Project Reality Ultra 64 Nintendo 64 N64 Commercial Promo
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- Опубліковано 5 вер 2024
- Project Reality was a Project Name for the Ultra 64. The finish rename is the actually Nintendo 64. This clip comes from a Promotional / Marketing Video "Holiday Demonstration Programm Training" • Nintendo Holiday Demon...
I worked on on the publicity end of this project for Silicon Graphics. My kid is even featured in the promo video. Those who allege that the graphics featured in the video are pre-rendered are half right....some are, but some are real-time graphics that were recorded as they happened. It's basically all we had at the time to show what's possible with the underlying graphics arcitecture that would end up powering Nintendo 64. This was at a time when Sony was preparing to launch the first PlayStation and Sega was coming out with Genesis, so the video was aimed at the channel (developers and retailers) to let them know Nintendo was on the case. It was fascinating to work with Nintendo. They ended up giving us a bunch of merch, including a not-yet-released Virtual Boy immersive 3D system that I found so addictive I had to give it back.
Man that's cool. Thanks for talking about it. Project Reality, SGI and Nintendo were very exciting to me as I was becoming a teenager. But really, you gave the Virtual Boy back?! :-) I don't blame you, but.. :-)
Carl Furry seeing as you had the virtual boy have you gotten back into modern VR?
do you have any information on the music used in this video/tech demo?
I ate up any PR info voraciously when I was 14. I use to call Nintendo's 800 number and ask questions once a week, and surprisingly, these bored techs would chat with me for hours at a time. I called so much I had repeats. Unfortunately, they'd tell you what ever you wanted to hear, and I thought N64 would have graphics like the pre-rendered computer animation in movies.
@@socks710 I believe it may have been from The Rippingtons. Our video producer at the time did a lot of work with them and we often used their stuff in our videos.
I lost a few friends to this commercial after they tried to dive head first into their T.V screens : (
LOL
That made me laugh longer than it should've lmao 😂
HondaMan Vtec salty?
F
u sure?
Here's the rub...
All of those animations were *pre-rendered* on Silicon Graphics workstations. Meaning, even those SGI machines could not run that stuff in real-time. It had to have taken minutes or hours for one of those workstations to render *each* frame. So how could a $200 console (expected to be $250 at the time) possibly do that stuff interactively? Of course, most gamers (and some of the press) did not really understand that at the time. The HYPE for Nintendo Project Reality / Ultra 64 was out of control, even more so than the hype for PS2 in 1999. Remember "Toy Story graphics in real-time" ? Something the media, *not* *Sony*, rolled with.
Hmmm...The Onyx Reality Engine may have been able to pull it off in real time, but I seriously doubt any 12 year old gamers would've had a $250,000 Onyx RE in their basement. Also the rack units ran on 220!
You must be fun at parties
@@rafaelgarcia2399 coomer
@Group JW Productions N64 was still very impressive for what it packed at it's price point, there's a reason why it has such a large online cult following of people interested in working with it. It should be noted, the original project reality/early N64 game development platform was the SGI Onyx, however by early 1995 this was shifted to the much more reasonable low end SGI Indy, which was surprisingly close to the final Ultra 64 design specifications when it came to developing for the system.
It should be noted too, that the N64 CPU was clocked at about 93.75 mhz, with an upwards availability of 8MB of RAM and a seperate custom co-processor, the RCP which was 62.5mhz and capable of both graphics and audio rendering.
In other words, for it's time, the system was a beast, and it ousted PC's available at the time. Of course it had it's own limitations but it was the last time Nintendo attempted to go all out when developing their system, and the SGI deal was a fucking brilliant way of achieving that.
Look at what Kaze Emanuar is doing too, rewriting the entire Mario 64 engine, it's brilliant stuff.
@@clouds-rb9xt "it was the last time Nintendo attempted to go all out when developing their system" How much less did Nintendo try with the GameCube? It was the last console to try to directly compete against their competitors Playstation and then new Xbox. It was the last time the Nintendo console was more powerful than the Playstation console of the generation.
Can't wait for this console!!!
It realised twenty years ago!!!!!!
@@rafaelgarcia2399 r/whooosh
Rafael Garcia r/wooosh
Rafael Garcia r/woooosh
it did but with less realistic grafiks
Nintendo: "Way past cool!"
Sega and Sonic would like to know your location.
No way they got Russ Freeman and The Rippingtons on this... This is so cool!
Is it Rippingtons?? What track? I’ve been trying to ID it!
