@@misskathgandaomsim325 true, the enemy team was eating my team up but I was focused on farming when I got all my items I fought back, the enemies underestimated Alice so much that I ended up wiping them out, got my maniac + savage and finished the game, I carried my team that was full feeding.
Hi elgin and everyone else. Addition on Lesley adjustment, her first skill additional attack dmg now works on items like heptaseas and endless battle unlike in official server. And also when her passive is active the additional 50% crit is now displayed properly.
@@LLL.... well with these buffs would hopefully call them back from oblivion. To be used more in classic is already a plus. Come rank, well let’s see then.
@@jeremyheartriter2.063 yes. I tested it on hero training vs eudora full combo. It wont save you from burst damage. It needs to be at least 30% to be useful
Moonton logic Nerfing queen's wing down to 20% damage reduction because people can't burst you if you have it Then there's wind of nature with 2 seconds of complete immunity against physical attacks in which you can freely move, cast spells, and attack. Not to mention it is super cheap.
@@vincentraizen4675 bro do the math you're not gonna get 200 stacks within 10 mins. Even in mythic most Alice just got 30 stacks in mid game if they stay in their lane the whole early game lol. 30x10 that's equal to 300 mana. Now if her growth per lvl which is 110. Assuming it is mid game she would be atleast lvl 8 or 10 which you get 880(lvl8) or 1100(lvl10). Do the math lol base mana is 493+10(number of stacks) vs 493+110(hero level)
@@vincentraizen4675 10 mana per stack and you think that's sustainable till mid game without mana growth? Damn talk about making something unplayable then thinking it is a buff to make her balance 🤡
There are always 2 usual marksmen in ranked and mpl games: beatrix and wanwan. Hopefully apart from Lesley, others would gain good buffs too so we’d see more variety
I like the buff on Alice. The creators are making a good move. They know they will release a new skin for her soon, so they build some attractivity by making her more playable with better damage.
@@slicclmao8366 he's totally annoying, after all his cc and slow is what make him strong. But people don't understand that. Also, he's really versatile, for example i use him as support sometimes because he can protect his team pretty good
@@justsay440 i use him with just ice wand as dmg item then the rest are tank items. Oh maaannn, I'm tanky af. I got no damage but i have my purify ult and my team just burst them enemy out. Lol
@@LLL.... they removed her mana growth lol. She has 493 mana at lvl 1 which increases by 110 per lvl (growth). If alice only relied on her stack to get mana she will get only around 300 mana in mid game which is standard for any alice players. 30 stacks is the minimum stack that alice can have in mid game assuming she roams it might be even lower.
Prediction: Alice sidelane build will consists of this if the update got countinued: Demon Shoes Clock of Destiny Lightning Truncheon Winter Truncheon Dominance Ice Athenas Shield or Oracle
That's been her build for a long time. If you already have a mage I don't see why you should build AP. Exp laners are meant to flank enemy backline and cc them to soften their defenses. As such this is my build below. I always build Tough Boots, Talisman, Dominance Ice, Winter Truncheon, Ice Queen Wand, and Oracle. Sell boots for Immortality when passive is fully stacked. With Alice's mana trick this build should wreck and be 100% annoying.
Of course he's buffed because the skin, but i think he need that. He's already strong, but he's so underated, so this buff could help him being more notice
4:13 wouldn't that mean nothing changed for gusion excluding the design and and effects it's like the old passive now just 1% higher original server has 15% full stack damage advance server has 16% on the latest patch ☠️
No passive change . Old passive: he can get enhance basic atk after every thrid skills cast and it give 15% magic dmg base on enemy lost hp while healing on enemy max hp.(So it mean his enhance BA work like excute on low hp enmey while the heal he get less if the enemy had low hp pool). New passive: he now get enhance BA on EVERY skill cast and it can be step upto 4.(each step has 5%dmg, 4×4=16%dmg on full step which is 1% higher dmg and i think 5%×4=20% dmg is overbuff so the nerf is pretty balance). It may look like only 1% more dmg but the things that he can use his passive enhance dmg and heal even if u only has one skills last. It give him more sustain since he dont had to use three skills to get one enhance BA. The heal is base on his magic stat so he can now get more heal on low hp pool heroes like mages and MMs since it isnt base on enemy max hp).
