failure from the devs perspective and that influenced popular casual opinion
Good video. Such a shame the game didn't reach it's full potential. But such is the legacy of Fable.
Peter Mol-Lie-Neux He was the villain of his own devs. I wonder if he started sprouting horns and buzzing flies halfway through.
Awesome video
That snide comment towards Oblivion, only for Skyrim to come put a year later and basically take over the world. Must have felt like a big gut punch to that guy when Skyrim actually released and they got to see what an actual open world is like 😂
Played 2 and 3 several times.
I absolutely ❤️ them both.
Tried Fable, but could never get into it.
There was a lot about Fable 3 that I really liked. The start of the story was strong, the combat was ok, and the evolving weapons were amazing. Sadly, the story's charm faded halfway through, the combat was too easy, there were too few side quests, and the ending felt forced and hollow.
sums upfable 3 perfectly lol
I would love to see you do Batman: Arkham Asylum next, it's one of my all-time favourite games! :D
The removal of the action system from Fable 2, and making us level up via the road to rule; were just bad ideas. Fable 2 was introduced me to the series so I realize I'm a bit biased; however I also really loved Fable 1 as well once I got the chance to play it when it was remastered.
1 piece of gold for 1 person. Our brother did it the evil way and struggled so much. I said, bro hold my Jameson. Did it the good way. Too bad that meant not building the brothel. If you want to play a game, that's very interesting and made by the creators of Fable. Play Kynseed.
Wow it does looksuper fable-y. Ive never heard of that game, thank you
Fable 3 pissed me off to no end. Peter is/was such a liar.
I have to say Fable 2 has some of the best post game content in any fable, I just couldn't really get past 31 hours in Fable 3, like i have in Fable 2
What's also crazy is Lying Peter original said in an interview that the original king/queen in Fable 3 was going to be your hero in Fable 2 ported over. Then you'd over throw your father or mother in a epic fight... we all saw how that turned out.
I never saw this while reading interviews. Interesting
I can’t believe they made one sequel let alone two. I was excited for the first game, but it was over just when it started getting good. I think I did everything and the game was less then 20 hours(so long ago) may have been 12 hours. I wanted a refund.
Great video
microsoft gonna miccrosoft. Sad that they just do this to studios instead of letting em make games. Like amazon they basically have unlimited money and if they put even a fraction of that to their side projects they'd make lots more
The issue with fable is depth. No amount of emoji wil replace real life interactions .oblivion made u want to keep playing while fable 2 which was the compatitor was like a small trip with no depth. Fable 2 had some great ideas like jobs wives. But it overall had zero depth.and man microsoft are the worst. Lionhead made games that made profit 3 to 4 times yet for microsoft they wanted more so they shove this team to do a multiplayer only game service game an impossible task to finish. What an awful company. Now they bough bethesda. But at this point everhthing is for a live service app anyway
Fable 3 was so painful it made me quit rpgs for a long time.
Fable went from RPG to Action Adventure.
Assassins Creed went from Action Adventure to RPG.
Nothing like two dudes holding hands running across fields
lolol. Just made me think of LoTR
WE ARE BACK!
I tried to hate Fable III but I still love it haha
I'll never get over that day 100 to day 0 bullshit. We were lied to lol
I liked fable 3 as a kid I don't get why people didn't like this one lol
Rng ruined this game for me.
Everything is RNG like some MMO instead of the single player game its supossed to be.
Counter kills? Nah removed for random finishers that can or cant happen.
Sub targeting? Nah chance of random finishers you can't controll.
Set chests and loot? Nah rng items show up in the chests.
Customizing your weapons? Nah RNG upgrade when you upgrade.
Weapons in shops? Nah rng.
Dialogue wheel? Nah 3 choices thats purely RNG so have fun slow dancing as 2 straight dudes trying to become friends for a discount.
Set unique children like Lady grey giving zombie kids in Fable 2? Nah your white hero with white wife/husband has a kid from Aurora or black because RNG is fun!
Kids dressed as their parents and enviroment? Nah your kids with a noble wife living in the caste dresses like Bowersome poverty.
They literally went out of their way to replace every system they made for Fable 2 with RNG for no reason that I can see beyond being too lazy to properly code
Microsoft should pause killing the Halo franchise for a bit in order to give us Fable 4.
25:58 actually sounds kinda dope if it was plausible
Fable 3 my favourite one was my first one tho
to me, if they made the game more challenging it would had been more fun! It was WAY to easy. It was so easy that was an actual achievment for not dying once and i f i remeber correctlly it said the percentage of players who got it was over 75%.
i adore the soundtrack for fable 3
Its great! First tike i heard it was making this video lol
fable one waa the GOAT 2 was still good, 3 was not great and I never liked the 3d menu idea tbh it limited the game in my opinion I had so much gold I used to give millions away to my friends online and I was able to do every good deed and still was rich af
Each Fable game was built on a pile of lies. Each game was promised to be this immersive beast of a game and usually it just ends up being a game on rails that gave the idea of being immersive. Marriages and “owning” business was always just a useless endeavor. Fable 3 just wasn’t loved because people finally caught on that Peter was a snake oil salesmen and so did Microsoft.