If only those were the real N64 graphics
It was the idea.. but Nintendo got beat by Sony cos they tryed to save money on making a shitty console
mabye the n64 would of been more powerful
In a world where Nintendo didin't backstabbed Sony, it may had been possible before the 2000s
@@hondamanvtec2894I don’t get it😅 sorry
IF Nintendo uses CD instead of cartridge, imagine how they would have continued as the leader in the world of video games.
Because Nintendo is so fricking lazy at the time because they don't want load times in the game.
Nobody is on top forever.
@@ricardocantoral7672 lol Sony is on top since the late 90's because most Game Developers back then left the N64 and move to the Sony PlayStation because it's hard to Develop games for the N64 plus it's Disk Storage Space is quite small because they were still using Cartridges and not CD's which has more Storage Space.
Cd's suck Playstation the biggest prostitute console that there is.. PS is trash
Cartridges plus they never figured out how to make the DD work properly, even without their stringent third-party policies would've meant a big lose of developers. Then of course for us who gamed both on PC and on consoles the release of 3DFX's Voodoo line of graphics cards caused the only advantage a console had (visuals) to evaporate, with cheaper media, better controls and on par audio.
Even though this was for the Nintendo 64 but that couldn’t do these graphics sadly, but the GameCube was glad fully able to do these type of graphics especially in cgi cutscenes, or really detailed games like Metroid prime, but at its time in 1994 this was spectacular
Did The Rippingtons do the music exclusively for this ad? Damn!
I've heard that same tune for an Indy commercial! Killer tune for killer workstations!
@@michaelprendergast7615 what commercial?
It sounds like there’s two songs with them changing during the sun spinning into the black hole scene
I remember reading about some of these details in EGM and being so excited for the next gen Nintendo console. The excitement that the T2000 from Terminator 2 could be walking around on my video game... ah, the mind of a child.
I feel the same way. I miss those days.
The hype from this took about 20 years to even come close for real time play.
I love how N64 graphics looked nothing like those demos
This isn't an N64 commercial...
This is a commercial commercial.
Some of that footage... 😂 It's just between PS2 and PS3 quality (some looks closer to what the hardware could handle)
This is like a Kickstarter video before the internet even got going.
PS2 didn't even look as good as these tech demos lol
They hyped up the 64 a shit load lol
(-_-)t Funny how the kids comments on stuffs that didn't even existed at that point and camera effect demos that look like Photo Booth on my Mac and said stuff like how revolutionary it's gonna be like!
marclar83 true lol
The N64 was such a letdown. It could have been so much better. They really skipmed on the hardware and the ram. Cartridges didn't help either, the blurry graphics and slow fps have not held up well at all. Even original playstation and Saturn graphics look better. I don't think I've ever seen one super detailed N64 game.
GCN *DID*
Back in the days when media didn't know the difference between pre-rendered and real time.
1:55 Well this kid is asking for too much.
*If those kids could read they'd by very upset.*
Because it was pre-rendered
Needs more buzzwords
Nintendo should never ever have signed that agreement with Sony that they wouldn't produce a CD console. If only the 64 had been on CD...oh what it could have been.
Man all that 90's hyperbole...
But you know, it all completely accurately describes Super Mario 64.
Exactly, I still can’t believe they released that game in that year. Utterly mind blowing
PS5 and Scorpio won't even deliver on this promise
Oh, boy, if only you knew then, what I know today. :p
@@Burning_Typhoon If only he know Scorpio was not the Xbox 4
I'm from the future, the Scorpio ended up being another Xbox one
Don't buy a console your non-gaming uncle can't figure out which version should be looking for, I'd say.
You honestly think this looks better than PS4?
Goodness that banging beat and that saxophone!!!!! Does anybody know where I can get a hold of that theme??!!
Matheas searching too, so hard to find it
Pornhub
Try something like this : Russ Freeman, he is from Rippingtons he made music for this promo
Anyone found it yet? Can't find it anywhere.
nfsfan83 Do you know what the song is called?
0:27 - haha like Terminator 2 and Jurassic Park. This was suuuch a stretch of the true capabilities of mid 1990’s hardware 😅
See the N64 would have numerous amounts of slowdown trying to handle ANY of that. Just cause a PC can run it doesn't mean a console will too. I'll cut those guys slack cause of the time period as really no-none understood the amount of power it took to handle 3D but damn, they must've been dissapointed when the N64 looked half as good as the computers.
I was a kid back then and I was under no illusion. I knew the difference between cgi and real time graphics. Mario 64 and Doom were shown back then - Mario moved leaps and bounds and Doom went from a windowed screen to a full blown game on release.
Anderwho back then NOTHING could run that in real time
General PCs were very far from consoles on graphical terms back in the 90s...