@@zylin2139 i was talking about the max damage his stack can do well i guess 20+% damage is too much its just that there wouldn't be any difference in damage besides the heal and 4 stacks go away quicker now, what i'm worried about is if the revamps also got cancelled because project next was cancelled?
So far, i like what im seeing rn, finally Moonton is stepping up their buffing game, although i do feel like other certain heroes are gonna start dealing dmg based on maximum hp, which is totally fine with me, at least it helps with beating the tank meta.
@@wai7282 His Passive is actually Good, just like the Built in 1st talent of Assassin emblem that I forgot + Old Wizard boots. It's game changing with the Golds that you get and provide for like 15 each(all in all 75 gold for them) for Each assist, it's not much, but i can say it does need a Buff, If necessary. Around +30-40 more golds each assist.
As a Valir main who has a poor aiming to grant a charge hahahahaha 😂 😂🤣 it's actually helpful also I'm glad The Faramis Nerf has been reverted since his 1st skill has Been reverted
Even without this revamp, Alice still scales more than Esme. Esme is strong from early to mid but late game is Alice's time. I use the same build for Esme on Alice and Alice is superior in teamfights.
@@hiuvhbghhug That's the case with all fighters.... Alice was played that way long before Esme showed up. Even so, Alice is still superior in late game.
6:01 understandable on kagura, but why on lunox? iirc her passive turns cd reduction useless and transforms to either mag defense or mag penetration but its barely noticeable
fleeting time passive works on lunox because technically it is not a cd reduction. it is useful for lunox because currently it only triggers for the currently active state, so if your yellow ult is on cooldown and you get an assist in your red state, only your red ult gets its cd reduce
@@voidmaker2039wait really? i played lunox since release and left the game for 2 years, i never thought of building lunox FT since her chaos ult cd is low enough to get me maniacs or savages with good ol lightning trunch and full stack clock of destiny, i also thought FT passive wont work Imma try building that next time i play
Elgin Do want Content Another Negative Attack speed (I don't know if this a Nagative Attack speed) 1.Go to the Creation camp 2.Create a Room that The Attack speed is Full Percent 3.Go test the room(Try the test Entrance if you don't want to spend diamond) 4.Pick any Battle spell but Don't pick a inspire spell . 5.Pick Any hero 6. 1 Rapid boot (just for fun) and 5 windtalker. Try it it's so fun to use Leomord and others hero on it Btw get a concel roam
I'll love that Athena shield. It's hard to activate it's unique passive because if you take damage even on minions, it's activation time will be delayed. Or if you do basic attack, it will be longer to activate
Just my opinion... Athena's shield cooldown should no longer be restarted upon dealing/taking damage but it should be 15 seconds... And the magic damage reduction should be increased from 25% to 30%
Me finally deciding to transition from a fanny main to a Bea main: Also me: *Sees Bea in the thumbnail* That's fine. Further more: *Even more nerfs on Bea* no. No. NO. *NOOO.*
these changes on alice are a huge nerf , if any prson with sense in the head does the math , it is simple to see that it is a huge nerf , lower mana , lower hp regen by a lot as they removed passive hp regen boost and gave usless mana one . lower ult heal , lower ult damage ( that max hp damage is nothing as it wont scale much at all with mana from your passive , just items , and increased mana cost on ult makes the mana regen passive usless as compared to before you are a pasive down as the new one compensates for nerfed ult . just cancel these changes , they are dum
The fact that they removed her mana growth is big nerf. Imagine a normal alice gaining around 30 stacks mid game. That is 300 mana. So for leveling up till lvl 8 which is standard mid game lvl. Instead of having 110 mana per lvl. You're stuck with your base mana + 300 on your stacks lil
To be fair about Athena shield the devs did nerf the Magic resistance and lower the effect on how long it last So glad they buff it to have a fighting chance against those Magic dealing heroes
with the latest adjustment of making heroes deal max hp percentage, it is an indirect buff toward squishy heroes. im expecting 1 shot heroes to return again
The 5 seconds out of battle requirement is too much, once the enemy have built it, mages will suffer too much through out the game, I hope it gets cancelled 🥲
tbh Natalia deserves more, Natalia is good in the early game, but once late game comes it feels like you’re useless. Your burst is never enough to kill a opponent in late game, I feel like she needs some built in armor penetration or simply make her scale well in late game.
