Zack Tompkins The timing of everything seems pretty fluid though there are a few instances where I would add just a few frames for anticipation (while the pliers are standing before they knock the book and a few frames before the book starts cowering beneath the pliers.) The timing of the flip itself though is spot on.
Zack Tompkins To start off, I think the squash and stretch on the book is very effective. You could have exaggerated it even more but as the book is bending at a point I think it works very well. (I noticed a point where it is exaggerated even more and the book is more curved, both look great.) I really enjoy the whimsical nature of the book as well, the jumps feel like they are from leapfrog or hopscotch.
Amy Quinn -Not a lot of anticipation, but I don't think it's needed. I like the amount of squash with the book, but I think you could take it even further. I also love the use of the plier handles as legs. Very creative. -As far as personality goes, the pliers seem to be somewhat annoyed with being bothered. I think you accomplished that well. The book, I can't tell what it's feeling, but at this point in the game the main objective is achieved.
Zack Tompkins The demeanor of the pliers is a little more difficult to get before they actually react to the book which could be fixed by animating even a small yawn cycle before the book gets to him. (an exaggerated chest heave for instance.)
Jeet: - Great squash and stretch in the book. - In general I think the book comes down little fast while jumping (I don't know if you ment to do it). - The plier has good personality, Little motion to it might have made big change in the characteristic.
Zack Tompkins
The timing of everything seems pretty fluid though there are a few instances where I would add just a few frames for anticipation (while the pliers are standing before they knock the book and a few frames before the book starts cowering beneath the pliers.) The timing of the flip itself though is spot on.
Zack Tompkins
To start off, I think the squash and stretch on the book is very effective. You could have exaggerated it even more but as the book is bending at a point I think it works very well. (I noticed a point where it is exaggerated even more and the book is more curved, both look great.) I really enjoy the whimsical nature of the book as well, the jumps feel like they are from leapfrog or hopscotch.
-You can possible use more of a pause right before the pliers "push-back" if you will, but all in all very good timing.
Great Job!
Amy Quinn
-Not a lot of anticipation, but I don't think it's needed. I like the amount of squash with the book, but I think you could take it even further. I also love the use of the plier handles as legs. Very creative.
-As far as personality goes, the pliers seem to be somewhat annoyed with being bothered. I think you accomplished that well. The book, I can't tell what it's feeling, but at this point in the game the main objective is achieved.
Zack Tompkins
The demeanor of the pliers is a little more difficult to get before they actually react to the book which could be fixed by animating even a small yawn cycle before the book gets to him. (an exaggerated chest heave for instance.)
Jeet:
- Great squash and stretch in the book.
- In general I think the book comes down little fast while jumping (I don't know if you ment to do it).
- The plier has good personality, Little motion to it might have made big change in the characteristic.