Mariages gave you some unique quests and interactions and what do you mean owning bussinesses was useless?
How exactly do you plan in buying anything in Fable 2 or 3 without owning companies? Becoming king in Fable 2 without wishing for wealth? Saving the kingdom without being evil in Fable 3?
These systems where never as deep as peter promised but calling it useless? Lmao
Tbh if you want to make the player feel powerful, you've got to do it through game mechanics. Games are an interactive medium, so I don't think that narrative is the way to go here, for example I think having the combat system be more complex and function like a sandbox could definitely make a player feel very powerful. The dumbed down combat in Fable 3 really just isn't it, I also really disliked the road to rule as the way it's designed made me feel like I had a lot less control over my build.
yeah the idea didnt work. PM goal was just to try and market the game to non gamers to try and sell a certain amount of copies >
I remember Fable 2, it was a fun-ish game, I guess? I mean, it wasn't a spectacular game by any means but I enjoyed it.
I quite enjoyed the game, could have been better, but for 13 year old me and my friends, we thought it was awesome
I absolutely loved the Fable series. The games were great and really fun, so I never much understood the complains. That was, of course, until I hear PM talked. The man is, to put it in the most charitable words I can, an absolutely moron.
The devs were the ones who slaved away to make the games great, and he was the one who proceeded to ruin everything.
I feel he did genuinely care but he was just attempting to make something for people who just werent interested in games instead of catering to the success and audience they already had. Its like they worked in reverse
Microsoft is such a crappy company.
they certainly make questionable choices
Its not all Microsoft this time. Molyneux has a long and well-documented history of overpromising and underdelivering. Its hilarious some of the promises he made, like the fallout from Godus. He's such a pathological liar but it seems that this time his lies finally caught up to him.
Microsoft destroys everything it touches.
Is funny, the only game i got to play was Fable 3 from the whole series. It wasn't a bad ngl, i liked the spells and the whole managing the place.
Funny story, i played a coop session with my Bro and ended up fucking up everything in his session, then i played with that character on my session and the bad karma was so much no matter what i couldn't shake it off, lmao.
At least it was on PC unlike some other Fable...
yeah i never got that. It has to be some license issue or something >
Fable 3 combat was one button combat so that definitely didnt work... at all.
So basically PM was just too old by this point and was way out of touch with what gamers of that time actually wanted. I'm sorry but every quote from him in this video just makes me scream "WTF???" Hand holding makes you feel more powerful???? Are you kidding me? Removing health and experience? No traditional menus? Dumbing down everything so that a toddler can play? What on earth was this guy smoking? It's no wonder I hated Fable 3 so much. It honestly sounds like the guy just wanted to make a boring interactive story/sim game, devoid of any actual rpg elements or gameplay. Like go ahead and do that...with a new game, not your existing franchise and destroying it.
After every fable entry he went further and further down the "casual" route. I really think his end goal was to just sell to a large amount of people and to him, specifically targeting people who weren't gamers and getting them into games was the answer.
Fable 3 is an okay game without someone screaming in your ear that it’s the worst game on Xbox
Fable 3 sux thats why
Fable 3 sucked. I never even finished it. Played the other two loads of times
yeah its pretty poor =(
29:46 lol, do you really say “vulnerable” like that? Vulnderbull lmao.
its like a 10k word script, i cant catch everything =( After a while recording words just start blending together lul. Also thanks for watching that long!
@ I’m not worried about that, I’m just worried if you’ve ever heard the word “vulnerable” in your life lmao.
@@TheB14HB14H guess not
If it came out today they would have made so much money 😂. games have fallen so much todad point and example Dragon Age Veilguard 😂
Fable 2 was also crap lets be real.
Fable 2 didn't even have armor. It sold well because back then you mainly bought stuff based on previous titles. Fable 1 was great so fable 2 was always fonnf to sell
Fable 3 didnt get the same benefit since fable 2 was bad. But fable 3 also messed up a lot. The most noticable issue being you have to load like 30 times to do anything worth mentioning.
If fable 2 and 3 were just fable 1 but a new area and story both games would have been more successful.
Yeah and thats exactly what PM didnt want to do... He was ultra focused on selling copies rather than expanding upon the already working formula because he thought it was boring.. Like making the game ultra simple wasnt >
They were right tho I enjoyed Fable 2 more than Oblivion but I loved Fable 3 more than Skyrim but that's because you couldn't download mods for Skyrim on a 360 but Fable was and will be my favorite fantasy game franchise just because I loved Fable The Lost Chapters a lot and I probably spent more time on that game than spending time with my family back in like 2007