Ever since Faramis revamped he's becoming weaker and weaker lol. It has came back to the first version of the revamp where 1st skill and ult have absurd cooldowns, and the second skill deals almost a minimal damage. I miss the old times where I can just delete 2 squishy heroes with second skill when the enemy heroes are clumped together.
@@somber087 yes, I used him since he was released. But if getting nerfed gets mr to play him again in mythic, i guess I'd go with that. In reality, it's just the mechanics of the ult that made him 100% banned. The first skill is his only main source of mobility unless you have battle skills.
Alice will be perma banned :( time to find another main... after 5k matches now I have to use another hero smh. Also been using Alice tank since her release sooooo this revamp is not needed, but would be fun to see how this Alice will be.
@@colassaidhey while Faramis at his ultimate state even your team killed someone fleeting time effect won't work you need to wait until Faramis ulti is done so the fleeting time will work but it's so shitty your team already killed everyone but after Faramis ultimate form the CD didn't change at all I hate that
Wow i really hope they buff alice she 's my fave next to kagura. I guess full mage build can still work but i agree tank build is better with her new abilities. Plus good thing her mana regen is getting fixed and the mana cost of the ult is reduced.
Wish that moonton will add a lot of HP for towers to remove those players who are going straight on tower pushing even without minions and still destroy the tower
im not really happy at bdangs buffs and adjustments but if they increase a litle more damage on the ult and the first and might a slight cooldown on a second then it might call it a buff
I think u got the wrong idea about FT. The main point is the passive of FT(fleeting time). Lunox doesnt benefit from normal stat cdr like +cdr stat and not the item unique passive. For example, if Lunox use Enhanced Telisman , the base cdr stat and ET passive will convert to magic pen since ET passive increase the limit of cdr stat. Meanwhile, FT passive only reduce the cd of Uti when enemies get killed while only the item base cdr got converted. So Lunox or Kagura can reduce their Uti cd by killing enemies now coz of FT UNIQUE passive . ( Base cdr got from Emblem or Items or hero skills and it can reduce all skill cd while FT passive can only reduce Uti cd not all skills. So Cdr and FT cdr are different things now on Kagura and Lunox coz moonton change a little bit for them to be benefit by Building FT). I hope you got my explanation . You option is vilad in the offical server but now on adv server, Lunox can get cdr only for FT's unique passive: UTI CDR and her passive still convert all cdr into magic pen expect FT passive.
@@zylin2139 Thanks for the comprehensive explanation! Then that would make Lunox really powerful with FT since she can now spam her already low CD ultimates! 👌🏻
I think Chou should be buff too Since nowadays his ult is un-immune Comparing to old Chou while using his ult it was immune Not even Franco can cancel his ult but now chou ult can be cancelled even my small cc So i think Chou ult is useless and i hope all Chou user can agree
Can anyone tell me when this patch will be released in the original server? I really wanna try out the changes on Alice as she is my main and I'm the current top global 15 Alice
Finally after a long-time of wreaking havoc in other heroes lores, Alice finally decided to buff herself ingame xD
Her lore now actually makes sense.
alice is underrated it can actually give you win streak in ranks, this buff is just for attention
Ok
And there is new banned seats wait for Alice in next update , also Natalia too
@@misskathgandaomsim325 true, the enemy team was eating my team up but I was focused on farming when I got all my items I fought back, the enemies underestimated Alice so much that I ended up wiping them out, got my maniac + savage and finished the game, I carried my team that was full feeding.
Hi elgin and everyone else. Addition on Lesley adjustment, her first skill additional attack dmg now works on items like heptaseas and endless battle unlike in official server. And also when her passive is active the additional 50% crit is now displayed properly.
Hope this helps
Good info, thank you!
THANKS BRO.
Excited for Alice’s return :) hopefully these updates come by sept 20 when lesley and gus arrive. At least other heroes have their updates too :)
I doubt that she'll be picked alot in ranked
@@LLL.... well with these buffs would hopefully call them back from oblivion. To be used more in classic is already a plus. Come rank, well let’s see then.