When released N64 looked better than PCs, 3DFX's Voodoo was released the same year but there was little support at the time, when GLQuake got out in 1997 then yes, PCs could claim to have the better graphics.
i miss da 90's
***** i was born in 1989 but still i was considered a 90's kid! i have experienced da N64 matter fact i didn't get a N64 until christmas 1998 which still works in today's time but i still had my share of Super Nintendo which i deeply miss
***** actually da 90's rules but ur era was better though! however any era of entertainment in Japan is amazing! xD yeah u did had slightly better music than my generation of da 90's which i knew and loved, but both our eras are way better than what's on in today's time! even 90's television entertainment will run circles over today's entertainment but however da 80's yeah would do a better job at dat unless it's made from Japan! entertainment and music made from Japan in any era is aweseome! however American entertainment started 2 get lame in da mid 2000's! however there's still some good thangs in today's time but it's rare! :P
The graphics never looked like some of the rendered stuff
Seriously, it's nothing like this at all... Characters looking like made of blocks and race cars looks like made out of cardboard boxes.
It's nothing like what's claimed.
Nothing like what's on Terminator 2 and Jurassic Park.
Imagine if SGI was still around today. it would be amazing!
@Group JW Productions ok
I always remember the steam train bit. N64 was never this good though.
Well, GameCube had it.
Nothing says cutting edge like a 5 year old laughing at a picture of herself.
Wow they were lying out there arse for well over 10 years with graphics like that lol.
If the N64 had graphics that even came *CLOSE* to what is shown in this video Sony wouldn't be the console gaming juggernaut they are today. Nintendo probably wouldn't have made shitty gimmicky consoles like the Wii and Wii U, and today's battle would have probably been Xbox One X vs Nintendo Switch vs PC, instead of Xbox One X vs PS4 Pro vs PC.
the same types of astounding visual effects seen in movies, like pixar's Knick Knack, and N.Konstantinov's kitty!
"Way Past Cool"
They just stole Sonic's tagline from the Archie comics!
holy sensationalism Batman!
*Way Past* Cool
Nice video.
Final Score:
Sony Playstation 1 - 104 Million sales
Nintendo 64 - 32 Million sales
In hindsight, it definitely wasn't a good idea to use pre-rendered animations to suggest the intended graphics capabilities of what would later become the N64... Because to say that the N64, the PS1 and even consumer-grade gaming PC's of the time fell way short of these animations (which took multiple hours, if not multiple days, to *pre-render* frame by frame on even the highest-end graphics workstations of the time) would be quite the understatement...
Hell, in some areas, even *modern* real-time graphics fall short of what these animations show!
How do modern real time graphics fall short of this?
It took them 1 to 3 generations to make these graphics as real as the one here. Like it wasn't until the GameCube or 3DS for handhelds.
That music! ^-^
0:33 why does the Jurassic Park logo look so strange?
Inspiration for the dinosaur game when your internet dies.
They couldn’t use the actual one so they made a knockoff version
As much as everyone loves to dunk on this "tech demo" for not coming even close to accurately representing the N64's graphical capabilities (yes, it's totally obvious that these were all rendered on ultra-high-end SGI Workstations & Render Farms that were far beyond the N64's final specs), I still love watching this promo as a fan of early CGI animations.
There's just something about the "aesthetics" of 80's/90's CGI that utterly fascinates me.
Lol.. so much promises.. little delivery... :^)
Huh?
@@falondonahue8457, :-)
the rippingtons!!!
Which song by chance?
You know the CGI from this commercial looks so good even for its time.
Pre rendered the computers used took days to make those frames.
Too bad all of that shit was prerendered and not the realtime stuff that we know of.
I thought Sony was the king of overhype until I saw this. But atleast now I know where they learned it from..😆
Sony didin't really overhyped the capabilities of the PS2 or PS3.
They just naively thought all 3rd party developers would take their time to optimize games for their consoles.
For the PS4 and PS5, tho?
Yup, it's overhype.
i love that ad of peaple with ambitions...
Wait till 2017 kids and you can take something amazing on the go for 50 dollars more than the N64, "NOW YOUR PLAYING WITH POWER!"
1:00 That scene looks like RTX level graphics. No way an n64 could run that in real time.
The voice over sounds exactly like the guy from Doom 3! :D
Remember I think seeing screenshots from this video in total! Magazine issue 23 super hyper Nes.