Idk what you all mean Alice returns, she is already good with old revamp, I always use her in mythical glory and always gain MVP
@@AbdulHakim-lk8ov well that’s just you. Check the world and local rankings. Do you see her in top 5?
Gusion's revamp is just lame. Yay!!! So happy, his passive went from dealing 15% to 16%, such a big change.
Queens wings needs more damage reduction. The 60s cooldown deserves at least 30% damage reduction for 5 seconds
Should be 50% damage reduction for the 60s cd to be more worthwhile
Lower dmg reduction with lower cd is better imo. Like athena's
I miss the old Queen's Wings. 20% damage reduction is too less
@@jeremyheartriter2.063 yes. I tested it on hero training vs eudora full combo. It wont save you from burst damage. It needs to be at least 30% to be useful
Moonton logic
Nerfing queen's wing down to 20% damage reduction because people can't burst you if you have it
Then there's wind of nature with 2 seconds of complete immunity against physical attacks in which you can freely move, cast spells, and attack. Not to mention it is super cheap.
Wow pretty significant changes to Alice. I’ll be interested to see how she fits into the upcoming meta
She won't if they don't bring back her mana growth lol
@@yoimama9603 she already gains mana on her passive
@@vincentraizen4675 bro do the math you're not gonna get 200 stacks within 10 mins. Even in mythic most Alice just got 30 stacks in mid game if they stay in their lane the whole early game lol. 30x10 that's equal to 300 mana. Now if her growth per lvl which is 110. Assuming it is mid game she would be atleast lvl 8 or 10 which you get 880(lvl8) or 1100(lvl10). Do the math lol base mana is 493+10(number of stacks) vs 493+110(hero level)
@@vincentraizen4675 10 mana per stack and you think that's sustainable till mid game without mana growth? Damn talk about making something unplayable then thinking it is a buff to make her balance 🤡
@@yoimama9603 it's 20 per Stack and also she has a built in enchanted talisman so it's so good and she can build tank items now
There are always 2 usual marksmen in ranked and mpl games: beatrix and wanwan. Hopefully apart from Lesley, others would gain good buffs too so we’d see more variety
with her nerf passive of penetration from 1% to 0.5%, i doubt she'll be used
@@purechi_ They should revert it back to 1% in exchange of lowering her attack speed ratio more.
Wan wan beatrix clint and irithel
@@kentzy4277 beatrix, wanwan, moskov, clint and popol&kupa.
@@azure7315 agreed
Finally! After a long time, Dyrroth's step mother has finally been buffed. I can smell the three abyss family being on the meta soon
I don't think Alice would like to have a step son💀
@@scarletwizz9355 well she kidnapped him sooo
@@scarletwizz9355 It was her plan to kidnap him so Dyrroth is her responsibility
@@AliceOnly671 LMAO she kidnapped a child and did she raise him?
@@headow322 but did she take responsibility to raise him tho? I rly wanna know
I like the buff on Alice. The creators are making a good move. They know they will release a new skin for her soon, so they build some attractivity by making her more playable with better damage.
i like your bubble
honestly even up till now, i don’t see many playing Alice as a mage, so I think this buff will only promote her more as a mage rather than a tank
I see top players playing her as a damage midlaner
@@somber087 the best alice players play her full burst mage
*Other ML UA-camrs Post Their ML Patch Videos Early*
*Elgin Post His ML Patch Videos Late*
Me:I Would Rather to Watch Elgin’s ML Patch Videos
pharsa and valir deserved it. They’ve been quite unnoticed for so long.
Beatrix on the otherhand,
Beatrix is perfectly balanced since release🤡🤡
They are so undestimate, poeple usually offende me when I pick Valir because he is "no dmg hero" don't understanding how powerful he could be
@@justsay440 valir’s cc and slow is so annoying lol
@@slicclmao8366 he's totally annoying, after all his cc and slow is what make him strong. But people don't understand that. Also, he's really versatile, for example i use him as support sometimes because he can protect his team pretty good
@@justsay440 i use him with just ice wand as dmg item then the rest are tank items. Oh maaannn, I'm tanky af. I got no damage but i have my purify ult and my team just burst them enemy out. Lol
Actually a nice buff on Alice! I hope she'll be picked more in ranked now
buff , do the maths and then say its a buff not a nerf
She'll definitely get pick a lot for banning heroes 😂
That's a nerf jesus
@@yoimama9603 ???
@@LLL.... they removed her mana growth lol. She has 493 mana at lvl 1 which increases by 110 per lvl (growth). If alice only relied on her stack to get mana she will get only around 300 mana in mid game which is standard for any alice players. 30 stacks is the minimum stack that alice can have in mid game assuming she roams it might be even lower.
Alice will be one of the few mages who can solo the Lord 😆😂
Prediction: Alice sidelane build will consists of this if the update got countinued:
Demon Shoes
Clock of Destiny
Lightning Truncheon
Winter Truncheon
Dominance Ice
Athenas Shield or Oracle
That's been her build for a long time. If you already have a mage I don't see why you should build AP. Exp laners are meant to flank enemy backline and cc them to soften their defenses. As such this is my build below.
I always build Tough Boots, Talisman, Dominance Ice, Winter Truncheon, Ice Queen Wand, and Oracle. Sell boots for Immortality when passive is fully stacked.
With Alice's mana trick this build should wreck and be 100% annoying.
@@AliceOnly671 yea she will be built like esme
No tough boots on a hero that will get cc’d 110% of the time..?
@@Relaxish her ult doesn't get affected by cc if they decide to target you in team fights they will lose
@@nohome3216 Alice mage build gets folded every time. But with Alice tank build is a different story
Yeah valir buff wonder why. Definitely not because he's getting a saint seiya skin right?
Of course he's buffed because the skin, but i think he need that. He's already strong, but he's so underated, so this buff could help him being more notice
Beatrix now:💪
Beatrix after nerf: 🩻
*box*
@@LLL.... like a empty box
So dad😥😥
4:13 wouldn't that mean nothing changed for gusion excluding the design and and effects it's like the old passive now just 1% higher original server has 15% full stack damage advance server has 16% on the latest patch ☠️
Nah he heal more so it's a buff
No passive change .
Old passive: he can get enhance basic atk after every thrid skills cast and it give 15% magic dmg base on enemy lost hp while healing on enemy max hp.(So it mean his enhance BA work like excute on low hp enmey while the heal he get less if the enemy had low hp pool).
New passive: he now get enhance BA on EVERY skill cast and it can be step upto 4.(each step has 5%dmg, 4×4=16%dmg on full step which is 1% higher dmg and i think 5%×4=20% dmg is overbuff so the nerf is pretty balance). It may look like only 1% more dmg but the things that he can use his passive enhance dmg and heal even if u only has one skills last. It give him more sustain since he dont had to use three skills to get one enhance BA.
The heal is base on his magic stat so he can now get more heal on low hp pool heroes like mages and MMs since it isnt base on enemy max hp).
@@zylin2139 i was talking about the max damage his stack can do well i guess 20+% damage is too much its just that there wouldn't be any difference in damage besides the heal and 4 stacks go away quicker now, what i'm worried about is if the revamps also got cancelled because project next was cancelled?
@@user-iu3kz4hc5s I'm talking about his passive damage
So far, i like what im seeing rn, finally Moonton is stepping up their buffing game, although i do feel like other certain heroes are gonna start dealing dmg based on maximum hp, which is totally fine with me, at least it helps with beating the tank meta.
they're making Karina's variants with the new Alice, buffed Lunox, crazy Lesley penetration
After a long time the forgotten fighter Minsithar get a buff i hope he will be popular :)
The buff on his Ult and 2nd is enough, but the last thing that is good is that more optimization for his Ult. Like, his ult can benefit from weapons.
@@paulandreig.sahagun34 Also his passive
@@wai7282 His Passive is actually Good, just like the Built in 1st talent of Assassin emblem that I forgot + Old Wizard boots. It's game changing with the Golds that you get and provide for like 15 each(all in all 75 gold for them) for Each assist, it's not much, but i can say it does need a Buff, If necessary. Around +30-40 more golds each assist.