Yes, but will it be able to connect me to the information super highway ? 🤔
2:00 I love that dragon.
rofl at the jazz
Timeless music nothing funny about it. Vaporwave is awesome.
in the 90s reports said over 100people died trying to get inside the tv
Unfortunately, the Nintendo 64 didn't live up to the expectation of this render they did on an onyx chip workstation from silicon graphics.
yeah nintendo should have released ultra64
And for the pre-rendered graphics Killer Instinct needed a HDD which the Nintendo 64 of course never had.
0:55 press f for respects for the twin towers
F
F
F
I'm glad I never saw this video back in the day because I would have been incredibly disappointed. I do, however, remember some early screenshots in Gamepro Magazine the looked simultaneously better and worse then the final product. Those must have been made on SGI workstations while these videos were probably pre-rendered and probably not even originally intended to resemble N64 graphics.
aesthetic as heck
I was thinking the same thing. 👍
It's clear this video is about brand association - the people that make CGI workstations are bringing some of the tricks into the home. Anyone would have been stupid to think that was graphics for a home system (but this is UA-cam) - they also showed off Super Mario 64 beta which was alot less detailed than the final release, Doom running with massive borders....etc.
BEGIN OF THE SONIC AND STARFOX CROSSOVER
anyone know what the music from 0:42 is?
I'm only 16 years old, but this promo made me cry
Why?
#WayPastCOOL
0:29 F NO NOT THIS ONE FROM OBEY THE WALRUS!
Lmao snes starfox gameplay at 0:30?
They MIGHT have been exaggerating by a skosh.
I remember seeing a picture of the car at 1:12 in magazines at the time and thinking "wow, this is amazing, this new 64 bit console will have the best graphics ever!" and then I got so disappointed with the upcoming consoles... this is the first time I could ever see this footage and saw that damn car again! Thanks :)
What animation did the car come from? I could identify the previous clips as coming from Enertopia, WPIX's 8 O'Clock Movie, The Timekeeper, and Enertopia, respectively, but I can't for the life of me figure out which Bandai animation features that car.
@@ryanfroula6479 please find out
This is where Sean Murray learned his skills of over promising.
Hype on 90's.
Which is the background music of this demo? Can't find anything using the "Who's Hacking Music" keywords.
the rippingtons
lol, Way Past Cool :P
teh hype! the N64 never produced graphics like these...
and why is that little girl somehow the expert they interview? did she even come up with these lines herself? oh, the marketing...
And 64 graphics were revolutionary back then! Imagine they used the power like they did in this tech demo for the N64 game. They would've outsold the psx! Then again don't could've used the same power but then again they didn't have good gaming experience at first...
hi
Hi
This… distant age well…
Did they just predict 9/11?
WPIX intensifies
The fact is Nintendo lied.
If the wii had graphics like that I would have been happy.
Mario Galaxy says hi
Super Mario Galaxy is nowhere near the visual quality of the cgi in this video
@@TenTenzo mario galaxy has leagues better graphics, this is late 90s animation, while still looking cool, does not look as good as 2010s cgi.
Super Mario Sunshine on the Gamecube already had graphics like this.
I wonder how long it took just to render that demo lol
to bad they renamed it to nintendo 64 in fact they should have used the ultra 64 graphics
We all believed in those shits
This commercial is so 90s it's scary
Come on! ;-) Ultra 64 was a very big thing back in the 90's and i had my fun with this great console.
Nontheless Sonys PS3 conference is still considered as the "worst" in history by some (only if totally out of context). Although most of the stuff was actually real.
Well, there was certainly a lot of bullshots going on there. lol To be clear though, the N64 was still awesome for its time.
In case anyone wants to just hear the music, I couldn't find any source providing the original piece, so I made this. Enjoy.
ua-cam.com/video/NJZndsNj2OI/v-deo.html
If this isn't A E S T H E T I CI don't know what is.
Wow dude I'm so stoned, this was great
Talk about overselling, then it came out and was a complete blur fest with 2 games at launch lol.
I want to see modern games with these graphics.
Games already look this good. Lol
What's that company at 1:37?
what you get is a lot of mahjong games on 64 bit sistem. with bulky 64 mb catridge and 80$price per game.
2:04 what is this program
0:57 LOL
We need this to be a meme.
Like if you agree.
F
0:57
Nintendo was the grand seller of bullshots
what the fuck am I watching?
An early tech demo from Nintendo and SiliconGraphics for what was then still called "Project Reality". It went on to be developed into the "Nintendo Ultra 64" prototype and eventually released to the public as the Nintendo 64.
Just a commercial for the coolest high end RISC/UNIX workstations ever made! Also some of the most expensive $$$! IRIX/4DWM rules!!!
Yeah right...