@@wai7282 his passive is useless late game
Given the fix on Fleeting Time, Lunox and Kagura players might now consider adding this item to their build. The CDR and Mana help both mages a lot.
Esp with Lunox who convert cooldown reduction to magic pen or phy/mgc defense, depending on the stack.
*Bring Back The Old Natalia*
Hi
No
No need
They just need to bring back the old silence mechanic or whatever you wanna call it and she's gonna be okay
So happy to buff my bird. Remember the days Pharsa ult is only 8 seconds cd after casting it. Payback time! The revenge HAHA. back to meta Pharsaaa!
Lunox's chaos assault will definitely wreak havoc all over the entire Land of Dawn after the changes on fleeting time.
amazing video💯💯💯 nice game idol💪💪👍👍 Support from Malaysia🌠🌠🌠🌠
Damn still remember OHEB’s beastly alice.
As a Valir main who has a poor aiming to grant a charge hahahahaha 😂 😂🤣 it's actually helpful also I'm glad The Faramis Nerf has been reverted since his 1st skill has Been reverted
I hope the new Alice can be played like Esmeralda. Tanky but still deals decent AoE damage during team fights.
Even without this revamp, Alice still scales more than Esme. Esme is strong from early to mid but late game is Alice's time. I use the same build for Esme on Alice and Alice is superior in teamfights.
@@AliceOnly671 Esmeralda is not meant to deal damage in late game. She is supposed to zone out enemies.
@@hiuvhbghhug That's the case with all fighters.... Alice was played that way long before Esme showed up.
Even so, Alice is still superior in late game.
Moonton was running out of heroes to nerf so they switch to the minions 🤣🤣🤣🤣
Late game minions hurt more than a fully geared hanabi💀
@@quango2707 it just had to be a fully geared hanabi🤣🤣🤣🤣🤣🤣sad hanabi noises
More buffs nice
As an alice main..Im very happy:))
5:20 i hope i can buy her in official server 😓
6:01 understandable on kagura, but why on lunox?
iirc her passive turns cd reduction useless and transforms to either mag defense or mag penetration but its barely noticeable
fleeting time passive works on lunox because technically it is not a cd reduction. it is useful for lunox because currently it only triggers for the currently active state, so if your yellow ult is on cooldown and you get an assist in your red state, only your red ult gets its cd reduce
@@voidmaker2039wait really? i played lunox since release and left the game for 2 years, i never thought of building lunox FT since her chaos ult cd is low enough to get me maniacs or savages with good ol lightning trunch and full stack clock of destiny, i also thought FT passive wont work
Imma try building that next time i play
Hey Elgin I wish you have a video and talk about the tank/marksman edith
I'm happy that my old main Alice gets buff
She is already good without buff, her old revamp already nice
Elgin Do want Content Another Negative Attack speed (I don't know if this a Nagative Attack speed)
1.Go to the Creation camp
2.Create a Room that The Attack speed is Full Percent
3.Go test the room(Try the test Entrance if you don't want to spend diamond)
4.Pick any Battle spell but Don't pick a inspire spell .
5.Pick Any hero
6. 1 Rapid boot (just for fun) and 5 windtalker.
Try it it's so fun to use Leomord and others hero on it Btw get a concel roam
Notice how mages are getting damages base on Max hp because of tank meta
I'll love that Athena shield. It's hard to activate it's unique passive because if you take damage even on minions, it's activation time will be delayed. Or if you do basic attack, it will be longer to activate
Just my opinion... Athena's shield cooldown should no longer be restarted upon dealing/taking damage but it should be 15 seconds... And the magic damage reduction should be increased from 25% to 30%
I'm so happy that moonton decided to buff minsithar again one of my fav.Heroes.
On the next patch its official, Alice is magical Thamuz.
I sense a new skin for Alice. 😁
i agree with this update patch
i still want damage reduction for joy rather than an easily countered shield i guess so
Me finally deciding to transition from a fanny main to a Bea main:
Also me: *Sees Bea in the thumbnail*
That's fine.
Further more: *Even more nerfs on Bea*
no. No. NO. *NOOO.*
i think that nerf is enough
now we can finally cool off with those scary shotgunners on bushes XD
@@cond3mned_24 agreed ....now she's more like a mm not assassin (◔‿◔)
these changes on alice are a huge nerf , if any prson with sense in the head does the math , it is simple to see that it is a huge nerf , lower mana , lower hp regen by a lot as they removed passive hp regen boost and gave usless mana one . lower ult heal , lower ult damage ( that max hp damage is nothing as it wont scale much at all with mana from your passive , just items , and increased mana cost on ult makes the mana regen passive usless as compared to before you are a pasive down as the new one compensates for nerfed ult . just cancel these changes , they are dum
The fact that they removed her mana growth is big nerf. Imagine a normal alice gaining around 30 stacks mid game. That is 300 mana. So for leveling up till lvl 8 which is standard mid game lvl. Instead of having 110 mana per lvl. You're stuck with your base mana + 300 on your stacks lil
@@yoimama9603 finally someone ese sees sense
We will see more roaming/tank alice in this update.
I was hoping for valir rework 😢
Alice new buff makes her a rival on Esmeralda
We can see Alice again in tournaments if this happens
i hope they optimize WIZARDRY TEACHER. The epic skin with elite effects. It frustrates me as an Alice main
FINALLY I CAN PLAY MY FAVORITE HERO MINSITTAR
Idk but i always play alice as a mage instead of tank lol but its a good new i guess
To be fair about Athena shield the devs did nerf the Magic resistance and lower the effect on how long it last So glad they buff it to have a fighting chance against those Magic dealing heroes
with the latest adjustment of making heroes deal max hp percentage, it is an indirect buff toward squishy heroes.
im expecting 1 shot heroes to return again
The 5 seconds out of battle requirement is too much, once the enemy have built it, mages will suffer too much through out the game, I hope it gets cancelled 🥲
Minsi needs his first skill fixed.
tbh Natalia deserves more, Natalia is good in the early game, but once late game comes it feels like you’re useless. Your burst is never enough to kill a opponent in late game, I feel like she needs some built in armor penetration or simply make her scale well in late game.
Every time I see Alice in a game. They are either to be a feeds or to set, Tho I know it's not on purpose. I hope this buff no long make her a feeds.
finally the main antagonist (Alice) got a buff
Hope soon my gameplay will be recognised by everyone stay safe everyone
Finally, those late minions is b*tch specially if you're a mage with low hp. 😅
Ever since Faramis revamped he's becoming weaker and weaker lol. It has came back to the first version of the revamp where 1st skill and ult have absurd cooldowns, and the second skill deals almost a minimal damage.
I miss the old times where I can just delete 2 squishy heroes with second skill when the enemy heroes are clumped together.
Hes getting banned alot in rank nowadays
@@somber087 yes, I used him since he was released. But if getting nerfed gets mr to play him again in mythic, i guess I'd go with that. In reality, it's just the mechanics of the ult that made him 100% banned. The first skill is his only main source of mobility unless you have battle skills.
I'm Glad they changed Julian's Nerf. Not much will change then I suppose. Just need to be more careful and keep an eye on the map 🥸
Anyone has any idea when Joy will get released?
6:02 I hope they'll also let Yve use Fleeting Time's passive
Alice will be perma banned :( time to find another main... after 5k matches now I have to use another hero smh.
Also been using Alice tank since her release sooooo this revamp is not needed, but would be fun to see how this Alice will be.
I'm happy Pharsa got a buff! Much deserved!💕
Yeah I’m a Pharsa main ❤️
@@notaswissx same here
They need to fix the fleeting time on Faramis it's so annoying
can u explain what's the bug?
@@colassaidhey while Faramis at his ultimate state even your team killed someone fleeting time effect won't work you need to wait until Faramis ulti is done so the fleeting time will work but it's so shitty your team already killed everyone but after Faramis ultimate form the CD didn't change at all I hate that
Finally a hitbox buff on Minsithar lol. U have to be pixel-perfect to hook someone 😆
Wow i really hope they buff alice she 's my fave next to kagura. I guess full mage build can still work but i agree tank build is better with her new abilities. Plus good thing her mana regen is getting fixed and the mana cost of the ult is reduced.
5:29 cut lane meta cameback?
I can almost smell a new Alice skin lol
Minsittar passive need a buff... it's funny passive...his passive is give tim gold..only that.. change his passive from giving tim gold to damage...
Mlbb be adjusting minions for low hp mages. Bru dota 2 minions can solo you even if you pick tanky hero.
As an Ex Global 1 Natalia... what can I say more.... Thanx moonton 😂😂😂
Hi Elgin when will be the mworld skins will be available again? 2022
Imagine fighting against a tank build Alice in a ranked game. I hate heroes who are not tanks but can be built as tanks and still perform really well.
So damn detailed, can't wait for alice
Hi Elgin Are they cancelling Fanny's nerf ? Also when we use 8 or more cables , the cable is becoming invisible, its a bug or what
ALELUYAH!!!!! Alice being buffed finally after being super useless after revamped. Seems like Moontoon read my 1k messages asking for it. 😆
Dominance ice is now a core item for alice
Since it has extra mana and defence
waiting the new tallent system to original server :')
damn moonton
Nice. I like this one. Especially the Beatrix nerf.
Minsitthar is now scarier like franco because let's not forget his first skill don't hit minions.
Now try to kill lord with only alice and lunox, no help from team, since thats what solo always is 👍
Someone's here want to make every hero a tank killer
Hii... I actually did't know what is the "NEXT" project cna U make a video at it?
And why MLBB caneled the project... Thnx❤️
Wish that moonton will add a lot of HP for towers to remove those players who are going straight on tower pushing even without minions and still destroy the tower
Nah.
@@ryanvo6955 what do you mean nah?
Too much buffs on mages and so much nerfs on assasins. Wow.
The fact he named his friend testdumbdumb is killing me
When will fragment shop will change?
I guess they don't want jungler Julian anymore .
im not really happy at bdangs buffs and adjustments but if they increase a litle more damage on the ult and the first and might a slight cooldown on a second then it might call it a buff
Lunox's passive means she can't use CDR and it turns into magic pen or defence stats. So what does this mean for fleeting time's passive?
I think u got the wrong idea about FT. The main point is the passive of FT(fleeting time).
Lunox doesnt benefit from normal stat cdr like +cdr stat and not the item unique passive. For example, if Lunox use Enhanced Telisman , the base cdr stat and ET passive will convert to magic pen since ET passive increase the limit of cdr stat.
Meanwhile, FT passive only reduce the cd of Uti when enemies get killed while only the item base cdr got converted.
So Lunox or Kagura can reduce their Uti cd by killing enemies now coz of FT UNIQUE passive .
( Base cdr got from Emblem or Items or hero skills and it can reduce all skill cd while FT passive can only reduce Uti cd not all skills. So Cdr and FT cdr are different things now on Kagura and Lunox coz moonton change a little bit for them to be benefit by Building FT).
I hope you got my explanation . You option is vilad in the offical server but now on adv server, Lunox can get cdr only for FT's unique passive: UTI CDR and her passive still convert all cdr into magic pen expect FT passive.
@@zylin2139 Thanks for the comprehensive explanation! Then that would make Lunox really powerful with FT since she can now spam her already low CD ultimates! 👌🏻
I think Chou should be buff too Since nowadays his ult is un-immune Comparing to old Chou while using his ult it was immune Not even Franco can cancel his ult but now chou ult can be cancelled even my small cc So i think Chou ult is useless and i hope all Chou user can agree
I'm 5k matches. And I agree
I came here only because of Beatrix nerf lol
dati paborito ko special skin ni alice, kaya lang ngayon baliko na parang netoy na kalapati
Can anyone tell me when this patch will be released in the original server? I really wanna try out the changes on Alice as she is my main and I'm the current top global 15 Alice
Mid September
jusko! BS padin ung ultimate ng Minsitthar. Ilang adjustment nayan kay minsi di padin nila marealize na need na ng full revamp sa hero na yan.
When they buff Alice but still didn't fix her skins 😑
I think shey should lower the mana consuming on alice in the early levels and slightly higher heal, plus make the maximum stacks at 500 instead of 200
Alice would always need the blue buff because of too much mana-draining when using her ulti